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2015-08-29, 03:20 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5: 30. Really? 30?
Q371
Do "humans" have an official, RAW creature type? If so, what is it, and do you have any proof?
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2015-08-29, 03:26 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5: 30. Really? 30?
Q 372 If a warlock uses a mortalbane eldritch admixture maximised eldritch blast, which parts of the attack, if any, does he still roll damage for?
Q 373 Which sources of damage are mlutiplied on a critical hit? Sneak attack is not but power attack is, so what about, say, iaijutsu damage or the searing blade manoeuvre, which adds 2d6+x damage, where x is the initiator level of the user.
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2015-08-29, 03:36 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5: 30. Really? 30?
A 371 Humanoid.
From page 27 of Player's Handbook:Centaur bards sometimes train the children of humans or other humanoids.
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2015-08-29, 03:39 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5: 30. Really? 30?
A 371
Humans are humanoids with the human subtype. This isn't mentioned in their entry in the Races section of the Player's Handbook, but it's referenced indirectly in some other places, such as this section from a sidebar in Races of Destiny.
At the DM's discretion, half-human and humanlike races can be grouped together with humans as humanoids with the human subtype (rather than their own subtype).Last edited by Troacctid; 2015-08-29 at 03:40 PM.
Rhymes with "Protracted."
Handbooks: The Warlockopedia | The Warmagepedia (WIP) | Tier List (2019 Update)
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2015-08-29, 03:46 PM (ISO 8601)
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2015-08-29, 03:46 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5: 30. Really? 30?
A 372
Only the normal damage from the eldritch blast is maximized, because the extra damage is not part of the SLA. The feat does not modify damage from other sources.
A 373
Extra damage is multiplied, extra damage dice are not. In the case of 2d6+x the x is multiplied the rest is not.
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2015-08-29, 04:00 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5: 30. Really? 30?
A 374
Teleporting will get around it. Some effects, such as the White Raven maneuver Douse the Flames, will effectively turn it off. Rendering them flat-footed will also prevent them from making opportunity attacks if they don't have Combat Reflexes. If you have total cover or total concealment from them, they won't be able to make attacks of opportunity against you. Disarming them of their weapon may prevent them from threatening squares. Reducing their size category, such as with reduce person, may also reduce their threatened area. If you can render them unable to attack at all, e.g. by paralyzing them, stunning them, dazing them, killing them, etc., that works too.Last edited by Troacctid; 2015-08-29 at 04:02 PM.
Rhymes with "Protracted."
Handbooks: The Warlockopedia | The Warmagepedia (WIP) | Tier List (2019 Update)
Spreadsheets: Spellcasting classes | Deities | Useful items
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2015-08-29, 04:46 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5: 30. Really? 30?
A 374
You can also Tumble.
Because both ToB and Tumble use an absolute language, we have a contradiction, which can be solved by checking the Primary Source Errata.
Originally Posted by Errata Rule: Primary Sources
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2015-08-29, 04:49 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5: 30. Really? 30?
A 374 additional
You can also avoid Thicket of Blades AoOs with a successful Tumble check. (Note that the FAQ has one of its many errors here. Both Tumble skill and Thicket of Blades stance make absolute statements about ignoring/not ignoring movement-related AoOs. According to the Primary Sources Errata Rule, the rule in a primary sourcebook (Tumble skill description in Player's Handbook) wins this disagreement.)
Edit: slower than heavyfuel.Last edited by Curmudgeon; 2015-08-29 at 04:49 PM.
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2015-08-29, 09:58 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5: 30. Really? 30?
Q375 Can a barbed devil use improved grab and impale on the same attack? The same round?
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2015-08-29, 11:07 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5: 30. Really? 30?
A 375
Yes, if it wins the grapple check.Originally Posted by SRD
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2015-08-30, 06:19 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5: 30. Really? 30?
Q 376
Is it possible to use a "cat’s tail" (which you get at Stage 1 of Geomancer's Drift) to qualify for Prehensile Tail feat?Last edited by ShurikVch; 2015-08-30 at 06:22 AM.
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2015-08-30, 06:46 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5: 30. Really? 30?
A 376 No.
Prehensile Tail doesn't require a tail, but rather a tail attack. You don't get that with Stage 1 Drift.Stage 1 drifts have no game effect.
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2015-08-30, 07:00 AM (ISO 8601)
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2015-08-30, 07:13 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5: 30. Really? 30?
A 376 Clarification The rider that stage 1 drifts have no game effect precludes you using them to have a game effect, even if you otherwise could.
Q 377 Is there any way of extending the function of a spell with a limited, but potentially arbitrary range (say I had enough CL to cast a spell with a range of five million miles) onto another plane? If it weren't quite as arbitrary, how much of the effect would make it onto the other plane?
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2015-08-30, 10:11 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5: 30. Really? 30?
A 377
One of the most direct ways is to use the metamagic feat Transdimensional Spell from Complete Arcane, which allows you to cast into coexistent planes (the Ethereal and Plane of Shadow).
If you desire to shoot into a non-coexistent plane, then distance alone cannot solve your problem. You would need a portal, such as one produced by the Gate spell, to reach another plane. Though if you have absurdly long spell ranges and know where a naturally occurring portal is (such as color pools in the Astral, or coterminous planar areas) then that might be a potential solution. Note that this half of the answer depends on default D&D cosmology and may not apply to all games.
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2015-08-30, 04:39 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5: 30. Really? 30?
Q 378
Iceburn spell "Icicle": Does it trigger if I cast it directly above an enemy and it decides to move on its own turn?
Q 379
Blinded VS Uncanny Dodge: Is there any official statement or undeniable RAW rule that allows you to keep your Dex bonus to AC when blinded if you have Uncanny Dodge. The Blinded=Everyone else is invisible argument isn't enough on its own for our DM.Thanks to zimmerwald1915 for giving me the random on-the-fly pic he made as an Avatar. You're awsome zimmerwald1915!
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2015-08-30, 05:09 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5: 30. Really? 30?
A 379: By RAW, your DM is correct. If you're blinded, your opponent have total concealment; they don't count as invisible.
Blinded: The character cannot see. He takes a -2 penalty to Armor Class, loses his Dexterity bonus to AC (if any), moves at half speed, and takes a -4 penalty on Search checks and on most Strength- and Dexterity-based skill checks. All checks and activities that rely on vision (such as reading and Spot checks) automatically fail. All opponents are considered to have total concealment (50% miss chance) to the blinded character. Characters who remain blinded for a long time grow accustomed to these drawbacks and can overcome some of them.
In fact, by RAW, it's the opposite: blind trumps invisibility
Invisibility: Visually undetectable. An invisible creature gains a +2 bonus on attack rolls against sighted opponents, and ignores its opponents' Dexterity bonuses to AC (if any). (Invisibility has no effect against blinded or otherwise nonsighted creatures.) An invisible creature's location cannot be pinpointed by visual means, including darkvision. It has total concealment; even if an attacker correctly guesses the invisible creature's location, the attacker has a 50% miss chance in combat.
So,- when blinded, and attacked by a visible attacker, you get -2 AC,
- when normal, but attacked by an invisible attacker, he gets +2 attack
- when blinded, and attacked by an invisible attacker, you get -2 AC, but he doesn't get +2 attack
By RAW, a blind barbarian attacked by invisible opponents would count as a blind barbarian attacked by opponents, not as a (normal) barbarian attacked by invisible opponents.
It seems the best you can do (other then accept yur DMs ruling - which is kinda rule 0, ya know), is point out that it says even
At 2nd level, a barbarian retains his Dexterity bonus to AC (if any) even if he is caught flat-footed or struck by an invisible attacker.
Depending on how you read it 'even' might (though not neccecairly) mean there are other - unspecified - senarios where a barbarian retains his dex to AC ... but as this is unspecified it's no long the Rules As Written.
( no idea for Q 378 )Yes, tabaxi grappler. It's a thing
RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
Alucard (TFS): I do things. I take very enthusiastic walks through the woods
Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb
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2015-08-30, 06:15 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5: 30. Really? 30?
A 378
You must cast Icicle on an area of ceiling or doorframe. If the enemy below the Icicle walks into another space also overhung by Icicle (any other square in the 10'x10' area) then the spell triggers. If the next square the enemy moves into is not covered by Icicle, they haven't met the "walks beneath them" trigger for the spell. In D&D shifting of position within a square isn't considered movement; it becomes movement (walking) as soon as the creature enters another square. At that time they're walking and the spell would be adjudicated based on whether that new square was overhung by Icicle or not.
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2015-08-30, 07:36 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5: 30. Really? 30?
Q371 Rebuttal
Taking this into account...The first doesn't seem to be saying that humans are actually Humanoids as in humanoid-type, and the latter doesn't say that they are Humanoids, only that they, half-humans, and humanlike races can be grouped together as Humanoids (Human).
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2015-08-30, 08:19 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5: 30. Really? 30?
Re: Q 371 "Rebuttal"
What exactly is your "doesn't seem to be saying" issue? Humans are Humanoids; that's what "Centaur bards sometimes train the children of humans or other humanoids" says. There is no possible confusion, because Centaurs are not of Humanoid type; the only referent for "other humanoids" is "humans".
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2015-08-30, 08:24 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5: 30. Really? 30?
Re: 371 Rebuttal
"It says they're humanoids, but it doesn't say they're humanoids!" doesn't hold much water, no, for reasons that should hopefully be obvious.
You'd also need to address all the human statblocks that are listed as humanoid. In the absence of any text contradicting them, they are authoritative.Rhymes with "Protracted."
Handbooks: The Warlockopedia | The Warmagepedia (WIP) | Tier List (2019 Update)
Spreadsheets: Spellcasting classes | Deities | Useful items
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2015-08-30, 08:34 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5: 30. Really? 30?
The Tainted Raver template (Heroes of Horror, p. 154-155) does not change a creature's size/type entry. The "Sample Tainted Raver" section of the entry includes the line "This example uses a 5th-level human fighter as the base creature". In the sample Tainted Raver's statistics block, its size/type is given as "Medium Humanoid (Human)". This isn't necessarily the least obscure example of this sort of thing, but it's the first one that I found.
ETA: The "Ranger Favored Enemies" table on PHB p. 47 lists human as an example of a humanoid (human).Last edited by Extra Anchovies; 2015-08-30 at 08:37 PM.
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2015-08-30, 09:32 PM (ISO 8601)
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- Sep 2014
Re: Simple RAW Thread for 3.5: 30. Really? 30?
Q380 can true seeing see through obscuring mist?
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2015-08-30, 09:40 PM (ISO 8601)
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- Jan 2014
Re: Simple RAW Thread for 3.5: 30. Really? 30?
A380
No, True Seeing does not see through Obscuring Mist; True Seeing specifically mentions not negating concealment (and even more specifically mentions that concealment caused by "fog and the like".Last edited by AvatarVecna; 2015-08-30 at 09:41 PM.
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2015-08-30, 11:01 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5: 30. Really? 30?
Q381
Can the Energize Armor feat be used prior to being struck with an energy based attack, or does the wording force it to only be used as an immediate action in response to said attack?
Ie: can you activate it then leave it running so to speak in a similar way to the Invest Armor feat?
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2015-08-30, 11:41 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5: 30. Really? 30?
A 381
You must use it as a reaction due to its wording. It doesn't allow you to choose to activate it earlier and leave it running- it must be used as "an immediate action in reaction to being affected by an [effect]."Last edited by AmberVael; 2015-08-30 at 11:41 PM.
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2015-08-31, 01:55 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5: 30. Really? 30?
Last edited by Khedrac; 2015-08-31 at 01:57 AM.
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2015-09-02, 12:45 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5: 30. Really? 30?
Q382 When using the Clever Opportunist feat (DotU 47) to trade places with an AoO triggerer, does switching places trigger more attacks of opportunities on you or your attacker, and if so, who gets to take them? Just you and the AoO triggerer, or adjacent creatures?
I sneak in my own house, it's four in the morning.
I had too much to drink, said I was out with the boys.
I creep in my bedroom, I slip into bed; I know if I wake her...
I'll wake up dead!
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2015-09-02, 02:52 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5: 30. Really? 30?
A 382
No, there are no movement-provoked AoOs from Clever Opportunist. The feat doesn't specify any particulars about the movement except that the end positions must be legal for both characters; Clever Opportunist merely has you immediately switch places. An enemy can't take an AoO for movement unless they perceive you attempting to leave a square they threaten. If you immediately switch places (with no other specification) there's no perception of provoking movement.