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  1. - Top - End - #31
    Firbolg in the Playground
     
    Athedia's Avatar

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    Default Re: Good Friends, Great Axes IC

    Quote Originally Posted by Maester Rickert View Post
    "I don't think that we need to be suspicious. They're miners, I bet those tubes are to help them breath when they're under the water." Eyvind waves at the three figures in a jovial manner. "Hello there!"
    At the sound one of the masked figures looked up. It shouted at the others in an unfamiliar language before dropping the pick and diving into the water. The group sees to other splashes as to more of the mask figures follow the first. Of the other two figures one has disappeared behind a wall of the cave and the other continues to mine.

    Spoiler: Initiative
    Show
    They get the surprise round.

    Terrach: (1d20+2)[9]
    Braxton:(1d20+1)[20]
    Charlena:(1d20+1)[15]
    Daisy:(1d20+2)[14]
    Eyvind:(1d20+3)[12]
    Izzie:(1d20+2)[19]
    Michelle:(1d20+2)[4]
    Enemies A: (1d20+6)[13]
    Enemies B: (1d20)[16]
    Enemies C: (1d20+1)[7]


    Spoiler: Initiative Order
    Show
    Braxton, Izzie
    Enemies B
    Charlena, Daisy
    Enemies A
    Terrach, Eyvind
    Enemies C
    Michelle

    So Braxton and Izzie can go now
    Last edited by Athedia; 2015-06-23 at 11:38 PM.
    Moved my stuff over to HERE!

  2. - Top - End - #32
    Barbarian in the Playground
     
    Table Flipper's Avatar

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    Apr 2015

    Default Re: Good Friends, Great Axes IC

    Since he cannot see any of the mobile enemies, Braxton cautiously advances 3 tiles (following the dirt path) in order to spread out a little without getting too far ahead of the group.


    Spoiler: (╯°□°)╯︵ ┻━┻
    Show
    (╯°□°)╯︵ ┻━┻ FLIP THIS TABLE!
    ┻━┻ ︵ ヽ(°□°ヽ) FLIP THAT TABLE!
    ┻━┻ ︵ \\('0')// ︵ ┻━┻ FLIP ALL THE TABLES!
    ಠ_ಠ
    ಠ_ಠ Put.
    ಠ__ಠ The tables.
    ಠ___ಠ Back.
    (╮°-°)╮┳━┳
    (╯°□°)╯︵ ┻━┻ NEVER!!!!

  3. - Top - End - #33
    Dwarf in the Playground
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    Jun 2015

    Default Re: Good Friends, Great Axes IC

    Izzy moves forward to get a better look, then mutters mage Armour and stops behind Braxton (to U9)

  4. - Top - End - #34
    Firbolg in the Playground
     
    Athedia's Avatar

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    Default Re: Good Friends, Great Axes IC

    As you carefully approach you see the person still mining stiffly turn and walk into the water toward you. As its head disappears under the water the second one rounds the corner of the mine, appearing at the entrance,

    Spoiler: What? This? *whistles innocently*
    Show

    M1:(1d20+5)[17]
    M3:(1d20+5)[6]
    Last edited by Athedia; 2015-06-24 at 11:13 PM.
    Moved my stuff over to HERE!

  5. - Top - End - #35
    Ogre in the Playground
     
    BlueKnightGuy

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    Mar 2015

    Default Re: Good Friends, Great Axes IC

    Not even stopping to think, Daisy ran forward, only coming to a stop when she was in between the nearest miner and the river."Hi, I'm Daisy! Where are you all going?"

    Spoiler: Actions
    Show

    Double move action to M8!
    Talking is a free action, within reason.

    Also, sense motive and perception, as Athedia told me to.

    Sense motive: (1d20+1)[12]

    Perception: (1d20+3)[19]

  6. - Top - End - #36
    Firbolg in the Playground
     
    Athedia's Avatar

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    Default Re: Good Friends, Great Axes IC

    Quote Originally Posted by aReallyGreatAxe View Post
    Not even stopping to think, Daisy ran forward, only coming to a stop when she was in between the nearest miner and the river."Hi, I'm Daisy! Where are you all going?"

    Spoiler: Actions
    Show

    Double move action to M8!
    Talking is a free action, within reason.

    Also, sense motive and perception, as Athedia told me to.

    Sense motive: (1d20+5)[14]

    Perception: [roll1]
    Daisy notices a slight splashing mid-river distracting her from the strange garbed man in front of her that she can now identify as human. As she is distracted the human lifts his pickaxe, pausing for a second.

    Spoiler: Ignore this
    Show
    (1d20+5)[14]
    Moved my stuff over to HERE!

  7. - Top - End - #37
    Firbolg in the Playground
     
    Athedia's Avatar

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    Default Re: Good Friends, Great Axes IC

    After a slight pause he shudders a bit and continues the downward swing.

    Spoiler: Attack
    Show
    Attack of Opportunity provoked

    Attack: (1d20-4)[1]
    Crit Confirm: (1d20-4)[14]
    Damage: (1d8)[7]


    Daisy barely notices the whiff of air as the pick swings by her head.
    Last edited by Athedia; 2015-06-25 at 12:06 AM.
    Moved my stuff over to HERE!

  8. - Top - End - #38
    Halfling in the Playground
     
    BardGirl

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    Jun 2015

    Default Re: Good Friends, Great Axes IC

    "Woah, woah, woah!" Charlena exclaimed as she saw one of the miners take a swing at Daisy. "We're not here to hurt you! We just want to talk!"

    Spoiler: Action
    Show
    Diplomacy attempt: [roll0]

  9. - Top - End - #39
    Barbarian in the Playground
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    Apr 2015

    Default Re: Good Friends, Great Axes IC

    Terrach steps into the woods and begins to sneak closer to the mine entrance while staying clear of the water.

    Spoiler: Movement Details
    Show
    Moves to T7 then proceeds to sneak to S7


    Spoiler: Stealth Check
    Show
    (1d20+7)[10]

  10. - Top - End - #40
    Dwarf in the Playground
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    Apr 2015

    Default Re: Good Friends, Great Axes IC

    "We promise we're not here to cause trouble!" Eyvind speaks clearly and calmly, stepping out in front of the group and moving forward to the beginning of the clearing. "We want to help. See? Now can we all put our weapons down and try talking about this?"

    Spoiler: Movement
    Show
    Move to R8


    Spoiler: Diplomacy
    Show
    (1d20+4)[24]
    Last edited by Maester Rickert; 2015-06-25 at 10:34 PM.

  11. - Top - End - #41
    Firbolg in the Playground
     
    Athedia's Avatar

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    Default Re: Good Friends, Great Axes IC

    Quote Originally Posted by Maester Rickert View Post
    "We promise we're not here to cause trouble!" Eyvind speaks clearly and calmly, stepping out in front of the group and moving forward to the beginning of the clearing. "We want to help. See? Now can we all put our weapons down and try talking about this?"

    Spoiler: Movement
    Show
    Move to R8


    Spoiler: Diplomacy
    Show
    [roll0]
    Spoiler: Eyvind ONLY
    Show
    As you speak you notice the figure twitch it's head in your direction, struggling to look toward you. You can tell that it is under some form of enchantment that is forcing its actions.

    You can relay these findings to the others if you wish.
    Moved my stuff over to HERE!

  12. - Top - End - #42
    Dwarf in the Playground
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    Default Re: Good Friends, Great Axes IC

    Eyvind's eyes widen. "DON'T HURT THEM!" he calls out to his friends. "THEIR WILL IS NOT THEIR OWN!"

  13. - Top - End - #43
    Barbarian in the Playground
     
    Table Flipper's Avatar

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    Default Re: Good Friends, Great Axes IC

    Braxton advances in the direction of Daisy and the one miner, keeping an eye on the water for the swimmers. As he passes by Eyvind: "How do you know? Could we do something to free them?"

    Spoiler: Actions
    Show
    Braxton moves to P8.


    Spoiler: (╯°□°)╯︵ ┻━┻
    Show
    (╯°□°)╯︵ ┻━┻ FLIP THIS TABLE!
    ┻━┻ ︵ ヽ(°□°ヽ) FLIP THAT TABLE!
    ┻━┻ ︵ \\('0')// ︵ ┻━┻ FLIP ALL THE TABLES!
    ಠ_ಠ
    ಠ_ಠ Put.
    ಠ__ಠ The tables.
    ಠ___ಠ Back.
    (╮°-°)╮┳━┳
    (╯°□°)╯︵ ┻━┻ NEVER!!!!

  14. - Top - End - #44
    Dwarf in the Playground
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    Jun 2015

    Default Re: Good Friends, Great Axes IC

    Izzy creeps up behind Terrach and casts Daze on the miner. Michelle, muttering under her breath about idiots who cant fight getting so close to the enemy, runs atfer her.

    Michelle and Izzy are on S7
    Last edited by OutOfCreativity; 2015-06-30 at 12:51 AM. Reason: forgot movements

  15. - Top - End - #45
    Firbolg in the Playground
     
    Athedia's Avatar

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    Default Re: Good Friends, Great Axes IC

    Quote Originally Posted by Table Flipper View Post
    Braxton advances in the direction of Daisy and the one miner, keeping an eye on the water for the swimmers. As he passes by Eyvind: "How do you know? Could we do something to free them?"

    Spoiler: Actions
    Show
    Braxton moves to P8.
    Spoiler
    Show
    (1d20)[16] and (1d20)[11] vs (1d20+2)[19]


    Quote Originally Posted by OutOfCreativity View Post
    Izzy creeps up behind Terrach and casts Daze on the miner. Michelle, muttering under her breath about idiots who cant fight getting so close to the enemy, runs atfer her.
    Spoiler
    Show
    I assume you are close but I can't change location on the map til I know the coordinates for the characters.

    Will Save: (1d20+3)[7] VS 13
    Moved my stuff over to HERE!

  16. - Top - End - #46
    Firbolg in the Playground
     
    Athedia's Avatar

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    Default Re: Good Friends, Great Axes IC

    Braxton doesn't see anything from where he saw the swimmers enter the water. But he, and everyone near the caves easily spots another of the masks figures jerkily approach from the water. It looks as though he had walked under the water, now standing on the narrow bank dripping as he holds the pickaxe over his shoulder.

    The man in front of Daisy stumbles slightly as he is shaken by Izzie's spell.

    Spoiler
    Show
    Okay, Daisy and Charlena are up. M1 is shaken so no actions this round. It will be 10 rounds til Izzie can use that spell on him again. Other people are still fair game for it though.
    Moved my stuff over to HERE!

  17. - Top - End - #47
    Ogre in the Playground
     
    BlueKnightGuy

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    Mar 2015

    Default Re: Good Friends, Great Axes IC

    Daisy swung her axe at the unwitting foe, her strike made a little awkward by the fact that she was not actually trying to kill him.

    Spoiler: Actions!
    Show

    1.) Attack! To nonlethally kill him (1d20+2)[18] (Man, nonlethal penalties are harsh)
    Damage: (1d12+3)[10]

    2.) Five foot step: To square N7

    No move action, as she has nowhere to go.

  18. - Top - End - #48
    Firbolg in the Playground
     
    Athedia's Avatar

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    Default Re: Good Friends, Great Axes IC

    Quote Originally Posted by aReallyGreatAxe View Post
    Daisy swung her axe at the unwitting foe, her strike made a little awkward by the fact that she was not actually trying to kill him.

    Spoiler: Actions!
    Show

    1.) Attack! To nonlethally kill him [roll0] (Man, nonlethal penalties are harsh)
    Damage: [roll1]

    2.) Five foot step: To square N7

    No move action, as she has nowhere to go.
    Daisy swung the axe, aiming it so the flat of the blade struck a strong blow on the man's side. He swayed in place, looking near ready to fall over.
    Moved my stuff over to HERE!

  19. - Top - End - #49
    Halfling in the Playground
     
    BardGirl

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    Jun 2015

    Default Re: Good Friends, Great Axes IC

    Charlena moved forward and cast Ghost Sound in order to try and distract the attackers. She made it so it would sound like there were more people whispering, in hopes the attackers would they would think there were more people on their side.

    Spoiler: movement
    Show
    Move to V7
    Last edited by TheDiplomancer; 2015-06-29 at 09:59 PM.

  20. - Top - End - #50
    Firbolg in the Playground
     
    Athedia's Avatar

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    Default Re: Good Friends, Great Axes IC

    Whispering mutters emerged from the trees in front of Charlena. "You have nets? Spotted the swimmers?" There is no indication that anyone heard the whispers, indeed even Eyvind struggles to hear them over the sounds of the river and the distance.

    Spoiler
    Show
    Good idea, keep that trick in mind under different circumstances


    Spoiler: Don't Peek
    Show
    Stealth 2: (1d20+14)[20]
    Stealth 5: (1d20+14)[29]

    B: (1d20+4)[10]
    E: (1d20+2)[12]
    Moved my stuff over to HERE!

  21. - Top - End - #51
    Dwarf in the Playground
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    Default Re: Good Friends, Great Axes IC

    Someone tie the miner up before my spell ends you idiots! screamed Izzy

  22. - Top - End - #52
    Dwarf in the Playground
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    Default Re: Good Friends, Great Axes IC

    Quote Originally Posted by Table Flipper View Post
    Braxton advances in the direction of Daisy and the one miner, keeping an eye on the water for the swimmers. As he passes by Eyvind: "How do you know? Could we do something to free them?"

    Spoiler: Actions
    Show
    Braxton moves to P8.
    Eyvind looks at Braxton, confused. "What do you mean? Can't you feel the roof of your mouth itching? They're bewitched!"

  23. - Top - End - #53
    Firbolg in the Playground
     
    Athedia's Avatar

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    Default Re: Good Friends, Great Axes IC

    Spoiler
    Show
    And Just realized it is actually Terrach and Eyvind's turns. Sorry, wasn't doing so well past two days. Dehydration yesterday and having meals entirely consisting of cherries today are not the healthiest things.
    Moved my stuff over to HERE!

  24. - Top - End - #54
    Barbarian in the Playground
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    Default Re: Good Friends, Great Axes IC

    Now aware that these people should not be lethally killed, Terrach pauses to retrieve his newly acquired Sap from his pack. Feeling unbalanced, he also draws his hand ax with his other hand. He emerges from the bushes to place himself between Eyvind and the miner-infested river, ready for anyone to emerge from the water.

    They'll be easier to tie up when they're unconscious. Let them come.

    Spoiler
    Show
    Terrach moves to Q9.
    Last edited by SirCatBeard; 2015-07-01 at 11:08 PM.

  25. - Top - End - #55
    Dwarf in the Playground
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    Apr 2015

    Default Re: Good Friends, Great Axes IC

    Eyvind stays where he is, eyes wide, readying himself for whatever may come.
    Spoiler
    Show
    Holding my Action

  26. - Top - End - #56
    Firbolg in the Playground
     
    Athedia's Avatar

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    Default Re: Good Friends, Great Axes IC

    As the group discusses what to do with the still swaying man, those near the mine entrance spot three men running down the dry sides of the mine, two unmasked and angry looking.

    Spoiler
    Show
    Okay, Michelle, Braxton, Izzie
    Moved my stuff over to HERE!

  27. - Top - End - #57
    Barbarian in the Playground
     
    Table Flipper's Avatar

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    Default Re: Good Friends, Great Axes IC

    Before Braxton can reply to Eyvind, he sees the other miners moving in. He turns to warn those further from the entrance, "Heads up! Three more coming out of the mine!" And then, "Daisy, I recommend falling back into a defensive line! Terrach, spread out if you can!"

    Spoiler: Actions
    Show
    Holding at P8.


    Spoiler: (╯°□°)╯︵ ┻━┻
    Show
    (╯°□°)╯︵ ┻━┻ FLIP THIS TABLE!
    ┻━┻ ︵ ヽ(°□°ヽ) FLIP THAT TABLE!
    ┻━┻ ︵ \\('0')// ︵ ┻━┻ FLIP ALL THE TABLES!
    ಠ_ಠ
    ಠ_ಠ Put.
    ಠ__ಠ The tables.
    ಠ___ಠ Back.
    (╮°-°)╮┳━┳
    (╯°□°)╯︵ ┻━┻ NEVER!!!!

  28. - Top - End - #58
    Dwarf in the Playground
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    Jun 2015

    Default Re: Good Friends, Great Axes IC

    Michelle and Izzy run forward (Q7) while Izzy thrusts her arms forward and shouts Daze! at another minor (M3) Michelle just stands defensively infront of Izzy, unsure of what to do. I can't just attack them when their under a spell! she shouts What if I accidentally kill them? And who the hell has the manacles? We need to tie them up while they cant move!

  29. - Top - End - #59
    Firbolg in the Playground
     
    Athedia's Avatar

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    Default Re: Good Friends, Great Axes IC

    Spoiler: OutofCreativity
    Show
    Please put coordinates in spoilers. Also Izzie and Michelle can not share a space without penalties.


    Spoiler: Will Save
    Show
    (1d20+3)[15] vs 13
    Moved my stuff over to HERE!

  30. - Top - End - #60
    Firbolg in the Playground
     
    Athedia's Avatar

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    Default Re: Good Friends, Great Axes IC

    Spoiler
    Show
    You can still try to Daze M3 again at a later point


    The miner shook the spell off and advanced toward Daisy, the pickaxe in his hands swinging in concert with the one wielded by the miner already in the entrance.

    Spoiler
    Show
    M1:
    Attack: (1d20-4)[6]
    Crit Confirm: (1d20-4)[-2]
    Damage: (1d8)[2]

    M3: Moves to M8
    Spoiler: Private
    Show
    (1d20+5)[16]

    Attack: (1d20-4)[5]
    Crit Confirm: (1d20-4)[4]
    Damage: (1d8)[3]


    Both miss Daisy as they aim for her, the picks striking the ground on either side.

    Spoiler: Next Up
    Show
    Charlena and Daisy
    Last edited by Athedia; 2015-07-10 at 05:00 AM.
    Moved my stuff over to HERE!

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