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2015-07-04, 01:21 AM (ISO 8601)
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- Oct 2010
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Re: ARCHANICA - Mecanotechnics Handbook: The last power source for 3.5
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2015-07-04, 04:11 AM (ISO 8601)
- Join Date
- Apr 2010
Re: ARCHANICA - Mecanotechnics Handbook: The last power source for 3.5
A nitpick: if "Mecano" spells out something that has to do with machines, then I suppose "Mechanotechnics" would be a more suitable name.
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2015-07-04, 04:51 AM (ISO 8601)
- Join Date
- Jun 2015
Re: ARCHANICA - Mecanotechnics Handbook: The last power source for 3.5
Wow, we had no idea of that. But done. We changed hosts, just in case.
We're giving this a thought, but in terms of visual harmonics... two "h"s would make the title look clunkier, and a little cacophonic to the eye (I don't think if that word can be used that way, but bueh).
Title's also a little too long already, so we prefer to go without that extra "h". Still, thanks for the suggestion, we might reconsider later, maybe.Last edited by Archanica; 2015-07-04 at 04:51 AM.
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2015-07-04, 01:24 PM (ISO 8601)
- Join Date
- Feb 2011
Re: ARCHANICA - Mecanotechnics Handbook: The last power source for 3.5
"Mecanotechnics" looks misspelled to me.
Either that, or something with an Aztec influence, which I'm not sure if you're going for. If this is for an English release, "Mechanotechnics" would be the proper form.
Also, I'm not sure if Homebrew is the appropriate subforum to advertise a new game supplement, since you're not actually posting content anyone can review.
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2015-07-04, 07:36 PM (ISO 8601)
- Join Date
- Jun 2015
Re: ARCHANICA - Mecanotechnics Handbook: The last power source for 3.5
We proudly present you our first character class: INVENTOR, the ultimate scientist B|
Also, INVENTORS GUILD top secret archive associated, for expanded background:
SpoilerBleed, eyes, BLEEED!!!
SpoilerJust kidding. Here's plain text for you to read :)
The INVENTORS GUILD
In a world ruled by magic and superstition, the only way to stay alive is to stick together.
Magic is a millennial tradition and it offers numerous and
often instantaneous advantages over the practice of natural sciences, so it’s not to wonder why it usually flourishes in most civilizations much earlier than mecanotechnics.
The only way for mecanotechnics to survive is being treasured and kept safe by the group that appreciates it, until it finds a way to rise to the outer world. The Inventors Guild is an association of scientists and inventors that groups individuals
of different races and civilizations, across cities, regions and continents, dedicated to study and practice mecanotechnics with an agenda in mind.
For a rookie inventor, joining to the Guild is extremely convenient. Inside the Guild, beginners have access to academic mentors and lessons, and science libraries. They can join research projects from other members, or propose theirs. A membership also allows them to work in advanced laboratories in the development of their own projects, and they can buy supplies and technology components at affordable prices.
On the other hand, being part of the Guild also means being in debt with them. Fulfilling missions for the Guild when is needed, is mandatory for all members. The Guild’s rules also require its members not to associate with other organizations with opposing agendas, specifically the ones dealing with supernatural forces.
Bottomline, it's an invented term :p
Is there a Kickstarter subforum or something? O.OLast edited by Archanica; 2015-07-04 at 07:37 PM.
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2015-07-05, 10:49 PM (ISO 8601)
- Join Date
- Jun 2015
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2015-07-06, 08:41 AM (ISO 8601)
- Join Date
- Aug 2010
Re: ARCHANICA - Mecanotechnics Handbook: The last power source for 3.5
I have a question: like in the case of alchemist or enchanters, why bother being one of them and spending your time (and XP) in the lab instead of having an NPC friend or a friendly supplier who provides you with the fruits of their labor ....by a reasonable price?
""Jeez, this dress! i look like a dominatrix""
(self-loathing): ""Actually , you look like a sorceress or something""
""Hey, no need to get cruel""
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2015-07-06, 10:56 AM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Vancouver Canada
- Gender
Re: ARCHANICA - Mecanotechnics Handbook: The last power source for 3.5
I'm confused how constructive feedback can be given when you're only posting the fluff.
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2015-07-06, 12:54 PM (ISO 8601)
- Join Date
- Jun 2015
Re: ARCHANICA - Mecanotechnics Handbook: The last power source for 3.5
There's a couple things:
That's sort of explained in the Guild preview I released. Inventor Guilds try to protect their "secrets of science". Any inventor from the Guild is not allowed to sell any kind of machine or technology to others.
Of course there's still some alchemical substances that are regularly sold, but they're far less powerful than what we bring with this handbook. Some of them are also harder to use for mundane classes, sometimes you need to use a new skill similar to Use magic device, to try to activate and use correctly machines and substances.
Well, excuse me but this month's solely dedicated to give previews and create some awareness of the project. On August I'll start giving you, right now I just try to start getting you into the idea of the book. Not sure if that's forbidden in this forum. And by the way, I've still received feedback from this and other forums and websites with the previews.Last edited by Archanica; 2015-07-06 at 01:15 PM.
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2015-07-06, 07:39 PM (ISO 8601)
- Join Date
- Jun 2015
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2015-07-06, 07:40 PM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Vancouver Canada
- Gender
Re: ARCHANICA - Mecanotechnics Handbook: The last power source for 3.5
Ah ok. I'll probably check less often, so if I don't respond when crunch is posted feel free to pm me. I don't think its forbidden here, but its something I've never seen before.
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2015-07-07, 08:07 PM (ISO 8601)
- Join Date
- Jun 2015
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2015-07-08, 05:59 PM (ISO 8601)
- Join Date
- Jun 2015
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2015-07-09, 07:42 PM (ISO 8601)
- Join Date
- Jun 2015
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2015-07-10, 08:15 PM (ISO 8601)
- Join Date
- Jun 2015
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2015-07-11, 03:53 AM (ISO 8601)
- Join Date
- Sep 2007
- Location
- Elemental Plane of Purple
- Gender
Re: ARCHANICA - Mecanotechnics Handbook: The last power source for 3.5
What are the game mechanics that go with the descriptions? Why aren't they mentioned? It looks like you have never looked at anyone's previews before. All you are giving us is description out of context,which is nigh on useless for giving feedback. For example, Energy Familiarity seems like wasted verbiage for an an Electrician.
I recommend you look at Etherscope previews (there are several). Note that they show whole pages and have both crunch and fluff for their previews. http://www.goodmangames.com/WW17620preview.html.
DebbyLast edited by Debihuman; 2015-07-11 at 04:05 AM.
P.E.A.C.H. Please Evaluate And Critique Honestly. Being nicer and kinder doesn't hurt either. Note I generally only critique 3.5 and Pathfinder material.
Please, please, please when using non-core material, cite to the books. There are too many books to wade through to find the one with the feat, special ability or spell you use.
my creations in homebrew signature thread
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2015-07-11, 10:21 AM (ISO 8601)
- Join Date
- Apr 2015
Re: ARCHANICA - Mecanotechnics Handbook: The last power source for 3.5
Binders are fun!
My 5e Vestiges: Amon, Dahlver-Nar, Focalor, Primus, Marchosias, Halphax, and some other non-canon ones.
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2015-07-11, 10:28 AM (ISO 8601)
- Join Date
- Jun 2015
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2015-07-11, 07:03 PM (ISO 8601)
- Join Date
- Jun 2015
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2015-07-11, 08:58 PM (ISO 8601)
- Join Date
- Sep 2007
- Location
- Elemental Plane of Purple
- Gender
Re: ARCHANICA - Mecanotechnics Handbook: The last power source for 3.5
Can we assume the final write up won't have the BAB written up but shown in a chart? Because if not, it's redundant.
P.E.A.C.H. Please Evaluate And Critique Honestly. Being nicer and kinder doesn't hurt either. Note I generally only critique 3.5 and Pathfinder material.
Please, please, please when using non-core material, cite to the books. There are too many books to wade through to find the one with the feat, special ability or spell you use.
my creations in homebrew signature thread
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2015-07-11, 10:16 PM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Vancouver Canada
- Gender
Re: ARCHANICA - Mecanotechnics Handbook: The last power source for 3.5
The double post every day is spammy and clogs up the front page. I'm pretty sure rules indicate you're supposed to either reserve all posts you're using when you make the thread (which is designed for when you're posting more content than will fit in a post, which is not a problem here), or to edit the original or last post.
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2015-07-12, 12:47 AM (ISO 8601)
- Join Date
- Jun 2015
Re: ARCHANICA - Mecanotechnics Handbook: The last power source for 3.5
Naturally.
Alright, buddy :)
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Surprise Top Secret File: THE ORDER OF MECH KNIGHTS.
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And meet our third character race: Desert dwelling, military-oriented, perseverant, the ERRON.
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Third character class revealed: GUNSMITH.
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The first of the Gunsmith subclasses: MUSKETEER, precise and deadly.
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Our fourth playable race. Psionic, fiery and imposing: FRIL, the Red Race.
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The second subclass of Gunsmith: The rampageous GUNSLINGER.
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The final Gunsmith subclass: GRENADIER, the power of explosives.
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Our final character class, one of a kind: The TECHNICIAN.
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We end the week with our final character race: Greasy GREMLINGS.
But the Month of Mecanotechnics is still not over... What can be coming next?
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??
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More secrets of mecanotechnics disclosed: LOW SCIENCE and HIGH SCIENCE.
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??
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From our archives, now we tackle the options for MECANOTECH SETTINGS.
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??
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Final archive: ADVANCED TECHNOLOGIES.
Last edited by Archanica; 2015-08-02 at 01:22 PM.
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2015-07-26, 02:24 PM (ISO 8601)
- Join Date
- Jun 2010
Re: ARCHANICA - Mecanotechnics Handbook: The last power source for 3.5
I'm getting pretty excited to see the mechanics of this. It just pains me that you're not planning on making the book actually available till March.
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2015-07-26, 06:05 PM (ISO 8601)
- Join Date
- Jun 2015
Re: ARCHANICA - Mecanotechnics Handbook: The last power source for 3.5
Thanks for the interest. I want to clear some things:
We'll be publishing, God's will, the main core of rules for free by the end of this month or first days of August, as a part of the samples for the crowdfunding project.
The main obstacle with the book is that it's a huge package and everything's written in Spanish. Translation will take time so we couldn't give it away instantly even if we wanted.
Third, our crowdfunding plan includes an early access reward for backers, that would mean the concents of the books in plain, probably within the first three months if the goals are reached. We'll take advantage of this to conduct extended testing of the book to receive feedback from our backers and solve potential problems until the public version is released.
We'll keep you informedLast edited by Archanica; 2015-07-26 at 06:19 PM.
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2015-07-26, 09:34 PM (ISO 8601)
- Join Date
- Jul 2015
Re: ARCHANICA - Mecanotechnics Handbook: The last power source for 3.5
As a consumer of your product and a graphic designer, please stick to the white and black pages over the yellow and red, after 2-3 hours of gaming through a screen that is going to go from very bright to painful to look at.
if you must go with the yellow pages, use them sparingly or lighten the yellow significantly.
That said, I'm very intrigued at your creation and I will be checking in when you throw some more information our way. I really like what I see. Especially the idea of being a mech knight.
Chainsaw specialist anyone?
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2015-07-27, 04:07 PM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Vancouver Canada
- Gender
Re: ARCHANICA - Mecanotechnics Handbook: The last power source for 3.5
So community feedback and editing comes after the pre-release and the main release?
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2015-07-27, 09:35 PM (ISO 8601)
- Join Date
- Jun 2015
Re: ARCHANICA - Mecanotechnics Handbook: The last power source for 3.5
Thanks, we're aware of that. Previews had a sort of accidented story, but we'll fix that for the crowdfunding samples (the ones that will include actual rules).
Thanks for the interest, I think all of our classes have something that can appeal to everyone :)
Yeah, this is our first professional attempt and rules are kind of complex so we'll do our best to fix everything, I'd go to say we can release for free one or two updated versions after the "official" release, for our backers.
Whatever. If you think interesting character classes were over...
Preview: Meet the OBSCURANTIST CLASSES (Alchemancer, Mecanophant, Hermeticon), they are supernatural replacements for the inventor classes, in case you want to keep a stronger fantasy flavor for your campaign world :)
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The Month of Mecanotechnics ends with a preview of our ADVANCED RACES :)
Last edited by Archanica; 2015-07-28 at 08:01 PM.
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2015-12-28, 04:39 PM (ISO 8601)
- Join Date
- Jun 2015
Re: ARCHANICA - Mecanotechnics Handbook: The last power source for 3.5
ATTENTION
Exclusive Preview package coming really soon.
It's around 60 pages. Prepare to know the main rules for character races, classes, skills, feats, machines, technologies and more...
:D
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2015-12-31, 09:20 PM (ISO 8601)
- Join Date
- Jun 2015
Re: ARCHANICA - Mecanotechnics Handbook: The last power source for 3.5
ARCHANICA proudly presents to you an Exclusive Preview of MECANOTECHNICS HANDBOOK. Unleash the power of machines, technologies and mecanotechnic heroes. Here you'll know the main mechanics of this full-fledged scientific power source for 3.5 and PF.
ENGLISH PREVIEW
http://bit.ly/1Oodj7D
PDF with clickable links. Hope you like it, pals!Last edited by Archanica; 2016-01-01 at 01:05 AM.
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2016-01-08, 10:54 PM (ISO 8601)
- Join Date
- Jun 2015
Re: ARCHANICA - Mecanotechnics Handbook: The last power source for 3.5
So, anyone's checked it? :) Any comment would be very valuable for us :D