View Poll Results: Should this monster be included in the MitP?

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  • Yes!

    13 100.00%
  • No!

    0 0%
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  1. - Top - End - #1
    Titan in the Playground
     
    Fax Celestis's Avatar

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    Default [MitP] Survaria Flower

    Survaria Flower
    Size/Type: Tiny Plant
    Hit Dice: 2d8+2 (10 hp)
    Initiative: +0
    Speed: Immobile
    Armor Class: 15 (+2 size, +3 Dex), touch 12, flat-footed 12
    Base Attack: +1
    Attack: Beam +5 ranged (1d8+2)
    Full Attack: Beam +5 ranged (1d8+2)
    Space/Reach: 1 ft./1 ft.
    Special Attacks: Beam
    Special Qualities: Tremorsense 120 ft., Immune (Fire), Plant Immunities, Light Sensitivity
    Saves: Fort +3, Ref +4, Will +1
    Abilities: Str 6, Dex 16, Con 12, Int -, Wis -, Cha -
    Feats: Weapon Focus (Beam)
    Environment: Nervena Plains (Island of Naudia Diva, subplane of the Beastlands)
    Organization: Patch (4-8), Garden (5-30), or field (20-100)
    Challenge Rating: 3
    Treasure: None
    Alignment: Always neutral
    Advancement: 2-6 HD (Tiny); 7-15 HD (Small)
    Level Adjustment:

    A field of bright flowers lies before you. The blossoms appear to be made of metal and shimmer in the sun. You can see a rabbit wander near the flowers, and suddenly each flower turns in unison, bending its petals to focus their reflected light into a vicious beam. They focus on the rabbit, and it ignites. Only when the rabbit is still do the flowers return to their basking.

    Survaria flowers are a step in evolution up from simple plants. They protect themselves using intense beams of focused light to burn anything that moves within their territory.

    Seeing as their attacks burn, most other plants tend to die in the surrounding areas around Survaria flowers, which provides new territory for the Survaria flowers to sow their seeds. Most farmers see Survaria flowers as a major threat to their crops and will do everything within their power to destroy them on sight.

    Survaria flowers survive off of sunlight alone, closing their petals and becoming dormant during the night.

    Combat
    Being mindless, Survaria flowers do not enter "combat" per se. Instead, they react to anything they sense with their tremorsense by focusing beams of light at them.

    Beam (Ex)
    The beam of a Survaria flower deals 1d8+2 points of fire damage. This is a ranged touch attack, and is considered a ray with a range of 240 feet.

    Light Sensitivity (Su)
    Casting any light spell onto a Survaria flower (or a group of Survaria flowers) will cause it's beam to deal an additional point of fire damage per caster level of the spell for the normal duration of the spell.

    Casting any darkness spell onto a Survaria flower (or a group of Survaria flowers) will cause it to close up and become dormant for the duration of the spell.

    Fire Immuntity (Su)
    Since their entire physical nature derives from heat, Survaria flowers are immune to fire.

    Plant Immunities
    Like all plants, Survaria flowers are immune to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects), as well as poison, sleep effects, paralysis, polymorph, and stunning. They are also not subject to critical hits.

  2. - Top - End - #2
    Ettin in the Playground
     
    Planetar

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    Default Re: [MitP] Survaria Flower

    Wow, awesome. I love it. I can see some, like, evil gardener or something casting mass light spells all over a huge field of these as like defense for a tower or something. Hehehe.

    I'd rename Light Sensitivity, it makes it sound like it has some form of light weakness.

  3. - Top - End - #3
    Banned
     
    Lord Iames Osari's Avatar

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    Default Re: [MitP] Survaria Flower

    Light Amplification? By Stimulated Emission of Radiation?

  4. - Top - End - #4
    Titan in the Playground
     
    DracoDei's Avatar

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    Default Re: [MitP] Survaria Flower

    I recognize where you were inspired by these from... Ringworld by Larry Niven.
    Might want to put in something about cloudiness cutting their attack strength.

  5. - Top - End - #5
    Banned
     
    Lord Iames Osari's Avatar

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    Default Re: [MitP] Survaria Flower

    Oh, so that's where I recognized them from...

  6. - Top - End - #6
    Halfling in the Playground
     
    GnomePirate

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    Default Re: [MitP] Survaria Flower

    I love these things, yet another thing to suprise my players with!
    I recognize where you were inspired by these from... Ringworld by Larry Niven.
    are they different enought to be free from copyright?

  7. - Top - End - #7
    Titan in the Playground
     
    Fax Celestis's Avatar

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    Default Re: [MitP] Survaria Flower

    Yes. The ones in the books had miles-range and were far far more dangerous, for one. For another, they could be burnt.

  8. - Top - End - #8
    Bugbear in the Playground
     
    TheLogman's Avatar

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    Default Re: [MitP] Survaria Flower

    I Love Ringworld, and I'm glad this made it in, cause this thing rules.
    Thanks a TON to Almighty Salmon for the Amazing Log Man!

    The Legend of TheLogMan

  9. - Top - End - #9
    Orc in the Playground
     
    Callix's Avatar

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    Default Re: [MitP] Survaria Flower

    A cool, low CR plant? Finally! Assassin vines are too much win, and this one still gets to ignore armor (I think). It really wouldn't make much sense... my heat-conductive armor protected me from your focussed sunlight... maybe just make it ranged touch? I vote Yes anyway.
    Ralien, my elf soulknife, by Magioth.

  10. - Top - End - #10
    Titan in the Playground
     
    Fax Celestis's Avatar

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    Default Re: [MitP] Survaria Flower

    Beam (Ex)
    The beam of a Survaria flower deals 1d8+2 points of fire damage. This is a ranged touch attack, and is considered a ray with a range of 240 feet.
    Already taken care of.

  11. - Top - End - #11
    Dwarf in the Playground
     
    D Knight's Avatar

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    Default Re: [MitP] Survaria Flower

    whoa you just blew my mid with a simple little flower. i should have thought of that sooner oh well great job and i vote YES.
    current avatar by Nathan
    avatar by threeshades

    Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!
    Originally Posted by Randel
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    and sat on an elephants trunk
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    and that was the end of the monk

  12. - Top - End - #12
    Titan in the Playground
     
    Matthew's Avatar

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    Default Re: [MitP] Survaria Flower

    I think there are a couple of errors, Fax, but otherwise good work. Hit Points should be 11 [2 x (4.5 +1)] and Fortitude Save should be 3(4), not 3(3).
    Last edited by Matthew; 2007-06-16 at 08:22 PM.
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