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  1. - Top - End - #1471
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    Default Re: Stellaris: Paradoxian Space Stategy.

    Quote Originally Posted by Silverraptor View Post
    Is your overlord allowing you to colonize or wage war independently?
    Yeah, I'm the equivalent of a tributary. Sucks giving up 25% and all my robots, but I was pretty DOOMed between the Scourge and the biggest Empire also neighboring and hating me (and the AE who's now my Overlord also declaring war on me). Everything's colonized, but warring is independent from my Overlord. Luckily they also don't like my nemesis, so it's a tag-team effort there. Last round annihilated their fleet and got me max ceded planets. When my Overlord wins their wars they've been gifting me planets too, ha. I may be close to the 40% of colonizable planets now.
    Last edited by BannedInSchool; 2017-09-01 at 01:01 PM.

  2. - Top - End - #1472
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    Default Re: Stellaris: Paradoxian Space Stategy.

    Quote Originally Posted by BannedInSchool View Post
    Yeah, I'm the equivalent of a tributary. Sucks giving up 25% and all my robots, but I was pretty DOOMed between the Scourge and the biggest Empire also neighboring and hating me (and the AE who's now my Overlord also declaring war on me). Everything's colonized, but warring is independent from my Overlord. Luckily they also don't like my nemesis, so it's a tag-team effort there. Last round annihilated their fleet and got me max ceded planets. When my Overlord wins their wars they've been gifting me planets too, ha. I may be close to the 40% of colonizable planets now.
    Pretty benevolent overlords. What FE is it? Sounds like xenophiles.

  3. - Top - End - #1473
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    Default Re: Stellaris: Paradoxian Space Stategy.

    From "giving up 25% and all my robots," I'm pretty sure it's the spiritualists. And...it's less "benevolent" for them than "it's nothing to us if they kill each other off"; the xenophiles don't demand tribute but do take a dim view of their vassal states fighting each other.
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    "The really unforgivable acts are committed by calm men in beautiful green silk rooms, who deal death wholesale, by the shipload, without lust, or anger, or desire, or any redeeming emotion to excuse them but cold fear of some pretended future. But the crimes they hope to prevent in the future are imaginary. The ones they commit in the present--they are real." --Aral Vorkosigan

    Quote Originally Posted by The Giant View Post
    This, in a nutshell.
    Yes, exactly.

  4. - Top - End - #1474
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    Default Re: Stellaris: Paradoxian Space Stategy.

    Quote Originally Posted by Kish View Post
    From "giving up 25% and all my robots," I'm pretty sure it's the spiritualists. And...it's less "benevolent" for them than "it's nothing to us if they kill each other off"; the xenophiles don't demand tribute but do take a dim view of their vassal states fighting each other.
    Yeah, it's a Spiritualist AE. I give them 25% and switch to F(?)Spiritualist with other mandated government changes, and they won't kill me themselves, but they won't protect me either. I was Democratic Egalitarian Militarist, but now I'm Imperial Authoritarian Spiritualist worshiping a God Emperor, sigh. I was just a handful of planets away from winning before the Scourge.

  5. - Top - End - #1475
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    Default Re: Stellaris: Paradoxian Space Stategy.

    On another note this thread is on page 50, we'll need to make a new one probably by the end of the week when this one gets locked.

    ALL HAIL THE GREAT RAK!!

    I use the same name in every game I ever play or forum I join (except the pretender on PSN that forced me to be RealOlinser). If you see an Olinser in a game or on a website, there's a high chance it's me, feel free to shoot me a message.

  6. - Top - End - #1476
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    Default Re: Stellaris: Paradoxian Space Stategy.

    And another round of capturing the maximum number of planets from the formerly top non-AE empire and my neighbor and big jerk. I'm #2 now, but my Overlord still has Overwhelming fleet strength. The problem is they and their vassal (I keep forgetting about them, but they used to be my vassal) keep acquiring planets in the wars against the remaining trio of aligned empires. I'm guessing I'm looking at a long and cheesy war of independence even if I have all the other planets in the galaxy.

  7. - Top - End - #1477
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    Default Re: Stellaris: Paradoxian Space Stategy.

    Quote Originally Posted by Olinser View Post
    On another note this thread is on page 50, we'll need to make a new one probably by the end of the week when this one gets locked.
    Stellaris II: I for one welcome our new Robot Overlords
    Last edited by Silverraptor; 2017-09-02 at 12:41 AM.

  8. - Top - End - #1478
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    Default Re: Stellaris II: I, for one, welcome our new Fungus Hivemind Overlords

    Quote Originally Posted by Silverraptor View Post
    Stellaris II: I for one welcome our new Robot Overlords
    Stellaris II: I, for one, welcome our new Fungus Hivemind Overlords
    Quote Originally Posted by Wardog View Post
    Rockphed said it well.
    Quote Originally Posted by Yuki Akuma View Post
    We should change the collective noun for crocodiles to "an abundance of crocodiles".
    Dragontar by Serpentine.

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  9. - Top - End - #1479
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    Default Re: Stellaris: Paradoxian Space Stategy.

    Stellaris II: AIs are Food, not Friends
    Quote Originally Posted by Cheesegear View Post
    Girlfriend and Parents: Why do you spend so much money on that stuff?
    Me: Would you rather I spent all my money on alcohol like others in my peer group?
    G&P: You keep spending as much money as you want!
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    Bossing Around Mad Cats for Fun and Profit: Let's Play MechCommander 2!

    Kicking this LP into overdrive: Let's Play StarCraft 2!

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  10. - Top - End - #1480
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    Default Re: Stellaris: Paradoxian Space Stategy.

    Stellaris II: Resistance is Futile.

  11. - Top - End - #1481
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    Default Re: Stellaris II: I, for one, welcome our new Fungus Hivemind Overlords

    Quote Originally Posted by Rockphed View Post
    Stellaris II: I, for one, welcome our new Robot Fungus Hivemind Overlords
    Fixed it for ya


    Quote Originally Posted by Cormag81 View Post
    2117: No matter how good a debater I am out of character there is no way to logically get out of falling after your paladin kills his patron god.

  12. - Top - End - #1482
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    Default Re: Stellaris: Paradoxian Space Stategy.

    Quote Originally Posted by Caelestion View Post
    Stellaris II: Resistance is Futile.
    Resistance is Impolite you mean.

  13. - Top - End - #1483
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    Default Re: Stellaris: Paradoxian Space Stategy.

    Stellaris II: R=U/I ?
    Its honest. What our religion tells us, the part that is a religion, is that the gods created life to try and make meaning. Its ultimately hopeless, and even gods die, but the effort is real. Will always have been real, even when everything is over and no one remembers.
    -The Litany of Earth, Ruthanna Emrys

  14. - Top - End - #1484
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    Default Re: Stellaris: Paradoxian Space Stategy.

    Quote Originally Posted by Caelestion View Post
    Stellaris II: Resistance is Futile.
    I vote for this one.
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    "The really unforgivable acts are committed by calm men in beautiful green silk rooms, who deal death wholesale, by the shipload, without lust, or anger, or desire, or any redeeming emotion to excuse them but cold fear of some pretended future. But the crimes they hope to prevent in the future are imaginary. The ones they commit in the present--they are real." --Aral Vorkosigan

    Quote Originally Posted by The Giant View Post
    This, in a nutshell.
    Yes, exactly.

  15. - Top - End - #1485
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    Default Re: Stellaris: Paradoxian Space Stategy.

    Quote Originally Posted by Artanis View Post
    Stellaris II: AIs are Food, not Friends
    Nice one. I like it.

  16. - Top - End - #1486
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    Default Re: Stellaris: Paradoxian Space Stategy.

    Quote Originally Posted by Artanis View Post
    Stellaris II: AIs are Food, not Friends
    I vote for it just because I'm the one that said it

    ALL HAIL THE GREAT RAK!!

    I use the same name in every game I ever play or forum I join (except the pretender on PSN that forced me to be RealOlinser). If you see an Olinser in a game or on a website, there's a high chance it's me, feel free to shoot me a message.

  17. - Top - End - #1487
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    Default Re: Stellaris II: I, for one, welcome our new Fungus Hivemind Overlords

    Quote Originally Posted by boomwolf View Post
    Fixed it for ya
    "Stellaris II: I, for one, welcome our new Robot Fungus Hivemind Overlords"

    Yes. I recast my vote to this. It's stupidly funny and perfect with the new patch coming out.
    Last edited by Silverraptor; 2017-09-03 at 12:22 AM.

  18. - Top - End - #1488
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    Default Re: Stellaris: Paradoxian Space Stategy.

    Stellaris: putting some clothes on these corvettes
    Avatar by me auld friend and DM CoffeeIncluded
    Shqipper supreme. Purple Watchmaker of Light. Master class Thinkamancer. Infected with Rash Plague. 21st century's Charlmagne.
    Erudite Dudebro. King in Yellow. Level 20 Omnistalt everything. Prince of Void. 'The Fox'. Perched upon the very crucifex of Oblivion.
    Anxioused Aghast. Multipurpose Master at arms. Not a Vampire. Disaster Master: Shademaster. 10/10 on Auto. Punchbeef. Here comes a beautiful boy.

  19. - Top - End - #1489
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    Default Re: Stellaris: Paradoxian Space Stategy.

    Quote Originally Posted by Olinser View Post
    I vote for it just because I'm the one that said it
    AI is a plural noun, surely? I can't possibly vote for a grammatical error in the title of all places.

  20. - Top - End - #1490
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    Default Re: Stellaris: Paradoxian Space Stategy.

    Quote Originally Posted by Caelestion View Post
    AI is a plural noun, surely? I can't possibly vote for a grammatical error in the title of all places.
    When I originally said it there was no 's'.

    ALL HAIL THE GREAT RAK!!

    I use the same name in every game I ever play or forum I join (except the pretender on PSN that forced me to be RealOlinser). If you see an Olinser in a game or on a website, there's a high chance it's me, feel free to shoot me a message.

  21. - Top - End - #1491
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    Default Re: Stellaris: Paradoxian Space Stategy.

    Stellaris II: War Crime Simulator 2017
    Current occurrences involving me in some manner: The One Sane Drow (Vergil: Drow Sorcerer 5, CN)
    The Uprise (IC/OOC) (Ker'anson: Drow Arcane Spellcaster 4, NE)
    Running Total Of Things I've Critically Hit That Jormengand Didn't Want Me To Critically Hit: 3


  22. - Top - End - #1492
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    Default Re: Stellaris II: I, for one, welcome our new Fungus Hivemind Overlords

    Quote Originally Posted by Silverraptor View Post
    "Stellaris II: I, for one, welcome our new Robot Fungus Hivemind Overlords"

    Yes. I recast my vote to this. It's stupidly funny and perfect with the new patch coming out.
    I'll change my vote to this as well.
    Spoiler
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    "The really unforgivable acts are committed by calm men in beautiful green silk rooms, who deal death wholesale, by the shipload, without lust, or anger, or desire, or any redeeming emotion to excuse them but cold fear of some pretended future. But the crimes they hope to prevent in the future are imaginary. The ones they commit in the present--they are real." --Aral Vorkosigan

    Quote Originally Posted by The Giant View Post
    This, in a nutshell.
    Yes, exactly.

  23. - Top - End - #1493
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    Default Re: Stellaris II: I, for one, welcome our new Fungus Hivemind Overlords

    Quote Originally Posted by Silverraptor View Post
    "Stellaris II: I, for one, welcome our new Robot Fungus Hivemind Overlords"

    Yes. I recast my vote to this. It's stupidly funny and perfect with the new patch coming out.
    My vote.
    The name is "tonberrian", even when it begins a sentence. It's magic, I ain't gotta 'splain why.

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  24. - Top - End - #1494
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    Default Re: Stellaris: Paradoxian Space Stategy.

    Quote Originally Posted by Asmodean_ View Post
    Stellaris II: War Crime Simulator 2017
    Don't be silly, there aren't any war crimes in Stellaris because filthy xenos aren't people.

    Edit: I mean, I guess if you lose a world of your primary species and then armageddon-bomb it to get it back, but who does that?
    Last edited by Guancyto; 2017-09-03 at 02:39 PM.
    Rider avatar by Elder Tsofu

  25. - Top - End - #1495
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    Default Re: Stellaris: Paradoxian Space Stategy.

    Well, crud. Couldn't build my fleet up to even think about giving my Overlords the finger before they conquered the galaxy. Got to out-powered by 1M:300K only.

  26. - Top - End - #1496
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    Default Re: Stellaris: Paradoxian Space Stategy.

    New Thread. Please continue discussion there.
    Last edited by Rockphed; 2017-09-04 at 12:51 PM.
    Quote Originally Posted by Wardog View Post
    Rockphed said it well.
    Quote Originally Posted by Yuki Akuma View Post
    We should change the collective noun for crocodiles to "an abundance of crocodiles".
    Dragontar by Serpentine.

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