Hiya everyone!

I've made a handful of homebrew material, mechanics, and a couple classes, but this is the first one I'm posting on here, so yaaaay~

https://docs.google.com/document/d/1...Z8pSq9WZ4/edit

The class is built like a Rogue, but essentially is a melee Bard in disguise. It has the potential to deal a significant amount of damage, but its biggest strength is through the Disarm, Grapple, and Shove actions. A handful of its abilities are used to protect itself (as AC 11 + DEX and d6 hit dice is super, SUPER squishy for a melee class) while others are used to boost its debuffing abilities, such as an Extra Attack for Disarm, Grapple and Shove actions.

Any tips, suggestions, or advice to fix it up would be awesome!