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  1. - Top - End - #61
    Ogre in the Playground
     
    ElfRangerGuy

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    Default Re: Bink's Wrath of the Righteous: The Worldwound Incursion

    As the group draws nearer to the massive spider, Waylan abruptly lowers his bow and some of the tension goes out of his shoulders. "It's dead. Go ahead and see!" he announces. As those at the front of the group inspect the corpse, he wonders aloud, "How do you suppose it died? Something to do with the cave-in?"
    Spoiler: Active characters
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    Waylan, Kestros and Auspice (Wrath of the Righteous)


    Lydia (Age of Worms - loot tracking)

  2. - Top - End - #62
    Ogre in the Playground
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    Default Re: Bink's Wrath of the Righteous: The Worldwound Incursion

    Visibly relaxing, though keeping the lucern hammer in her hand, Aurora responds.

    "Possibly. Or something killed it. Either way, its struggles are over while ours are just beginning. Let us begin our ascent."

    Motioning to Hargus and Anevia, she leads them towards the NE exit.
    Spoiler: Active Characters
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  3. - Top - End - #63
    Bugbear in the Playground
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    Default Re: Bink's Wrath of the Righteous: The Worldwound Incursion

    Quote Originally Posted by MuffinMan View Post
    As the group draws nearer to the massive spider, Waylan abruptly lowers his bow and some of the tension goes out of his shoulders. "It's dead. Go ahead and see!" he announces. As those at the front of the group inspect the corpse, he wonders aloud, "How do you suppose it died? Something to do with the cave-in?"
    "That's a good question. Seems like something subtle if you're the only one that noticed it though... I'm pretty sure I can figure it out if you give me a minute here." Thyxius moves to break rank and try to examine the spider for any telltale wounds or signs of injury that would have led to its death.

    Spoiler: Rolls
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    If possible, taking 20 on Perception to look over the spider for injury for a total of 24. Otherwise, here's a check: (1d20+4)[13]

    Heal check: (1d20+6)[17]
    Yves Talbot, bard extraordinaire, avatar by Ishmi and the King's Men on Facebook.

  4. - Top - End - #64
    Troll in the Playground
     
    PaladinGuy

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    Default Re: Bink's Wrath of the Righteous: The Worldwound Incursion

    Morevek glides over to stand above Thyxius's shoulder as the other tiefling examines the beast, looking into the darkness with piercing eyes.

    Spoiler: Actions
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    Perception? (1d20+1)[11]
    Lehasti Gesmeha and Azkin for Mummy's Mask
    Morevek for Wrath of the Righteous
    Janstina Silentall for Age of Worms

  5. - Top - End - #65
    Firbolg in the Playground
     
    NecromancerGuy

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    Default Re: Bink's Wrath of the Righteous: The Worldwound Incursion

    "It is a good thing the spider is dead - with all the noise it would have known we were here long before we knew it was. You all are going to have to stop talking. Whisper if you must, but unless you want Morevek and me to walk into a prepared ambush you must be quiet!" Filburn says in a sharp, low voice. He turns from the spider and begins to creep forward to the northeast, stepping carefully on the stony floor and trying to quiet his movements in spite of any further noise from the rag-tag group behind him.

    Spoiler: Stealth
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    Modifier is +5

  6. - Top - End - #66
    Titan in the Playground
     
    Farmerbink's Avatar

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    Default Re: Bink's Wrath of the Righteous: The Worldwound Incursion

    Surprise round

    The good news is that the spider is well and truly dead. The bad news, is that whatever killed the beast laid its eggs inside. As Filburn and Thyxius approach it to investigate, three huge, bulbous maggots veritably burst from the spider's mostly-digested belly.

    The nearer two disgusting vermin lunge for the bard and investigator with sickeningly moist mandibles. The final maggot squelches around its companions, towards Filburn.

    Map updated

    Spoiler: DM screen
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    (1d20-1)[11] init

    (1d20)[7] atk Thyx
    (1d20)[10] cc
    (2d6)[2][3](5)

    (1d20)[20] atk Filb
    (1d20)[4] cc
    (2d6)[1][1](2)


    Thyxius narrowly avoids the first maggot's teeth, while the second scores the most pitiful of glancing blows on Filburt's leg for 1 damage.

  7. - Top - End - #67
    Firbolg in the Playground
     
    NecromancerGuy

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    Default Re: Bink's Wrath of the Righteous: The Worldwound Incursion

    Spoiler: Round 1, Filburn's Status
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    Filburn Crow
    Male Neutral Good Half-Elf Bard, Level 1, Init 4, HP 10/11, Speed 30 ft.
    AC 17, Touch 12, Flat-footed 15, CMD 16, Fort 3, Ref 4, Will 2, CMB +4, Base Attack Bonus 0
    MW Falcata +5 (1d8+4, 19-20/x3)
    Masterwork Chain Shirt, Masterwork Light Shield (+4 Armor, +1 Shield, +2 Dex)
    Abilities Str 19, Dex 14, Con 14, Int 10, Wis 10, Cha 12
    Condition None

    "Ouch!" yelps Filburn as he steps to the side and brings his blade down on the grub that bit him.

    Spoiler: Combat Mechanics
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    Initiative (1d20+4)[8]

    5-ft step to M19
    Standard Action to attack a maggot
    Falcata (1d20+5)[9] attack, (1d20+5)[8] (19-20/x3), (1d8+4)[7] slashing damage, (3d8+12)[27] extra critical strike damage

  8. - Top - End - #68
    Ogre in the Playground
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    Default Re: Bink's Wrath of the Righteous: The Worldwound Incursion

    Spoiler: Aurora Status
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    Aurora Pelleas
    F LG Aasimar Paladin, Level 1, Init 3, HP 13/13, Speed
    AC 17, Touch 11, Flat-footed 16, CMD 15, Fort 5, Ref 1, Will 2, CMB +4, Base Attack Bonus 1
    Cold Iron, Weapon Strap Cold Iron Longsword (-) +4 (1d8+3, 19-20/x2)
    Reach, Brace, +2 to Sunder Armor, Weapon Strap Cold Iron Lucern Hammer (-) +4 (1d12+4, x2)
    Thrown Cold Iron Chakram (5) +2 (1d8+3, x2)
    Scale Mail, /w Quick Draw Feat can be drawn/stowed as a free action Quick Draw Shield (Steel) (+5 Armor, +1 Shield, +1 Dex)
    Abilities Str 16, Dex 12, Con 16, Int 13, Wis 10, Cha 18
    Condition None


    At the emergence of the maggots, Aurora exclaims shouts at the trio. "Stay here!" Her skin morphs almost instantly, taking on the the color and texture of white and black marble. Her eyes still blaze like golden suns.

    Spoiler: Aurora
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    The scale in her belt glows, surrounding Aurora in a pale white light. "I'm moving to flank. Set a line!"

    With uncanny speed, Aurora moves around the maggots and swings her lucern hammer at one of them. After the attack, she drops it. Before it hits the ground, she has already drawn her sword and shield.

    Spoiler: Actions and Rolls
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    15 Initiative (rolled in OOC)
    Activate Grace Scale (2/3)
    Move to (N,21)

    Attack Maggot 1 (with flanking)
    Lucern Hammer

    (1d20+6)[25] (Includes Flanking, and is against Flat Footed)
    (1d12+4)[7] DMG

    Free Actions
    Drop Lucern Hammer, Draw Shield and Sword.

    (Note that the Lucern Hammer has a weapon strap on it, which keeps it within reach and takes a move action to retrieve it)
    Last edited by Untarr; 2015-10-02 at 08:04 AM.
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  9. - Top - End - #69
    Bugbear in the Playground
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    Default Re: Bink's Wrath of the Righteous: The Worldwound Incursion

    Spoiler: Status
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    Thyxius Koszer
    Tiefling Investigator (Empiricist) 1 NG
    HP 9 / 9 Speed ft Init 3
    AC 16 Fort 1 Ref 5 Will 2
    CMB -1 BAB 0
    Bite +3 (1d6-1, 20/x2)
    Cold Iron Rapier +3 (, 18-20/x2)
    Str 8 (-1) Dex 16 (3) Con 12 (1) Wis 10 (0) Int 20 (5) Cha 10 (0)


    Thyxius curses under his breathe at being caught unawares by such a repulsive vermin but tries to take his good fortune at its miss in stride. Bringing his rapier to bear, Thyxius attempts to skewer the creature through its jaws while trying to recall anything useful about them.

    Spoiler: Rolls
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    Initiative: (1d20+3)[11]
    Standard Action: Attack Maggot 1
    Attack: (1d20+3)[23], Critical threat on 21-23
    Critical Confirmation: (1d20+3)[19]
    Damage: (1d6-1)[3]
    Critical Damage: (1d6-1)[3]

    Free Action: Monster identification Knowledge check (1d20+9)[20]
    Yves Talbot, bard extraordinaire, avatar by Ishmi and the King's Men on Facebook.

  10. - Top - End - #70
    Troll in the Playground
     
    PaladinGuy

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    Default Re: Bink's Wrath of the Righteous: The Worldwound Incursion

    As the maggots wriggle their way free of the spider's corpse, Morevek seems to relax from his vigilance, and with a moment's concentration of will his blade seems almost to glow in the darkness of the cavern as he steps forward to flick it's curved edge toward the nearest of the vermin!

    Spoiler: Actions
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    Initiative: (1d20+4)[7]
    Swift action to spend 1 arcane point to give weapon +1 for 1 minute.
    Move to wherever would be appropriate at his initiative (preferring locations that would provide flanking for some reason, but not risking AoOs to get there) to attack a grub.

    Attack: (1d20+6)[10]
    CC: (1d20+6)[10] for x2 on 24-26
    Damage: (1d6)[3]
    Crit damage: (1d6)[1]

    AoO, if applicable:
    Attack: (1d20+6)[26]
    CC: (1d20+6)[21] for x2 on 24-26
    Damage: (1d6)[6]
    Crit damage: (1d6)[1]

    Spoiler: Stats
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    Morevek Balthissar
    M CG Tiefling Magus (Fiend Flayer, Kensai), Level 1, Init 4, HP 10/10, Speed 30
    AC 15, Touch 15, Flat-footed 10, CMD 13, Fort 3, Ref 4, Will 3, CMB -1, Base Attack Bonus 0
    Scimitar Ranged+1 (1d6-str, 18-20/x2)
    (+4 Dex)
    Abilities Str 8, Dex 18, Con 12, Int 19, Wis 12, Cha 8
    Condition None
    Lehasti Gesmeha and Azkin for Mummy's Mask
    Morevek for Wrath of the Righteous
    Janstina Silentall for Age of Worms

  11. - Top - End - #71
    Titan in the Playground
     
    Farmerbink's Avatar

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    Default Re: Bink's Wrath of the Righteous: The Worldwound Incursion

    The heroes prove to great a foe for the quivering vermin. In a matter of moments, the party recovers their poise, dashes into efficient combat, and pulverizes the trio of grubs. Moving on past the squashed obstructions, the party carefully makes their way through the tunnels.

    Horgus all-but vomits as he passes the maggots- clearly unused to the more gruesome aspects of adventuring. "You all must be using your eyes more than your ears. What was it you just dispatched?" Aravashnial calls out from beside Anevia, who looks almost disappointed as she lowers her bow. "Woah. Uhh... maggots, Aravashnial. Big ones."


    End of Combat
    ***********

    The winding passage widens into something between a wide hallway and small cavern, some distance past the deceased maggots- it is difficult to tell, traveling underground. As you carefully pass through the area- wary of potential dangers in the larger space, Anevia lets out a brief shout of surprise.

    "Look, up there!" Pointing to a space about 20 feet up the wall, a knapsack hangs, suspended by its strap, from a small rocky protrusion. It must have fallen from the battle above, but here as well as elsewhere, that rift has sealed.

  12. - Top - End - #72
    Bugbear in the Playground
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    Default Re: Bink's Wrath of the Righteous: The Worldwound Incursion

    Quote Originally Posted by Farmerbink View Post
    The winding passage widens into something between a wide hallway and small cavern, some distance past the deceased maggots- it is difficult to tell, traveling underground. As you carefully pass through the area- wary of potential dangers in the larger space, Anevia lets out a brief shout of surprise.

    "Look, up there!" Pointing to a space about 20 feet up the wall, a knapsack hangs, suspended by its strap, from a small rocky protrusion. It must have fallen from the battle above, but here as well as elsewhere, that rift has sealed.
    Looking perplexed at how they found a such an item with no other evidence of the ground opening up like the cave in they had landed beside, Thyxius is nevertheless excited by the find. He looks at the stone wall to see if he might be able to climb the necessary height to retrieve the item despite his meager strength. If he doesn't think he is able, he looks for some loose stone he may be able to pitch up at the rock holding the strap to knock the bag free while his allies discuss the discovery. While he searches, he offers, "Desna, or perhaps Iomedae given our current company, might be offering us a small reprieve here."
    Yves Talbot, bard extraordinaire, avatar by Ishmi and the King's Men on Facebook.

  13. - Top - End - #73
    Ogre in the Playground
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    Default Re: Bink's Wrath of the Righteous: The Worldwound Incursion

    Skin returning to normal, Aurora stows her sword and shield before picking up her Lucern Hammer.

    Horgus all-but vomits as he passes the maggots- clearly unused to the more gruesome aspects of adventuring.
    Aurora hands him a water skin. "Here. Drink this. It'll keep it down.." She smiles genuinely a the man.

    Pointing to a space about 20 feet up the wall, a knapsack hangs, suspended by its strap, from a small rocky protrusion. It must have fallen from the battle above, but here as well as elsewhere, that rift has sealed.
    "Waylan. Perhaps you could use your scale to retrieve it for us?" Aurora says while staring up at the knapsack.

    "Desna, or perhaps Iomedae given our current company, might be offering us a small reprieve here."
    Aurora nods in agreement. "We will need all we can get."
    Last edited by Untarr; 2015-10-03 at 06:01 AM.
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  14. - Top - End - #74
    Ogre in the Playground
     
    ElfRangerGuy

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    Default Re: Bink's Wrath of the Righteous: The Worldwound Incursion

    After retrieving his arrow (and mending it of any damage), Waylan nocks it again and resumes his position as the rearguard, straining his eyes in the dim glow of his buckler to make out any more foes.

    Quote Originally Posted by Farmerbink View Post
    "Look, up there!" Pointing to a space about 20 feet up the wall, a knapsack hangs, suspended by its strap, from a small rocky protrusion. It must have fallen from the battle above, but here as well as elsewhere, that rift has sealed.
    Quote Originally Posted by Untarr View Post
    "Waylan. Perhaps you could use your scale to retrieve it for us?" Aurora says while staring up at the knapsack.
    "Indeed, I was just thinking that." Waylan nods. Pulling the scale out of his pocket, he studies its shiny, faceted surface for a moment for closing his eyes and gently touching it to his forehead. At first, nothing happens, but a moment later the man starts to slowly float up towards the cavern's ceiling, as if drawn up by invisible ropes. A small plume of mist and cloud takes form below Waylan's feet, and it grows in size and seems to be buoying the man upwards as he ascends. As he reaches the halfway point to the ceiling, already well above his companion's heads, Kestros comes flying by in a lazy arc around him, and he feels a burst of amusement from the hawk at seeing its master joining him in the sky, in however ungainly a fashion.

    Once the pack is retrieved, the clouds beneath Waylan seems to reverse their motion, dwindling and drawing in on themselves as they slowly lower him to the ground, before disappearing entirely. "Well, let us see what reprieve providence has granted" he announces before opening the bag.
    Spoiler: Active characters
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    Waylan, Kestros and Auspice (Wrath of the Righteous)


    Lydia (Age of Worms - loot tracking)

  15. - Top - End - #75
    Titan in the Playground
     
    Farmerbink's Avatar

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    Default Re: Bink's Wrath of the Righteous: The Worldwound Incursion

    Horgus takes a brief sip of the waterskin, before passing it back to Aurora, with a somewhat perplexed expression. "Err.. Thank you," he mumbles.

    The power of Terendelev's scale effortlessly raises the man to where the satchel waits. As Waylan settles back onto the ground, he notes the craftsmanship of the bag itself- it's straps are well padded, and the storage compartments are well balanced and supported by a few stiff rods of what must be wood or bone, that would enable the bag to rest more comfortably on the back of whoever wears it. He opens the main compartment and finds:

    Spoiler: Loot:
    Show
    The backpack is masterwork.

    In it, you find 10 days worth of trail rations, filnt and steel, one set of caltrops, two flasks of oil, a bundle of 12 arrows, and two potions.

    Spoiler: Spellcraft DC 16
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    one potion is CLW

    Spoiler: Spellcraft DC 18
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    the other is lesser restoration


    As the items are brought out, and the party (excepting Aravashnial) sees them, a sudden low rumble sounds from the back of the group. Looking ever-so-slightly abashed, Horgus shrugs. "I never had a chance to get at those barkers before all hell broke loose. Literally, I suppose. We'll need those rations, if we're down here for long.... and I'd be happy for one right now." He gently presses past the wounded party members to retrieve one of the 10, unwraps it and ravenously devours the hard bread and salted meat within.

    Anevia breathes in suddenly at the sight of the arrows. "Waylan, if you've got plenty, I could make good use of those... Only 4 of my own survived the fall." Still ungainly on her injured leg, she makes no effort to approach and retrieve them on her own, but her expression is hopeful.

    ****************************

    Moving onward in the tunnels, it isn't long at all before you reach a "T" intersection. There is no discernible distinction between the two directions; the faint sound of dripping water from somewhere and settling rocks echoes about in all directions.

    Spoiler: Survival DC 16, or perception DC 16 ONLY if trained in know(dungeoneering)
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    The up-and-down, winding tunnels have emerged in such a capacity that the left would be generally back towards the initial room where you fell in the cave-in. To the right is further in the same direction that you've (mostly) been going.

  16. - Top - End - #76
    Ogre in the Playground
     
    ElfRangerGuy

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    Default Re: Bink's Wrath of the Righteous: The Worldwound Incursion

    "This is fine work, indeed..." Waylan announces as he turns the bag over in his hands. "It seems to me one could carry a heavy load with less effort, using this. Who would care for it?"

    Quote Originally Posted by Farmerbink View Post
    Anevia breathes in suddenly at the sight of the arrows. "Waylan, if you've got plenty, I could make good use of those... Only 4 of my own survived the fall." Still ungainly on her injured leg, she makes no effort to approach and retrieve them on her own, but her expression is hopeful.
    Waylan nods and wordlessly passes the almost-full quiver to her, helping her to transfer the arrows into her own quiver while being mindful of her injured leg. "All yours..." he says as he works. "but remember you've been hurt - don't overdo it."

    ******************************

    Quote Originally Posted by Farmerbink View Post
    Moving onward in the tunnels, it isn't long at all before you reach a "T" intersection. There is no discernible distinction between the two directions; the faint sound of dripping water from somewhere and settling rocks echoes about in all directions.
    Spoiler: Survival
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    (1d20+8)[26] vs DC 16

    It wasn't clear if the "Knowledge: Dungeoneering" restriction applied to both checks, or only perception. Parentheses FTW to disambiguate operator precedence, yo!

    After studying the intersection quietly for a few moments, Waylan nods and points to the left. "That heads back in the direction we've just come from. And that way," he shifts his weight to point towards the right hallway, "leads on in the same direction we've been going. Any suggestions?"
    Last edited by MuffinMan; 2015-10-03 at 08:01 PM.
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    Waylan, Kestros and Auspice (Wrath of the Righteous)


    Lydia (Age of Worms - loot tracking)

  17. - Top - End - #77
    Ogre in the Playground
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    Default Re: Bink's Wrath of the Righteous: The Worldwound Incursion

    Grabbing the potions, Aurora walks them over to Aravashnial. "Can you tell what they are?"

    **********************

    "This is going to get real old if we keep having to make nearly random decisions on what direction to take...."

    After studying the intersection quietly for a few moments, Waylan nods and points to the left. "That heads back in the direction we've just come from. And that way," he shifts his weight to point towards the right hallway, "leads on in the same direction we've been going. Any suggestions?"
    "How can you tell?" she asks Waylan. "Not that I don't believe you. I just want to know how you know. Because that's kind of incredible. They both seem the same to me..."

    After thinking for a moment in silence.

    "Let us backtrack a bit. We must make sure that we didn't miss anyone else from the collapse before we move forward."
    Last edited by Untarr; 2015-10-04 at 06:24 AM.
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  18. - Top - End - #78
    Firbolg in the Playground
     
    NecromancerGuy

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    Default Re: Bink's Wrath of the Righteous: The Worldwound Incursion

    Filburn aggressively stomps on the grub that bit him, crushing the dead vermin into the rocks angrily.

    Watching the retrieval of the backpack he nods in appreciation but remains silent.

    At the crossroads he waits for the others to decide a path looking unconvinced of the value either path represents.

  19. - Top - End - #79
    Titan in the Playground
     
    Farmerbink's Avatar

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    Default Re: Bink's Wrath of the Righteous: The Worldwound Incursion

    Quote Originally Posted by Untarr View Post
    Grabbing the potions, Aurora walks them over to Aravashnial. "Can you tell what they are?"
    Aravashnial stirs from his mostly-silent moping. "Hmm? What?" As Aurora guides his hands to the potions, he nods in realization. "Let's see here...." The elf takes some time- longer than the few seconds it would normally take- sniffing and touching the insides of both jars. After a minute or so, he stoppers them back up, and hands them near Aurora, though not really to her. "This one-" he raises his left hand- "if a simple curative draught. Not tremendously effective, but better than nothing. Many clerics begin their training crafting such potions. This one, however, is a little more advanced. It restores a measure of health to the imbiber, beyond simple pain and fractures."

    Spoiler: OOC
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    check the spoilers above, or: 1 CLW, 1 lesser restoration.

  20. - Top - End - #80
    Bugbear in the Playground
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    Default Re: Bink's Wrath of the Righteous: The Worldwound Incursion

    Quote Originally Posted by MuffinMan View Post
    "This is fine work, indeed..." Waylan announces as he turns the bag over in his hands. "It seems to me one could carry a heavy load with less effort, using this. Who would care for it?"
    "If possible, I'd like to have both the pack and its contents, aside from the potions. Even travelling as lightly as I am, I'm afraid my equipment is weighing me down a fair bit." Thyxius offers a hand to take the pack before continuing, "Besides, I only fight with one hand, I'd be most able to use that bag of caltrops in a pinch if we need it."

    Quote Originally Posted by Untarr View Post
    "Let us backtrack a bit. We must make sure that we didn't miss anyone else from the collapse before we move forward."
    With a firm nod and a serious look, Thyxius agrees with Aurora. "If it does lead back to where we came from, we'll either run into nothing, more survivors, or something dangerous. If it's the first, we'll just have spent a few minutes. If it's the second, we'll prove more difficult a group to assail for it, increasing our odds, as well as helping another soul in need." He adds the last bit hastily to make it known he's not just thinking of tactical ramifications in this situation. He concludes, "Finally, if it's the last, better for us to deal with whatever it is on our terms rather than have it ambush us from behind later."
    Yves Talbot, bard extraordinaire, avatar by Ishmi and the King's Men on Facebook.

  21. - Top - End - #81
    Ogre in the Playground
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    Default Re: Bink's Wrath of the Righteous: The Worldwound Incursion

    She walks over to Filburn and hands him the cure light wounds potion. "Scouting is dangerous. Here, take this." With the second potion, she gives it to Waylan. "Keep it safe."

    Quote Originally Posted by Amazo View Post
    With a firm nod and a serious look, Thyxius agrees with Aurora. "If it does lead back to where we came from, we'll either run into nothing, more survivors, or something dangerous. If it's the first, we'll just have spent a few minutes. If it's the second, we'll prove more difficult a group to assail for it, increasing our odds, as well as helping another soul in need." He adds the last bit hastily to make it known he's not just thinking of tactical ramifications in this situation. He concludes, "Finally, if it's the last, better for us to deal with whatever it is on our terms rather than have it ambush us from behind later."
    Aurora raises an eyebrow before squinting her eyes in a puzzled look. Repeating the sentence a few times to herself before cautiously nodding in agreement. "Uhh, I'm not exactly sure what you said there. But...lets go this way..." she says pointing to tunnel which should lead them to backtrack.
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  22. - Top - End - #82
    Firbolg in the Playground
     
    NecromancerGuy

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    Default Re: Bink's Wrath of the Righteous: The Worldwound Incursion

    Filburn declines the potion, saying, "I know a bit of healing magic myself - thank you, though. Give it to someone who cannot heal themselves." He then turns and begins to move purposefully down the leg of the tunnels supposedly leading towards their starting point by way of the other tunnel.

    Spoiler: Mechanics
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    Perception (1d20+4)[22] or 14 if allowed to Take 10, Stealth +5 (unrolled since I shouldn't know how good this check is)

  23. - Top - End - #83
    Troll in the Playground
     
    PaladinGuy

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    Default Re: Bink's Wrath of the Righteous: The Worldwound Incursion

    Quote Originally Posted by Untarr View Post
    "Uhh, I'm not exactly sure what you said there. But...lets go this way..." she says pointing to tunnel which should lead them to backtrack.
    From his position to the side of the group, Morevek quietly steps forward, and after a single look over his shoulder to confirm that the group is ready to follow, disappears into the corridor.

    Spoiler: Actions
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    Stealth: (1d20+11)[16] <--- assumes "rocky terrain", else -1
    Perception: (1d20+1)[4]
    Lehasti Gesmeha and Azkin for Mummy's Mask
    Morevek for Wrath of the Righteous
    Janstina Silentall for Age of Worms

  24. - Top - End - #84
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    Default Re: Bink's Wrath of the Righteous: The Worldwound Incursion

    The party moves onward, struggling to keep their sense of direction in the oppressive darkness.

    "Ow! **** damnit!" Horgus cries out in a hiss. "Can we get any better light in here? I'm bound to die on some unseen pitfall at this rate!" The aristocrat lifts himself off the door, brushing his clothes in a futile effort to remove the grime.

    ******************

    In a few minutes, you come upon a small side-chamber, recently used as a campsite. A torn bedroll lies next to the cold remains of a small cookfire. A pile of bones, broken equipment, and other assorted rubble lies to the side of the campsite, creating a small patch of difficult-to-maneuver space between the sleeping area and the hallway.

  25. - Top - End - #85
    Bugbear in the Playground
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    Default Re: Bink's Wrath of the Righteous: The Worldwound Incursion

    Quote Originally Posted by Farmerbink View Post
    The party moves onward, struggling to keep their sense of direction in the oppressive darkness.

    "Ow! **** damnit!" Horgus cries out in a hiss. "Can we get any better light in here? I'm bound to die on some unseen pitfall at this rate!" The aristocrat lifts himself off the door, brushing his clothes in a futile effort to remove the grime.
    Playing his complaint out, Thyxius produces a torch from his pack and offers it to Horgus. "Would you care to? We could have our friend cast another light spell on this if you'd prefer to be the one controlling the light source, or we could light it if you prefer the flame."

    Quote Originally Posted by Farmerbink View Post
    In a few minutes, you come upon a small side-chamber, recently used as a campsite. A torn bedroll lies next to the cold remains of a small cookfire. A pile of bones, broken equipment, and other assorted rubble lies to the side of the campsite, creating a small patch of difficult-to-maneuver space between the sleeping area and the hallway.
    The evidence of habitation makes the tiefling turn several shades lighter. He chooses now to reveal what he knew about these caverns. "I'm afraid I was withholding some information. In my defense, it seemed like hogwash and impertinent before now. We may not be the only... sentients down here. There are tales that have circulated for decades that a group of survivors of some foul demonic experimentations were banished to a set of underground caves below Kenabres, and that the entrance to this network of caverns lay just outside the city proper. Even if the stories were true, it seemed... unlikely that any of that group would have survived this long down here. It seems I was mistaken. I'm sorry for not sharing this sooner. I realize now that this could very well have been a dangerous encounter with whatever left this camp behind."

    As if to divert attention away from his blunder, Thyxius begins to toe at the equipment to see if there is anything salvageable from the mess as he averts his eyes from anyone that looks disapproving of him, especially Aurora.

    Spoiler: OOC
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    Perception to search the campsite. (1d20+4)[24]
    Last edited by Amazo; 2015-10-05 at 06:03 PM.
    Yves Talbot, bard extraordinaire, avatar by Ishmi and the King's Men on Facebook.

  26. - Top - End - #86
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    ElfRangerGuy

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    Default Re: Bink's Wrath of the Righteous: The Worldwound Incursion

    Quote Originally Posted by Untarr View Post
    "How can you tell?" she asks Waylan. "Not that I don't believe you. I just want to know how you know. Because that's kind of incredible. They both seem the same to me..."
    Waylan shrugs at the paladin. "I don't know how, exactly, I just know we came from that general direction." He points back roughly in the direction the left tunnel leads. "Too many afternoons getting lost in forest, I suppose."

    Quote Originally Posted by Farmerbink View Post
    In a few minutes, you come upon a small side-chamber, recently used as a campsite. A torn bedroll lies next to the cold remains of a small cookfire. A pile of bones, broken equipment, and other assorted rubble lies to the side of the campsite, creating a small patch of difficult-to-maneuver space between the sleeping area and the hallway.
    Quote Originally Posted by Amazo View Post
    The evidence of habitation makes the tiefling turn several shades lighter. He chooses now to reveal what he knew about these caverns. "I'm afraid I was withholding some information. In my defense, it seemed like hogwash and impertinent before now. We may not be the only... sentients down here."
    Waylan glances at Thyxius with an unreadable expression before approaching and placing his hand over the ashes of the cookfire. "Cold, so they left here before the cave-in. Whoever they were..."
    Spoiler: Survival
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    (1d20+8)[27] to estimate how long the campsite has been abandoned? (order of magnitude - hours/days/weeks?)
    Spoiler: Active characters
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    Waylan, Kestros and Auspice (Wrath of the Righteous)


    Lydia (Age of Worms - loot tracking)

  27. - Top - End - #87
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    Default Re: Bink's Wrath of the Righteous: The Worldwound Incursion

    Quote Originally Posted by Farmerbink View Post
    "Ow! **** damnit! Can we get any better light in here? I'm bound to die on some unseen pitfall at this rate!"
    From his point in front, Filburn scowls back in frustration at the continued noise before deliberately moving further into the lead, trying to outdistance the near-constant noise coming from the less stealthy members of the party and especially the complaining nobleman.

    At the discovery of the campsite he grows obviously concerned, staring incredulously at Thyxius as the tiefling speaks. Shaking his head in frustration, the armored man returns to the hallway, watching both directions intently. "I don't like how loud we are, how we don't know what we will find down here, and how people aren't sharing what they know that could matter..." he mumbles, loudly enough to be heard by anyone near him as his eyes flick back and forth into the shadowy tunnels.

  28. - Top - End - #88
    Ogre in the Playground
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    Default Re: Bink's Wrath of the Righteous: The Worldwound Incursion

    "I'm afraid I was withholding some information. In my defense, it seemed like hogwash and impertinent before now. We may not be the only... sentients down here."
    Aurora stands still throughout Thyxius's speech about the banished ones.

    "I don't like how loud we are, how we don't know what we will find down here, and how people aren't sharing what they know that could matter..."
    Her eyes smolder into a dark amber. Patches of white skin appear in small amounts over her body. After a moment the patches recede and her face returns to normal. Eyes flashing back to golden yellow she speaks...

    "The noise likely cannot be helped. You should scout ahead further and warn us of threats before they could hear us. With a party of this size and dubious mobility, stealth is a luxury we will not have." Taking a breath, she closes her eyes while continuing to speak.

    "As far as the lack of sharing of information, I do not think it was intentional. People tell such stories all the time, and the last thing we need is to be jumping at our own shadow down here believing an untrue rumor. However, with Waylan's assessment, it seems there is some truth to them."

    Nodding forward "We'll wait for Filburn and Morevek to get a little further in front of us before setting out"
    Spoiler: Active Characters
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  29. - Top - End - #89
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    Default Re: Bink's Wrath of the Righteous: The Worldwound Incursion

    Horgus accepts the torch, with an expression of unguarded skepticism. When it is lit, at the part moves onward, there is a sudden silence only noticeable by the fact that Horgus isn't constantly muttering under his breath. It's an oddly relieving experience.

    "Horgus, are you alright?" Aravashnial whispers. His ears picked up on the change, as well.

    A belated "uh... Yes, I think. Yes, I am," follows from the noble. Surprisingly, the flickering torchlight seems to lighten the mood all-around. Or maybe that's just Horgus' lack of grumbling.

    ******************

    Round 1

    As Thyxius and Filburn begin to poke about in the abandoned campground, a quartet of huge cockroaches skitter forth from the heap of refuse. They move to attack the investigator and bard with mindless fury.

    Spoiler: round 1 actions
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    No surprise round- rolls made elsewhere.
    (1d20+1)[20]

    (1d20+1)[4] vs T
    (1d4)[1]

    (1d20+1)[5] vs T
    (1d4)[1]

    (1d20+1)[10] vs F
    (1d4)[2]

    (1d20+1)[2] vs M
    (1d4)[4]


    map updated

  30. - Top - End - #90
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    Default Re: Bink's Wrath of the Righteous: The Worldwound Incursion

    Spoiler: Aurora
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    Aurora Pelleas
    F LG Aasimar Paladin, Level 1, Init 3, HP 13/13, Speed
    AC 17, Touch 11, Flat-footed 16, CMD 15, Fort 5, Ref 1, Will 2, CMB +4, Base Attack Bonus 1
    Cold Iron, Weapon Strap Cold Iron Longsword (-) +4 (1d8+3, 19-20/x2)
    Reach, Brace, +2 to Sunder Armor, Weapon Strap Cold Iron Lucern Hammer (-) +4 (1d12+4, x2)
    Thrown Cold Iron Chakram (5) +2 (1d8+3, x2)
    Scale Mail, /w Quick Draw Feat can be drawn/stowed as a free action Quick Draw Shield (Steel) (+5 Armor, +1 Shield, +1 Dex)
    Abilities Str 16, Dex 12, Con 16, Int 13, Wis 10, Cha 18
    Condition None


    "Attack right flank. Focus and bring them down one at a time!" Moving forward, Aurora draws her Lucern Hammer and moves to attack.

    Spoiler: Actions and Rolls
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    (1d20+3)[12] - Initiative

    Move to (U,21)

    (1d20+4)[18]
    (1d12+4)[15]

    Attack right most roach still alive during her turn.
    Last edited by Untarr; 2015-10-07 at 04:50 AM.
    Spoiler: Active Characters
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