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  1. - Top - End - #1
    Bugbear in the Playground
    Join Date
    Oct 2013

    Default Raising Caster Level

    as originally posted on the WOTC boards by psly4mne on Apr 3, 2006
    http://community.wizards.com/forum/p...hreads/1054346

    I would like to compile a list of ways to boost caster level with minimal investment.
    Spoiler: Items:
    Show

    Agony +2 - 200 BoVD nonstacking, 1-use
    Ambrosia +2 - 200 BoED [good], nonstacking, 1-use
    Ankh of Ascension +4 - 9,000 MIC divine, costs spell slots, 3/day
    Arcanist's Gloves +2 - 500 MIC 1st level spell, 2/day
    Band of Spell Enhancement +2 - 10,080 RavenL 1/day
    Barbs of Hextor +1 - 350 CC [evil] or Evil domain, worship Hextor
    Bolt of Heironeous +1 - 350 CC [good] or Good domain, worship Heironeous
    Boots of Big Stepping +2 - 6,000 MIC [teleportation]
    Couatl Feather +2 - 10 BoED 35% chance, 1-use
    Domain Draught varies - 3,300 MIC grants a domain for 1 day
    Devastation of Nerull +1 - 350 CC Death domain or Necro, worship Nerull
    Feather of the Far Realms +1 - 95 CC Travel domain only, 1-use
    Game of Fate +1 - 550 CC 45% chance, 1-use
    Hero's Tears +2 - 675 CC [good], 1-use
    Humanoid Heart +2 - - BoVD 10% chance, 1-use
    Ioun Stone (Orange Prism) +1 - 30,000 DMG
    Kiss of Discord +2 - 310 CC [chaos], 1-use 350
    Mirror of Olidammara +1 - 350 CC Luck domain or [chaos], worship Olidammara
    Nugget of Garl Glittergold +1 - 350 CC Trickery domain or Illus, worship Garl
    Obad-Hai's Green Man +2 - 350 CC Animal or Plant domains, worship Obad-Hai
    Prayer Bead (Karma) +4 - 20,000 DMG must cast a divine spell first
    Ring of Arcane Might +1 - 20,000 MIC arcane
    Ring of Mystic Fire +1 competence 7,500 MIC [fire]
    Ring of Mystic Healing +1 competence 3,500 MIC cure spells
    Robe of Arcane Might +1 competence 21,000 MIC 1 school
    Rod of Elemental Might +2 - 9,600 CM 1 element, wu jen only
    Ruby Skull of Wee Jas +1 - 350 CC Death domain or Necro, worship Wee Jas
    Shawl of Bewitching +1 - 3,500 CV Ench[charm]
    Shieldstone Cavern (loc) +1 - 1,000 CM abjuration, 1 year
    Silver Badge of Larethian +1 - 350 CC Protection domain or Abjur, worship Correlan
    Skiurid Nugget +2 - 1,000 MM4 Necro, 50% chance, 1-use
    Talisman of Boccob +1 - 350 CC Knowledge domain or Divination, worship Boccob
    Talisman of the Twelve Moons +0-+3 - 4,500 RoE +1 outside at night, +2 in Wild Shape; shifter only
    Talon of Ehlonna +2 - 370 CC Animal domain or spell that targets animals
    Terran Brandy +2 alchemical 500 BoVD 1-use
    Tome of the Stilled Tongue +1 - 7,000 MIC lose hp, relic
    Tome of the Wyrm +1/more insight 15,000 DM when affecting enemy dragon
    Vanguard of Kord +1 - 350 CC Luck domain or Trans, worship Kord
    Vecna's Hand and Eye +1 - 350 CC Knowledge or Magic domain, worship Vecna
    Vial of the Last Gasp +1 - 2,200 CV 1-use
    War Cross of St. Cuthbert +1 - 350 CC [mind-affecting], worship Cuthbert
    Yondalla's Cornucopia +1 - 350 CC Law domain, [good], create food/water


    Spoiler: Spells:
    Show

    Abyssal Rift +2 - Wiz 9/Entropy 9 FC1 conj[evil]
    Adept Spirit +1 insight Clr 2/Wiz 3 MoI
    Channel the Mishtai +1 insight Wiz 2 MoI 1/6 chance, -1hp/HD
    Channel the Mishtai, Greater +1 insight Wiz 6 MoI -1 hp/HD
    Consumptive Field *1.5 - Clr 4 SC
    Consumptive Field, Greater *1.5 - Clr 4 SC
    Create Magic Tattoo +1 - Wiz 2 SC
    Death Knell +1 - Clr 2 PH
    Frostfell +1 - Wiz 9 FB [cold] only
    Harmonic Chorus +2 morale Brd 2 SC need concentration
    Hymn of Praise +2 - Brd 3 SC Good divine casters
    Infernal Threnody +2 - Brd 3 SC Evil divine casters
    Mystic Surge +1 - Wiz 4 PH2 one spell
    Spell Enhancer +2 - Wiz 4 SC one spell
    Suffer the Flesh +1-+5 - Wiz 2 MoE 2 con damage/bonus, 1 round, 250 gp


    Spoiler: Feats:
    Show

    Abyss-Bound Soul +1 - FC1 illusion, enchantment, or necromancy only
    Aerenal Half-Life +1 - PGE necro only, Arenal elf only
    Arcane Thesis +2 - PH2 1 arcane spell
    Bloodline of Fire +2 - PGF [fire], regional
    Cali****e Elementalist +1 - RoF listed spells
    Ceremonial Empowerment +1 sacred FoE cleric only, god's holy days only
    Dark Speech +1 - FC1 take 1d4 cha damage
    Demon Mastery +1 - FC1 when using Summon spells for demons
    Divine Spell Power Varies - CD divine; based on turning check
    Domain Focus +1 - CD 1 domain only
    Draconic Power +1 - CA 1 energy type
    Drift Magic +1 - SS [earth] and dessication damage
    Earth Spell Varies - RoS based on slot, not [fire], [air], [water]
    Elder Giant Magic +0-+3 - SX based on casting time
    Elemental Spellcasting +1 - Planar 1 element type
    Enchanting Song +1 - RoS ench only, [music] feat
    Fey Power +1 - CM enchantment
    Fiendish Power +1 - CM [evil]
    Frozen Magic +0-+2 - FB dep on environment
    Gold Dwarf Dweomersmith +1 for certain spells RoF explicitly permits you to exceed normal CL limits for those spells
    Initiate of Selune +5 - PGF Augury and Divination (the spell) only
    Inspire Spellpower +1 - RoS Allies only, [music] feat
    Jester's Magic +1 - CoS:W Listed spells only
    Lunar Magic +1 - CoS:W In full moon (-1 in new moon)
    Master Spellthief stack - CS Spellthief and other arcane caster levels stack for CL
    Metamagic Vigor +1 - CM use same metamagic for 2 rounds
    Mighty Dragonmark +2 - DMk Dragonmark powers only
    Misleading Song +1 - RoS illus only, [music] feat
    Mutable Body +1 - RoE trans on self only
    Open Least Chakra, Hands +1 insight MoI Staff or Metamagic Rod
    Practiced Spellcaster +4 - CA Up to HD only
    Primitive Caster +0-+3 - FB depends on component
    Reckless Wand Wielder +2 - CA Wands only
    Reserves of Strength +1-+3 - DLCS stun/damage, breaks caps!
    Shield Dwarf Warder +1 for certain spells RoF explicitly permits you to exceed normal CL limits for those spells.
    Ship's Mage +1 - SW on 1 ship only
    Spell Thematics +1 - PGF One spell per CL
    Storm Magic +1 - FB in storm only
    Theurgic Specialist (General) Dragon Magazine 325 pg 62 increases your CL from your specialty school if you have another spell casting class
    Wand Mastery +2 - Eb Wands only
    Words of Creation +1 sacred BoED [good], verbal


    Spoiler: Domains:
    Show

    Artifice +1 - Eb Conj(creat)
    Chaos +1 - PH [chaos]
    Craft +1 - PGF Conj(creat)
    Creation +1 - SC Conj(creat)
    Envy +1 - SC negative levels, ability damage/drain
    Evil +1 - PH [evil]
    Gnome +1 - SC Illus
    Good +1 - PH [good]
    Healing +1 - PH Conj(heal)
    Illusion +1 - SC Illus
    Knowledge +1 - PH Div
    Law +1 - PH [law]
    Necromancy +1 - Eb Necro
    Oracle +2 - SC Div
    Purification +1 - SC Abj
    Summoner +2 - SC Conj(call/summ)
    Transformation +1 - RoE Trans
    Truth +1 - RoE Div


    Spoiler: Classes: (adjustment listed is compared to normal +1/level)
    Show

    Archmage 1-5 +1/lvl - costs slots DMG
    Blood Magus 1 +1 - take 1 damage CA
    Dark Scholar 3 +1 - 10 m/day, some schools Slaughtergarge
    Evoker (Energy Affinity) 1 +1 - 1 element UA
    Gnome Paragon 2,3 +1,+1 - illusion, bard only UA
    Hierophant 1-5 +1/lvl - no +casting DMG
    Master of Radiance 1 +2 - [light], minutes/day LM
    Master Specialist 6,9 +1 - specialist school CM
    Nightcloak 1 +2 - [darkness] CD-WE
    Noctumancer 1 varies - lvl of dispelled spell ToM
    Paragnostic Apostle +1/lvl - various criteria CC
    Red Wizard 2-10 +lvl/2 - DMG
    Sanctified One 1 +int - 1 round/day CC
    Spellguard of Silverymoon 5 +1 - PGF
    Tainted Scholar 1 +1 - take 1 damage HoH
    Ultimate Magus 1,4,7,10 +1 - arcane CM
    Unbound Scroll 2 +2-4 - max 2+HD, scroll DMk
    Unseen Seer 3,6,9 +1 - divination / -1 other CM
    Wizard of High Sorcery 1 +1 - specialized school DLCS
    Wizard of High Sorcery 1 +3 max - dep on moon phase DLCS
    Wild Mage 1 +1d6-3 - possible neg CA
    Wu Jen 6 +2 - 1 element CA


    Spoiler: Reserve Feats: (number available in CM and CC for each spell type)
    Show

    (competence bonus)
    abjuration 3
    acid 1
    air 3
    cold 1
    darkness 1
    death 1
    divination 1
    earth 1
    electricity 1
    enchantment 1
    fire 1
    force 3
    glamer 1
    healing 2
    light 1
    necromancy 1
    polymorph 1
    sonic 1
    summoning 2
    teleportation 1
    water 2


    Spoiler: Races:
    Show

    Name bonus HD/LA type source notes
    Dwarf, Dream +1 0/+0 - RoS divination
    Gloaming +1 0/+2 - Und Illus(shadow)
    Gnome, Chaos +1 0/+1 - RoS [chaos]
    Illumian (krau) +2 0/+0 - RoD Up to HD only
    Raptoran +1 0/+0 - RotW [air]


    Spoiler: Other:
    Show

    Bloodtouched Rite +1 - PgEb Necro
    Caster Lens +2 Truenamer 4 ToM ,Utterance (a Truenamer spell-like ability)
    Greater Rite of Passage +1 - RotD-WE sorc only; affects spell progression, kobold only
    Node Magic varies - Und,CoR dep on class of node
    Pelor's Shadow Guard +1 - CC requires affiliation score 22+; applies to Good, Healing, Law, Strength, Sun, War domains
    Spellgifted (trait) +1 - UA one school; -1 others
    Last edited by Bullet06320; 2015-09-24 at 02:28 PM.

  2. - Top - End - #2
    Bugbear in the Playground
    Join Date
    Oct 2013

    Default Re: Raising Caster Level

    I do notice nothing from Dragon Magazine mentioned

    Theurgic Specialist (General) Dragon Magazine 325 pg 62 increases your Cl from your specialty school if you have another spell casting class, horribly broken in gestalt, but I have gotten some milage out of that one, lol

  3. - Top - End - #3
    Ettin in the Playground
     
    Planetar

    Join Date
    May 2009
    Location
    Perth, West Australia
    Gender
    Male

    Default Re: Raising Caster Level

    Gold Dwarf Dweomersmith, Shield Dwarf Warder, from RoF - raises CL +1 for certain spells as set by the feat, explicitly permits you to exceed normal CL limits for those spells.

  4. - Top - End - #4

  5. - Top - End - #5
    Bugbear in the Playground
    Join Date
    Oct 2013

    Default Re: Raising Caster Level

    I added all those to the list, thanks

  6. - Top - End - #6
    Troll in the Playground
    Join Date
    Oct 2011
    Gender
    Male

    Default Re: Raising Caster Level

    Caster Lens is an Utterance (a Truenamer spell-like ability) rather than an item. It's kind-of like a spell, but not quite. Definitely not an item. Maybe an other?

  7. - Top - End - #7
    Bugbear in the Playground
    Join Date
    Oct 2013

    Default Re: Raising Caster Level

    lol, oops, wasn't familiar with it, sounded like an item, thanks for the clarifaction, and its fixed now

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