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    Bugbear in the Playground
    Join Date
    Oct 2013

    Default Alternative ways to get new Class skills

    Originally posted on the WOTC boards by Griff on Dec 03, 2006
    Continued by Bullet06320 and GitP Community

    Moved to here

    Ever wished you had a certain skill on your class list?

    Here is a compiled list of feats, domains and other stuff that grant you class skills from various official sources

    Spoiler: Feats
    Show

    Any
    Cosmopolitan - FRCS - Choose any 1 nonexclusive skill you do not have as a class skill, it is always a class skill. It was Nerfed in PGtF
    Aereni Focus - PGtE p 20
    Skill knowledge - UA (for use with UA Variant skill system)
    Flexible Mind (Anarchic) - Dragon 326 p 80 must be chaotic, any 2 skills you already have ranks in become class skills
    Academy Graduate - Savage Tide Player's Guide Location: Sasserine p 10 have "District Feats" Must be from Sasserine Noble District choose any 3 Cha or any 3 Intel based skills

    Appraise
    Apprentice (craftsman) - DMG II also Knowledge (arch & eng)
    Draconic heritage (Type) – RoD (sorcerer only)
    Appraise Magic - online

    Autohynosis
    Hypnotic Focus(General) - Dragon 349 p 88

    Balance
    Martial Study (Iron heart/stone dragon) - ToB

    Bluff
    Apprentice (criminal) - DMG II - also Gather Information
    Greensinger initiate - ECS - also Bluff, Perform (druid only)
    Draconic heritage (Type) - RotD - sorcerer only
    Initiate of Aasterinian - Dragon Magic - also Disguise, Speak Language, Sleight of Hand - cleric only

    Climb
    Far horizons [initiate] – RotD - also Jump, Swim - cleric only

    Concentration
    Apprentice (martial artist) - DMG II also tumble
    Draconic Heritage (Type) – RotD - sorcerer only
    Martial Study (diamond mind) – ToB
    Born Under a Setting Sun [Birth] - Dragon 340 p 48

    Diplomacy
    Apprentice (entertainer) - DMG II - also Perform
    Draconic heritage (Type) – RotD - sorcerer only
    Martial Study (white raven) – ToB
    Noble Born (General) Dragon 333 p 45 - also Knowledge (nobility & royalty) only at 1st level
    Recognized Elder - Dragon 334 - also Knowledge (history)

    Disable Device
    Initiate of Gond - PGtF - also Open lock - cleric only
    Initiate of Astilabor - Dragon Magic - also Open Lock, Search - cleric only

    Disguise
    Draconic heritage (Type) - RotD - sorcerer only
    City Slicker – RoD - also Forgery, Gather Information, Knowledge (local)
    Initiate of Aasterinian -Dragon Magic - also Bluff, Speak Language, Sleight of Hand - cleric only

    Escape Artist
    Draconic heritage (Type) – RotD - sorcerer only
    Slippery – Behind the Screen: The Agony of the Feat, Building a Campaign Story Arc, Part 3 bullywug or siv only

    Forgery
    City Slicker – RoD - also Forgery, Gather Information, Knowledge (local)

    Gather Information
    Apprentice (criminal) - DMG II - also Bluff
    Ecclesiarch – ECS - also Knowledge (local)
    Draconic heritage (Type) – RotD - sorcerer only
    City Slicker – RoD - also Disguise, Forgery, Knowledge (local)
    Initiate of Lendys - Dragon Magic - also Sense Motive cleric only
    Initiate of Olidammara [initiate] - Dragon 342 p 51 - also Sleight of Hand, Tumble - divine spellcaster only

    Handle Animal
    Initiate of Ehlonna [initiate] - Dragon 342 p 50 - also Survival - divine spellcaster only

    Heal
    Draconic heritage (Type) – RotD - sorcerer only
    Self-medicating (General) - Dragon 354 p 55 - Must have Wedded to History with survivor background (from the same article)

    Hide
    Greensinger initiate – ECS - also Bluff, Perform - druid only
    Draconic heritage (Type) - RotD - sorcerer only
    Martial Study (shadow hand) – ToB
    Nightbringer Initiate - FoE= (Nongood alignment) also Move Silently - druid only

    Intimidate
    Apprentice (soldier) - DMG II - also Knowledge (local)
    Martial Study (devoted sprit) – ToB
    Dread Tyranny [initiate] – RoD - cleric only
    Initiate of Tiamat - Dragon Magic - cleric only
    Dread Tyranny [initiate] - RoD - can also add Str to the skill check
    Illithid Heritage - CPs p 61-2 - must have a power point reserve of 1 or more

    Jump
    Far horizons [initiate] – RoD - also Climb, Swim - cleric only
    Martial Study (Tiger claw) – ToB

    Knowledge (All)
    Education – ECS, FRCS, PGtF, Ghostwalk - only at first level
    Draconic Knowledge (requires Draconic heritage) - Dragon Magic
    Well Read - Dragon 315 p 54

    Knowledge (Any)
    Knowledge Devotion - Complete Champion - require 5 ranks in Knowledge (any) but grants any 1 other
    Apprentice (philosopher) - DMG II - also Sense Motive
    Apprentice (spellcaster) - DMG II - also use magic device
    Any of Geography, History, Local, Religion, or the Planes: Dderywd Chymdeithas Initiate - Dragon 332 - Druid only

    Knowledge (arcana)
    Arcane insight – RoD - cleric only

    Knowledge (architecture & engineering)
    Apprentice (craftsman) - DMG II - also Appraise

    Knowledge (dungeoneering)
    Draconic Heritage (Type) – RotD - sorcerer only

    Knowledge (history)
    Recognized Elder - Dragon 334 - also Diplomacy

    Knowledge (local)
    Apprentice (soldier) - DMG II - also intimidate
    Ecclesiarch – ECS - also Gather information
    City Slicker – RoD - also Disguise, Forgery, Gather Information
    Draconic heritage (Type) – RotD sorcerer only

    Knowledge (nature)
    Apprentice (woodsman) - DMG II also survival

    Knowledge (nobility & royalty)
    Noble Born - Dragon 333 p 45 - also Diplomacy only at first level

    Knowledge (the planes)
    Keeper of forbidden lore [abyssal heritor] - FC1 - also Spellcraft
    Gatekeeper initiate – ECS - Druid only

    Knowledge (religion)
    Bronze Solaris Member - Dragon 334 - sorcerer only

    Listen
    Draconic Heritage (Type) – RotD - sorcerer only
    Whispered Secrets [initiate] – RoD - also Spot - cleric only

    Move Silently
    Draconic heritage (Type) – RotD - sorcerer only
    Nightbringer Initiate - FoE - (Nongood alignment) adds Hide - druid only

    Open Lock
    Initiate of Gond – PGtF - also Disable Device - cleric only
    Initiate of Astilabor - Dragon Magic - also Disable Device, Search - cleric only

    Perform
    Apprentice (entertainer) - DMG II - also Diplomacy
    Greensinger initiate – ECS - also Bluff, Hide - druid only
    Draconic heritage (Type) – RotD - sorcerer only
    Divine Inspiration - Dragon 333 p 85
    Hymnist - Dragon 325 p 62

    Profession
    Sailor: Seafarer - Dragon 337 - also Survival

    Search
    Draconic Heritage (Type) – RotD - sorcerer only
    Initiate of Astilabor -Dragon Magic - also Disable Device, Open Lock - cleric only

    Sense Motive
    Apprentice (philosopher) - DMG II - also a Knowledge
    Martial Study (setting sun) – ToB
    Initiate of Lendys - Dragon Magic - also Gather Information - cleric only

    Sleight Of Hand
    Initiate of Aasterinian -Dragon Magic - also Bluff, Disguise, Speak Language - cleric only
    Initiate of Olidammara [initiate] - Dragon 342 p 51 - also Gather Information,Tumble - divine spellcaster only

    Speak Language
    Gift of tongues – RoF - elf only
    Initiate of Aasterinian -Dragon Magic - also Bluff, Disguise, Sleight of Hand - cleric only
    Mercenary Background - Dragon 315 p 54
    Multilingual - LEoF
    Polyglot - Dragon 323 p 90

    Spellcraft
    Keeper of Forbidden lore [abyssal heritor] - FC1 - also knowledge (the planes)

    Spot
    Draconic heritage (Type) – RotD - sorcerer only
    Whispered secrets [initiate] – RoD - also Listen - cleric only

    Survival
    Nature: Apprentice (woodsman) - DMG II - also Knowledge (nature)
    Draconic heritage (Type) – RotD - sorcerer only
    Initiate of Ehlonna [initiate] - Dragon 342 p 50 - also Handle Animal divine spellcaster only
    Seafarer - Dragon 337 - also Profession: Sailor

    Swim
    Draconic heritage (Type) – RotD - sorcerer only
    Far horizons [initiate] – RoD - Climb, Jump, and Swim - cleric only

    Truespeak
    Truename Training - ToM

    Tumble
    Apprentice (martial artist) - DMG II - also Concentration
    Martial Study (desert wind) – ToB
    Initiate of Olidammara [initiate] - Dragon 342 p 51 - also Gather Information, Sleight of Hand - divine spellcaster only

    Use Magic Device
    Apprentice (spellcaster) - DMG II - also a Knowledge
    Wedded to History - Dragon 354 p 54 - with the "Golden Ager" background only at 1st level.

    also honorable mentions go to:
    Able learner - RoD (human doppleganger changling only) makes cross class ranks cost less.

    Jack of all Trades - CAdv
    Half a rank in every skill.. including trained only..

    Elf Dilettante - RotW - +1 bonus on all untrained skill checks, allows untrained checks using skills that do not allow untrained use

    Ancestral Wisdom (Divine) - FoE - spend a Turn Undead Attempt you get a +4 sacred bonus to any one skill, and treat it as trained in that skill and can take 10 even if rushed for a limited time.

    Of Special Note
    Initiate of Shar - City of Splendors: Waterdeep pg 144-5 - adds bluff and hide and several spells, must be able to cast 1st level divine spells and patron deity Shar according to the text on pg 145.
    Now according to the table on p 144, you add Knowledge (arcana) and Knowledge (dungeoneering), several new spells, must be Blackguard level 1 or cleric level 3 with patron deity Shar.

    And it should be noted that according to the primary source rule, text trumps table, so the text version should be used.

    Initiate of Shar was also printed in Champions of Ruin, and there both text and table agreed on Bluff/Hide and prerequisites.

    Although this might well be considered invalid since Champions of Ruin was from May 2005, and City of Splendors: Waterdeep is from July 2005
    Kingdoms of Kalamar

    Skill Prodigy - Kingdoms of Kalamar: Player's Guide - a feat, which gives you class skills equal to your int mod every time you take it

    Scholar - Kingdoms of Kalamar: Player's Guide - all knowledge skills and a bonus on 3 and does not need to be taken at 1st level

    Kingdoms of Kalamar was licensed for D&D 3.0, but not for 3.5
    But it was updated to 3.5 here and here.


    Spoiler: Domains
    Show

    Appraise
    Commerce - ECS p 105
    Pact - SC also Intimidate, Sense Motive
    Wealth - SC

    Autohypnosis
    Gem Dragon - Dragon 344 p 107 - also Knowledge (psionics), Psicraft

    Bluff
    Baator [planar] - SC
    Dragon - SC - also Intimidate
    Envy - SC
    Trickery - PHB - also Disguise, Hide

    Disable Device
    Kobold - here http://archive.wizards.com/default.a...d/we/20060420a also Search

    Disguise
    Trickery - PHB also Bluff, Hide

    Gather Information
    City - RoD 162-3 - also Knowledge (local)

    Hide
    Trickery - PHB - also Bluff, Disguise

    Intimidate
    Abyss [planar] - SC
    Dragon - SC - also Bluff
    Herald - BOED
    Pact - SC - also Appraise, Sense Motive

    Knowledge (all)
    Knowledge - PHB

    Knowledge (nature)
    Animal - PHB
    Plant - PHB

    Knowledge (local)
    City - RoD 162-3 also Gather Information

    Knowledge (psionics)
    Gem Dragon - Dragon 344 p 107 - also Autohypnosis, Psicraft

    Psicraft
    Gem Dragon - Dragon 344 p 107 - also Autohypnosis, Knowledge (psionics)

    Search
    Kobold - here http://archive.wizards.com/default.a...d/we/20060420a also Disable device

    Sense Motive
    Celestia [planar] - SC
    Pact - SC - also Appraise, Intimidate
    Hashalaq Ancestor - PGtE - Kalashtar only

    Spot
    Sky - RotW p 174

    Survival
    Arborea [planar] - SC
    Travel - PHB
    Weather - ECS p 108


    Spoiler: ACFs
    Show

    Autohypnosis
    Kalashtar Monk Substitution Levels - RoE p 124 - also Knowledge (psionics)

    Balance
    Shifter Druid Substitution Levels - RoE p 126 - also Climb, Jump
    Shifter Ranger Substitution Levels - RoE p 128
    Elf Ranger Substitution Levels - RotW

    Bluff
    Zhentarim Soldier Fighter Substitution Levels also Diplomacy
    Tiefling Incarnate Substitution Levels - MoI p 48 - also Hide
    Changeling Egoist Substitution Levels - RoE p 121 - also Disguise
    Changeling Wizard Substitution Levels - RoE p 123 - also Disguise, Sleight of Hand
    half-elf bard Substitution Levels - RoD - also Diplomacy, Sense Motive
    Half-Elf Fighter Substitution Levels - RoD - also Diplomacy, Sense Motive
    Ruby Rose Knight (Paladin Substitution Levels) - CoV p 49 - also Perform (dance, oratory, sing, string instruments)
    Enchanter Variant - Social Proficiency also Diplomacy, Gather Information, Intimidate, Sense Motive

    Climb
    Shifter Druid Substitution Levels - RoE p 126 - also Balance, Jump
    Halfling Totemist Substitution Levels - MoI p 46 - also Hide, Jump, Move Silently
    Halfling Druid - RotW - also Hide, Jump, Move Silently

    Concentration
    Warforged Paladin Substitution Levels - RoE p 130 - also Craft, Knowledge (nobility & royalty), Profession, Ride

    Craft
    Warforged Fighter Substitution Levels - RoE p 130 - also Intimidate
    Warforged Paladin Substitution Levels - RoE p 130 - also Concentration, Knowledge (nobility & royalty), Profession, Ride

    Diplomacy
    Zhentarim Soldier Fighter Substitution Levels also Bluff
    Aasimar Incarnate Substitution Levels - MoI p 42
    Fangshields Ranger Substitution Levels - CoV p 41 - nonhumanoid only
    half-elf bard - RoD - also Bluff, Sense Motive
    Half-Elf Fighter Substitution Levels - RoD - also Bluff, Sense Motive
    Blood of Eberron Sorcerer substitution level - Dragon 351 p 79 - also Handle animal, Heal, Knowledge (nature)
    Blood of Siberys Sorcerer substitution level - Dragon 351 p 79 - also Knowledge (the planes)
    Enchanter Variant - Social Proficiency also Bluff, Gather Information, Intimidate, Sense Motive

    Disable Device
    Ranger Trap Expert ACF - Dungeonscape p 12

    Disguise
    Changeling Egoist Substitution Levels - RoE p 121 - also Bluff
    Kalashtar Soulknife Substitution Levels - RoE p 124 - also Knowledge (the planes), Perform
    Changeling Wizard Substitution Levels - RoE p 123 - also Bluff, Sleight of Hand

    Gather Information
    half-elf ranger Substitution Levels - RoD - also Sense Motive
    Enchanter Variant - Social Proficiency also Bluff, Diplomacy, Intimidate, Sense Motive
    Skilled City-Dweller replaces Handle Animal

    Handle Animal
    Blood of Eberron Sorcerer substitution level - Dragon 351 p 79 - also Diplomacy, Heal, Knowledge (nature)

    Heal
    Broken one Monk substitution Levels - CoV p 36 - also Survival
    Blood of Eberron Sorcerer substitution level - Dragon 351 p 79 - also Diplomacy, Handle Animal, Knowledge (nature)

    Hide
    Gnome Incarnate Substitution Levels - MoI p 46
    Tiefling Incarnate Substitution Levels - MoI p 48 - also Bluff
    Shadow Cloak Knight Paladin Substitution Levels also Move Silently - Gnome only
    Halfling Totemist Substitution Levels - MoI p 46 - also Climb, Jump, Move Silently
    Halfling Druid - RotW - also Climb, Jump, Move Silently
    Illusionist variant - Shadow Shaper

    Intimidate
    Warforged Fighter Substitution Levels - RoE p 130 - also Craft
    Skarn Monk Substitution Levels - MoI p 47
    Kalashtar Telepath Substitution Levels - RoE p 125
    half-orc druid Substitution Levels - RoD
    half-orc paladin Substitution Levels - RoD - replace Diplomacy
    Blood of Khyber Sorcerer substitution level - Dragon 351 p 79 - also Knowledge (dungeoneering)
    Enchanter Variant - Social Proficiency also Bluff, Diplomacy, Gather Information, Sense Motive

    Jump
    Shifter Druid Substitution Levels - RoE p 126 - also Balance, Climb
    Halfling Totemist Substitution Levels - MoI p 46 -also Climb, Hide, Move Silently
    Halfling Druid - RotW - also Climb, Hide, Move Silently

    Knowledge (any one, chosen at 1st level)
    Changeling Rogue Substitution Levels - RoE p 122

    Knowledge (arcana)
    Dragonborn Paladin Substitution Levels - RotD
    Mystic Fire Knight (Paladin Substitution Levels) - CoV p 45 - also spellcraft
    Shooting Star (Ranger Substitution Levels) - CoV p 50 - also spellcraft
    Shadow Soulknife Umbragen Racial Substitution Levels - Dragon 330 p 46 - replaces Knowledge (psionics) with Knowledge (arcana). also Knowledge (dungeoneering), Survival
    Paladin Domains Substitution Level- Dragon 328 p 90 - also Spellcraft
    Favored Soul Knowledge Specialty (Ex) or Knowledge (religion)

    Knowledge (architecture & engineering)
    Dwarf Rogue Substitution Levels - Dragon 338 p 96

    Knowledge (dungeoneering)
    Dwarf Soulborn Substitution Levels - MoI p 44
    Kobold Rogue Substitution Levels - RotD
    Dwarf Cleric Substitution Levels - RoS
    Dwarf Fighter Substitution Levels - RoS
    Dwarf Sorcerer Substitution Levels - RoS
    Relic Hunter (Cleric ACF) - Dragon 353 p 89 - also Search
    Blood of Khyber Sorcerer substitution level -Dragon 351 p 79 - also Intimidate
    Shadow Soulknife Umbragen Racial Substitution Levels - 330 p 46 - also Survival, replace Knowledge (psionics) with Knowledge (arcana)

    Knowledge (geography)
    Wanderer (Cleric ACF) - Dragon 353 p 89 - also gains Knowledge (local), Speak Language, Survival

    Knowledge (history)
    Red Falcon (Paladin Substitution Levels) - CoV p 48
    Shadow Sword (Ranger Substitution Levels) -CoV p 49

    Knowledge (local)
    Wanderer (Cleric ACF) - Dragon 353 p 89 - also Knowledge (geography), Speak Language, Survival
    Skilled City-Dweller replace Knowledge (nature)

    Knowledge (local-Impiltur)
    Crescent Moon Knight (Paladin Substitution Levels) - CoV p 37

    Knowledge (nature)
    Goliath Barbarian Substitution Levels - RoS
    Lion Legionnaire (Paladin Substitution Levels) - CoV p 44
    Blood of Eberron Sorcerer substitution level - Dragon 351 p 79 - also Diplomacy, Handle animal, Heal

    Knowledge (nobility & royalty)
    Warforged Paladin Substitution Levels - RoE p 130 - also Concentration, Craft, Profession, Ride

    Knowledge (psionics)
    Kalashtar Monk Substitution Levels - RoE p 124 - also Autohypnosis

    Knowledge (religion)
    Favored Soul Knowledge Specialty (Ex) or Knowledge (arcana)

    Knowledge (the planes)
    Duskling Barbarian Substitution Levels - MoI p 43
    Planar Barbarian Substitution Levels - PlH p 28
    Planar Druid Substitution Levels - PlH p 31
    Planar Fighter Substitution Levels - PlH p 32
    Planar Monk Substitution Levels - PlH p 32
    Planar Paladin Substitution Levels - PlH p 33
    Planar Ranger Substitution Levels - PlH p 34
    Planar Rogue Substitution Levels - PlH p 34
    Planar Sorcerer Substitution Levels - PlH p 35
    Kalashtar Soulknife Substitution Levels - RoE p 124 - also Disguise, Perform
    Holy Judge (Paladin Substitution Levels) - CoV p 44
    Hunter of Fiends (Paladin Substitution Levels) - Dragon 349 p 93 - also Survival, Knowledge(the planes) lose Knowledge (nobility & royalty)
    Blood of Siberys Sorcerer substitution level - Dragon 351 p 79 - also Diplomacy

    Listen
    Wary Swordknight Paladin Substitution Levels - CoV p 51 - also Spot - halfling only

    Move Silently
    Shadow Cloak Knight Paladin Substitution Levels also Hide - Gnome only
    Halfling Totemist Substitution Levels - MoI p 46 - also Climb, Hide, Jump
    Halfling Druid - RotW - also Climb, Hide, Jump

    Perform
    Harmonious Knight Paladin Substitution Levels
    Kalashtar Soulknife Substitution Levels - RoE p 124 also Disguise, Knowledge (the planes)
    Darksong Knight (Fighter Substitution Levels) - CoV p 38 - adds Perform Dance
    Ruby Rose Knight (Paladin Substitution Levels) - CoV p 49 - adds Perform (dance, oratory, sing, and string instruments) also Bluff

    Profession
    Warforged Paladin Substitution Levels - RoE p 130 - also Concentration, Craft, Knowledge (nobility & royalty), Ride

    Profession (miner)
    kobold fighter - RotD - also Search

    Profession (siege engineer)
    added to the Marshal class list - Dragon 348 p 92

    Ride
    Warforged Paladin Substitution Levels - RoE p 130 - also Concentration, Craft, Knowledge (nobility & royalty), Profession

    Search
    Elf Soulborn Substitution Levels - MoI p 45 - also Spot
    Kobold Fighter Substitution Levels - RotD - also Profession (miner)
    Elf Wizard Substitution Levels - RotW
    Relic Hunter (Cleric ACF) - Dragon 353 p 89 - also Knowledge (dungeoneering)

    Sense Motive
    Diviner Variant - Enhanced Awareness
    Enchanter Variant - Social Proficiency also Bluff, Diplomacy, Gather Information, Intimidate
    half-elf bard Substitution Levels - RoD - also Diplomancy, Bluff
    Half-Elf Fighter Substitution Levels - RoD - also Bluff, Diplomacy
    half-elf ranger Substitution Levels - RoD - also Gather Information
    Skilled City-Dweller replace Survival

    Sleight of Hand
    Changeling Wizard Substitution Levels - RoE p 123 - also Bluff, Disguise

    Speak Language
    Rilkan Rogue Substitution Levels - MoI p 47
    Voice of the City ACF - Druid, ranger, spirit shaman http://archive.wizards.com/default.a...d/we/20070228a
    Wanderer (Cleric ACF) - Dragon 353 pg 89 - also Knowledge (geography), Knowledge (local), Survival

    Spellcraft
    Erudite Convert Spell to Power ACF
    Mystic Fire Knight(Paladin Substitution Levels) - CoV p 45 - also Knowledge (arcana)
    Shooting Star (Ranger Substitution Levels) - CoV p 50 - also Knowledge (arcana)
    Paladin Domains Substitution Level - Dragon 328 p 90 - "Magic Domain" also Knowldege (arcana)

    Spot
    Elf Soulborn Substitution Levels - MoI p 45 - also Search
    Wary Swordknight Paladin Substitution Levels - CoV p 51 - also Listen - halfling only

    Survival
    Golden Hands of Vergadain Rogue Substitution Levels dwarf only
    Shifter Wilder Substitution Levels - RoE p 129
    Goliath Rogue Substitution Levels- RoS
    Broken one Monk Substitution Levels - CoV p 36 - also Heal
    Noble Heart (Paladin Substitution Levels) - CoV p 46
    Hunter of Fiends (Paladin Substitution Levels) - Dragon 349 p 93 - also Survival, Knowledge (the planes). lose Knowledge (nobility & royalty)
    Wanderer (Cleric ACF) - Dragon 353 p 89 - also Knowledge (geography), Knowledge (local), Speak Language
    Elf Paladin Substitution Levels - RotW
    Shadow Soulknife Umbragen Racial Substitution Levels - Dragon 330 p 46 - also Knowledge (dungeoneering). Replace Knowledge (psionics) with Knowledge (arcana)

    Swim
    Dukar Wizard Substitution Levels - CoV p 38

    Tumble
    Skilled City-Dweller replace Ride

    Use Magic Device
    Dragonblood Sorcerer Substitution Levels - RotD - lose Craft, Profession


    Spoiler: Variant Classes
    Show

    Any
    Ancestral Speaker (Cleric) - Dragon 311 - Add Perform, Sense Motive, and any 2 other skills. Replace Knowledge (the planes) with Knowledge (local)

    Appraise
    Corsair (Fighter) - Dragon 310 - also Balance, Profession (sailor), Spot, Use Rope. lose Handle Animal, Intimidate.

    Balance
    Corsair (Fighter) - Dragon 310 - also Appraise, Profession (sailor), Spot, Use Rope. lose Handle Animal, Intimidate.
    Horseman (Fighter) - Dragon 310 - also Tumble lose Climb, Intimidate, Swim
    Kensai (Fighter) - Dragon 310 - also Concentration, Tumble. lose Handle Animal, Intimidate
    Survivalist (Fighter) - Dragon 310 - also Hide, Move Silently, Survival, Use Rope. lose Handle Animal, Intimidate, Ride

    Bluff
    Thug (Fighter) also Gather Information, Knowledge (local), Sleight of Hand.
    Paladin of Freedom Replace Diplomacy
    Urban Druid - Dragon 317 pg 30 - also Gather Information, Intimidate, Knowledge (architecture & engineering), Knowledge (history), Knowledge (local), Perform, Speak Language. lose Handle Animal, Heal, Listen, Knowledge (nature), Ride, Spot, Survival, Swim
    Deathwalker (Wizard) - Dragon 312 - Replace Decipher Script
    Fencer (Fighter) - Dragon 310 - also Diplomacy, Gather Information. lose Craft, Climb, Jump, Swim.
    Pugilist (Fighter) - Dragon 310 - also Sense Motive, Spot. lose Craft, Handle Animal, Jump
    Anti-Paladin - Dragon 312 - also Climb, Hide, Intimidate, Jump, Knowledge (the planes), Survival. lose Diplomacy, Handle Animal, Heal, Knowledge (nobility & royalty), Profession, Sense Motive
    Anarch (Paladin) - Dragon 310 - also Disable Device, Intimidate, Knowledge (architecture & engineering), Survival. lose Diplomacy, Handle Animal, Heal, Knowledge (nobility & royalty), Ride
    Despot (Paladin) - Dragon 312 - also Intimidate, Search. lose Handle Animal, Heal, Ride
    Avenger (Paladin) - Dragon 310 - also Hide, Intimidate, Knowledge (local), Move Silently. lose Handle Animal, Heal, Knowledge (nobility & royalty), Profession, Ride
    Corrupter (Paladin) - Dragon 312 - also Disguise, Forgery, Knowledge (history). lose Handle Animal, Heal, Knowledge (nobility & royalty), Profession

    Climb
    Anti-Paladin - Dragon 312 - also Bluff, Hide, Intimidate, Jump, Knowledge (the planes), Survival. lose Diplomacy, Handle Animal, Heal, Knowledge (nobility & royalty), Profession, Sense Motive

    Concentration
    Kensai (Fighter) - Dragon 310 - also Balance, Tumble. lose Handle Animal, Intimidate

    Decipher Script
    Cloistered Cleric also Speak Language, all Knowledge skills (from Knowledge domain)

    Diplomacy
    Bodyguard (Fighter) - Dragon 310 - also Gather Information, Search, Sense Motive, Spot. lose Craft, Climb, Jump, and Swim.
    Commander (Fighter) - Dragon 310 - also Knowledge (architecture & engineering), Profession (siege engineer), Sense Motive, Spot. lose Climb, Jump, Swim.
    Shield Bearer (Fighter) - Dragon 310 - lose Swim
    Thane (Fighter) - Dragon 323 p 96 - Replace Intimidate
    Knight (Fighter) - Dragon 310 - Replace Intimidate, add heal
    Fencer (Fighter) - Dragon 310 - also Bluff, Gather Information. lose Craft, Climb, Jump, Swim.

    Disable Device
    Anarch (Paladin) - Dragon 310 - also Bluff, Intimidate, Knowledge (architecture & engineering), Survival. lose Diplomacy, Handle Animal, Heal, Knowledge (nobility & royalty), Ride

    Disguise
    Corrupter (Paladin) - Dragon 312 - also Bluff, Forgery, Hide, Knowledge (history). lose Handle Animal, Heal, Knowledge (nobility & royalty), Profession

    Forgery
    Corrupter (Paladin) - Dragon 312 - also Bluff, Disguise, Hide, Knowledge (history). lose Handle Animal, Heal, Knowledge (nobility & royalty), Profession

    Gather Information
    Thug (Fighter) also Bluff, Knowledge (local), Sleight of Hand.
    Urban Ranger also Knowledge (local), and Sense Motive. lose Knowledge (nature), Knowledge (dungeoneering), Survival
    Evangelist (Cleric) - Dragon 311 - lose Knowledge (history) and Knowledge (the planes)
    Urban Druid - Dragon 317 p 30 - also Bluff, Intimidate, Knowledge (architecture & engineering), Knowledge (history), Knowledge (local), Perform, Speak Language. lose Handle Animal, Heal, Listen, Knowledge (nature), Ride, Spot, Survival, Swim
    Bodyguard (Fighter) - Dragon 310 - also Diplomacy, Search, Sense Motive, Spot. lose Craft, Climb, Jump, Swim.
    Urban Ranger - Dragon 310 - also Knowledge (local). loses Knowledge (geography), Knowledge (nature)
    Filidh (Wizard) - Dragon 324 p 90 - also Intimidate, Sense Motive, Survival. lose Profession
    Fencer (Fighter) - Dragon 310 - also Bluff, Diplomacy. lose Craft, Climb, Jump, Swim
    Enforcer (Paladin) - Dragon 310 - also Intimidate, Knowledge (history). lose Handle Animal, Heal, Knowledge (nobility & royalty), Profession, Ride

    Handle Animal
    Wilderness Rogue Also Knowledge (geography), Knowledge (nature), Ride, and Survival. lose Appraise, Diplomacy, Decipher Script, Forgery, Gather Information
    Crusader (Cleric) - Dragon 311 - also Knowledge (arcana), Intimidate. lose Knowledge (the planes), Diplomacy

    Heal
    Knight (Fighter) - Dragon 310 - Replace Intimidate with Diplomacy
    Fleshcrafter (Wizard) - Dragon 312 - lose Decipher Script, Profession

    Hide
    Survivalist (Fighter) - Dragon 310 - also Balance, Move Silently, Survival, Use Rope. lose Handle Animal, Intimidate, Ride
    Targetteer (Fighter) - Dragon 310 - also Move Silently, Profession. lose Handle Animal, Intimidate, Jump, Swim
    Anti-Paladin - Dragon 312 - also Bluff, Climb, Intimidate, Jump, Knowledge (the planes), Survival. lose Diplomacy, Handle Animal, Heal, Knowledge (nobility & royalty), Profession, Sense Motive
    Avenger (Paladin) - Dragon 310 - also Bluff, Intimidate, Knowledge (local), Move Silently. lose Handle Animal, Heal, Knowledge (nobility & royalty), Profession, Ride
    Corrupter (Paladin) - Dragon 312 - also Bluff, Disguise, Forgery, Knowledge (history). lose Handle Animal, Heal, Knowledge (nobility & royalty), Profession

    Intimidate
    Paladin of Slaughter Replaces Diplomacy
    Druidic Avenger lose Diplomacy
    Battle Sorcerer lose Bluff
    Crusader (Cleric) - Dragon 311 - also Knowledge (arcana) and Handle Animal. lose Knowledge (the planes) and Diplomacy
    Wild Reaper (Druid) - Dragon 311
    Urban Druid - Dragon 317 p 30 - also Bluff, Gather Information, Knowledge (architecture & engineering), Knowledge (history), Knowledge (local), Perform, Speak Language. lose Handle Animal, Heal, Listen, Knowledge (nature), Ride, Spot, Survival, Swim
    Martial Monk- Dragon 310 - Replace Knowledge skills
    Filidh (Wizard) - Dragon 324 p 90 - also Gather Information, Sense Motive, Survival. lose Profession
    Anti-Paladin - Dragon 312 - also Bluff, Climb, Hide, Jump, Knowledge (the planes), Survival. lose Diplomacy, Handle Animal, Heal, Knowledge (nobility & royalty), Profession, Sense Motive
    Despot (Paladin) - Dragon 312 - also Bluff, Search. lose Handle Animal, Heal, Ride
    Enforcer (Paladin) - Dragon 310 - also Gather Information, Knowledge (history). lose Handle Animal, Heal, Knowledge (nobility & royalty), Profession, Ride

    Jump
    Anti-Paladin - Dragon 312 - also Bluff, Climb, Hide, Intimidate, Knowledge (the planes), Survival. lose Diplomacy, Handle Animal, Heal, Knowledge (nobility & royalty), Profession, Sense Motive

    Knowledge (all)
    Cloistered Cleric also Speak Language, and all Knowledge skills (from Knowledge domain)

    Knowledge (any)
    Janissary (Fighter) -Dragon 334 p 88 - Adds any 2 Knowledge skills and Speak Language. lose Handle Animal, Intimidate and Swim

    Knowledge (arcana)
    Arcane Disciple (Cleric) - Dragon 311 - also Use Magic Device
    Aspirant (Cleric) - Dragon 311
    Benevolent (Cleric) - Dragon 311
    Crusader (Cleric) - Dragon 311 - also Handle Animal and Intimidate. lose Knowledge (the planes), Diplomacy
    Sidhe Scholar (Druid) Dragon 339 p 90
    Wyrmslayer (Paladin) - Dragon 332 p 90 - Replaces Knowledge (nobility & royalty)

    Knowledge (architecture & engineering)
    Metal Master (Druid) - Dragon 311 - also Knowledge (dungeoneering). lose Handle Animal.
    Urban Druid - Dragon 317 p 30 - also Bluff, Gather Information, Intimidate, Knowledge (history), Knowledge (local), Perform, Speak Language. lose Handle Animal, Heal, Listen, Knowledge (nature), Ride, Spot, Survival, Swim
    Commander (Fighter) - Dragon 310 - also Diplomacy, Profession (siege engineer), Sense Motive, Spot. lose Climb, Jump, Swim.
    Anarch (Paladin) - Dragon 310 - also Bluff, Disable Device, Intimidate, Survival. lose Diplomacy, Handle Animal, Heal, Knowledge (nobility & royalty), Ride

    Knowledge (dungeoneering)
    Metal Master (Druid) - Dragon 311 - also Knowledge (architecture & engineering). lose Handle Animal.

    Knowledge (geography)
    Wilderness Rogue Also Handle Animal, Knowledge (nature), Ride, Survival. lose Appraise, Diplomacy, Decipher Script, Forgery, Gather Information
    Winter Warden (Druid) - Dragon 311

    Knowledge (history)
    Urban Druid - Dragon 317 p 30 - also Bluff, Gather Information, Intimidate, Knowledge (architecture & engineering), Knowledge (local), Perform, Speak Language. lose Handle Animal, Heal, Listen, Knowledge (nature), Ride, Spot, Survival, Swim
    Enforcer (Paladin) - Dragon 310 - also Gather Information, Intimidate. lose Handle Animal, Heal, Knowledge (nobility & royalty), Profession, Ride
    Corrupter (Paladin) - Dragon 312 - also Bluff, Disguise, Forgery, Hide. lose Handle Animal, Heal, Knowledge (nobility & royalty), Profession

    Knowledge (local)
    Thug (Fighter)also Bluff, Gather Information, Sleight of Hand.
    Urban Ranger , also Gather Information, Sense Motive. lose Knowledge (nature), Knowledge (dungeoneering), Survival
    Ancestral Speaker (Cleric) - Dragon 311 - Replace Knowledge (the planes) with Knowledge (local). Add Perform, Sense Motive, any 2 other skills
    Urban Druid - Dragon 317 p 30 - also Bluff, Gather Information, Intimidate, Knowledge (architecture & engineering), Knowledge (history), Perform, Speak Language. lose Handle Animal, Heal, Listen, Knowledge (nature), Ride, Spot, Survival, Swim
    Urban Ranger - Dragon 310 - also Gather Information. lose Knowledge (geography), Knowledge (nature)
    Avenger (Paladin) - Dragon 310 - also Bluff, Hide, Intimidate, Move Silently. lose Handle Animal, Heal, Knowledge (nobility & royalty), Profession, Ride

    Knowledge (nature)
    Wilderness Rogue Also Handle Animal, Knowledge (geography), Ride, Survival. lose Appraise, Diplomacy, Decipher Script, Forgery, Gather Information
    Wild Monk - Dragon 324 p 97 - also Survival. Lose Diplomacy, Escape Artist, Knowledge (arcana), Knowledge (religion), Perform, Sense Motive
    Incarnate (Paladin) - Dragon 310 - also Listen, Sense Motive, Survival. lose Handle Animal, Heal, Knowledge (nobility & royalty)

    Knowledge (the planes)
    Planar Ranger also Speak Language (Abyssal, Aquan, Auran, Celestial, Ignan, Infernal, Terran)Eliminate Knowledge (nature), Knowledge (dungeoneering)
    Anti-Paladin - Dragon 312 - also Bluff, Climb, Hide, Intimidate, Jump, Survival. lose Diplomacy, Handle Animal, Heal, Knowledge (nobility & royalty), Profession, Sense Motive
    Sentinel (Paladin) - Dragon 310 - also Listen, Search, Spot, Survival. lose Diplomacy, Handle Animal, Heal, Knowledge (nobility & royalty), Profession, Ride

    Listen
    Incarnate (Paladin) - Dragon 310 - also Knowledge (nature), Sense Motive, Survival. lose Handle Animal, Heal, Knowledge (nobility & royalty)
    Sentinel (Paladin) - Dragon 310 - also Knowledge (the planes), Search, Spot, Survival. lose Diplomacy, Handle Animal, Heal, Knowledge (nobility & royalty), Profession, Ride

    Move Silently
    Survivalist (Fighter) - Dragon 310 - also Balance, Hide, Survival, Use Rope. lose Handle Animal, Intimidate, Ride
    Targetteer (Fighter) - Dragon 310 - also Hide, Profession. lose Handle Animal, Intimidate, Jump, Swim
    Avenger (Paladin) - Dragon 310 - also Bluff, Hide, Intimidate, Knowledge (local). lose Handle Animal, Heal, Knowledge (nobility & royalty), Profession, Ride

    Perform
    Ancestral Speaker (Cleric) - Dragon 311 - also Sense Motive, and any two other skills. Replace Knowledge (the planes) with Knowledge (local)
    Urban Druid - Dragon 317 p 30 - also Bluff, Gather Information, Intimidate, Knowledge (architecture & engineering), Knowledge (history), Knowledge (local), Speak Language. lose Handle Animal, Heal, Listen, Knowledge (nature), Ride, Spot, Survival, Swim

    Perform (comedy)
    Gnome Paladin - Dragon 329 p 94 - Replace Knowledge (nobility & royalty)

    Profession
    Targetteer (Fighter) - Dragon 310 - also Hide, Move Silently. lose Handle Animal, Intimidate, Jump, Swim

    Profession (sailor)
    Corsair (Fighter) - Dragon 310 - also Appraise, Balance, Spot, Use Rope. lose Handle Animal, Intimidate.

    Profession (siege engineer)
    Commander (Fighter) - Dragon 310 - also Diplomacy, Knowledge (architecture & engineering), Sense Motive, Spot. lose Climb, Jump, Swim.

    Ride
    Wilderness Rogue Also Handle Animal, Knowledge (geography), Knowledge (nature), Survival. lose Appraise, Diplomacy, Decipher Script, Forgery, Gather Information

    Search
    Bodyguard (Fighter) - Dragon 310 - also Diplomacy, Gather Information, Sense Motive, and Spot. lose Craft, Climb, Jump, and Swim.
    Despot (Paladin) - Dragon 312 - also Bluff, Intimidate. lose Handle Animal, Heal, Ride
    Sentinel (Paladin) - Dragon 310 - also Knowledge (the planes), Listen, Spot, Survival. lose Diplomacy, Handle Animal, Heal, Knowledge (nobility & royalty), Profession, Ride

    Sense Motive
    Urban Ranger , also Gather Information, Knowledge (local). lose Knowledge (nature), Knowledge (dungeoneering), Survival
    Ancestral Speaker (Cleric) - Dragon 311 - also Sense Motive, any two other skills. Replace Knowledge (the planes) with Knowledge (local)
    Bodyguard (Fighter) - Dragon 310 - also Diplomacy, Gather Information, Search, Spot. lose Craft, Climb, Jump, Swim.
    Commander (Fighter) - Dragon 310 - also Diplomacy, Knowledge (architecture & engineering), Profession (siege engineer), Spot. lose Climb, Jump, Swim.
    Filidh (Wizard) - Dragon 324 p 90 - also Gather Information, Intimidate, Survival. lose Profession
    Pugilist (Fighter) - Dragon 310 - also Bluff, Spot. lose Craft, Handle Animal, Jump
    Incarnate (Paladin) - Dragon 310 - Add Knowledge (nature), Listen, Survival. lose Handle Animal, Heal, Knowledge (nobility & royalty)

    Sleight of Hand
    Thug (Fighter) also Bluff, Gather Information, Knowledge (local)
    Athasian Sorcerer - Dragon 319 p 97
    Athasian Wizard - Dragon 319 p 97

    Speak Language
    Cloistered Cleric also Decipher Script, all Knowledge skills (from Knowledge domain)
    Planar Ranger adds Speak Language (Abyssal, Aquan, Auran, Celestial, Ignan, Infernal, Terran) And Knowledge (the planes) lose Knowledge (nature), Knowledge (dungeoneering)
    Urban Druid - Dragon 317 p 30 - also Bluff, Gather Information, Intimidate, Knowledge (architecture & engineering), Knowledge (history), Knowledge (local), Perform. lose Handle Animal, Heal, Listen, Knowledge (nature), Ride, Spot, Survival, Swim
    Janissary (Fighter) -Dragon 334 p 88 - also any 2 Knowledge skills. lose Handle Animal, Intimidate, Swim

    Spellcraft
    Mystic Ranger - Dragon 336 p 105

    Spot
    Bodyguard (Fighter) - Dragon 310 - also Diplomacy, Gather Information, Search, Sense Motive. lose Craft, Climb, Jump, Swim.
    Commander (Fighter) - Dragon 310 - also Diplomacy, Knowledge (architecture & engineering), Profession (siege engineer), Sense Motive. lose Climb, Jump, Swim.
    Corsair (Fighter) - Dragon 310 - also Appraise, Balance, Profession (sailor) Use Rope. lose Handle Animal, Intimidate.
    Pugilist (Fighter) - Dragon 310 - also Bluff, Sense Motive. lose Craft, Handle Animal, Jump
    Sentinel (Paladin) - Dragon 310 - also Knowledge (the planes), Listen, Search, Survival. lose Diplomacy, Handle Animal, Heal, Knowledge (nobility & royalty), Profession, Ride

    Survival
    Savage Bard lose Decipher Script, Speak Language
    Wilderness Rogue Also Handle Animal, Knowledge (geography), Knowledge (nature), Ride. lose Appraise, Diplomacy, Decipher Script, Forgery, Gather Information
    Hunter Monk - Dragon 310
    Wild Monk - Dragon 324 p 97 - also Knowledge (nature). Lose Diplomacy, Escape Artist, Knowledge (arcana), Knowledge (religion), Perform, Sense Motive.
    Anagakok (Wizard) Dragon 344 p 104
    Filidh (Wizard) - Dragon 324 p 90 - Add Gather Information, Intimidate, Sense Motive. lose Profession
    Survivalist (Fighter) - Dragon 310 - also Balance, Hide, Move Silently, Use Rope. lose Handle Animal, Intimidate, Ride
    Anti-Paladin - Dragon 312 - also Bluff, Climb, Hide, Intimidate, Jump, Knowledge (the planes). lose Diplomacy, Handle Animal, Heal, Knowledge (nobility & royalty), Profession, Sense Motive
    Anarch (Paladin) - Dragon 310 - also Bluff, Disable Device, Intimidate, Knowledge (architecture & engineering). lose Diplomacy, Handle Animal, Heal, Knowledge (nobility & royalty), Ride
    Incarnate (Paladin) - Dragon 310 - also Knowledge (nature), Listen, Sense Motive. lose Handle Animal, Heal, Knowledge (nobility & royalty)
    Sentinel (Paladin) - Dragon 310 - also Knowledge (the planes), Listen, Search, Spot. lose Diplomacy, Handle Animal, Heal, Knowledge (nobility & royalty), Profession, Ride

    Tumble
    Exoticist (Fighter) - Dragon 310 - Lose Handle Animal, Ride
    Horseman (Fighter) - Dragon 310 - also Balance. lose Climb, Intimidate, Swim
    Kensai (Fighter) - Dragon 310 - also Balance, Concentration. lose Handle Animal, Intimidate

    Use Magic Device
    Arcane Disciple (Cleric) - Dragon 311 - also Knowledge (arcana)
    Survivalist (Fighter) - Dragon 310 - also Balance, Hide, Move Silently, Survival. lose Handle Animal, Intimidate, Ride

    Use Rope
    Corsair (Fighter) - Dragon 310 - also Appraise, Balance, Profession (sailor), Spot. lose Handle Animal, Intimidate.

    Monastic Orders
    http://archive.wizards.com/default.a...ebds/20041213a

    A Flayed Hand monk adds Intimidate

    A Shaarat'khesh Monk adds Knowledge (local), Knowledge (history). These replace Knowledge (arcana), Knowledge (religion). Goblin only
    Druid Organizations
    Glendale Park Protectorate - Dragon 337 p 95 - members add Knowledge (local) to Druid class skill list
    Barbarian Backgrounds
    Born-Again Barbarian - Dragon 335 p 84 - Suggested Benefit: add Knowledge (local) as a Barbarian class skill


    Spoiler: Races
    Show

    Disguise
    Silverbrow Humans - Dragon Magic

    Craft(Trapmaking)
    Kobolds - http://archive.wizards.com/default.a...d/we/20060420a

    Heal
    Glimmerskin Halflings - Dragon Magic

    Hide
    Forestlord Elves - Dragon Magic
    Forestlord Half-Elves - Dragon Magic

    Knowledge (Nature)
    Bhukas - Sandstorm
    Uldra - Frostburn

    Knowledge (the planes)
    Ghost Elves- Dragon 313 p 73

    Listen
    Dragonkin - Draco p 150-1 also spot

    Move Silently
    Viletooth Lizardfolk - Dragon Magic

    Ride
    Lupin - Dragon Compendium

    Speak Language
    Changelings - RoE
    Illumians - RoD

    Spellcraft
    Jaebrin - MM5

    Spot
    Dragonkin - Draco p 150-1 - also listen

    Survival
    Adu'jas - Dragon 317 p 22-5

    Use Magic Device
    Arcane Gnomes - Dragon 291

    Sovereign Archetypes (True Dragons)
    Dragons of Eberron pgs 30-1

    Child of Eberron adds Survival
    Flame of the Forge adds Craft, Use Magic Device
    Fortune's Fang adds Bluff, Disguise
    Guide of the Weak adds Diplomacy, Intimidate
    Loredrake adds Spellcraft
    Master of the Hoard adds Appraise, Diplomacy, Sense Motive
    Passion's Flame adds Perform
    Stalking Wyrm adds Hide, Move Silently, Survival
    Human Regions - Dragon 334 pg 60-4 - adds a Class Skill, a Favored Class and suggests common PRCs
    Shou Lung - Knowledge (nobility & royalty)
    T'U Lung - Knowledge(arcana)
    Tabot - Knowledge (religion)
    The Plain of Horses - Ride
    The Northern Wastes - Knowledge (spirits)
    The Jungle Lands - Survival
    The Island Kingdoms - Bluff
    Koryo - Knowledge (history)
    Kozakura - Intimidate
    Wa - Diplomacy
    Human Racial Traits
    Oriental Adventures p 9-10
    The Standard PHB traits and a class skill and favored class based on your clan
    Crab: Knowledge (shadowlands)
    Crane: Diplomacy
    Dragon: Knowledge (history)
    Lion: Knowledge (war) errated to Intimidate in Dragon 318
    Phoenix: Knowledge (arcana)
    Scorpion: Bluff
    Unicorn: Ride


    Spoiler: Mantles
    Show

    Magic Mantle - Complete Psionic - pg 70
    Must be an Ardent, Divine Mind, Psychic Warrior with Mantled Warrior ACF, or Wilder with Mantled Wilder ACF, both here http://archive.wizards.com/default.a.../psm/20070214a

    granted power gives you Use Magic Device as a class skill, and if you had bought ranks in Use Magic Device or Use Psionic Device at cross class prices you get a bonus in skill ranks as if it was originally a class skill


    Spoiler: Templates
    Show

    Elder Serpent - Dragon 313 pg 86-7 - If the Base creature has less than 10 class skills, choose additional class skills to bring the total to 10, adds skills to RHD, must be snake or snake like creature

    The variant Half-Fiend article adds skills of the Fiendish parent to RHD.
    That article was continued in "Elite Opponents: More (Half-)Fiendish Variety"

    Lycanthrope adds skills to RHD

    Entomanothrope adds skills to RHD

    Primordial - Secrets of Xen'drik p 81 - gain any 1 Knowledge skill as a class skill - Giant only

    Tauric - Savage Species - Treat skills from both the base creature's list and the base humanoid's list as class skills

    Frenzy Dog - If the animal didn't already have these skills, it receives them as class skills: Intimidate, Listen, Spot, Wilderness Lore. All other class skills get lost in the transformation



    Spoiler: Items
    Show

    The Codex Anathema (LoM p 214) grants an inherent +2 int/-2 wis, as well as 5 ranks Knowledge (dungeoneering) and 2 ranks each of Knowledge (arcana) and (the planes)

    Yenejg Togan's Planar Syllabus (Dungeon 88 p 104) grants 6 ranks in Knowledge (the planes)



    Spoiler: Affiliations
    Show

    Paragnostic Assembly - Complete Champion p 72–4 - your choice of Appraise, Decipher Script, any Knowledge skill, Psicraft, or Spellcraft as a class skill for all your classes, if you achieve rank 3. You have to tithe and pay monthly dues

    Land of Honor -PHb II p 175 - grants you Knowledge (nobility and royalty) as a class skill with an affiliation score of 11+

    Last edited by Bullet06320; 2021-07-08 at 04:53 PM.

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    Titan in the Playground
     
    AssassinGuy

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    Default Re: Alternative ways to get new Class skills

    Missing from the Cleric domains section:

    o Appraise
    Commerce - Eberron Campaign Setting 105

    o Autohypnosis
    Gem Dragon - Dragon # 344 107 (also Knowledge (psionics), Psicraft)

    o Gather Information
    City - Races of Destiny 162-163 (also Knowledge (local))

    o Knowledge (local)
    City - Races of Destiny 162-163 (also Gather Information)

    o Knowledge (psionics)
    Gem Dragon - Dragon # 344 107 (also Autohypnosis, Psicraft)

    o Psicraft
    Gem Dragon - Dragon # 344 107 (also Autohypnosis, Knowledge (psionics))

    o Spot
    Sky - Races of the Wild 174

    o Survival
    Weather - Eberron Campaign Setting 108

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    Troll in the Playground
     
    RogueGuy

    Join Date
    Aug 2014

    Default Re: Alternative ways to get new Class skills

    Skilled City Dweller ACF from Cityscape web editions:

    Note, a skilled city dweller does not need to swap all of these skills.

    Replace______ with _______.

    handle animal with gather information
    Knowledge (nature) with Knowledge (local)
    Survival with Sense Motive
    Ride with Tumble

  4. - Top - End - #4
    Titan in the Playground
     
    AssassinGuy

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    Default Re: Alternative ways to get new Class skills

    Quote Originally Posted by daremetoidareyo View Post
    Skilled City Dweller ACF from Cityscape web editions
    Covered in a quote by inkubus.

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    Troll in the Playground
     
    RogueGuy

    Join Date
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    Default Re: Alternative ways to get new Class skills

    Quote Originally Posted by Curmudgeon View Post
    Covered in a quote by inkubus.
    Failed my spot check. Sorry.

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    Troacctid's Avatar

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    Default Re: Alternative ways to get new Class skills

    Several races gain class skills. Bhuka and Uldra always have Knowledge (Nature), Illumians and Changelings always have Speak Language, and Silverbrow Humans always have Disguise, off the top of my head.

    Are you going to update the list? Not much point in having it sorted if you gotta read through the entire thread anyway.
    Last edited by Troacctid; 2015-10-16 at 10:08 PM.

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    AssassinGuy

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    Default Re: Alternative ways to get new Class skills

    In addition to those listed by surreal, there are more class skills from substitution levels and ACFs.

    o Autohypnosis
    Kalashtar Monk Substitution Levels - Races of Eberron 124 (also Knowledge (psionics))

    o Balance
    Shifter Druid Substitution Levels - Races of Eberron 126 (also Climb, Jump)
    Shifter Ranger Substitution Levels - Races of Eberron 128

    o Bluff
    Zhentarim Soldier Fighter Substitution Levels (also Diplomacy)
    Tiefling Incarnate Substitution Levels - Magic of Incarnum 48 (also Hide)
    Changeling Egoist Substitution Levels - Races of Eberron 121 (also Disguise)
    Changeling Wizard Substitution Levels - Races of Eberron 123 (also Disguise, Sleight of Hand)

    o Climb
    Shifter Druid Substitution Levels - Races of Eberron 126 (also Balance, Jump)
    Halfling Totemist Substitution Levels - Magic of Incarnum 46) (also Hide, Jump, Move Silently)

    o Concentration
    Warforged Paladin Substitution Levels - Races of Eberron 130 (also Craft, Knowledge (nobility and royalty), Profession, Ride)

    o Craft
    Warforged Fighter Substitution Levels - Races of Eberron 130 (also Intimidate)
    Warforged Paladin Substitution Levels - Races of Eberron 130 (also Concentration, Knowledge (nobility and royalty), Profession, Ride)

    o Diplomacy
    Zhentarim Soldier Fighter Substitution Levels (also Bluff)
    Aasimar Incarnate Substitution Levels - Magic of Incarnum 42
    Fangshields Ranger Substitution Levels - Champions of Valor 41 (nonhumanoid only)

    o Disable Device
    Ranger Trap Expert ACF - Dungeonscape 12

    o Disguise
    Changeling Egoist Substitution Levels - Races of Eberron 121 (also Bluff)
    Kalashtar Soulknife Substitution Levels - Races of Eberron 124 (also Knowledge (the planes), Perform)
    Changeling Wizard Substitution Levels - Races of Eberron 123 (also Bluff, Sleight of Hand)

    o Hide
    Gnome Incarnate Substitution Levels - Magic of Incarnum 46
    Tiefling Incarnate Substitution Levels - Magic of Incarnum 48 (also Bluff)
    Shadow Cloak Knight Paladin Substitution Levels (Gnome only) (also Move Silently)
    Halfling Totemist Substitution Levels - Magic of Incarnum 46) (also Climb, Jump, Move Silently)

    o Intimidate
    Warforged Fighter Substitution Levels - Races of Eberron 130 (also Craft)
    Skarn Monk Substitution Levels - Magic of Incarnum 47
    Kalashtar Telepath Substitution Levels - Races of Eberron 125

    o Jump
    Shifter Druid Substitution Levels - Races of Eberron 126 (also Balance, Climb)
    Halfling Totemist Substitution Levels - Magic of Incarnum 46) (also Climb, Hide, Move Silently)

    o Knowledge (any one, chosen at first level)
    Changeling Rogue Substitution Levels - Races of Eberron 122

    o Knowledge (dungeoneering)
    Dwarf Soulborn Substitution Levels - Magic of Incarnum 44

    o Knowledge (nobility and royalty)
    Warforged Paladin Substitution Levels - Races of Eberron 130 (also Concentration, Craft, Profession, Ride)

    o Knowledge (psionics)
    Kalashtar Monk Substitution Levels - Races of Eberron 124 (also Autohypnosis)

    o Knowledge (the planes)
    Duskling Barbarian Substitution Levels - Magic of Incarnum 43
    Planar Barbarian Substitution Levels - Planar Handbook 28
    Planar Druid Substitution Levels - Planar Handbook 31
    Planar Fighter Substitution Levels - Planar Handbook 32
    Planar Monk Substitution Levels - Planar Handbook 32
    Planar Paladin Substitution Levels - Planar Handbook 33
    Planar Ranger Substitution Levels - Planar Handbook 34
    Planar Rogue Substitution Levels - Planar Handbook 34
    Planar Sorcerer Substitution Levels - Planar Handbook 35
    Kalashtar Soulknife Substitution Levels - Races of Eberron 124 (also Disguise, Perform)

    o Listen
    Wary Swordknight Paladin Substitution Levels - Champions of Valor 51 (Halfling only) (also Spot)

    o Move Silently
    Shadow Cloak Knight Paladin Substitution Levels (Gnome only) (also Hide)
    Halfling Totemist Substitution Levels - Magic of Incarnum 46) (also Climb, Hide, Jump)

    o Perform
    Harmonious Knight Paladin Substitution Levels
    Kalashtar Soulknife Substitution Levels - Races of Eberron 124 (also Disguise, Knowledge (the planes))

    o Profession
    Warforged Paladin Substitution Levels - Races of Eberron 130 (also Concentration, Craft, Knowledge (nobility and royalty), Ride)

    o Ride
    Warforged Paladin Substitution Levels - Races of Eberron 130 (also Concentration, Craft, Knowledge (nobility and royalty), Profession, Ride)

    o Search
    Elf Soulborn Substitution Levels - Magic of Incarnum 45 (also Spot)

    o Sleight of Hand
    Changeling Wizard Substitution Levels - Races of Eberron 123 (also Bluff, Disguise)

    o Speak Language
    Rilkan Rogue Substitution Levels - Magic of Incarnum 47

    o Spellcraft
    Erudite Convert Spell to Power ACF

    o Spot
    Elf Soulborn Substitution Levels - Magic of Incarnum 45 (also Search)
    Wary Swordknight Paladin Substitution Levels - Champions of Valor 51 (Halfling only) (also Listen)

    o Survival
    Golden Hands of Vergadain Rogue Substitution Levels (Dwarf only)
    Shifter Wilder Substitution Levels - Races of Eberron 129
    Last edited by Curmudgeon; 2015-10-17 at 05:54 AM.

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    Thurbane's Avatar

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    Default Re: Alternative ways to get new Class skills

    Don't planar Sorcerer levels also grant Knowledge (the planes)?

    I only know this because of the borked entry reqs of Fiend-blooded, a PrC designed for Sorcerers that a straight Sorcerer cannot enter without some finagling.

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    AssassinGuy

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    Default Re: Alternative ways to get new Class skills

    Quote Originally Posted by Thurbane View Post
    Don't planar Sorcerer levels also grant Knowledge (the planes)?
    Yes, as does Planar Barbarian. I fixed a couple more omissions also. I've ported over and taken up maintenance of the Alternative Class Features thread. The original style was rather freeform, and the problems here were the difference between "add <whatever> to class skill list" and "add <whatever> to class list"; when I searched for "skill" I failed on the latter type entries.

    Edit: We're still missing skills from class variants, like Cloistered Cleric. Maybe I'll get to those this weekend.
    Last edited by Curmudgeon; 2015-10-16 at 09:57 PM.

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    Default Re: Alternative ways to get new Class skills

    Quote Originally Posted by Curmudgeon View Post
    Yes, as does Planar Barbarian. I fixed a couple more omissions also. I've ported over and taken up maintenance of the Alternative Class Features thread. The original style was rather freeform, and the problems here were the difference between "add <whatever> to class skill list" and "add <whatever> to class list"; when I searched for "skill" I failed on the latter type entries.

    Edit: We're still missing skills from class variants, like Cloistered Cleric. Maybe I'll get to those this weekend.
    Nice work, as always.

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    Bugbear in the Playground
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    Default Re: Alternative ways to get new Class skills

    Quote Originally Posted by Troacctid View Post
    Are you going to update the list? Not much point in having it sorted if you gotta read through the entire thread anyway.
    yes I plain on updating it with missing info as its found and provided, probly starting in 20 hours or so, Friday is my long day at work and in a couple hours I continue work on my deck, so not much time till the wee hours of sunday

    and thank you curmudgeon for providing so much so far

    it also seems to be light on Dragon Magazine material and templates, so I got some searching through Dragon issues coming up soon, lol

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    Bugbear in the Playground
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    Default Re: Alternative ways to get new Class skills

    I've updated that

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    AssassinGuy

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    Default Re: Alternative ways to get new Class skills

    You've still got those ACFs from surreal in the quote, but not integrated into the list you copied from my post.

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    Bugbear in the Playground
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    Default Re: Alternative ways to get new Class skills

    Quote Originally Posted by Curmudgeon View Post
    You've still got those ACFs from surreal in the quote, but not integrated into the list you copied from my post.
    those are integrated in just trying to figure out how to do the rest when I have some more time

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    Default Re: Alternative ways to get new Class skills

    More racial class skills: Forestlord Elves and Forestlord Half-Elves get Hide. Glimmerskin Halflings get Heal. Viletooth Lizardfolk get Move Silently. All of these are from Dragon Magic.

    Uldra is from Frostburn.

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    Default Re: Alternative ways to get new Class skills

    The Lupin race (Dragon Compendium) get Ride as a permanent class skill.

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    Bugbear in the Playground
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    Default Re: Alternative ways to get new Class skills

    thanks guys for those

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    Troll in the Playground
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    Default Re: Alternative ways to get new Class skills

    Since we are in official 3rd party Kingdoms of Kalama has the Skill Prodigy feat, which gives you class skills equal to your int mod every time you take it.

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    Default Re: Alternative ways to get new Class skills

    Quote Originally Posted by ZamielVanWeber View Post
    Since we are in official 3rd party Kingdoms of Kalama has the Skill Prodigy feat, which gives you class skills equal to your int mod every time you take it.
    Kingdoms of Kalamar was licensed for D&D 3.0, but not for 3.5.

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    Bugbear in the Playground
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    Default Re: Alternative ways to get new Class skills

    KoK fits in that fuzzy grey area, but deserve mentioning with an * attached to it, which book is that feat in? I'm missing a few, going to look now tho

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    Default Re: Alternative ways to get new Class skills

    There are a bit more races:
    Craft (trapmaking) - any Kobold
    Knowledge (the planes) - Ghost Elf (Dragon #313)
    Survival - Adu’ja (Dragon #317)

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    Troll in the Playground
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    Default Re: Alternative ways to get new Class skills

    Quote Originally Posted by Curmudgeon View Post
    Kingdoms of Kalamar was licensed for D&D 3.0, but not for 3.5.
    But it was updated to 3.5 here and here.

    Quote Originally Posted by Bullet06320 View Post
    KoK fits in that fuzzy grey area, but deserve mentioning with an * attached to it, which book is that feat in? I'm missing a few, going to look now tho
    The Player's Guide.
    Last edited by ZamielVanWeber; 2015-10-21 at 02:55 PM.

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    Default Re: Alternative ways to get new Class skills

    Quote Originally Posted by ShurikVch View Post
    There are a bit more races:
    Craft (trapmaking) - any Kobold
    Knowledge (the planes) - Ghost Elf (Dragon #313)
    Survival - Adu’ja (Dragon #317)
    Where do kobolds get trapmaking as a class skill? I thought they just get a +2 bonus to it.

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    Ettin in the Playground
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    Default Re: Alternative ways to get new Class skills

    Quote Originally Posted by Troacctid View Post
    Where do kobolds get trapmaking as a class skill?
    In the Races of the Dragon
    Link:
    Races of the Dragon introduced Craft (trapmaking) as a class skill for all kobolds.

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    Default Re: Alternative ways to get new Class skills

    Quote Originally Posted by ZamielVanWeber View Post
    But it was updated to 3.5 here and here.
    Sure, but those changes are not WotC-approved (i.e., not licensed for D&D).

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    Bugbear in the Playground
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    Default Re: Alternative ways to get new Class skills

    Quote Originally Posted by ZamielVanWeber View Post
    Since we are in official 3rd party Kingdoms of Kalama has the Skill Prodigy feat, which gives you class skills equal to your int mod every time you take it.
    I found it, fell asleep before I could get back, also found another feat while I was there, Scholar, better version of Education, posted it in the first post
    made a new section specifically for KoK stuff at the bottom of the feats stuff, with Curmudgeon's note about it
    Last edited by Bullet06320; 2015-10-22 at 03:24 AM.

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    AssassinGuy

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    Default Re: Alternative ways to get new Class skills

    Here's one I stumbled across:

    Profession (siege engineer) is added to the Marshal class list (see Dragon # 348, page 92) to make the class more compatible with Heroes of Battle. This is an optional adjustment, but without a tradeoff.

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    Default Re: Alternative ways to get new Class skills

    If I wanted my class to have more skill points, the first thing I would do is buy Pathfinder.

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    Bugbear in the Playground
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    Default Re: Alternative ways to get new Class skills

    Quote Originally Posted by Cirrylius View Post
    If I wanted my class to have more skill points, the first thing I would do is buy Pathfinder.
    Yes, the Pathfinder system does consolidate the skills in a good format, I'm not too familiar with them personally

    and thanks Curmudgeon once again for the good finds, I added that to the ACF section

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    Default Re: Alternative ways to get new Class skills

    If I wanted my class to have more skill points, I'd ask my GM.
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