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  1. - Top - End - #1
    Colossus in the Playground
     
    Illven's Avatar

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    Default Civ 5 mutliplayer GMR 14 On the Euro

    So seeing as how nearly half the GMR games are done and over with.

    GMR 1 was won to a concede, GMR 2 died as far as I can tell. GMR 3 was won by conquest, GMR 4 was won by Science, GMR 6 died, and GMR 9 is a scenario that was won.

    I figured we needed more GMR games.

    But I needed a gimmick, something to differentiate it from all other games.

    Then it hit me.

    A huge map.

    10-14 players (ideally), striving for dominance!

    The map would be a vote, (As long as I can control size)

    And then, since there are so many players, I figured I'd roll randomly for us to pick civ's in order.

    That or random, I'll let you vote.

    So who's with me?

    Slots
    Illven Siam
    Dada Egypt.
    Raygallade Swedish
    Narkis Aztec
    Silverraptor Iroquois
    OrcusMcP Huns
    Thatonehawk Persia
    Gnomish pride Poland
    tropical punch Moroccan
    The_Snark Byzantium
    Mr.Silver Carthage
    Closet skeleton Venice
    Datsmore French

    4 vote for random civs. 2 vote for picks.

    2 Vote for Pesudo-europe, 1 vote for Real world simulation map, 3 votes for a non-wrap around map.

    Gentlemenly diplomacyish rules

    -If two or more players are at war. Either player can call for a halt of the turn timer so they can negotiate without feeling rushed. Either of the involved players in the war, can call for an end to the negotiations.
    -If you think you have an agreement or alliance with someone, ask for it in-game.
    Last edited by Illven; 2016-10-17 at 04:45 PM.
    Quote Originally Posted by Deme View Post
    One day, we must all have our characters butchered by romhacks face our ends.
    Avatar by Honest Tiefling

    Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.

  2. - Top - End - #2
    Bugbear in the Playground
     
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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    I'm game! I don't really care about map type or civ selection procedure, so I'll abstain on those votes but I assume we'll be playing with all expansions and dlc?
    English is not my first language, but feel free to correct me.

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    Telim, Wilton, Aron and Eric

  3. - Top - End - #3
    Colossus in the Playground
     
    Illven's Avatar

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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    Quote Originally Posted by Dada View Post
    I'm game! I don't really care about map type or civ selection procedure, so I'll abstain on those votes but I assume we'll be playing with all expansions and dlc?
    Definitely the expansions. Not sure about the DLC.

    If we can though, I'd like to.
    Quote Originally Posted by Deme View Post
    One day, we must all have our characters butchered by romhacks face our ends.
    Avatar by Honest Tiefling

    Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.

  4. - Top - End - #4
    Orc in the Playground
     
    DwarfClericGuy

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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    You can list me tentatively, I've been reading these for so long that I want to join in. Just know, however, that once December rolls around there will be about three weeks where I more than likely won't be able to do anything. That, and I've never done anything with GMR before.

    I've got everything, so I'm good for whatever we do.
    Happiness is mandatory, citizen. Remember, a happy citizen is a loyal citizen. Failure to be happy at all times is a violation of Alpha Complex regulations. In the event you are unhappy, please immediately inform your Loyalty Officer.

  5. - Top - End - #5
    Colossus in the Playground
     
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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    Quote Originally Posted by RayGallade View Post
    You can list me tentatively, I've been reading these for so long that I want to join in. Just know, however, that once December rolls around there will be about three weeks where I more than likely won't be able to do anything. That, and I've never done anything with GMR before.

    I've got everything, so I'm good for whatever we do.
    Okay, if that's the case, we're going to strongly insist that you set vacation mode for those three weeks.
    Quote Originally Posted by Deme View Post
    One day, we must all have our characters butchered by romhacks face our ends.
    Avatar by Honest Tiefling

    Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.

  6. - Top - End - #6
    Ogre in the Playground
     
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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    Count me in. And I vote for random order of picking civs.
    Many thanks to Assassin 89 for this avatar!

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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    I'll be in if we're doing random civilizations. I prefer going into the game without an overall plan and adapt depending on the civilization I get.
    My own webcomic. Idiosyncrasy.
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    Bugbear in the Playground
     
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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    I'll put my hat into the ring, as I like the gimmick we would be going for, but if we do go for a big game, we should do a map that's one size too small for the amount of players. Force a little more border tension.

    Either that, or I will put my perennial recommendation for a non-wrapping map in.

    I'm fine for either random order picking or straight up random civs.
    So Much for the Glory of Rome, a Crusader Kings 2 Let's Play

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  9. - Top - End - #9
    Colossus in the Playground
     
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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    Quote Originally Posted by OrcusMcP View Post
    I'll put my hat into the ring, as I like the gimmick we would be going for, but if we do go for a big game, we should do a map that's one size too small for the amount of players. Force a little more border tension.

    Either that, or I will put my perennial recommendation for a non-wrapping map in.

    I'm fine for either random order picking or straight up random civs.
    Orcus I said it last time. GMR 4 had too little players. Your problem could have been likely solved by having the recommend number of players.

    GMR 13 had normal amounts, and we had border tension in there.
    Quote Originally Posted by Deme View Post
    One day, we must all have our characters butchered by romhacks face our ends.
    Avatar by Honest Tiefling

    Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.

  10. - Top - End - #10
    Ogre in the Playground
     
    DwarfBarbarianGuy

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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    I like picking my civilization, so I'll vote for that. Definitely in, though.

  11. - Top - End - #11
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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    Quote Originally Posted by Illven View Post
    Orcus I said it last time. GMR 4 had too little players. Your problem could have been likely solved by having the recommend number of players.
    *shrug* Fair enough. I still maintain a box map should get used in one of these at some point.
    So Much for the Glory of Rome, a Crusader Kings 2 Let's Play

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  12. - Top - End - #12
    Colossus in the Playground
     
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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    Quote Originally Posted by OrcusMcP View Post
    *shrug* Fair enough. I still maintain a box map should get used in one of these at some point.
    Okay. I know one of them is Highlands, but that's being used, and I don't really want to do just bigger GMR 13.

    What are the other ones?
    Quote Originally Posted by Deme View Post
    One day, we must all have our characters butchered by romhacks face our ends.
    Avatar by Honest Tiefling

    Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.

  13. - Top - End - #13
    Barbarian in the Playground
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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    Quote Originally Posted by Illven View Post
    GMR 13 had normal amounts, and we had border tension in there.
    Yes. Yes we did.

    I will tentatively add my interest in another game, though I'm still taking 13 a little hard.

  14. - Top - End - #14
    Halfling in the Playground
     
    BlackDragon

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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    I'd be down to join one of these :)

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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    I've got a slot open, so sure, let's start up another of these.
    Avatar by GryffonDurime. Thanks!

  16. - Top - End - #16
    Colossus in the Playground
     
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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    Okay. That's 10, which could start the timer for player sign ups.

    But since 2 players are only a maybe. I'm adverse to starting one right now.
    Quote Originally Posted by Deme View Post
    One day, we must all have our characters butchered by romhacks face our ends.
    Avatar by Honest Tiefling

    Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.

  17. - Top - End - #17
    Halfling in the Playground
     
    BlackDragon

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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    I'll also throw my vote in for random civs, while we're at it.

  18. - Top - End - #18
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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    Quote Originally Posted by Illven View Post
    Okay. I know one of them is Highlands, but that's being used, and I don't really want to do just bigger GMR 13.

    What are the other ones?
    The pseudo-europe one is probably the best one to use for this, but any of the real world continent/country simulating maps will do.
    So Much for the Glory of Rome, a Crusader Kings 2 Let's Play

    Like my musings and stories? Check out Whats the Story?, my podcast about storytelling!

  19. - Top - End - #19
    Orc in the Playground
     
    DwarfClericGuy

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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    I suppose I'll throw my vote in for random civs.
    Happiness is mandatory, citizen. Remember, a happy citizen is a loyal citizen. Failure to be happy at all times is a violation of Alpha Complex regulations. In the event you are unhappy, please immediately inform your Loyalty Officer.

  20. - Top - End - #20
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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    Quote Originally Posted by OrcusMcP View Post
    The pseudo-europe one is probably the best one to use for this, but any of the real world continent/country simulating maps will do.
    Pseudo-Europe sounds fun, let's do that. Just like the Into the Renaissance scenario! Only without the special rules, and hopefully a little less interminable.

    I'll probably go for a random civ myself, but no strong opinions on whether everyone ought.
    Avatar by GryffonDurime. Thanks!

  21. - Top - End - #21
    Ogre in the Playground
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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    Eh, I've only got one game going at the moment, might as well throw my hat in this one too. Random civs are fine with me, although if we're picking a specific theme for the game and map, imposing a thematic limit on civ choice might work too.

    In regards to the map, I would note that from what I've seen of pseudo-europe (and indeed a lot of the 'real-world' region maps) natural wonders tend to be rather scarce, which can impact things a bit, especially if someone's playing Spain. Although that's probably less of an issue than Pseudo-Earth's infamously wonky start location placements.
    Still, I'm happy to go along with whatever it is people want.

  22. - Top - End - #22
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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    I'll join if there's space, but don't have much hope for the viability of such a big game.
    "that nighted, penguin-fringed abyss" - At The Mountains of Madness, H.P. Lovecraft

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  23. - Top - End - #23
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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    Why not just play a normal wraparound map? Map borders create inbalances that influence strategy too much.

    Also, if we go with completely random civs, I reserve the right to quit on the spot if I roll an awful one.
    Many thanks to Assassin 89 for this avatar!

  24. - Top - End - #24
    Ogre in the Playground
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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    Quote Originally Posted by Narkis View Post
    Also, if we go with completely random civs, I reserve the right to quit on the spot if I roll an awful one.
    You realise this translates as "don't send me an invite link for a game with random civs" right?

  25. - Top - End - #25
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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    Quote Originally Posted by Mr.Silver View Post
    You realise this translates as "don't send me an invite link for a game with random civs" right?
    If that's the case, so be it. I prefer not to play at all than play as, say, Venice.
    Many thanks to Assassin 89 for this avatar!

  26. - Top - End - #26
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    DwarfBarbarianGuy

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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    Venice is my favourite civ

  27. - Top - End - #27
    Barbarian in the Playground
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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    Well, if we have twelve players, I guess I'll remove the "tentative" qualifier on my interest in playing.

    I reserve the right to ragequit if I find myself in another hopeless situation though.

    Also, with an oversized map, have you considered setting the maximum number of city-states?

  28. - Top - End - #28
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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    Quote Originally Posted by Ryuho Tsugu View Post
    Well, if we have twelve players, I guess I'll remove the "tentative" qualifier on my interest in playing.

    I reserve the right to ragequit if I find myself in another hopeless situation though.

    Also, with an oversized map, have you considered setting the maximum number of city-states?
    Wouldn't that give Morocco, and Austria a boost though?
    Quote Originally Posted by Deme View Post
    One day, we must all have our characters butchered by romhacks face our ends.
    Avatar by Honest Tiefling

    Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.

  29. - Top - End - #29
    Colossus in the Playground
     
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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    I'm going to give 6 more days for player interest by the way.
    Quote Originally Posted by Deme View Post
    One day, we must all have our characters butchered by romhacks face our ends.
    Avatar by Honest Tiefling

    Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.

  30. - Top - End - #30
    Ogre in the Playground
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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    Quote Originally Posted by Illven View Post
    Wouldn't that give Morocco, and Austria a boost though?
    Let's not forget Venice, Greece and Siam

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