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  1. - Top - End - #61
    Colossus in the Playground
     
    Illven's Avatar

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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    Also since we had one player mention that if they don't like their randomly generated Civ, they'd quit immediately, and another player mentioned that if they were in a hopeless situation (which might possibly include being certain civs)

    I figure I'll make a thread in the dice roll thread, link it here, and I'd roll 13 dice to determine civs, so that we're not stuck with AI on turn 1.

    Any issues?
    Quote Originally Posted by Deme View Post
    One day, we must all have our characters butchered by romhacks face our ends.
    Avatar by Honest Tiefling

    Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.

  2. - Top - End - #62
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    The_Snark's Avatar

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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    Sure, that sounds good. Random with veto power.
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  3. - Top - End - #63
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    OrcusMcP's Avatar

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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    I'm cool with that, but I'd limit it to 1 re-roll.

    Also, we aren't using DLC civs as per usual, right?
    So Much for the Glory of Rome, a Crusader Kings 2 Let's Play

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  4. - Top - End - #64
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    DwarfBarbarianGuy

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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    No dlc civs? That makes me a sad panda but in a game this large I gues it makes sense since someone won't have them all.

  5. - Top - End - #65
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    DwarfClericGuy

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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    I have no objections to the dice rolling.
    Happiness is mandatory, citizen. Remember, a happy citizen is a loyal citizen. Failure to be happy at all times is a violation of Alpha Complex regulations. In the event you are unhappy, please immediately inform your Loyalty Officer.

  6. - Top - End - #66
    Colossus in the Playground
     
    Illven's Avatar

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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    Quote Originally Posted by OrcusMcP View Post
    I'm cool with that, but I'd limit it to 1 re-roll.

    Also, we aren't using DLC civs as per usual, right?
    AFAIA no one's mentioned not having them.
    Quote Originally Posted by Deme View Post
    One day, we must all have our characters butchered by romhacks face our ends.
    Avatar by Honest Tiefling

    Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.

  7. - Top - End - #67
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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    Can you play against DLC civs without owning them?

    If yes, I propose a free re-roll for anyone unlucky enough to not have access to the civ they roll, otherwise I guess we either play without dlc or need a confirmation from everyone based on the civs rolled. In either case, I'm fine with using the roller and giving everyone a single re-roll.
    English is not my first language, but feel free to correct me.

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  8. - Top - End - #68
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    DwarfBarbarianGuy

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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    You cannot play against DLC civs without owning them, to my knowledge.

  9. - Top - End - #69
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    Silverraptor's Avatar

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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    I think everyone needs to mention the DLCs they have. I have both Gods and Brave DLC.
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  10. - Top - End - #70
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    DwarfBarbarianGuy

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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    Do you have the smaller DLC packs of specific civilizations, though? Like Korea?

  11. - Top - End - #71
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    DwarfClericGuy

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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    I have everything.
    Happiness is mandatory, citizen. Remember, a happy citizen is a loyal citizen. Failure to be happy at all times is a violation of Alpha Complex regulations. In the event you are unhappy, please immediately inform your Loyalty Officer.

  12. - Top - End - #72
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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    I have all the DLC.

    (For the record, DLC-only civs not included with either of the expansions are Babylon, Denmark, the Inca, Korea, the Mongols, and Polynesia.)
    Avatar by GryffonDurime. Thanks!

  13. - Top - End - #73
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    Narkis's Avatar

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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    I got all DLC. Though given the amount of people involved it'd probably be best if anyone who doesn't have all DLC speaks up, instead of having all of us pipe in.
    Many thanks to Assassin 89 for this avatar!

  14. - Top - End - #74
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    Silverraptor's Avatar

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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    Revising my earlier statement, I have all DLC.
    My own webcomic. Idiosyncrasy.
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  15. - Top - End - #75
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    BlackDragon

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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    GMT +10 here

  16. - Top - End - #76
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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    Quote Originally Posted by tropical_punch View Post
    GMT +10 here
    Okay based on this thread.

    http://www.giantitp.com/forums/showt...1#post20061491

    Illven Siam
    Dada Egypt.
    Raygallade Swedish
    Narkis Aztec
    Silverraptor Iroquois
    OrcusMcP Huns
    Thatonehawk Persia
    Ryuho Tsugu Poland
    tropical punch Moroccan
    The_Snark (Korea*)
    Mr.Silver Carthage
    Closet skeleton Venice
    Datsmore French


    I... might want my re-roll.

    Anyone else want theirs?
    Last edited by Illven; 2015-11-15 at 04:42 PM.
    Quote Originally Posted by Deme View Post
    One day, we must all have our characters butchered by romhacks face our ends.
    Avatar by Honest Tiefling

    Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.

  17. - Top - End - #77
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    DwarfClericGuy

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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    I think I'll take mine.
    Happiness is mandatory, citizen. Remember, a happy citizen is a loyal citizen. Failure to be happy at all times is a violation of Alpha Complex regulations. In the event you are unhappy, please immediately inform your Loyalty Officer.

  18. - Top - End - #78
    Ogre in the Playground
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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    Did we decide what map we were using? Because that's going to be fairly relevant to a number of these decisions.

  19. - Top - End - #79
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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    I'm fine with Korea if everyone has the DLC for it. No objection to rerolling if that's not the case, though.
    Last edited by The_Snark; 2015-11-11 at 06:05 AM.
    Avatar by GryffonDurime. Thanks!

  20. - Top - End - #80
    Colossus in the Playground
     
    Illven's Avatar

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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    Quote Originally Posted by Mr.Silver View Post
    Did we decide what map we were using? Because that's going to be fairly relevant to a number of these decisions.
    So far we are stuck on the non-wrap around or real world simulation map.
    Quote Originally Posted by Deme View Post
    One day, we must all have our characters butchered by romhacks face our ends.
    Avatar by Honest Tiefling

    Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.

  21. - Top - End - #81
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    Narkis's Avatar

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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    Aztec's fine. Not my favorite civ, but I can work with them.
    Many thanks to Assassin 89 for this avatar!

  22. - Top - End - #82
    Ogre in the Playground
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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    Quote Originally Posted by Illven View Post
    So far we are stuck on the non-wrap around or real world simulation map.
    Ah, still on pseudo-europe then.
    In that case before you get on to the re-rolls you might want to consider that Indonesia and Spain will typically be playing as if they didn't have a power at all (the map typically only spawns two natural wonders and does not have much in the way of 'off-continent' land). It's got a fair amount of coast and water, enough where Denmark and Polynesia can actually function, but not always the sort of coast Carthage, and to an extent Venice, depend on for decent start locations (they're more still more likely to get it than not, but by the sort of margin you'd see on multi-continent maps).

  23. - Top - End - #83
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    Silverraptor's Avatar

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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    I'm fine with my civ, I'm curious as to how they'll work out.
    My own webcomic. Idiosyncrasy.
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  24. - Top - End - #84
    Barbarian in the Playground
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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    On one hand, drawing a top-tier civ like Poland is probably going to net me a good start to the game.

    On the other hand, drawing a top-tier civ like Poland is probably going to paint a giant bulls-eye on me.

    What to do...

  25. - Top - End - #85
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    DwarfBarbarianGuy

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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    Yeah, I want my reroll. Japan is really not my style.

  26. - Top - End - #86
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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    I'll take a re-roll.
    So Much for the Glory of Rome, a Crusader Kings 2 Let's Play

    Like my musings and stories? Check out Whats the Story?, my podcast about storytelling!

  27. - Top - End - #87
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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    You know, the more other people are re-rolling the more tempted I am to do so as well, just to render the first round of rolls completely pointless
    Also because it puts Carthage back as an option for everyone else, and I get the distinct impression that's a bullet none of the people re-rolling want in the chamber

  28. - Top - End - #88
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    BlackDragon

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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    I have all DLC and won't take my re-roll for now, but that will ultimately depend upon the map we end up with.

  29. - Top - End - #89
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    DwarfClericGuy

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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    Now that I've had some time to look it over, I think I'll echo holding off on my reroll until I know what map we're actually doing.
    Happiness is mandatory, citizen. Remember, a happy citizen is a loyal citizen. Failure to be happy at all times is a violation of Alpha Complex regulations. In the event you are unhappy, please immediately inform your Loyalty Officer.

  30. - Top - End - #90
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    Default Re: Civ 5 mutliplayer GMR 14 Beyond a baker's dozen

    I'm good with whatever. My lack of knowledge for each civ is equally distributed.

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