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2015-11-24, 01:24 PM (ISO 8601)
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Re: Simple RAW thread for 3.5 #31. By now, your question has probably been answered.
A 30
Correct. You have to succeed at a normal melee attack though. Most touch range spells only require a successful melee touch attack.
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2015-11-24, 03:06 PM (ISO 8601)
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Re: Simple RAW thread for 3.5 #31. By now, your question has probably been answered.
A 30 addendum
To be more precise, the target will suffer the normal consequences of the attack, which may or may not include damage. For example, the channeled spell might be released when the Ordained Champion makes a successful touch attack with her flail to initiate a trip attempt—probably a common tactic for champions of Hextor.Last edited by Troacctid; 2015-11-24 at 03:06 PM.
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2015-11-25, 02:59 AM (ISO 8601)
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Re: Simple RAW thread for 3.5 #31. By now, your question has probably been answered.
Q 31:
A character has Monk 2, Dungeoncrasher Fighter 2. Also has Decisive Strike and the hammer fist feat. How does the math break down for his damage when he hits?"I Burn!"
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2015-11-25, 03:27 AM (ISO 8601)
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Re: Simple RAW thread for 3.5 #31. By now, your question has probably been answered.
A 31
There is no interaction between the two. A Bull Rush attempt is not an attack that can be made with Decisive Strike:
Originally Posted by SRDOriginally Posted by PHB2 p. 51Last edited by Andezzar; 2015-11-25 at 03:39 AM.
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2015-11-25, 11:17 AM (ISO 8601)
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Re: Simple RAW thread for 3.5 #31. By now, your question has probably been answered.
Q 32
a) Are the veils of the Initiate of the Sevenfold Veil from Complete Arcane just normal spell-like abilities, which would mean subject to SR of people who are walking in, can be dispelled just with Dispel Magic?
b) What is my caster level with these veils?
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2015-11-25, 11:21 AM (ISO 8601)
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2015-11-25, 11:34 AM (ISO 8601)
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Re: Simple RAW thread for 3.5 #31. By now, your question has probably been answered.
A 032 a) Yes.
A 032 b)
Originally Posted by Complete Arcane, page 46
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2015-11-26, 10:46 AM (ISO 8601)
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Re: Simple RAW thread for 3.5 #31. By now, your question has probably been answered.
Q 033
A question about magic item creation: all magic items that store spells (potion, wands, scrolls...) specify in their creation process that it's the creator who provide material components (and eventual XP cost) and not the end user.
However, what about "components" that are more esoteric, like a location, disease/drug (Book of Vile Darkness) or abstinence (Book of Exalted Deed), or a creature type like Fiend/Devil/Demon/Undead (BoVD again) or Celestial/Archon/Eladrin/Guardinal (BoED again), or even an alignment component (like "Aspect of the Chromatic Dragon" or "Aspect of the Platinum Dragon" from Dragon Magic)?
Are these situational components, again, provided solely by the item creator (or the caster who is recharging a wand or a spell-storing item), and thus free the end user from any of these conditions?
(I'm not asking about Corrupt or Sanctified spells, which have their own clear rules on this point and thus are specific exceptions.)Spoiler
DM: At the end of the meal, the innkeeper is bringing you the cheese plate. Roll for initiative.
PC: Excuse me, what?
DM: I said, roll for initiative. They like their cheese really ripe in these parts. They have the ooze type.
"Excuse me, but... is it a GOOD or a BAD thing when the DM can't help bursting into laughter every time he hears the phrase 'level-appropriate encounter'? No, just curious..."
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2015-11-27, 04:47 AM (ISO 8601)
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Re: Simple RAW thread for 3.5 #31. By now, your question has probably been answered.
Q 34
Can Precise Shot be used with Eldritch Blasts? If so, how do you figure?
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2015-11-27, 05:35 AM (ISO 8601)
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Re: Simple RAW thread for 3.5 #31. By now, your question has probably been answered.
A 34
Yes, explicitly. See Complete Arcane, pages 71 and 73.Rhymes with "Protracted."
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2015-11-27, 07:40 PM (ISO 8601)
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Re: Simple RAW thread for 3.5 #31. By now, your question has probably been answered.
Q36:
Aura of Chaos, Tome of Battle, exactly WHAT damage dice can you continue to roll? Just weapon dice? Or any extra dice you can roll as part of the attack get reroll? (Such as, say, Foe Hammer dice or the damage from the Electric Fist feat, Player's Guide to Ebberon)Open the lid and snatch a homebrewed treat from Cookie's Jar
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Originally Posted by DudeWhyAreAllTheNamesTaken(Imgur)
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2015-11-27, 08:44 PM (ISO 8601)
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Re: Simple RAW thread for 3.5 #31. By now, your question has probably been answered.
A 036
I'm guessing you mean Shocking Fist (Player's Guide to Eberron, page 151), because I couldn't find any Electric Fist. If it's a damage die and you roll its highest number, it qualifies for the Aura of Chaos benefit.
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2015-11-27, 10:23 PM (ISO 8601)
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Re: Simple RAW thread for 3.5 #31. By now, your question has probably been answered.
Yes, yes I did. I'm always doing that. Alright, thanks. That makes things... interesting.
Open the lid and snatch a homebrewed treat from Cookie's Jar
Ponytar by Dirtytabs
Originally Posted by DudeWhyAreAllTheNamesTaken(Imgur)
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2015-11-28, 11:48 AM (ISO 8601)
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Re: Simple RAW thread for 3.5 #31. By now, your question has probably been answered.
Q 37
Playing a Beguiler and wondering at what point, if any, does casting/utilizing an illusion while invisible break my invisibility? Is the illusion itself considered "targeting a foe" if an enemy sees it and interacts with it?
Thanks!
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2015-11-28, 12:42 PM (ISO 8601)
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Re: Simple RAW thread for 3.5 #31. By now, your question has probably been answered.
Q 38: Can you take a Swift action during a Charge?
Open the lid and snatch a homebrewed treat from Cookie's Jar
Ponytar by Dirtytabs
Originally Posted by DudeWhyAreAllTheNamesTaken(Imgur)
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2015-11-28, 12:58 PM (ISO 8601)
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Re: Simple RAW thread for 3.5 #31. By now, your question has probably been answered.
A 038 Maybe.
If your swift action would hinder your movement, you no longer qualify for a Charge.You must have a clear path toward the opponent, and nothing can hinder your movement (such as difficult terrain or obstacles).You can take a swift action any time you would normally be allowed to take a free action.You can perform one or more free actions while taking another action normally. However, the DM puts reasonable limits on what you can really do for free.
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2015-11-28, 03:08 PM (ISO 8601)
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Re: Simple RAW thread for 3.5 #31. By now, your question has probably been answered.
Q39: One of my players has--perfectly legitimately--earned three levels worth of experience from a single encounter per the table in the Dungeon Master's Guide. Is there a maximum experience award?
I have vague memories of being told that it is not possible to level up twice within a single session, but that was so long ago, and I am not certain if that was RAW or a DM's call. These scenarios, understandably, happen so very rarely.
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2015-11-28, 03:21 PM (ISO 8601)
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Re: Simple RAW thread for 3.5 #31. By now, your question has probably been answered.
A 39
Not quite, it is one level per adventure. If an adventure takes less than one session you can level up more than once. If it takes longer than one session you can only level once per several sessions. Either way the extra points are lost.
Originally Posted by PHB p. 58
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2015-11-28, 03:29 PM (ISO 8601)
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Re: Simple RAW thread for 3.5 #31. By now, your question has probably been answered.
@Andezzar: Thank you very much for a concise answer, with a page reference included. That's exactly what I was looking for!
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2015-11-28, 05:25 PM (ISO 8601)
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Re: Simple RAW thread for 3.5 #31. By now, your question has probably been answered.
Q 040
A little question about the Death Delver from Heroes of Horror:
At 2nd level, they gain spontaneous casting, i.e. "like a cleric, can lose any prepared spell in order to cast any cure spell of the same level or lower."
The way it is worded, it seems that a Death Delver can convert prepared spells from any class, divine or arcane, and not just from the weak Death Delver spell progression. Is this correct?Spoiler
DM: At the end of the meal, the innkeeper is bringing you the cheese plate. Roll for initiative.
PC: Excuse me, what?
DM: I said, roll for initiative. They like their cheese really ripe in these parts. They have the ooze type.
"Excuse me, but... is it a GOOD or a BAD thing when the DM can't help bursting into laughter every time he hears the phrase 'level-appropriate encounter'? No, just curious..."
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2015-11-28, 05:48 PM (ISO 8601)
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Re: Simple RAW thread for 3.5 #31. By now, your question has probably been answered.
A 40
The Death Delver's ability is subject to the standard limitations on spontaneous casting for multiclass casters.
Originally Posted by Rules Compendium p139Last edited by Troacctid; 2015-11-28 at 05:49 PM.
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2015-11-28, 09:08 PM (ISO 8601)
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Re: Simple RAW thread for 3.5 #31. By now, your question has probably been answered.
Interesting. Note, though, that cure or inflict spells aren't on the Death Delver spell list by themselves, which indeed raise some questions.
Last edited by St Fan; 2015-11-28 at 09:09 PM.
Spoiler
DM: At the end of the meal, the innkeeper is bringing you the cheese plate. Roll for initiative.
PC: Excuse me, what?
DM: I said, roll for initiative. They like their cheese really ripe in these parts. They have the ooze type.
"Excuse me, but... is it a GOOD or a BAD thing when the DM can't help bursting into laughter every time he hears the phrase 'level-appropriate encounter'? No, just curious..."
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2015-11-28, 11:26 PM (ISO 8601)
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Re: Simple RAW thread for 3.5 #31. By now, your question has probably been answered.
Kaedanis Pyran, tai faernae.
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2015-11-29, 06:25 PM (ISO 8601)
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Re: Simple RAW thread for 3.5 #31. By now, your question has probably been answered.
Q41
If you are not on the Material Plane (nor the Astral Plane), you can not become ethereal, because the Ethereal Plane is not connected to elsewhere.
What if a creature native to the Ethereal Plane casts Planar Bubble? Could you become ethereal on the area covered by the spell?
What about the same case, but with Shadow Conjuration and the Plane of Shadow instead?
If the answers are negative, there is any way to achieve this (to become ethereal or cast shadow conjuration outside of the Material/Ethereal/Shadow/Astral Planes?Last edited by Lekgolo137; 2015-11-30 at 06:47 AM.
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2015-11-29, 08:02 PM (ISO 8601)
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Re: Simple RAW thread for 3.5 #31. By now, your question has probably been answered.
A 041
Your initial statement is incorrect. The Ethereal Plane is also coexistent with the Plane of Shadow as well as the Material Plane, and coterminous with the Astral Plane.
Planar Bubble (Planar Handbook, page 102) makes the area around a creature have traits which emulate their native plane; it does not create any actual connection to that plane.
Shadow Conjuration uses material from the Plane of Shadow to create its effects. This is a one-way transfer, and provides no special benefits to a creature native to the Plane of Shadow. However, the spell has no requirement for the Material Plane or any other planar setting; you can cast it anywhere, even including on the Plane of Shadow. A Shadow Creature (Lords of Madness, pages 167-168) can use its Plane Shift Spell-like ability on any plane, not just one coexistent with the Plane of Shadow.
In general, you need to look at the particulars of any individual special ability or spell. Many of these have no requirement for planar connection. For example, spells which channel positive or negative energy function on the Material Plane, even though there is no connection between the Material Plane and the Inner Planes where the Positive Energy Plane and Negative Energy Plane exist.
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2015-11-29, 11:39 PM (ISO 8601)
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Re: Simple RAW thread for 3.5 #31. By now, your question has probably been answered.
Q 042
Does the Bard spell Snowsong from Frostburn move with the caster or does it emanate in a fixed location once it has been cast?
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2015-11-29, 11:57 PM (ISO 8601)
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Re: Simple RAW thread for 3.5 #31. By now, your question has probably been answered.
A 042
Snowsong is an Area spell, and follows the general rules for such spells.Regardless of the shape of the area, you select the point where the spell originates, but otherwise you don’t control which creatures or objects the spell affects. The point of origin of a spell is always a grid intersection.Originally Posted by Antimagic Field
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2015-11-30, 02:32 AM (ISO 8601)
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Re: Simple RAW thread for 3.5 #31. By now, your question has probably been answered.
Q 43
On page 79 of Expedition to the Ruins of Greyhawk, the PCs are entitled to a DC 25 Listen check to hear a Dark Naga cast a Silent Spell. Would the PCs who make this check be entitled to a Spellcraft check to identify the spell being cast?
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2015-11-30, 03:13 AM (ISO 8601)
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Re: Simple RAW thread for 3.5 #31. By now, your question has probably been answered.
A 043 Yes.
The requirement to be allowed to make such a Spellcraft check is "You must see or hear the spell’s verbal or somatic components."
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2015-11-30, 06:18 AM (ISO 8601)
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Re: Simple RAW thread for 3.5 #31. By now, your question has probably been answered.
Q41
Sorry Curmudgeon, but you are wrong in several points.
Ethereal Plane
The Ethereal Plane is coexistent with the Material Plane and the Astral Plane.
It is separated from every other plane.
Plane of Shadow
The Plane of Shadow is coexistent with the Material Plane and the Astral Plane.
It is separated from every other plane.
Spells
Spells and spell-like abilities that use or access a specific plane do not function in planes separated from it, you must be in a plane that is coexistent or coterminous to that plane.
All of this is clearly stated in the Manual of the Planes, there is even a list of spells that need access to specific planes, and yes, Etherealness is in the Ethereal Plane list, and Shadow Conjuration is in the Plane of Shadow list.
My questions are then STILL STANDING.Last edited by Lekgolo137; 2015-11-30 at 06:48 AM.