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Thread: Help to explain Monk + TWF
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2015-11-22, 02:19 PM (ISO 8601)
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2015-11-22, 04:48 PM (ISO 8601)
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2015-11-23, 01:45 AM (ISO 8601)
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2015-11-23, 03:24 AM (ISO 8601)
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Re: Help to explain Monk + TWF
Since when?
Special Attacks:Originally Posted by Two-Weapon Fighting
For comparison, Flurry of Blows:A monk must use a full attack action to strike with a flurry of blows.
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2015-11-23, 04:36 AM (ISO 8601)
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Re: Help to explain Monk + TWF
It's explicit in the Rules Compendium:
Originally Posted by RC p. 148Originally Posted by SRDLast edited by Andezzar; 2015-11-23 at 04:39 AM.
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2015-11-23, 05:00 AM (ISO 8601)
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Re: Help to explain Monk + TWF
Rules Compendium! Meh!!!
Does it include multiple shots of Scorching Ray?
Bites of Hydra?
If not, then I don't see why stabbing with two daggers at once required to stand still for 6 seconds
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2015-11-23, 05:13 AM (ISO 8601)
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Re: Help to explain Monk + TWF
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2015-11-23, 05:36 AM (ISO 8601)
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Re: Help to explain Monk + TWF
Last edited by ShurikVch; 2015-11-23 at 05:40 AM.
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2015-11-23, 05:45 AM (ISO 8601)
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Re: Help to explain Monk + TWF
You missed the part that they get to attack "with all their heads". No heads or one head is not all heads.
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2015-11-23, 06:43 AM (ISO 8601)
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2015-11-23, 06:47 AM (ISO 8601)
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2015-11-23, 07:06 AM (ISO 8601)
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Re: Help to explain Monk + TWF
It does not, but it tells us that you can make an attack with all heads in situations, when you normally would only be allowed to make one. The rule does not tell us how that is achieved, but that does not matter because it is functionally identical whether the hydra can make additional attacks with a standard action or if the hydra is getting a Full Attack it would normally not be entitled to.
The charge part is interesting though. It does not tell us, whether this is de facto pounce or if you just get additional attacks (without the usual charge modifications and benefits).
If the rule meant you cannot make more attacks than you would normally be allowed, the rule does nothing, except telling us that the hydra has more than one primary natural weapon.
The "removal" of the penalty for secondary natural attacks is already covered by the normal rules for natural weapons, so it would not need that additional rule:
Originally Posted by SRD on Natural WeaponsOriginally Posted by SRD on 5 headed hydra
Not quite. The Hydra is not required to actually attack with all heads.Last edited by Andezzar; 2015-11-23 at 07:14 AM.
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2015-11-23, 07:36 AM (ISO 8601)
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Re: Help to explain Monk + TWF
In which words? Nothing of aforementioned - Hydra get no additional attacks (unless it get Pounce somehow)Hardly unexpected - just check the Dysfunctional Rules threads... Yes, all heads are primary natural weapons; but it doesn't mean WotC couldn't repeat the rule one more time I presumed, since stat-block don't give us examples of a singular attacks, then all attacks are full attacks
But you are correct - just because Hydra may attack with all heads, it doesn't mean "should attack with all heads"
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2015-11-23, 07:59 AM (ISO 8601)
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2015-11-23, 08:08 AM (ISO 8601)
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Re: Help to explain Monk + TWF
It's been quoted before:
Originally Posted by SRD on Hydra, section Combat
See the quote above. It gets attacks with all heads if it charges during the round.
You keep ignoring that the rule actually says more than making all attacks primary attack. It tells us that the hydra can make more than one attack when other creatures would not be permitted to.
I really don't know what you are trying to say here.
As to whether the Hydra always makes a full attack, I have to revise my answer to no, it just gets more attacks than other creatures. There is a difference. If hasted for example, the hydra does not get the extra attack if it moves or charges.
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2015-11-23, 08:22 AM (ISO 8601)
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2015-11-23, 08:23 AM (ISO 8601)
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2015-11-23, 08:33 AM (ISO 8601)
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Re: Help to explain Monk + TWF
Last edited by Andezzar; 2015-11-23 at 08:47 AM.
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2015-11-23, 09:05 AM (ISO 8601)
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Re: Help to explain Monk + TWF
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2015-11-23, 09:08 AM (ISO 8601)
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Re: Help to explain Monk + TWF
It's right on top...
Originally Posted by SRDLast edited by ericgrau; 2015-11-23 at 09:10 AM.
So you never have to interrupt a game to look up a rule again:
My 3.5e Rules Cheat Sheets: Normal, With Consolidated Skill System
TOGC's 3.5e Spell/etc Cards: rpgnow / drivethru rpg
Utilities: Magic Item Shop Generator (Req. MS Excel), Balanced Low Magic Item System
Printable Cardstock Dungeon Tiles and other terrain stuff (100 MB)
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2015-11-23, 09:09 AM (ISO 8601)
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2015-11-23, 09:11 AM (ISO 8601)
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Re: Help to explain Monk + TWF
So what he's saying is that they must move and then use a full round action in the same round to do this and therefore they can't do this? Aha, what a trick to put that sentence there when it serves no purpose. Truly the writers wish to make even reading the rules a trap to deceive us.
Btw the TWF rules are explicit that TWF must be done as part of a full attack.Last edited by ericgrau; 2015-11-23 at 09:13 AM.
So you never have to interrupt a game to look up a rule again:
My 3.5e Rules Cheat Sheets: Normal, With Consolidated Skill System
TOGC's 3.5e Spell/etc Cards: rpgnow / drivethru rpg
Utilities: Magic Item Shop Generator (Req. MS Excel), Balanced Low Magic Item System
Printable Cardstock Dungeon Tiles and other terrain stuff (100 MB)
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2015-11-23, 09:15 AM (ISO 8601)
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Re: Help to explain Monk + TWF
The general rule is
Originally Posted by SRDOriginally Posted by SRD
If the hydra would have to abide by the general rule, it could never attack with all heads if it moves or charges during the round. This would be in direct contradiction to what the rule says.