The Order of the Stick: Utterly Dwarfed
The Order of the Stick: Utterly Dwarfed - Coming in December and available for pre-order now
Results 1 to 13 of 13

Thread: super shooter

  1. - Top - End - #1
    Halfling in the Playground
     
    OldWizardGuy

    Join Date
    Jul 2005
    Location
    hyannis, mass.
    Gender
    Male

    Default super shooter

    does this work?

    i cast "Find The Gap" which says "your first melee or ranged attack each round is resolved as a touch attack" then each round you use "manyshot" to shoot as many arrows as you are capable of with one shot.

    with manyshot, "you may fire two arrows at a single opponent within 30 feet. both arrows use the same attack roll (with a -4 penalty) to determine success"

    now, if that works, and you have enough levels to shoot more arrows, it should work on all of your arrows, right?

    finally, if you manage to cast "hunters mercy" which makes "your first hit with a bow in the next round automtically a critical hit" - i know it is only the first arrow of your manyshot shot that deals critical damage, but you can really mess up a dragon with that combo - if it works....

    does it work? am i missing something that would make this not correct?

    thanks

    dave
    I used to have super powers but my therapist took them away.

  2. - Top - End - #2
    Orc in the Playground
     
    Rincewind's Avatar

    Join Date
    Dec 2004
    Location
    Istanbul
    Gender
    Male

    Default Re: super shooter

    Quote Originally Posted by thatwolfguy View Post
    does it work? am i missing something that would make this not correct?
    my brain hurts...
    FUGO ERGO SUM
    I run; therefore I am.

    http://demlikposeti.com

    My Rincewind avatar by the Dr.Bath, thank you!

    Quote Originally Posted by Rincewind View Post
    Miko is made of fail, fail and error, error and sins, and an almost fanatical devotion to the 12 gods...

  3. - Top - End - #3
    Halfling in the Playground
     
    Shoyliguad's Avatar

    Join Date
    May 2007
    Gender
    Male

    Default Re: super shooter

    well you might want a wand of haste to let you cast everything but it sounds good
    "78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature."
    Go EVIL we have cookies, duh

    Awesome avatar by Castaras

  4. - Top - End - #4
    Dwarf in the Playground
     
    ClericGuy

    Join Date
    Feb 2007

    Default Re: super shooter

    Hmmm......... I don't see any major problems with it, but then again I'm not a RAW master anyway.

    Oh: Manyshot caps at 4 arrows.
    Quote Originally Posted by SRD
    As a standard action, you may fire two arrows at a single opponent within 30 feet. Both arrows use the same attack roll (with a -4 penalty) to determine success and deal damage normally (but see Special).

    For every five points of base attack bonus you have above +6, you may add one additional arrow to this attack, to a maximum of four arrows at a base attack bonus of +16. However, each arrow after the second adds a cumulative -2 penalty on the attack roll (for a total penalty of -6 for three arrows and -8 for four).

    Damage reduction and other resistances apply separately against each arrow fired.
    I don't know how much damage you could do at lvl 16 with 4 arrows, but somehow I doubt it's the 253 HP that a CR 15 adult red dragon has. It's a cool tactic, and I like the idea. Really messing up a dragon? I don't know about that.
    Proud member of the Hinjo fanclub

    A Video Gamer's Perspective: My thoughts on all different kinds of entertainment, especially video games and anime... plus maybe the occasional webcomic reference...

  5. - Top - End - #5
    Barbarian in the Playground
     
    Damionte's Avatar

    Join Date
    May 2007
    Location
    Las Vegas, NV
    Gender
    Male

    Default Re: super shooter

    The combi would work but seems a bit of a waste as far as actions go. Most archers being based on fighter-ish builds have no trouble hitting pretty much anythign they want to hit anyway. so why blow two rounds casting spells just to set up your shot when you could have simply fired another two rounds of arrows instead?

    I understand how the combo could work. It would be more of a special circumstance type of assault though. Most of the time you sinmply wouldn't need ot do it.

  6. - Top - End - #6
    Barbarian in the Playground
     
    Devil

    Join Date
    Oct 2006
    Location
    Brasilia, Brazil
    Gender
    Male

    Default Re: super shooter

    Get 2 archmages and a Arcane archer or Bow Order Initiate and you have cheese.
    Paladin Review - A Class Balance by me
    Link

    Originally Posted by Dyllan

    Fawsto is definitely a lawyer. Nothing against what you said, Fawsto - but I've never read anything that sounded more like it came from a lawyer. :-)
    "Justice and liberty/You can't buy/But you don't get it free"
    - Bruce Dickinson, Born in 58

  7. - Top - End - #7
    Troll in the Playground
     
    RedWizardGuy

    Join Date
    Dec 2006
    Gender
    Male

    Default Re: super shooter

    Master thrower > This


  8. - Top - End - #8
    Banned
     
    Piccamo's Avatar

    Join Date
    Apr 2006

    Default Re: super shooter

    Quote Originally Posted by Fawsto View Post
    Get 2 archmages and a Arcane archer or Bow Order Initiate and you have cheese.
    Fixed. It doesn't matter how many attacks you have per round if they're not doing anything.

  9. - Top - End - #9
    Firbolg in the Playground
     
    Closet_Skeleton's Avatar

    Join Date
    Aug 2005
    Location
    Ēast Seaxna rīc
    Gender
    Male

    Default Re: super shooter

    Quote Originally Posted by Arbitrarity View Post
    Master thrower > This

    You can't manyshot daggers, and the whole point of this is so that you can still hit with your massive manyshot penalty.
    "that nighted, penguin-fringed abyss" - At The Mountains of Madness, H.P. Lovecraft

    When a man decides another's future behind his back, it is a conspiracy. When a god does it, it's destiny.


  10. - Top - End - #10
    Ettin in the Playground
     
    Leon's Avatar

    Join Date
    Jul 2005
    Location
    Newcastle, Australia
    Gender
    Male

    Default Re: super shooter

    Maybe a small white dragon....

    one thing that comes to mind is windwall and all your effort is for moot
    Thankyou to NEOPhyte for the Techpriest Engiseer

    Quote Originally Posted by Mike_G View Post
    Just play the character you want to play. Don't feel the need to squeeze every point out of the build.
    Peril Planet

    Spoiler
    Show

    Current PC's
    Ravia Del'Karro


    Quote Originally Posted by Max_Killjoy View Post
    take this virtual +1.

  11. - Top - End - #11
    Firbolg in the Playground
     
    Person_Man's Avatar

    Join Date
    Feb 2006
    Location
    Washington, DC
    Gender
    Male

    Default Re: super shooter

    Most successful archer builds that I've seen use Cleric, Soulbow, or Peerless Archer (3.0 material, Silver Marches).

    A Cleric can cast Divine Power, Greater Magic Weapon, and numerous buff spells. Takes Zen Archery. They buy a really powerful magic bow and rain death on their enemies, often from behind a Blade Barrier or something similar. They can also use Divine Might to add their Cha to damage by burning Turn Undead uses.

    A Soulbow can add its Wis to damage, and can enhance its arrows with various magical properties each morning (including Bane, which can be changed to whatever you're going to kill that day). Takes Zen Archery. They buy a really powerful magical bow and deal respectable damage, and because nothing they do depends on precision damage or spell range, they can do it from the other side of the battlefield.

    Peerless Archer can use Power Attack for its bow, has full BAB plus some Sneak Attack, ignores concealment, and can manufacture its own magical arrows.

    Most other archer builds I'm aware of suffer from very poorly scaled damage. You could make a good argument for a Rogue 3/Swash X (full Sneak Attack, 19/20 BAB), but then you're screwed against anything immune to Precision damage.

    Also its worth mentioning that traditional archers (rangers, fighters, rogues, etc) are the bottom of the combat food chain. Spellcasters are spellcasters, with a huge array of spells and abilities. Melee builds are there to deal respectable damage each turn, but more importantly they threaten some area of the battlefield, controlling the movement of enemies (to varying degrees). Traditional archers deal sub-par damage, have a mediocre spell selection (if any), and don't control anyone's movement on the battlefield. It's a good idea if you're a squishy Rogue and want to avoid being killed, but for the most part, you're the weakest PC on the battlefield.

  12. - Top - End - #12
    Orc in the Playground
     
    RedKnightGirl

    Join Date
    Dec 2006

    Default Re: super shooter

    Quote Originally Posted by Closet_Skeleton View Post
    You can't manyshot daggers, and the whole point of this is so that you can still hit with your massive manyshot penalty.
    No but a Master thrower can TWF Tree+ Flurry + Doubletoss shuriken for a possible 16 shuriken at a +16 BAB. Still off topic but fun trivia.
    Last edited by Dark Tira; 2007-06-07 at 01:15 PM.

  13. - Top - End - #13
    Halfling in the Playground
     
    OldWizardGuy

    Join Date
    Jul 2005
    Location
    hyannis, mass.
    Gender
    Male

    Default Re: super shooter

    Quote Originally Posted by Damionte View Post
    The combi would work but seems a bit of a waste as far as actions go. Most archers being based on fighter-ish builds have no trouble hitting pretty much anythign they want to hit anyway. so why blow two rounds casting spells just to set up your shot when you could have simply fired another two rounds of arrows instead?

    I understand how the combo could work. It would be more of a special circumstance type of assault though. Most of the time you sinmply wouldn't need ot do it.
    well, the reason that i need the boost to hit is that i'm playing a centaur who has 23 HD, (starts off with like 7 hd or something like that) and only like 13 levels of ranger, so even though i'm actually lvl 23 (and my party is all lvl 21's besides me) i only have like 16 class levels. the other members of my party are also various races that start of with multiple hit dice, so they have limited class levels. we're facing epic lvl monsters without epic level classes. granted our ECL or whatever is higher than our actual class levels, but in some cases it just doesn't make up for the difference. so anything that increases my ability to actually connect with an attack helps.

    we did actually face a dragon who's AC was fairly high, but because his touch AC was so low, this combo made it easier for me to hit.
    I used to have super powers but my therapist took them away.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •