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2015-12-23, 09:50 AM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
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2015-12-23, 12:36 PM (ISO 8601)
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- Mar 2010
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- Kaeda
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Several spells grant certain benefits just for learning them. Not preparing, not casting, just for knowing the spell. Some of these spells are on the lists of classes that automatically know their entire spell list, like Clerics.
Kaedanis Pyran, tai faernae.
The LA Assignment Threads: Attempting to Make Monsters Playable Since 2016
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2015-12-23, 12:40 PM (ISO 8601)
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- Oct 2014
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- Sub-Prime Material Plane
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Re: Dysfunctional Rules VIII: When General Trumps Specific
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2015-12-23, 12:56 PM (ISO 8601)
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- Mar 2010
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- Kaeda
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Adoration of the Frightful (+1 to Diplomacy), Vision of the Omniscient Eye (+1 to Spot), Burst of Glacial Wrath (resist cold 5; not a Cleric spell). There are others.
Kaedanis Pyran, tai faernae.
The LA Assignment Threads: Attempting to Make Monsters Playable Since 2016
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2015-12-23, 01:03 PM (ISO 8601)
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- Aug 2014
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2015-12-23, 03:44 PM (ISO 8601)
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- Apr 2007
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Re: Dysfunctional Rules VIII: When General Trumps Specific
"And if you don't, the consequences will be dire!"
"What? They'll have three extra hit dice and a rend attack?"
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2015-12-23, 03:46 PM (ISO 8601)
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- Oct 2012
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- In the Playground, duh.
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2015-12-23, 04:11 PM (ISO 8601)
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- Aug 2014
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2015-12-23, 04:49 PM (ISO 8601)
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- Sep 2011
Re: Dysfunctional Rules VIII: When General Trumps Specific
Just noticed a new one: A Dryad that casts Acorn of Far Travel on an acorn harvested from their oak tree is considered touching the tree at all times, regardless of whether they are actually carrying the acorn.
Of course, this is only vacuously true, because Acorn of Far Travel must be cast on an acorn that is still attached to a tree, and thus there is no way to cast it on a harvested acorn.
Not a dysfunction: They specifically covered that case elsewhere in the book. Only classes like Sorcerer that have a limited number of spells known get a benefit from learning those spells.Last edited by Story; 2015-12-23 at 04:51 PM.
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2015-12-23, 04:53 PM (ISO 8601)
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- Sep 2011
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- Calgary, AB
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Re: Dysfunctional Rules VIII: When General Trumps Specific
"As you cast the spell, the spirit of the oak tree wells into the acorn, which detaches into your hand once the casting is complete." Given that "harvest" isn't a defined game term, I think we can safely default to the common sense "the acorn targeted by this spell that fell off the tree" in this case.
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2015-12-23, 05:51 PM (ISO 8601)
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- Nov 2009
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2015-12-23, 06:07 PM (ISO 8601)
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- Sep 2011
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- Calgary, AB
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Re: Dysfunctional Rules VIII: When General Trumps Specific
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2015-12-23, 06:08 PM (ISO 8601)
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- Jan 2014
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- California
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Divine casters don't actually have spells known at all unless their class description specifies otherwise. Spells known are typically an arcane thing.
Mind-affecting immunity is a vermin trait, not a swarm trait. A swarm of animals is susceptible to mind-affecting effects. You're probably thinking of this rule:
A swarm is immune to any spell or effect that targets a specific number of creatures (including single-target spells such as disintegrate), with the exception of mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects) if the swarm has an Intelligence score and a hive mind.Rhymes with "Protracted."
Handbooks: The Warlockopedia | The Warmagepedia (WIP) | Tier List (2019 Update)
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2015-12-24, 05:37 AM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Has Crusader's stance progression been mentioned at all on these threads? Specifically comparing the Crusader exclusive Devoted Spirit stance levels with when the Crusader can actually learn them?
I am a Curio Munchkin. No ordinary Chargebarians or Dragonwrought Kobolds for me. It's gotta be a specially bred Thri-kreen supersoldier that escaped the torturous experiments with nothing but luck and two awesome templates!
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Why GiantIP is not babyproof
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2015-12-24, 10:14 AM (ISO 8601)
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- May 2007
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- The Land of Cleves
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Re: Dysfunctional Rules VIII: When General Trumps Specific
You can still get those stances by multiclassing. It's possible that that was even the intended behavior, to give Tome of Battle classes an incentive to multiclass.
Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
Chronos's Unalliterative Skillmonkey Guide
Current Homebrew: 5th edition psionics
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2015-12-25, 06:07 AM (ISO 8601)
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- Jan 2014
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- California
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Re: Dysfunctional Rules VIII: When General Trumps Specific
The Lady/Lord of the Dead prestige class. You're not a lord. You're not a lady. You are, in fact, a "lady/lord", whatever that is, regardless of your gender.
Rhymes with "Protracted."
Handbooks: The Warlockopedia | The Warmagepedia (WIP) | Tier List (2019 Update)
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Original Fiction: The Wizard's Familiar
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2015-12-25, 06:49 AM (ISO 8601)
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- Jul 2011
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- Tula, Russia
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Falling is a free action
You are incapable to take free actions outside of your turn (sans few very specific exceptions)
Falling is not exception
So, if enemy bull rash you off a cliff, or pit trap open under your feet, you wouldn't fall; you will hang in the air until it's your turn - assuming no of your allies reach and pull you back to stable ground
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2015-12-25, 07:31 AM (ISO 8601)
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- Feb 2014
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- Arcadia
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Re: Dysfunctional Rules VIII: When General Trumps Specific
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2015-12-25, 08:16 AM (ISO 8601)
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- May 2007
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Is falling actually a free action, or is it a nonaction? Cite?
Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
Chronos's Unalliterative Skillmonkey Guide
Current Homebrew: 5th edition psionics
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2015-12-25, 08:18 AM (ISO 8601)
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- Jul 2011
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Unconscious:
Knocked out and helpless.A helpless character is paralyzed, held, bound, sleeping, unconscious, or otherwise completely at an opponent’s mercy. A helpless target is treated as having a Dexterity of 0 (-5 modifier).A character with Dexterity 0 is paralyzed.A paralyzed character is frozen in place and unable to move or act.
It's mean you will float until either regain your consciousness, or somebody/something move you to more supportive surface
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2015-12-25, 09:17 AM (ISO 8601)
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- Oct 2012
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- In the Playground, duh.
Re: Dysfunctional Rules VIII: When General Trumps Specific
Falling prone in your own space is a free action. However, nothing actually causes you to fall except if you're taking the actions to do so. This is a known dysfunction.
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2015-12-25, 02:31 PM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Gravity causes you to fall, as per that rule that says the material plane has normal physics unless otherwise stated.
I'm sure if we poked around, we could find more specific things that make you fall as well, like failing to maintain a minimum speed for a flying creature with average maneuverability or worse.Rhymes with "Protracted."
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2015-12-25, 03:53 PM (ISO 8601)
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- Arcadia
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Creator of the LA-assignment thread.
Come join the new Junkyard Wars and build with SLAs and a breath weapon!
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2015-12-25, 04:07 PM (ISO 8601)
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- Sweden
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Most planes have the "normal gravity" trait, which is defined as "similar to that of the Material Plane". The ones that don't have their own rules, which are mostly just "as normal, but...".
A possible dysfunction: planes with Heavy/Light Gravity double/halve weights and increase/decrease falling damage to d10/d4, but don't actually change the speed at which you fall.
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2015-12-25, 04:14 PM (ISO 8601)
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- Feb 2014
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Related: If someone falls 190 feet, then enters a planar bubble keyed to a plane with the Heavy Gravity trait, his fall will be resolved as if he fell 200 feet on a plane with heavy gravity. That's got to be dysfunctional.
Creator of the LA-assignment thread.
Come join the new Junkyard Wars and build with SLAs and a breath weapon!
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2015-12-25, 04:20 PM (ISO 8601)
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- Sep 2011
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Re: Dysfunctional Rules VIII: When General Trumps Specific
By how Momentum is supposed to work, but I think if you look at it like "twice as Heavy is Twice the impact" it works just fine. Yes, Increased gravity should actually just increase the acceleration and so increase the speed slightly. But D&D generally treats Weight and Mass as the same thing, and an object in the Planar Bubble is heavier than outside of it. As far as the rules are concerned, heavier objects hit harder.
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2015-12-25, 05:20 PM (ISO 8601)
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- May 2006
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- Sunnydale
Re: Dysfunctional Rules VIII: When General Trumps Specific
Gravity is the only element of D&D which has acceleration. Characters go from standing still at the start of their turn to movement at their speed immediately; there's nothing between not moving and full speed. At the end of their turn of moving they're standing still again, also with no transition from moving to not moving. Fired arrows do the same damage at 1000' as they do at 10', so they don't decelerate in flight.
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2015-12-25, 05:32 PM (ISO 8601)
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- Jan 2014
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Rhymes with "Protracted."
Handbooks: The Warlockopedia | The Warmagepedia (WIP) | Tier List (2019 Update)
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Homebrew: Gestalt Theurge | Fighter and Monk fixes | Warlock stuff | Houserules and quick fixes
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2015-12-25, 11:01 PM (ISO 8601)
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- May 2006
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- Sunnydale
Re: Dysfunctional Rules VIII: When General Trumps Specific
Can you provide citations? It would be good to know where those are, because I can't think of any instances in the Player's Handbook. In particular, the combat rules for Run mean it will generally be disadvantageous only if there's no straight-line path that doesn't pass through an enemy's threatened area. Run is a full-round action, so you start it on your turn and finish it at the end of your turn. You can Run for multiple rounds, but you're always stopped when it's not your turn. And your straight-line Run path for a round can be in a completely different direction from your straight-line Run paths for the previous and following rounds.
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2015-12-25, 11:17 PM (ISO 8601)
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- Jan 2014
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Sure. Just off the top of my head, here's a couple relevant passages from the SRD.(http://www.d20srd.org/srd/movement.htm)
Originally Posted by Tactical Aerial MovementOriginally Posted by Moving Around in Squares
The former is probably more a quirk of the initiative system using discrete turns to represent simultaneous actions, but I certainly agree that the latter is a dysfunction.Rhymes with "Protracted."
Handbooks: The Warlockopedia | The Warmagepedia (WIP) | Tier List (2019 Update)
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