Results 151 to 162 of 162
-
2016-01-19, 05:57 PM (ISO 8601)
- Join Date
- Jan 2014
- Location
- California
- Gender
Re: fixing tier issues with gestalting
SGT is strange for a Warlock because you build differently if you're expecting to be a solo character. I normally build Warlocks for support and utility and count on the other party members to provide the muscle. If I were going solo, though, I'd put a lot more emphasis on avoiding fights entirely, because a battlefield controller and backup/supplemental damage-dealer is not going to fare well on his own in combat. Either that or Charm people left and right until you're not solo anymore, which is also viable.
Rhymes with "Protracted."
Handbooks: The Warlockopedia | The Warmagepedia (WIP) | Tier List (2019 Update)
Spreadsheets: Spellcasting classes | Deities | Useful items
Homebrew: Gestalt Theurge | Fighter and Monk fixes | Warlock stuff | Houserules and quick fixes
Original Fiction: The Wizard's Familiar
-
2016-01-20, 04:16 AM (ISO 8601)
- Join Date
- Jul 2009
- Location
- Michigan
- Gender
-
2016-01-20, 04:34 AM (ISO 8601)
- Join Date
- Oct 2015
- Location
- Berlin
- Gender
-
2016-01-20, 05:42 AM (ISO 8601)
- Join Date
- Jul 2009
- Location
- Michigan
- Gender
-
2016-01-20, 09:32 AM (ISO 8601)
- Join Date
- Sep 2010
Re: fixing tier issues with gestalting
Except even after you use a 3.0 feat and three other feats on your eldritch blast at level 1, making you a human with two flaws, you still can only do that damage 5 times a day, you have to restore your psionic focus after every shot, and it only applies to living non-outsiders.
As compared to an Illumian Wizard 1 who can just do 9d6 damage reflex half at will, or summon a Large Elemental at will.
If you want to talk about silly level 1 builds that stop being good later, but are broken at level 1, you still aren't even in the same timezone as the Wizard.
-
2016-01-20, 02:37 PM (ISO 8601)
- Join Date
- Jul 2009
- Location
- Michigan
- Gender
-
2016-01-20, 03:07 PM (ISO 8601)
- Join Date
- Dec 2015
-
2016-01-20, 03:39 PM (ISO 8601)
- Join Date
- Sep 2010
Re: fixing tier issues with gestalting
You emphatically were. He claimed that no tier 1 caster can keep up with warlocks at level 1, I pointed out that Wizards totally outdo warlocks starting at level 1, you quoted me saying that and responded by posting silly power now for suck later level 1 build for warlocks.
In the context of the conversation, that can't possibly be anything else but a claim that warlocks keep up with Tier 1 casters.
Illumian Heighten + Extra Slot + Reserve Feat. You can have a 9th level slot at level 1, and put some heightened burning hands in it, and do 9d6 with your fire attack, or you can do the same thing with Summon Monster 1 and just summon a CR 5 creature.
Silly level 1 builds are always silly, but even if you are going to measure, the warlock is still pretty damn pathetic at it.
-
2016-01-20, 06:22 PM (ISO 8601)
- Join Date
- Apr 2010
- Location
- London, EU
- Gender
Re: fixing tier issues with gestalting
If you're going for silly TO builds then Warlock 1 can, theoretically, do 57,600d6 damage per day.
π = 4
Consider a 5' radius blast: this affects 4 squares which have a circumference of 40' — Actually it's worse than that.
Completely Dysfunctional Handbook
Warped Druid Handbook
Avatar by Caravaggio
-
2016-01-20, 09:40 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- NYC
- Gender
Re: fixing tier issues with gestalting
Why are people trying to turn this into a silly TO thread?
TO has no relation to this topic.
Also, it's silly.I want you to PEACH me as hard as you can.
-
2016-01-20, 10:37 PM (ISO 8601)
- Join Date
- Sep 2010
-
2016-01-21, 02:35 AM (ISO 8601)
- Join Date
- Jul 2009
- Location
- Michigan
- Gender
Re: fixing tier issues with gestalting
I was responding to you saying that the warlocks damage was garbage. I should of narrowed the quote box down.
Illumian Heighten + Extra Slot + Reserve Feat. You can have a 9th level slot at level 1, and put some heightened burning hands in it, and do 9d6 with your fire attack, or you can do the same thing with Summon Monster 1 and just summon a CR 5 creature.
Silly level 1 builds are always silly, but even if you are going to measure, the warlock is still pretty damn pathetic at it.
SGT challenges