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  1. - Top - End - #91
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    Default Re: Heroes of the Storm II: Thread. Augmented. Logical Decision

    Liking the mage Falstad thing, like the small nerf to Zagara.
    Valla's AA build got scarier (a lot)

    Artanis received a bunch of changes, which pretty much amount to "a nerd to triple strike". Damn it, Artanis is so fun to play with.

    (Although I guess the "E gives you 40% Atk speed" thing looks cool..)
    Quote Originally Posted by actual quote from this forum
    So yeah. your wrong.
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  2. - Top - End - #92
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    Default Re: Heroes of the Storm II: Thread. Augmented. Logical Decision

    Magestad is so great, especially on maps where you cluster around objectives. You can rack up 12-20 permanent bonus damage by sweeping your Hammerang once through a teamfight, depending on how clustered the other team is. And that adds up. And then there's the stacks you get from laning.
    Last edited by CarpeGuitarrem; 2016-03-10 at 11:56 AM.
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    Quote Originally Posted by Saph
    Unless everyone's been lying to me and the next bunch of episodes are The Great Divide II, The Great Divide III, Return to the Great Divide, and Bride of the Great Divide, in which case I hate you all and I'm never touching Avatar again.

  3. - Top - End - #93
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    Default Re: Heroes of the Storm II: Thread. Augmented. Logical Decision

    Everybody get up, it's time to slam now
    we've got a real jam coming down
    welcome to the space jam...

    COME ON AND SLAM

    AND WELCOME TO THE JAM
    Last edited by Gandariel; 2016-03-10 at 01:46 PM.
    Quote Originally Posted by actual quote from this forum
    So yeah. your wrong.
    Check out Camp Archimedes, a (slightly homebrew) mercenary camp full of interesting units. A great addition to any campaign (in my very biased opinion)

  4. - Top - End - #94
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    Default Re: Heroes of the Storm II: Thread. Augmented. Logical Decision

    I was NOT PREPARED for that. That is so cool!
    Si non confectus, non reficiat.

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  5. - Top - End - #95
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    Default Re: Heroes of the Storm II: Thread. Augmented. Logical Decision

    I've seen the memes. I did not expect them to become reality. That's fantastic.
    Ludicrus Gaming: on games and story
    Quote Originally Posted by Saph
    Unless everyone's been lying to me and the next bunch of episodes are The Great Divide II, The Great Divide III, Return to the Great Divide, and Bride of the Great Divide, in which case I hate you all and I'm never touching Avatar again.

  6. - Top - End - #96
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    Default Re: Heroes of the Storm II: Thread. Augmented. Logical Decision

    Been playing a bunch recently. Not really sure why they felt the need to buff Falstad, he's already one of my favourites and I'm pretty sure he has a fairly respectable win rate. Super bummed they nerfed Valla's Multishot, she's my favourite but now I'm not so sure I'll play with her as much. And I love the Azmo skin but I wish they would buff him so he wasn't so useless for the first 20 minutes of a game.

    Despite all these complaints I love the fact that they're doing smaller (ideally more frequent) balance updates and the game is just as fun as I remembered. Been playing a bunch of damage Li Li with the dragon ult and it's so much fun to gank people as Li Li. If the game goes on much past 20 it's a guaranteed win for her, you can top damage and throw out stuns and slows on a 15 sec cooldown for the ult. It's insane.

    Also hit me up for games if I'm online (Sam Houston in the OP), I have a Mumble server too if you want to try hard and do voice comms.
    Last edited by Gaelbert; 2016-03-10 at 10:42 PM.

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    Default Re: Heroes of the Storm II: Thread. Augmented. Logical Decision

    My personal concern right now is who is going to be our next hero. Tracer is coming in May, so that leaves a slot in April for someone (I dearly hope Blizzard is not intending Azmodunk to be the new "hero" for April). Most signs are pointing to Gul'dan (mentioned at Blizzcon, would obviously tie in to the Warcraft movie coming in May where he is the BBEG) and I am pretty swell with that. However, if it's going to be a Starcraft hero (as many are clamoring for), Blizzard should finally give us a proper SC villain. Seriously, we have no SC villains in our roster. Kerrigan is now Good (for some reason), and due to being her flunkies, Zagara and Abathur are not really villains (Abathur is pretty evil in a way, but he is loyally working for a good gal, so he is not an antagonist). Nova is brainwashed. Tychus was blackmailed by Mengsk.

    That's why if it's going to be a SC hero, it has to be Arcturus Mengsk (who has been partially present in the gamefiles since forever and Raynor has a line he says when killing him) or Alarak (our current protoss being different flavors of boyscouts). Both would be excellent choices, imo.

  8. - Top - End - #98
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    Default Re: Heroes of the Storm II: Thread. Augmented. Logical Decision

    I'm personally hoping for a Hellbat/Hellion hero.

    Because that would be awesome. (hellion form instead of Z, firing when mounted, switching from ranged to melee)
    (I'm far from the first to point this out, the community has been pretty vocal about it.

    Mengsk is.. okay, i guess, but he doesn't really fight. Not sure how they'd make it.

    Satan i mean Alarak would be great and hilarious, i'm sure they'll make him one day.

    Also, i wouldn't mind Fenix as a SC hero (Either as a dragoon or as an Immortal)
    (or he could start at Zealot, Level 10 ult makes him a Dragoon, level 20 Immortal?)


    I would also like to see a SC event and a SC map.
    THAT would be sick
    Last edited by Gandariel; 2016-03-13 at 09:23 AM.
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  9. - Top - End - #99
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    Default Re: Heroes of the Storm II: Thread. Augmented. Logical Decision

    There's actually been word around the web that Tracer will be released in april (ahead of Overwatch itself) so I think she is the next one. Heck, they even already revealed details of her kit, up to and including an R that is available from level 1.
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    Default Re: Heroes of the Storm II: Thread. Augmented. Logical Decision

    Quote Originally Posted by Draken View Post
    There's actually been word around the web that Tracer will be released in april (ahead of Overwatch itself) so I think she is the next one. Heck, they even already revealed details of her kit, up to and including an R that is available from level 1.
    Maybe. I assumed it would be somewhat like Artanis, since she apparently goes with your Origins Edition. I would say they are going to give early access to her when Overwatch comes, then release her properly a week or so later. But this is just speculation.
    Quote Originally Posted by Gandariel View Post
    I'm personally hoping for a Hellbat/Hellion hero.

    Because that would be awesome. (hellion form instead of Z, firing when mounted, switching from ranged to melee)
    (I'm far from the first to point this out, the community has been pretty vocal about it.

    Mengsk is.. okay, i guess, but he doesn't really fight. Not sure how they'd make it.

    Satan i mean Alarak would be great and hilarious, i'm sure they'll make him one day.

    Also, i wouldn't mind Fenix as a SC hero (Either as a dragoon or as an Immortal)
    (or he could start at Zealot, Level 10 ult makes him a Dragoon, level 20 Immortal?)


    I would also like to see a SC event and a SC map.
    THAT would be sick
    Meh. I don't like this SC trend when they turn generic, literal non-entities into heroes, while important lore characters are completely ignored.

    About Mengsk, based on his datamined ability names (Construct Propaganda Tower, Post Bounty, Xel'Naga Artifact) as well as his non-combatant status, I would say he is going to be some really weird extremely long-ranged / global Specialist, somewhat like Abathur. I would imagine a more static gameplay (meaning building stuff and fortifying positions) with him compared to Abathur. Propaganda Towers would likely buff allies / debuff enemies in their area or have other more elaborate abilities such as mini-nuke booby-traps (possibly through talents). I have no idea atm about how Post Bounty would work. What's certain is that we need more unique and strange hero concepts, since they help to differentiate HotS even more from its competition (also they add a lot more gameplay diversity than regular heroes).

    Yeah, Alarak has become one of my favorite SC characters. He is a really amazing take on the normally mind-numbingly LG/LN protoss.

    Fenix would also be nice to see, but Alarak has my vote if it comes down between the two of them.

    And why not have the best of both worlds? Let's have a SC event with a SC map AND Fenix, Alarak and Mengsk!
    Last edited by Malistrae; 2016-03-13 at 11:48 AM.

  11. - Top - End - #101
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    Default Re: Heroes of the Storm II: Thread. Augmented. Logical Decision

    I'd like Stukov as the next Starcraft hero. They've got 5 Terrans compared to 3 Protoss and 3 Zerg. Stukov and Dehaka are about all that's left for Zerg characters. Protoss has Fenix/Talandar and Karax. Alarak as well.

    I'm pretty excited for a Starcraft map too.

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    Default Re: Heroes of the Storm II: Thread. Augmented. Logical Decision

    Starcraft map and Starcraft hero would be really great. Although hasn't Blizzard said that they don't want to do maps that are too tied to their existing franchises? Or was that just the plan for the original maps?

    Also, technically, Mengsk is an excellent fighter, he trained for it all his live. Though I admit that he's probably better as a buffer/debuffer, a bit like Abathur, only more active.

    They could also add a hybrid hero, though I suppose that would be basically reskinned Diablo, kit-wise.
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    Default Re: Heroes of the Storm II: Thread. Augmented. Logical Decision

    Quote Originally Posted by GolemsVoice View Post
    Starcraft map and Starcraft hero would be really great. Although hasn't Blizzard said that they don't want to do maps that are too tied to their existing franchises? Or was that just the plan for the original maps?

    Also, technically, Mengsk is an excellent fighter, he trained for it all his live. Though I admit that he's probably better as a buffer/debuffer, a bit like Abathur, only more active.

    They could also add a hybrid hero, though I suppose that would be basically reskinned Diablo, kit-wise.
    Yeah, Mengsk did train as a fighter. However, his iconic version is considerably older than - say - Raynor or Tychus and is most known for his strategical and tactical genius. A sword-and-gun wielding Mengsk would just look silly, imo. I'd rather have him as the diabolical mastermind behind the scenes, manipulating the opposing team into making fatal tactical mistakes.

  14. - Top - End - #104
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    Default Re: Heroes of the Storm II: Thread. Augmented. Logical Decision

    I agree that this is an archetype that probably fits better for Mengsk, and it would add something unique to the game. He could be more active/frontline than Abathur, while not being a real frontline fighter.
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  15. - Top - End - #105
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    Default Re: Heroes of the Storm II: Thread. Augmented. Logical Decision

    Quote Originally Posted by GolemsVoice View Post
    Starcraft map and Starcraft hero would be really great. Although hasn't Blizzard said that they don't want to do maps that are too tied to their existing franchises? Or was that just the plan for the original maps?

    Also, technically, Mengsk is an excellent fighter, he trained for it all his live. Though I admit that he's probably better as a buffer/debuffer, a bit like Abathur, only more active.

    They could also add a hybrid hero, though I suppose that would be basically reskinned Diablo, kit-wise.
    That was probably just for the original maps. Infernal Shrines and Battlefields of Eternity are both clearly Diablo maps. I'm not as familiar with the Warcraft universe, but I got the sense that some of the maps were for that setting as well. Starcraft has enough interesting map ideas they've set up in the campaign that I think they could do it without tying directly into the campaign's story (No Amon or Xel'naga stuff). A map based off the lava or terrazine missions for example.

  16. - Top - End - #106
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    Default Re: Heroes of the Storm II: Thread. Augmented. Logical Decision

    If they do a SC map, which I'd absolutely love, I'd like them to do a space/orbital platform based map, that would be really cool. Even better if they make new mercenaries and lane minions like for the eternal conflict maps.
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  17. - Top - End - #107
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    Default Re: Heroes of the Storm II: Thread. Augmented. Logical Decision

    Quote Originally Posted by Gaelbert View Post
    Been playing a bunch recently. Not really sure why they felt the need to buff Falstad, he's already one of my favourites and I'm pretty sure he has a fairly respectable win rate.
    IMO it was to make his non-autoattack stuff more appealing. Gathering Storm never seemed worth it, with the small amount of stacks it pulled in.
    Quote Originally Posted by Anxe View Post
    That was probably just for the original maps. Infernal Shrines and Battlefields of Eternity are both clearly Diablo maps. I'm not as familiar with the Warcraft universe, but I got the sense that some of the maps were for that setting as well. Starcraft has enough interesting map ideas they've set up in the campaign that I think they could do it without tying directly into the campaign's story (No Amon or Xel'naga stuff). A map based off the lava or terrazine missions for example.
    Yeah, they pretty explicitly themed Infernal Shrines and Battlefields after Diablo, and they released them during a big Diablo event where they released the Butcher and had the Treasure Goblin event.

    I don't believe any of the base maps are from Warcraft, they have their own backstory. Interestingly, Hearthstone has referenced Captain Blackheart (there's a Tavern Brawl named "Captain Blackheart's Treasure"), although apparently there's also a WoW NPC who's a pirate named Burgy Blackheart.
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    Quote Originally Posted by Saph
    Unless everyone's been lying to me and the next bunch of episodes are The Great Divide II, The Great Divide III, Return to the Great Divide, and Bride of the Great Divide, in which case I hate you all and I'm never touching Avatar again.

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    Default Re: Heroes of the Storm II: Thread. Augmented. Logical Decision

    Quote Originally Posted by CarpeGuitarrem View Post
    I don't believe any of the base maps are from Warcraft, they have their own backstory. Interestingly, Hearthstone has referenced Captain Blackheart (there's a Tavern Brawl named "Captain Blackheart's Treasure"), although apparently there's also a WoW NPC who's a pirate named Burgy Blackheart.
    You are right, the maps, without the exception of the Eternal Conflict ones, are completely original and have no relation to Warcraft. They do have some minimal story elements, mostly through the announcers.

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    Default Re: Heroes of the Storm II: Thread. Augmented. Logical Decision

    StarCraft map idea: Big Game Hunters

    Everyone starts at level 25.
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    Default Re: Heroes of the Storm II: Thread. Augmented. Logical Decision

    Well. Looks like I was wrong, Tracer is not next. Dehaka or Vol'jin is (my bet is on Dehaka).
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    Default Re: Heroes of the Storm II: Thread. Augmented. Logical Decision

    Quote Originally Posted by turbo164 View Post
    StarCraft map idea: Big Game Hunters

    Everyone starts at level 25.
    This is basically going to be the Arena mode.

    Draken: oooh, yeah, I've seen the speculation. I'm hoping Dehaka, because that's probably the closest we'll get to "zergling swarm" characters.
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    Quote Originally Posted by Saph
    Unless everyone's been lying to me and the next bunch of episodes are The Great Divide II, The Great Divide III, Return to the Great Divide, and Bride of the Great Divide, in which case I hate you all and I'm never touching Avatar again.

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    Default Re: Heroes of the Storm II: Thread. Augmented. Logical Decision

    Eh, I don't know. Dehaka isn't really all that interesting, and Vol'jin is cool if the can make him not just be "Nazeebo, but troll, mon"
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    Default Re: Heroes of the Storm II: Thread. Augmented. Logical Decision

    Quote Originally Posted by GolemsVoice View Post
    Eh, I don't know. Dehaka isn't really all that interesting, and Vol'jin is cool if the can make him not just be "Nazeebo, but troll, mon"
    Voodoo is an inexhaustible supply for abilities. They can easily make Vol'jin really distinct from Nazeebo.
    My personal suggestion about him is that instead of slavishly copying the Warcraft 3 kit, he should be built in a manner that reflects the voodoo arts of the Darkspears. I would personally suggest making him an offensive hybrid support, like Tyrande, since Shadow Hunters are known to have both healing and cursing magicks. I imagine some sinister offensive shadow abilities (which he does possess in WoW), a hex-like debuff, wards and some sort of healing spell.
    The core idea being that unlike many supports, he is self-sufficient, but works optimally when paired up with others.

    Edit: But after seeing the twitter post image, I am almost certain that it is going to be Dehaka. Who is once again not a villain. Although, unlike Aba or Zagara, he is extremely mercenarish and not particularly loyal to Kerrigan, which makes him... acceptable. I would have been happier with a true villain, but I will likely want to buy him (since I have zero interest in Tracer).
    Mounted Vol'jin is also possible, since raptors have those kind of tracks.
    Last edited by Malistrae; 2016-03-14 at 05:21 PM.

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    Default Re: Heroes of the Storm II: Thread. Augmented. Logical Decision

    If it is Dehaka, that's probably a burrow spot akin to Abathur's Z. That seems super-cool; I love heroes with "bursty" map mobility! Even cooler if he winds up being an assassin-type character.
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    Quote Originally Posted by Saph
    Unless everyone's been lying to me and the next bunch of episodes are The Great Divide II, The Great Divide III, Return to the Great Divide, and Bride of the Great Divide, in which case I hate you all and I'm never touching Avatar again.

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    Default Re: Heroes of the Storm II: Thread. Augmented. Logical Decision

    When Vol'Jin does show up, I imagine he will be a support-ish ranged specialist with a lot of wards, both as baseline abilities and as talents.
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    Default Re: Heroes of the Storm II: Thread. Augmented. Logical Decision

    What would count as a villain from Starcraft? Nearly all the characters transition from ally to villain and back again. It's kind of the series "thing."

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    Default Re: Heroes of the Storm II: Thread. Augmented. Logical Decision

    Quote Originally Posted by Anxe View Post
    What would count as a villain from Starcraft? Nearly all the characters transition from ally to villain and back again. It's kind of the series "thing."
    I would say that the characters who are willfully malicious antagonists and are only allies of convenience in extreme situations (I intentionally leave out Amon, as he is not very suitable for HotS):
    - Arcturus Mengsk (obviously, he was your boss for a part of the original SC, but he has been a villain ever since)
    - Ma'lash (willingly serving Amon with full knowledge of his omnicidal plans)
    - Alarak (while he becomes an ally in Legacy of the Void, he is still an Evil Overlord who is only helping Artanis due to Evil Versus Oblivion)
    - Emil Narud / Samir Duran (pretty obvious)
    - Maar (again, obvious reasons)
    - Ulrezaj (an insane fanatic)
    - Nyon (again, an insane fanatic)
    These are the ones that come to my mind at the moment.

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    Default Re: Heroes of the Storm II: Thread. Augmented. Logical Decision

    I don't remember the last three off the top of my head so I doubt they'll make it into HotS.

    Mengsk, Alarak, and Duran are all on your side at some point.

    Ma'lash... Maybe? There isn't a lot on him. Alarak seems like a way better choice to represent the Taalda'rim.

    For other "villainous" characters we have Kerrigan, Abathur, Zagara, Tychus, and Nova (Zeratul too for that matter...). You're against them all at some point in the story just like Mengsk, Alarak, and Duran. I suppose it's a matter of degrees, but that's kind of where I was going with this.

    And I think we're all leaving someone out...
    Last edited by Anxe; 2016-03-14 at 06:47 PM.

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    Default Re: Heroes of the Storm II: Thread. Augmented. Logical Decision

    Quote Originally Posted by Anxe View Post
    I don't remember the last three off the top of my head so I doubt they'll make it into HotS.

    Mengsk, Alarak, and Duran are all on your side at some point.

    Ma'lash... Maybe? There isn't a lot on him. Alarak seems like a way better choice to represent the Taalda'rim.

    For other "villainous" characters we have Kerrigan, Abathur, Zagara, Tychus, and Nova (Zeratul too for that matter...). You're against them all at some point in the story just like Mengsk, Alarak, and Duran. I suppose it's a matter of degrees, but that's kind of where I was going with this.

    And I think we're all leaving someone out...
    Maar is the HYBRID ANNIHILATOR who Zeratul meets during his quest to unveil THE PROPHECY. He would be a cool hero to get, his abilities would need to broadcast his speech to all players on the game to give the right Maar experience.

    Ulrezaj... I only know him from the Dark Templar saga books, not sure if he appeared in StarCraft I at any point. He is a dark archon. Made from seven or nine Dark Templar I think. Honestly not sure what he could do.

    Nyon is the Tal'Darim executor from Wings of Liberty. Alarak says that he went insane from overexposure to terrazine. Nyon is not hero material, he is a footnote throwaway antagonist.
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    Default Re: Heroes of the Storm II: Thread. Augmented. Logical Decision

    The easiest SC character to throw in Hots is Alexei Stukov IMO.

    Recognizable voice, recognizable clothing, recognizable and well-defined power set.
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