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2016-01-23, 11:17 PM (ISO 8601)
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- Sep 2010
Re: Optimize this Feat 4: Contagious Paralysis from Libris Mortis
He's claiming that by RAW the only way you qualify for the feat is if your ability is specifically named "Paralysis" regardless of whether or not it paralyzes.
Which is why I pointed out that any Su or SLA ability that paralyzes is automatically a "Paralysis" attack according to the glossary.
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2016-01-23, 11:35 PM (ISO 8601)
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2016-01-23, 11:43 PM (ISO 8601)
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Re: Optimize this Feat 4: Contagious Paralysis from Libris Mortis
Nifty. Looks like Kineticist Psion is probably the way to go on the Psion componenent of the three-man team I mentioned in my earlier post.
SLAs don't (at least not without Supernatural Transformation) because Contagious Paralysis specifies (Ex) or (Su), but otherwise I stand corrected. That means that a Silver Dragon's Breath Weapon or an Illithid's Mind Blast qualify as well. Getting the former from just a Metabolic Fire Graft (or a few levels of DFA or Dragon Shaman) for a Cold Breath Weapon and a Crown of the North Wind might be possible if you don't mind needing items to qualify. Polymorph/Metamorphosis with Assume Supernatural Ability/Metamorphic Transfer, or Dragon Wild Shape would certainly work. I'd favor something that opens up the possibility of being large, as Tempest Breath+Contagious Paralysis+Bag of Rats (or the classic endless chickens) seems like a combo with promise to me.
The Dracolich version of Paralyzing Touch is pretty snazzy, working off any physical attack. That means weapons, even ranged ones, are fair game. It's +4 LA but I admit I do love a good Dragonwrought Dracolich Archer. I'm fond of a nice simple Soulbound Weapon Psychic Warrior 16, so you can recall your fancy weapon should you die and have to possess a new body. Not sure how you'd make it work with Contagious Paralysis though, unless there's some sort of fancy arrow you can use to reposition enemies or you've got a buddy who'll do it for you.
Using just class levels, Binders with Acererak bound qualify. DFAs can get a paralyzing breath weapon natively, but not until 15th. The Ghoul Touch SLA option works if it counts as "innate" for the purposes of Supernatural Transformation. Such a SLA could also be acquired through Dragonblood Sorcerer 4 (assuming you duck out and back in so you have access to 3rds when you take the sub-level) instead of Archmage. That'd actually be potentially nifty, since the stench effect would seem to be passed along as well.
I think I like the Drunken Master builds I posted above (based around wielding a length of Troll intestine that they chew on continually out of combat) are a little slicker and a bit more effective. That said, neither of them have Pounce due to sticking lawful.Last edited by WhamBamSam; 2016-01-23 at 11:52 PM.
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2016-01-23, 11:48 PM (ISO 8601)
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- Sep 2010
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2016-01-23, 11:51 PM (ISO 8601)
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Re: Optimize this Feat 4: Contagious Paralysis from Libris Mortis
Iron Chef Medals
SpoilerSir Driscoll Conia - Silver - IC L
Nick Snarespan - Gold - IC LIII
Lucy "Legs" Silvertail - Bronze - IC LXVIII
Bolfarg of Knoss - Gold - IC LXXVII
Ivarr Deathborn - Bronze - IC LXXVII
Ahmtel - Silver - IC LXXVIII
Tocke of Nessus - Gold - IC LXXIX
The Blessed Third - Silver - IC LXXXI
Galahad Galapagos - Gold - IC LXXXIV
Sai-don, Knight of the Tide - Bronze - IC LXXXIV
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2016-01-24, 12:02 AM (ISO 8601)
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- Aug 2014
Re: Optimize this Feat 4: Contagious Paralysis from Libris Mortis
I like that freezing the lifeblood (CW) on a warforged (immune to paralysis) can replace gravetouched ghoul on the drunken master builds and still be relatively effective. Cuz most DM's, in my experience, are more ok with a drunk robot than they are with a PC being an undead.
On the other hand, I'm thinking about adding a metagame to this silly contest: little things called "Bounties"
They will start with the next optimize this feat contest. A Bounty is a "winner-take-all" style miniquest for users to provide as many examples as requested. The hope is to allow these "Optimize this Feat" Contests can serve as a longform mini-handbook to the use of their namesake feats.
The example Bounties that I would choose for contagious paralysis would look like this:
Bounty 1: Monsters & races and templates that grant paralysis
Each monster, PC race and template a user identifies that grants a SU or EX paralysis attack is worth 1/2 a point. These will be collated into a list at judgment time.
The user or users that suggest the highest number receives all of the points, rounded down.
e.g. if OMG Ponies suggests 6 creatures from MM1 and Races of Eberron, and Zetapup identifies 25 entries from the rest of the monster manual series, Zetapup would win 15 points on the bounty (31 X 1/2=15.5 round down). He suggested the most entries, and thus won.
If more than 1 poster ties for first place, the pot of bounties will be split evenly between all winners of the bounty. If fewer than 10 points worth of creatures are identified, the bounty becomes 10 points.
First come first serve, I only count unique entries. (e.g. if john says lich, 1/2 point is added to pool, if Jake says lich, even if from a different source, no more points are added to the pool)
Pathfinder doesn't count.
If you are seeking the Bounty, Clearly label it. The bottom of your post should look like this
Bounty 1:
Source: entry (e.g. MM1: Lich)
Source: entry
Source: entry
Bounty 2:
Source: entry
Bounty: Ordinary equipment & Magic Items that grant a paralysis attack to a character
For this category: This including Spell-like and Psi-like abilities granted by equipment that can be combined with Savage Species' Supernatural Transformation feat to produce a paralysis attack to trigger the contagious paralysis feat. Custom magic items don't count. Self resetting traps don't count. Spell completion items don't count. Wands don't count. Staves don't count. Each singular item that produces a paralysis effect is worth 1/2 point.
Assuming that a DM permits this combo, having a list of magic items that can produce a paralytic effect would be useful for optimizing this feat.
The user or users that suggest the highest number receives all of the points, rounded down.
e.g. if OMG Ponies suggests 6 items from Arms and Equipment and Drow of the Underdark, and Zetapup identifies 25 entries from the Magic Item Compendium, Zetapup would win 15 points on the bounty (31 X 1/2=15.5 round down). He suggested the most entries, and thus won.
If more than 1 poster ties for first place, the pot of bounties will be split evenly between all winners of the bounty. If fewer than 10 points worth of creatures are identified, the bounty becomes 10 points.
First come first serve, I only count unique entries. (e.g. if john says, 1/2 point is added to pool, if Jake says lich, even if from a different source, no more points are added to the pool)
Pathfinder doesn't count.
If you are seeking the Bounty, Clearly label it. The bottom of your post should look like this
Bounty 1:
Source: entry (e.g. MM1: Lich)
Source: entry
Source: entry
Bounty 2:
Source: entry
Again, This is not in effect for this particular optimize this feat contest. This is an example. But I will have bounties available starting with the next contest.Last edited by daremetoidareyo; 2016-01-24 at 01:06 AM.
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2016-01-24, 12:12 AM (ISO 8601)
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Re: Optimize this Feat 4: Contagious Paralysis from Libris Mortis
Unfortunately, this is only the case if we're ruling that all (Ex) abilities that paralyze are valid as well as (Su) abilities, which is not as clear. As Beheld's post notes, the text he quoted only mentions (Su) and (Sp) abilities.
It's also really hard to meet the Wis prereq on a Warforged. Dragonwrought Kobolds are immune to paralysis as well, and might be a better choice.Last edited by WhamBamSam; 2016-01-24 at 12:13 AM.
Iron Chef Medals
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Ivarr Deathborn - Bronze - IC LXXVII
Ahmtel - Silver - IC LXXVIII
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The Blessed Third - Silver - IC LXXXI
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2016-01-24, 12:53 AM (ISO 8601)
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- Aug 2014
Re: Optimize this Feat 4: Contagious Paralysis from Libris Mortis
The text for the feat specifically allows Su and Ex abilities. We are explicitly allowing any effect that results in the paralysis condition, not just abilities entitled "Paralysis."
For Builds, we can assume that supernatural transformation can turn a spell like or psi-like ability into a supernatural ability that can be used in conjunction with Contagious Paralysis. The exception to this is using manifesting in general or (arcane/divine) magic or infusions in general to produce paralysis. For example: getting the innate spell feat to make a single spell into an SLA in conjunction with supernatural transformation would totally count. Having access to a spell that causes paralysis on your spell list as a sorcerer or cleric and having the supernatural transformation feat will not count in regards to being able to trigger contagious paralysis.Last edited by daremetoidareyo; 2016-01-24 at 12:54 AM.
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2016-01-24, 07:37 AM (ISO 8601)
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Re: Optimize this Feat 4: Contagious Paralysis from Libris Mortis
I'm sorry, but the bolded part doesn't work.
Originally Posted by Cleave
But don't give up hope! There should be an item/weapon/class that lets you attempt a trip every time you deal damage to a creature, right?Creator of the LA-assignment thread.
A new Junkyard Wars round is up! Come join Weapon Bond + Weapon Specialization - Fighter!
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Extended signature!
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2016-01-24, 07:42 AM (ISO 8601)
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- In the Playground, duh.
Re: Optimize this Feat 4: Contagious Paralysis from Libris Mortis
Well actually, that just means that the great cleave feat is utterly stupid, because you get a free attack each time you deal zero or more damage to a creature, because that's enough to make it drop.
Like I said, though, you can just plonk the guy 5 feet in the air, and AoO him when he comes down with your epic combat reflexes because although your trippy throw doesn't provoke, the fall does.
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2016-01-25, 01:06 AM (ISO 8601)
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Re: Optimize this Feat 4: Contagious Paralysis from Libris Mortis
Okay, cool.
My first Drunken Master is pretty feat tight, so it's hard to convert the Gravetouched Ghoul LA into anything too great (point buy is likely a bit tight too, especially if we need 17 Wis). Most likely we just add a few strategically placed levels in Fighter to shuffle feats around and fit in Stunning Fist and Freezing the Lifeblood. That also means needing to get immunity to paralysis from items. Flaws could cover the feat issues involved in switching over to being a Warforged (assuming also a a lack of multiclass penalties), though the racial Wis penalty is still painful unless we can fit a LA+0 Wis increasing template into the mix. Using our second flaw on this Warforged (and swapping the Fighter levels for PsyWar levels), we can convert Dodge into the Midnight Dodge+Psycarnum Infusion combo to kick Deceptive Dodging up a notch.
My Dungeoncrasher should be able to stomach losing a feat by being a Warforged and opening up Warforged Juggernaut helps lessen the sting of that Wis penalty. It could, I suppose, also trade in the Gravetouched Ghoul LA for 2 levels in the Half-Dragon savage progression, though that's basically an entirely negative trade-off. Duergar are immune to Paralysis as it turns out, and the Psionic version is are actually pretty decent, especially if you have a few feats to spare on Duergar Expansion. Being naturally Psionic opens up the Midnight Dodge+Psycarnum Infusion+Deceptive Dodge combo as well. Let's see...
SpoilerPsionic Duergar Monk 2/Dungeoncrasher Fighter 6/Drunken Master 4
1. Monk 1 - Improved Unarmed Strike, Stunning Fist, Midnight Dodge
2. Monk 2 -
3. Fighter 1 - Power Attack, Improved Bull Rush
4. Fighter 2
5. Fighter 3
6. Fighter 4 - Combat Expertise, Great Fortitude
7. Drunken Master 1
8. Drunken Master 2
9. Drunken Master 3 - Duergar Expansion
10. Drunken Master 4
11. Fighter 5
12. Fighter 6 - Freezing the Lifeblood
13. PsyWar 1 - Deceptive Dodge
14. PsyWar 2 - Psycarnum Infusion
15. PsyWar 3 - Contagious Paralysis
16. PsyWar 4
17. PsyWar 5 - Duergar Expansion
18. Drunken Master 5 - Knockback or Shape Soulmeld (Mauling Gauntlets)
19. Drunken Master 6
Neither does well with the effective loss of two feats and small size involved in being a Dragonwrought Kobold, unfortunately. Small size (not to mention low Str) messes with most of non-casting mechanisms for moving enemies around the battlefield in general. I suppose a Kobold could focus on Deceptive Dodge/Manticore Parry/Scorpion Parry/Elusive Target type stuff, though that's pretty feat intensive, especially if you're trying to squeeze into Master of Nine for more fancy counters.
This certainly helps with the Tempest Breath build though, especially if you don't mind item-based qualification (Metabolic Fire Graft+Crown of the North Wind). Two more class levels and removing any need for Breath of Unlife is helpful indeed. We could even be good aligned and use Dragonborn to have a breath weapon in early levels to qualify for metabreath feats before the graft is applied.
SpoilerDragonborn Half-Ogre PsyWar 5/Dungeoncrasher Fighter 6
1. PsyWar 1 - Tempest Breath, Power Attack
2. PsyWar 2 - Improved Bull Rush
3. PsyWar 3 - Clinging Breath
4. PsyWar 4
5. Fighter 1 -
6. Fighter 2 - Knockback
7. Fighter 3.
8. Fighter 4 - Shock Trooper
9. PsyWar 5 - Practiced Manifester, Lingering Breath
10. Fighter 5
11. Fighter 6
12. PsyWar 6 - Contagious Paralysis
With Dragon Magazine available, switch to Dragonborn Half-Minotaur Mongrelfolk Commoner 1/PsyWar 5/Dungeoncrasher Fighter 6. Chicken Infested gets one extra feat, which can be spent on Enlarge Breath. Further levels probably go into more PsyWar for utility powers and a few more feats that fit well, while regular feats from levels go to more metabreath (with one more flaw the Dragon Magazine version can actually fit the feat tree for Extend Spreading Breath, which would mean a 240ft radius Hurricane of Paralysis and Chickens that serve as Paralysis vectors that lasts for several rounds.
EDIT: The Assassin Death Attack is untagged, but the Black Dog version, and likely most other instances are labeled as (Ex). Contagious Paralysis might be a handy way of getting around the 3 turn study period.
A simple enough Paralysis-immune way to get Ghoul Touch as a (Su) ability is as follows.
SpoilerVenerable Dragonwrought Kobold Sorcerer 3/Singer of Concordance 2/Dragonblood Sorcerer +1/Casting Advancement 14
1. Sorcerer 1 - Dragonwrought
2. Sorcerer 2
3. Sorcerer 3 - Draconic Resevoir
4. Singer of Concordance 1
5. Singer of Concordance 2 - Knowledge Devotion
6. Sorcerer 4 - Supernatural Transformation (Ghoul Glyph)
7. Casting
8. Casting
9. Casting - Contagious Paralysis
If you don't like auto-qualification cheese, a Lesser Aasimar can enter Paragnostic Apostle early and take Draconic Heritage as a feat to qualify for Dragonblood Sorcerer 4 when they duck back into Sorc. No Paralysis Immunity, unfortunately.
The Telekinesis suggestion from earlier in the thread was a good one. Get yourself a bag of rats and go to town. I imagine there must also be a good way of upgrading the widespread sickened condition from spreading Ghoul Touch around to nauseated but I don't know of one off the top of my head. I had thought Rot of Ages would do it (which would have been really slick what with Black Dragonwrought Kobolds being able to cast it as a swift action), but as it turns out it only stacks with itself in that regard. It'd still be worth it if we found a good way of exploiting the sickened condition though.
Knock-down? You need to deal at least 10, but that's not hard, and this seems to be in melee.Last edited by WhamBamSam; 2016-01-25 at 01:17 AM.
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Ahmtel - Silver - IC LXXVIII
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2016-01-25, 03:41 AM (ISO 8601)
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2016-01-25, 06:46 PM (ISO 8601)
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- Aug 2014
Re: Optimize this Feat 4: Contagious Paralysis from Libris Mortis
Ok. Here is a weird build what I figured out.
Gnome rogue 3/illusionist 1/swordsage 2/gnome artificer 6
Depending on gnome artificer rules, you may need to take gnome artificer all the way to level 9.
The errata for magic of Faerun allows: “Add after the first sentence: An artificer may research additional device powers as if they were spells.” Which means that we can use spells up to level 4 as EX spell completion abilities.
And chances are that our Familiar can do the same.
Level Class Feat BAB Class abilities & misc. Spells/Maneuvers/Device Powers 1Poison Use (DotU) Martial (UA) Rogue 1 Lightning Reflexes (1), bonus fighter 0Poison Use, Bonus Feat.
2Spell Reflection (CM) Martial Rogue 2 bonus fighter 1Spell Reflection: Bonus feat
3Gnome illusionist sub level (RoS), Focused Specialist (UA), Combat Wizard bonus fighter, Precocious Apprentice (3) 1Focused Specialist: Replaces: You lose one spell slot from each level of wizard spells you can cast.You can prepare two additional spells of your specialty school per spell level each day. These extra spells are in addition to those normally granted to a specialist wizard. Ban Evocation, Necromancy, Enchantment.
Gnome Illusion Spells: A gnome illusionist who takes the 1st-level racial substitution level uses her wizard level as the caster level for her racial spell-like abilities. In addition, she can prepare and cast the following illusion spells at the indicated spell level, rather than at their normal spell level: 0 level: silent image, ventriloquism 1st level: Leomund’s trap, minor image 2nd level: illusory script, major image Conjuration cast at -1 level.
Familiar0: 2, 3 All 0 levels, including silent image and ventriloquism
1: 1, 3 3 first level spells, including: Leomunds Trap, Minor image, Truestrike
2: 1, 3 1 2nd level spell: Major image4Quick Fingers (Ds p.13), Martial rogue 3
2Quick Fingers: When you use Disable Device to disarm a trap, the time required to perform the check is reduced.
5Swordsage
2Quick to Act +1 initiative
6Swordsage Skill Focus Craft(6), 3AC bonus, Discipline Focus
7Gnome artificer 1
3Artificer item 0: Launch bolt, Mage Hand, Acid Splash, Light
1: Launch Item, Expeditious retreat
Build Mage Hand device.8Gnome artificer 2
4Bonus item Launch Item Bazooka (Cape, Neck). 9Gnome artificer 3 Extra-ordinary Artisan (9) or Willing Deformity (9) 5skill focus, research ghoul glyph as per “Add after the first sentence: An artificer may research additional device powers as if they were spells.”
1: Spiderclimb
2: Ghoul Glyph10Gnome artificer 4
6bonus item Ghoul glyph light armor (Waist Ring) 11Gnome artificer 5
6Salvage, research hold person 3: Hold Person 12Gnome artificer 6 Contagious Paralysis (12) 7Bonus item Hold Person (Ring & Bracers). 13Slime lord 1 or sword sage 3.
So this build works like a tricky illusionist engineer. Use disable device rolls on anything you can think of during your early levels. City of stormreach has rules for disabling weapons and armor.
The illusions are used for utility purposes. Consider taking the UA Illusion Mastery ACF where you give up a specialist spell and in return gain spell mastery with all of your illusion spells. If access to Major image isn't that important to you, you can swap out precocious apprentice for willing deformity and dip slimelord earlier.
Swordsage abilities offer you an opportunity to take some setting sun maneuvers, the throws of which are very important. Basically, use your sword sage throw maneuvers to heap opponents onto your paralysis pile.
Once you get to gnome artificer, build yourself a device of launch item, Get a bonus device of ghoul glyph after you research that spell, and do the samething again for hold person. Those paralytic abilities will allow you to begin contagious paralysis. If you expend a ghoul glyph charge on a small animal of up to 10 pounds, you can launch that animal at opponents.
A slime lord dip will allow to grow pseudopods 1 per day which you can use to load animals into your item launcher. Consider extracting liquid pain from all the sentient beings and selling that. Consider taking a monkey familiar and giving it an item launcher as well, perhaps with a few flasks of contact poison or alchemist fire.
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2016-01-27, 05:31 PM (ISO 8601)
- Join Date
- Aug 2014
Re: Optimize this Feat 4: Contagious Paralysis from Libris Mortis
Building off the swarm idea, here is a stub that should work
Changeling
Max cha after getting at least a 14 in intelligence.
Cross class escape artist and knowledge nature at every level. Take the knowledge or plant domain at level 5 to get access to knowledge: nature.
If you're allowed, retrain racial emulation to quick change and instead take contagious paralysis at level 6.
1: Dragonblood sorcerer Sub level: racial emulation (emulate dragonblood subtype), draconic heritage (silver)
2: Sorcerer
3: Sorcerer: silver dragon lineage
4: Dragonblood Sub level
5: Sorcerer, Domain access ACF (CC) (plant or knowledge) Ghoul Glyph as an SLA
6: Sorcerer: Quick change
7: Dragonblood Sorcerer Sub level (evil)
8: Master of Flies
9: Master of Flies: Supernatural Transformation(SS) (on your paralysis SLA)
10: Master of Flies
11: Master of Flies
12: Master of Flies: Contagious paralysis
Now you can assume swarm shape, you can summon swarms as per insect plague spell, your swarms can all over lap and you can burn a spell slot to paralyze all adjacent opponents, which, as we discussed in swimby attack, includes the square that you are in, or you can ghoul glyph yourself using your SLA turned SU ability to trigger contagious paralysis, and choose to fail the saving throw. If you are intermingled with your wall of bugs, and they with each other, then you have heaps of sleepy crickets that knock people down for the count.
Take leadership at level 15 and get yourself a warforged cohort to drag you out of that mess. And then ya'll can work on coup de gracing some fools on your bed of bugs.
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2016-01-28, 01:00 PM (ISO 8601)
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- Aug 2014
Re: Optimize this Feat 4: Contagious Paralysis from Libris Mortis
I'm going through and awarding points now while I have some time. Feel free to continue to comment, I'm just decreasing my workload for later.
Originally Posted by ExLibrisMortis
The unbodied: 1 point.
Paralyzed telepath as ammunition: 1 point
Cohort who throws PC:1 point
Lich paralysis: 1 point
Thoughts:
Synad? Their racial multi-tasking feat seems custom built for this.
Spoiler: Synad multitasking1/day: Spend 1PP for a swift action that can only be applied to a mental action.
Chicken infested on a bloodstorm blade? I’ll draw up a stub later.
Dungeoncrasher? Bullrush is the maneuver, dungeon crasher just adds damage. Unless you are mentioning the build, which includes shock trooper’s domino rush: 1 point
Rules Clarification Notice: moving through paralyzed enemy/ally space without touching: 1 point
Fling enemy: 1 point
Setting sun throw line of maneuvers: 1 point
DWK using epic feats & true naming: 1 point +3 points for a ready made build stub with paralysis immunity.
Spoiler: Stub
Originally Posted by Jormengand
So feats looks like 1st level dragon wrought, 3rd favored, 6 primary contact, 9 item familiar 15 contagious paralysis (take assassin before level 15)
The whole movement via RAW abuse is debatable and very TO. However, for your efforts in the field of gamebreakiology, you are awarded 1 point for finding a way to saturate the entire world with paralyzed chickens.
Originally Posted by Jormengand
Originally Posted by Jormengand
Garbler abuse + energy transformation field: 2 points for cleverness
Pile of helpless bodies: 1 point
Liquid pain + pile: 1 point
We’ll see. It looks like the tallying process is going to take multiple posts.
Spoiler: Scoring fairness:I’ll calculate your points, if you take 1st place, then we’ll decide whether or not you should recuse yourself from consideration then. I don’t want people to suggest feats only to find out that they may not bask in the glory of their optimization ideas. I don’t like the idea of a back to back winner so early in the series, but I see quite a few regulars already to the optimize this feat threads. And I have now instated upcoming optimize this feat schedules so as to level this playing field a bit in this regard. Now everyone can unleash their fury early.
Full build: 11 points (10 + for build, +1 for troll intestines craziness)
Area Attack build: 3 points for ready made build
Cold breath weapon + crown of north wind (Dragons of Faerun): 1 point
Metabolic Fire graft (RoD)+ crown of north wind: 1 point.Tempest breath + paralyzing breath weapon: 1 pointLingering breath+Tempest breath+chicken infested: 1 pointDungeoncrash stub: 4 points
Clever observation of permanent vector status: 2 points
Unarmed strikes based on RAW vector: 1 point
Paralyzed captive warfare + range extension NoNA: 1 point
Detach feat + Bloodstorm blade: 1 point
RAI/RAW counterargument: 1 point
Coup de Grace danger for flung allies (fortification or non-discernable anatomy): 1 point
Vigor + share pain+ delay death or diehard+ nippleclamp: 2 points
Additional Factotum ally. 1 point
That is a good question. I don’t know. If you’re attacking a square, the folks in the square likely get a reflex save to avoid the paralytic sentient ammunition. Unless, of course, they are already paralyzed there.
Full build: 12 points + 5 (1 point bonus for each “trick”)
Clever. It gets TO real fast, but is online as a paralytic vector by level 12.
Full build, similar to whambamsams, but uses enemies as ammunition rather than paralyzed troll guts: 10 points for the write up.
Full...ish build: 9 points.
I love it. 1 point.
Freedom of movement: 1 point
Demondands are from Fiend Folio 3.0: They have a Freedom of Movement effect as a trait: 1 point
Easily combined with the lich suggestion above: 1 point.
RAW debate: 1 point
I disagree, but it is important that we highlight this stuff: 1 point
Rules Clarification: 1 point
Thanks for listing all of the ToB throw maneuvers. 1 point.
Zany drunken master shenanigans again: 1 point.
The “drop” characteristic of great cleave is a weird word not to define. This plan will have to hashed out with the DM (or players).
Rules clarification: 1 point
Polymorph/Metamorphosis with Assume Supernatural Ability/Metamorphic Transfer, or Dragon Wild Shape: 1 point
Bag of rats: 1 point
Dracolich: 1 point
Binder + Acerak: 1 point
DFA level 15: 1 point
Dragonblood sorcerer 4 + supernatural transformation: 1 point
What ghoul touch SLA?
Rules clarification: 1 point
The idea density is high in this one, some of which are just musings, which I either award a point to or not
Build re-arrange: 1 point
If we are going warforged, how would the feat construct lock work?
Duergar build: 10 points Nice!
half ogre stub: 6 points
Different Kobold build: 4 points
Aasimar paragnostic 1 point
Paralyzing fist + Good analysis: 2 pointsLast edited by daremetoidareyo; 2016-01-28 at 05:10 PM.
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2016-02-07, 05:35 PM (ISO 8601)
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- Aug 2014
Re: Optimize this Feat 4: Contagious Paralysis from Libris Mortis
Contributor Points PLACE Ex Libris Mortis 5 Zaq 4 Jormengand 15 3 WhamBamSam 56 1 Zetapup 5 ben-zayb 19 2 Dire_Stirge 11 Zancloufer 10 Nashira 1 Beheld 5
Taking 1st Place for the second Optimize this Feat Tournament in a Row, comes WhamBamSam!
more like WhamBuildSpam! Anyways, I know we talked about possible recusal of WBS, But I don't like the idea of people suggesting feats that they want the groupthink to optimize with them and then punishing them for having already having great ideas that are going to waste in some file labelled "possible builds."
This was a great round. As promised, your name is now being put in a fancy font. How about a little Bold Book Antiqua in ghoul-pus grey: WhamBamSam
If you find that you have a suggestion for contagious paralysis that wasn't covered, feel free to post even though the contest is closed. I would like these optimization exhibition matches to serve as little stockpiles of knowledge and know-how for other 3.5 optimizers.
Thanks to everyone who participated. Don't draw discouragement from low score if you got them. They are an arbitrary incentives program to drum up and encourage posting and analysis. A score, in no substantive way, is a judgment of your idea's quality or usability; it's only a measure of how much yall helped to craft the current state-of-knowledge about the feat, and thus serves as a rough way to provide credit to people who help. The most helpful of which earn their name in a non-standard Font.
Coming up next round: Dungeonscape's Hammer and Piton.
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2016-02-14, 08:15 PM (ISO 8601)
- Join Date
- Aug 2014
Re: Optimize this Feat 4: Contagious Paralysis from Libris Mortis
Lastly,
Chicken throwing robot
Warforged, ex stun abilities, chicken throwing abilities. Double stun your chickens to paralyze them and toss them as paralytic weaponry.
Level Class Feats BAB 1Commoner Chicken Infested (DM #330): feat, feat 02monk IUS, stunning fist 03monk combat reflexes, point blank shot 14warblade
25warblade
36bloodstorm blade quick draw 47bloodstorm blade
58fighter Rapid Stunning (CW) 69bloodstorm blade Paralyzing fists, (DotU) 710bloodstorm blade
811bloodstorm blade
912fighter contagious paralysis (LM), freezing the lifeblood (CW) 1013warblade
14bloodstorm Blade
15
pharaohs fist (Sa)
16
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2016-02-14, 09:24 PM (ISO 8601)
- Join Date
- Jul 2011
- Location
- Michigan
- Gender
Re: Optimize this Feat 4: Contagious Paralysis from Libris Mortis
Pharaoh's Fist is a Fighter Bonus Feat, so you can get it back at level 9 with the one Bloodstorm Blade gives you.
As we discussed previously, Psionic Duergar is also a paralysis-immune race that works here. Since you have some feats open to spend on Duergar Expansion and possibly even fit in something like Knockback (your thrown chickens can count as melee after all, you just need the size), it might be worth the LA +1. Maybe even Psycarnum Infusion+Sapphire Fist to boost the save DC (though that takes a while to outperform Ability Focus and may not be worth it).
Also make sure to take some more Warblade latish to pick up Manticore Parry for the purpose of redirecting natural attacks into paralyzed chickens.
Iron Chef Medals
SpoilerSir Driscoll Conia - Silver - IC L
Nick Snarespan - Gold - IC LIII
Lucy "Legs" Silvertail - Bronze - IC LXVIII
Bolfarg of Knoss - Gold - IC LXXVII
Ivarr Deathborn - Bronze - IC LXXVII
Ahmtel - Silver - IC LXXVIII
Tocke of Nessus - Gold - IC LXXIX
The Blessed Third - Silver - IC LXXXI
Galahad Galapagos - Gold - IC LXXXIV
Sai-don, Knight of the Tide - Bronze - IC LXXXIV