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  1. - Top - End - #1441
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    Default Re: Diablo III:3 Kanai Fix It?

    Awww dang. lol I was looking forward to hearing some new quest chains because some of those areas like fractured fate or some such thing? They looked really interesting.
    "Interdum feror cupidine partium magnarum Europae vincendarum"
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  2. - Top - End - #1442
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    Default Re: Diablo III:3 Kanai Fix It?

    Quote Originally Posted by Traab View Post
    Awww dang. lol I was looking forward to hearing some new quest chains because some of those areas like fractured fate or some such thing? They looked really interesting.
    The new areas aren't related to the main plot (the Prime Evils/Leah/Cain stuff), but many of them do have self-contained storylines that you can uncover by hunting for events there or killing monsters and looting some of the audio logs they drop.


    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
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  3. - Top - End - #1443
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    Default Re: Diablo III:3 Kanai Fix It?

    Quote Originally Posted by Psyren View Post
    The new areas aren't related to the main plot (the Prime Evils/Leah/Cain stuff), but many of them do have self-contained storylines that you can uncover by hunting for events there or killing monsters and looting some of the audio logs they drop.
    Yeah they're definitely worth exploring. They tucked an Act Boss quality fight into the end of the new act 1 area, for instance.
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    1006 0284 0014
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    Sandshrew/Camerupt/Gastrodon
    Breeding Pokemon so far (May need to re-breed on request):
    Often 4-5 IVs/Egg Moves:
    Marill, Shellder, Honedge. Horsea, Larvitar, Ferroseed, Kangaskhan, Scyther, Charmander, Beldum, Deino, Vullaby, Skarmory, Noibat, Timburr

    HA (Often 4-5 IVS/Egg Moves):
    Fletchling, Froakie, Drillbur, Squirtle, Venipede, Dratini (ES), Gible, Foongus, Cleffa (Aromatherapy/Wish/Stored Power), Gligar,

  4. - Top - End - #1444
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    RangerGuy

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    Default Re: Diablo III:3 Kanai Fix It?

    Looks like the DIII devs are getting serious about build/class balancing: https://www.youtube.com/watch?v=1aoHJ8diM_Y

    Looks quite promising!

  5. - Top - End - #1445
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    Default Re: Diablo III:3 Kanai Fix It?

    Yeah I was pretty excited when I read the patch notes. I missed Shotgun Crusader something fierce, and it looks like even my old-as-dirt LoN Tempest Rush Monk might become viable.


    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
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  6. - Top - End - #1446
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    Lord Torath's Avatar

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    Default Re: Diablo III:3 Kanai Fix It?

    Haven't played much lately, as I was getting serious lag issues. We just purchased a PS4, and I thought that might have been interfering with our wifi. Then I realized that no one was having trouble with the wifi except me. Updated my network adapter drivers, and now everything's shiny!

    Just have two more objectives for the Conqueror Season Journey: Greed on T13 and Conquest #2. Greed should be easy. I've done the Avarice Conquest, and I'm working on the GR75 solo. If only I could get an Ancient Deathwish to drop/reforge.

    Regarding patch 2.6.1, I suppose I'll need to get new versions of all my gear to get the bonuses? Will Reforging legacy items result in the new versions?
    Last edited by Lord Torath; 2017-08-20 at 08:36 AM.
    Thri-Kreen Ranger/Psionicist by me, based off of Rich's A Monster for Every Season

  7. - Top - End - #1447
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    Default Re: Diablo III:3 Kanai Fix It?

    Trying out the revamped sets on the PTR. Such fun! And they've added back that vendor in town that just lets you try out the new stuff, like they had for the necro.


    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
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  8. - Top - End - #1448
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    Default Re: Diablo III:3 Kanai Fix It?

    Quote Originally Posted by Lord Torath View Post
    Haven't played much lately, as I was getting serious lag issues. We just purchased a PS4, and I thought that might have been interfering with our wifi. Then I realized that no one was having trouble with the wifi except me. Updated my network adapter drivers, and now everything's shiny!

    Just have two more objectives for the Conqueror Season Journey: Greed on T13 and Conquest #2. Greed should be easy. I've done the Avarice Conquest, and I'm working on the GR75 solo. If only I could get an Ancient Deathwish to drop/reforge.

    Regarding patch 2.6.1, I suppose I'll need to get new versions of all my gear to get the bonuses? Will Reforging legacy items result in the new versions?
    Sets usually update, legendaries usually don't. Legendary powers already in the cube update IIRC.
    Pokemon X:
    Spoiler
    Show

    1006 0284 0014
    Mii name: D
    Sandshrew/Camerupt/Gastrodon
    Breeding Pokemon so far (May need to re-breed on request):
    Often 4-5 IVs/Egg Moves:
    Marill, Shellder, Honedge. Horsea, Larvitar, Ferroseed, Kangaskhan, Scyther, Charmander, Beldum, Deino, Vullaby, Skarmory, Noibat, Timburr

    HA (Often 4-5 IVS/Egg Moves):
    Fletchling, Froakie, Drillbur, Squirtle, Venipede, Dratini (ES), Gible, Foongus, Cleffa (Aromatherapy/Wish/Stored Power), Gligar,

  9. - Top - End - #1449
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    Default Re: Diablo III:3 Kanai Fix It?

    Quote Originally Posted by Icewraith View Post
    Sets usually update, legendaries usually don't. Legendary powers already in the cube update IIRC.
    A lot of the items in the notes said they would upgrade.
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    Default Re: Diablo III:3 Kanai Fix It?

    Quote Originally Posted by Lord Torath View Post
    Regarding patch 2.6.1, I suppose I'll need to get new versions of all my gear to get the bonuses?
    For non-cubed legendaries, yes, you'll need to find them again. The easy way to think of this is that the cube and set bonuses are stored server-side (so Blizzard can change them at-will) while the legendary affixes on items in your inventory are stuck on your local character. It's an oversimplification (technically for D3, everything is server side, which is how they prevent the kind of hacking that plagued D1 and D2) but it might help to think that way.

    Quote Originally Posted by Lord Torath View Post
    Will Reforging legacy items result in the new versions?
    No, this will not work - much like reforging a legacy Manald Heal would not result in the Wizard lightning version, you have to go out and find a new one. Same for all the other orange items that got buffed or changed, other than their cube entries.


    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
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  11. - Top - End - #1451
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    Default Re: Diablo III:3 Kanai Fix It?

    OK, good news and bad news. I just got an Ancient Traveler's Pledge. Bad news: no socket. So what stat should I replace?

    Fire Skills by 19%
    Intelligence +837
    Vitality +927
    Critical Hit Damage by 69%

    For my Mage, of course. Fire by19% is nice, but it's really only useful for my Firebird build. Not so helpful for my Delsere's Lightning Ball build...

    You know, my non-ancient one looks like this:
    Int +695
    Life +14%
    Critical Hit Damage by 92%.
    Socket

    It's got higher damage than the Ancient on, so maybe I could keep it for my non-Firebird builds, and keep this one for the Firebird. (The Intelligence on that Ancient one is pretty terrible on a range of 825 to 1000). Swap out the Vitality for the socket?
    Last edited by Lord Torath; 2017-08-22 at 10:17 PM.
    Thri-Kreen Ranger/Psionicist by me, based off of Rich's A Monster for Every Season

  12. - Top - End - #1452
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    Default Re: Diablo III:3 Kanai Fix It?

    Quote Originally Posted by Lord Torath View Post
    Swap out the Vitality for the socket?
    Yes.

    General rule - if a slot can have offensive stats, prioritize those over defensive ones, because there are other slots (e.g. belt) whose primary stats can only be defensive1,2.

    1: There are a couple of belts with offensive primary stats, notably Witching Hour and Vigilante, but the general rule holds true.

    2: Belts can roll offensive primary stats, but unless your build actually uses primary skills as the main damage dealers and not just to regain resource, e.g. Shenlong Monk, don't bother.


    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
    Alphonse by Crimmy
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  13. - Top - End - #1453
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    Default Re: Diablo III:3 Kanai Fix It?

    Wow. We dropped off the first page.

    I'm still trying to clear GR70. I've come within 36 seconds of clearing it with this build (1000 Forgotten Souls later I finally got an Ancient Deathwish). I've got a Efficacious Poison up to Rank 50. Ten more and I'll burn it into....something.

    All I have left is hitting GR75 for the extra stash tab...
    Thri-Kreen Ranger/Psionicist by me, based off of Rich's A Monster for Every Season

  14. - Top - End - #1454
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    Default Re: Diablo III:3 Kanai Fix It?

    Quote Originally Posted by Lord Torath View Post
    Wow. We dropped off the first page.

    I'm still trying to clear GR70. I've come within 36 seconds of clearing it with this build (1000 Forgotten Souls later I finally got an Ancient Deathwish). I've got a Efficacious Poison up to Rank 50. Ten more and I'll burn it into....something.

    All I have left is hitting GR75 for the extra stash tab...
    Don't know if you've already succeeded but personally I think Aquila + Unity is overkill if you're decent at dodging. I would instead run RRoG in the cube; this lets you drop the Firebird orb and hold your Etched Sigil in your offhand instead, which then frees up the weapon slot in your cube for Twisted Sword. The bulk of your damage is actually coming from your tornadoes, and this will only become more true in 2.6.1 with the new Ranslor's Folly, which will triple/quadruple their damage.


    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
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  15. - Top - End - #1455
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    Default Re: Diablo III:3 Kanai Fix It?

    Still working on GR75. 71, actually. Have to work my way up. I'll give that a shot. Even have an Ancient Etched to hold. Just need to level up a gem to "despair" into it.

    Thanks!
    Thri-Kreen Ranger/Psionicist by me, based off of Rich's A Monster for Every Season

  16. - Top - End - #1456
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    Default Re: Diablo III:3 Kanai Fix It?

    Good luck! I've actually just been playing nonstop PTR. I really wish I could keep some of the gear I've found with the higher drop rate there. But since so many builds got buffed it's pretty fresh.


    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
    Alphonse by Crimmy
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  17. - Top - End - #1457
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    Default Re: Diablo III:3 Kanai Fix It?

    Swapped out Meteor for Familiar-Sparkflint, as well as changing the Orb for Etched Sigil and the Cube Ring for RoRG. Finished a GR70 with negative 6 minutes to spare. Kept dying. I've got a lot of ancient gear, but most of it is under 50% optimized. I replaced Sparkflint back to Meteor (no rune), and completed a GR65 in 13 min 53 seconds, which is a good bit slower than I typically did it with my previous build, but it might have just been a rough rift (Current Build).

    I've been spending my blood shards on helmets (hoping for an Ancient Firebird helm), but should I be trying them on something else?
    Thri-Kreen Ranger/Psionicist by me, based off of Rich's A Monster for Every Season

  18. - Top - End - #1458
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    Default Re: Diablo III:3 Kanai Fix It?

    If you have no other classes/builds to gamble, that's as good a use for them as any.

    Given how much you're dying, you might actually get better clear times dropping the Audacity for Unstable.

    EDIT: Also, I'd run black hole over sparkflint personally - it fires less frequently, but does higher burst (especially since you can hardcast it occasionally as needed) and creates lots of density in conjunction with your Folly.
    Last edited by Psyren; 2017-09-09 at 03:23 PM.


    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
    Alphonse by Crimmy
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