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Thread: Civ 5 GMR 15: Return to normalcy
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2016-02-29, 09:03 PM (ISO 8601)
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- May 2007
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Civ 5 GMR 15: Return to normalcy
Been a while since we started one of those. Some games are winding down, and I thought people might have an open slot now. And since 12, 13 and 14 all have their gimmick, this should feature one of the normal maps: pangaea, continents or fractal.
Details:
Players: 8 as the default, though we could start with 6 or 10 if ther's less or more interest
Map: Vote one of Pangaea, Continents or Fractal. Personally I favor Pangaea, but only because it's been the longest since there was a GMR game with that map
Civs: Random or player picks. I don't have a strong preference.
Timer: 24 hours, 5 skips limit has generally worked fine, I think.
DLC: All of them, unless anyone doesn't have them.
Quick speed, all victory types.
So, post your interest all. And please include your timezone so we can have an efficient turn order.
Player List in turn order:
Narkis, Maya
Illven, China
Zevox, Ethiopia
Croverus, Mongolia
Ryuho Tsugu, Portugal
DodgerH2O, Austria
The_Snark, America
RayGallade, MoroccoLast edited by Narkis; 2016-03-04 at 11:20 PM.
Many thanks to Assassin 89 for this avatar!
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2016-02-29, 09:04 PM (ISO 8601)
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- Dec 2008
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Re: Civ 5 GMR 15: Return to normalcy
Posting interest.
Picked civs.
Eastern US time zone.Avatar by Honest Tiefling
Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.
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2016-02-29, 09:10 PM (ISO 8601)
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- Nov 2008
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Re: Civ 5 GMR 15: Return to normalcy
Interested - should be much more interesting getting in on one of these on the ground floor rather than starting mid-late game in an already hopeless position.
I'd prefer player picked Civs, probably slight preference to Continents over the other maps, though whatever most people want is fine.
I'm also in the eastern US time zone.Toph Pony avatar by Dirtytabs. Thanks!
"When I was ten, I read fairy tales in secret and would have been ashamed if I had been found doing so. Now that I am fifty, I read them openly. When I became a man, I put away childish things, including the fear of childishness and the desire to be very grown up." -C.S. Lewis
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2016-02-29, 09:27 PM (ISO 8601)
- Join Date
- Mar 2011
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2016-02-29, 09:36 PM (ISO 8601)
- Join Date
- Aug 2010
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- UTC -6
Re: Civ 5 GMR 15: Return to normalcy
>when you haven't joined a GMR game in four months
Sure, I'll commit myself again, as long as I can personally "pick" random.
Time zone UTC -6 (US Central).
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2016-03-01, 05:12 PM (ISO 8601)
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- May 2009
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- Easley, SC
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Re: Civ 5 GMR 15: Return to normalcy
I'd like to try this.
Players pick Civs
Pangea
Eastern US timezone
Don't really have DLCs for Civ 5 but I could probably get them before things got started.
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2016-03-01, 05:48 PM (ISO 8601)
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Re: Civ 5 GMR 15: Return to normalcy
Well, with a 4-1 lead I think it's safe to say to call it for picked civs. Feel free to start picking. If you want, of course.
Map votes:
Pangaea: 3
Continents: 1
Fractal: 1
Not enough of a lead to call it yet. I'd rather wait a bit more.
And don't worry about the DLC Croverus. We can just not use them.Many thanks to Assassin 89 for this avatar!
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2016-03-01, 06:22 PM (ISO 8601)
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- Dec 2008
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Re: Civ 5 GMR 15: Return to normalcy
I'm tempted to call China, if no one else wants it.
Avatar by Honest Tiefling
Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.
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2016-03-01, 06:28 PM (ISO 8601)
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- Nov 2008
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Re: Civ 5 GMR 15: Return to normalcy
I'm thinking of taking either Arabia or Ethiopia. Maybe something else if we do a fractal map, not completely sure what those are like.
We can? Uh... I must admit I don't know how to not use those. I got the Complete Edition just recently (well, two months ago now, but that's recent relative to when the game came out), so I don't even know which parts are DLC and which aren't, honestly.Toph Pony avatar by Dirtytabs. Thanks!
"When I was ten, I read fairy tales in secret and would have been ashamed if I had been found doing so. Now that I am fifty, I read them openly. When I became a man, I put away childish things, including the fear of childishness and the desire to be very grown up." -C.S. Lewis
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2016-03-01, 06:43 PM (ISO 8601)
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- May 2007
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Re: Civ 5 GMR 15: Return to normalcy
Fractal maps are like continents, only more irregural. I rather like them.
We can? Uh... I must admit I don't know how to not use those. I got the Complete Edition just recently (well, two months ago now, but that's recent relative to when the game came out), so I don't even know which parts are DLC and which aren't, honestly.Many thanks to Assassin 89 for this avatar!
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2016-03-01, 07:00 PM (ISO 8601)
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- Nov 2008
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Re: Civ 5 GMR 15: Return to normalcy
Toph Pony avatar by Dirtytabs. Thanks!
"When I was ten, I read fairy tales in secret and would have been ashamed if I had been found doing so. Now that I am fifty, I read them openly. When I became a man, I put away childish things, including the fear of childishness and the desire to be very grown up." -C.S. Lewis
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2016-03-01, 10:04 PM (ISO 8601)
- Join Date
- Apr 2006
Re: Civ 5 GMR 15: Return to normalcy
I'll register interest, although if it turns out there are lots of people interested I can bow out. Pangaea with picked civilizations sounds fine to me. Pacific time.
Last edited by The_Snark; 2016-03-01 at 11:33 PM.
Avatar by GryffonDurime. Thanks!
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2016-03-01, 10:12 PM (ISO 8601)
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- Mar 2011
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2016-03-01, 11:31 PM (ISO 8601)
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- May 2009
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Re: Civ 5 GMR 15: Return to normalcy
I think I would like to play the Mongols (I have that DLC) but also would consider playing Egypt
I do have Brave New World and Gods and Kings so those plus the Mongols DLC are what I have access to.
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2016-03-02, 02:19 AM (ISO 8601)
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- Nov 2010
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- Alpha Complex
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Re: Civ 5 GMR 15: Return to normalcy
I'll throw my hat into the ring. I'm interested in playing as Morocco and am at GMT-8
Happiness is mandatory, citizen. Remember, a happy citizen is a loyal citizen. Failure to be happy at all times is a violation of Alpha Complex regulations. In the event you are unhappy, please immediately inform your Loyalty Officer.
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2016-03-02, 12:57 PM (ISO 8601)
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- May 2007
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Re: Civ 5 GMR 15: Return to normalcy
With 8 players, we have enough to start. I'll wait another day or so, in case anyone else wants to join us. (And because I can't start the game at the moment) And we'll be playing pangaea it seems.
Many thanks to Assassin 89 for this avatar!
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2016-03-02, 04:00 PM (ISO 8601)
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- Dec 2008
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Re: Civ 5 GMR 15: Return to normalcy
One more thing to discuss. Should we have any diplomacy rules, and if so. What are they?
Avatar by Honest Tiefling
Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.
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2016-03-02, 05:12 PM (ISO 8601)
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- May 2007
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Re: Civ 5 GMR 15: Return to normalcy
Do we need any?
Many thanks to Assassin 89 for this avatar!
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2016-03-02, 05:32 PM (ISO 8601)
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- Dec 2008
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Re: Civ 5 GMR 15: Return to normalcy
Avatar by Honest Tiefling
Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.
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2016-03-02, 05:56 PM (ISO 8601)
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- May 2007
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Re: Civ 5 GMR 15: Return to normalcy
Fair enough. If anyone wants, speak now or forever hold your peace.
Many thanks to Assassin 89 for this avatar!
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2016-03-02, 07:02 PM (ISO 8601)
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- Nov 2008
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Re: Civ 5 GMR 15: Return to normalcy
Can't imagine what rules we'd need for that.
Anyway, if we're starting, I need to pick one of my two Civs. Hm... I'll go Ethiopia. Should be interesting.Toph Pony avatar by Dirtytabs. Thanks!
"When I was ten, I read fairy tales in secret and would have been ashamed if I had been found doing so. Now that I am fifty, I read them openly. When I became a man, I put away childish things, including the fear of childishness and the desire to be very grown up." -C.S. Lewis
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2016-03-02, 07:17 PM (ISO 8601)
- Join Date
- Aug 2010
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- UTC -6
Re: Civ 5 GMR 15: Return to normalcy
How large is the map going to be?
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2016-03-02, 09:25 PM (ISO 8601)
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- May 2007
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2016-03-02, 09:25 PM (ISO 8601)
- Join Date
- Mar 2011
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2016-03-02, 09:32 PM (ISO 8601)
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- Dec 2008
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Re: Civ 5 GMR 15: Return to normalcy
Avatar by Honest Tiefling
Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.
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2016-03-02, 09:36 PM (ISO 8601)
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- May 2007
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- Greece
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Re: Civ 5 GMR 15: Return to normalcy
As Ilven said, larger maps have less conflict. The game discourages sprawling too much, so everyone just ends up with all the space they need and then some. I prefer the default size, but we could switch to Large if the majority want it.
Many thanks to Assassin 89 for this avatar!
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2016-03-02, 10:17 PM (ISO 8601)
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- Nov 2008
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Re: Civ 5 GMR 15: Return to normalcy
I have no real preference as far as map size goes. Standard or a larger size are equally fine by me.
Toph Pony avatar by Dirtytabs. Thanks!
"When I was ten, I read fairy tales in secret and would have been ashamed if I had been found doing so. Now that I am fifty, I read them openly. When I became a man, I put away childish things, including the fear of childishness and the desire to be very grown up." -C.S. Lewis
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2016-03-02, 10:21 PM (ISO 8601)
- Join Date
- May 2009
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- Easley, SC
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Re: Civ 5 GMR 15: Return to normalcy
Not much preference for size.
Settling on the Mongols
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2016-03-02, 10:24 PM (ISO 8601)
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- Aug 2010
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- UTC -6
Re: Civ 5 GMR 15: Return to normalcy
Hmmm... well, I really just want a decent starting position (not a barren peninsula like 7 or 11) that isn't immediately right next to someone (13, 14). Maybe set sea level to low? I don't know.
I tend to prefer oversize maps when playing SP, but I also usually play with barbarians off.
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2016-03-03, 04:12 PM (ISO 8601)
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- May 2007
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- Greece
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Re: Civ 5 GMR 15: Return to normalcy
Ryuho Tsugu I feel for you, but this seems like a big difference in preferences. I view having someone next to you as something potentially positive, and definitely more interesting, since it leads to interaction and maybe conflict. I really do hope you don't get screwed by your starting location again though.
Also, invite links:
Illven
http://multiplayerrobot.com/Game/Joi...8-8da07452e685
Zevox
http://multiplayerrobot.com/Game/Joi...c-84cd4ce0873d
Croverus
http://multiplayerrobot.com/Game/Joi...1-8f910b1a2005
Ryuho Tsugu
http://multiplayerrobot.com/Game/Joi...1-09c222eb9eb1
DodgerH2O
http://multiplayerrobot.com/Game/Joi...a-86e84439f429
The_Snark
http://multiplayerrobot.com/Game/Joi...c-80e658262142
RayGallade
http://multiplayerrobot.com/Game/Joi...4-2df6692ca433Many thanks to Assassin 89 for this avatar!