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    Jormengand's Avatar

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    Default The Prestige Monk and Druid (Class in 30 minutes, PEACH)

    By request:

    The Druid
    Prerequisites:
    Spellcasting: Must be capable of casting 3rd-level divine spells
    Alignment: Any Neutral

    Level BAB Fort Ref Will Special
    Spellcasting
    1st +0 +2 +0 +2 Animal Companion, Nature Sense, Wild Empathy, Druid Casting
    +1 level of divine spellcasting class
    2nd +1 +3 +0 +3 Woodland Stride
    +1 level of divine spellcasting class
    3rd +2 +3 +1 +3 Trackless Step
    +1 level of divine spellcasting class
    4th +3 +4 +1 +4 Resist Nature's Lure
    +1 level of divine spellcasting class
    5th +3 +4 +1 +4 Improved Animal Companion
    +1 level of divine spellcasting class
    6th +4 +5 +2 +5 Venom Immunity
    +1 level of divine spellcasting class
    7th +5 +5 +2 +5 A thousand Faces
    +1 level of divine spellcasting class
    8th +6 +6 +2 +6 Greater Animal Companion
    +1 level of divine spellcasting class
    9th +6 +6 +3 +6 Timeless Body
    +1 level of divine spellcasting class
    10th +7 +7 +3 +7 True Companion
    +1 level of divine spellcasting class
    Hit Die: 1d8
    Class Skills:
    The druid’s class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis), Knowledge (nature) (Int), Listen (Wis), Profession (Wis), Ride (Dex), Spellcraft (Int), Spot (Wis), Survival (Wis), and Swim (Str).
    Skill Points at Each Level: 4 + Int modifier

    Weapon and Armour Proficiency
    The druid gains no proficiency in any weapons or armour.

    Druid Casting
    The moment the druid takes her first level, she swaps her spell list and domains for the druid spell list.

    Improved Animal Companion (Ex)
    At 5th level, the druid can count up to two nondruid levels as druid levels for purposes of her animal companion.

    Greater Animal Companion (Ex)
    From 8th level, the druid can count up to four nondruid levels as druid levels for her animal companion (this overlaps, rather than stacking with, improved animal companion).

    True Companion (Ex)
    From 10th level, the druid can count all her levels as druid levels for her animal companion.


    The Monk
    Prerequisites
    Base Attack Bonus: +5
    Weapon and armour proficiency: Unarmed Strike
    Alignement Any Lawful

    Level BAB Fort Ref Will Special
    1st +1 +2 +2 +2 Bonus Feats, Flurry of Blows, Unarmed Strike, Evasion
    2nd +2 +3 +3 +3 Still Mind, Ki Strike (Magic), Slow Fall 20 ft.
    3rd +3 +3 +3 +3 Purity of Body, Bonus Feat, Slow Fall 30 ft.
    4th +4 +4 +4 +4 Wholeness of Body, Slow Fall 40 ft.
    5th +5 +4 +4 +4 Improved Evasion, Ki Strike (Lawful), Slow Fall 50 ft.
    6th +6 +5 +5 +5 Diamond Body, Greater Flurry, Abundant Step, Slow Fall 60 ft.
    7th +7 +5 +5 +5 Diamond Soul, Slow Fall 70 ft.
    8th +8 +6 +6 +6 Quivering Palm, Ki Strike (Adamantine), Slow Fall 80 ft.
    9th +9 +6 +6 +6 Timeless Body, Tongue of the Sun and Moon, Slow Fall 90 ft.
    10th +10 +7 +7 +7 Empty Body, Perfect Self, Slow Fall Any Distance
    Hit Die: 1d8
    Class Skills:
    The monk’s class skills (and the key ability for each skill) are Balance (Dex), Climb (Str), Concentration (Con), Craft (Int), Diplomacy (Cha), Escape Artist (Dex), Hide (Dex), Jump (Str), Knowledge (arcana) (Int), Knowledge (religion) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Sense Motive (Wis), Spot (Wis), Swim (Str), and Tumble (Dex).
    Skill Points at Each Level: 4 + Int modifier

    Weapon and Armour Proficiency
    The monk gains no proficiency in any weapon or armour.

    Unarmed Strike, AC Bonus, Unarmed Speed Bonus
    For these class features, use the value given for a monk of double the monk's actual level on the original Table: The Monk (or Table: Large or Small Monk Unarmed Strike Damage). Items such as the Monk's Belt only affect your abilities as a normal monk, not a prestige monk (so a 4th-level prestige monk with a monk's belt is treated as a 13th-level monk, not an 18th-level one).

    Flurry of Blows
    The penalty lessens at 3rd level and disappears at 5th.

    Still Mind
    Replace "A +2 bonus on saving throws against" to "Immunity to hostile"

    Wholeness of Body
    Replace "Twice her monk level" with "Her hit points from monk levels"

    Abundant Step
    Add "Per monk level" after the word "Day".

    Diamond Soul
    Replace "Monk level" with "Character level"; add "The monk can raise or lower her spell resistance as a free action."

    Quivering Palm
    Remove the 1/2 symbol from the saving throw DC.

    Perfect Self
    Replace "Rather than as a humanoid (or whatever the monk’s creature type was) for the purpose of spells and magical effects" with "Or a member of her own type, whichever she prefers." Replace "10/magic, which allows her to ignore the first 10 points of damage from any attack made by a nonmagical weapon or by any natural attack made by a creature that doesn’t have similar damage reduction." with "10/-.". Ignore the last sentence.
    Last edited by Jormengand; 2016-03-20 at 04:02 PM.

  2. - Top - End - #2
    Orc in the Playground
     
    Devil

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    Default Re: The Prestige Monk and Druid (Class in 30 minutes, PEACH)

    I seem to be unable to find the prerequisites for the prestige monks

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    Jormengand's Avatar

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    Default Re: The Prestige Monk and Druid (Class in 30 minutes, PEACH)

    Quote Originally Posted by nikkoli View Post
    I seem to be unable to find the prerequisites for the prestige monks
    Ficks'd that.

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    NecromancerGuy

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    Default Re: The Prestige Monk and Druid (Class in 30 minutes, PEACH)

    Another set of classes from you that I like.

    At a first glance, if have noticed that the monk does not have a hit die. Also, it should be "unarmored speed bonus", not "unarmed"

    Also, I think this is a monk that I will use in my campaign.

    Have you thought about making Quivering Palm available more than once per week? Personally, If there should ever be a monk of high enough level in my game, I intend to make it available at least 1/day.
    Yar! I'm a signature virus, copy me into your signature!

    An RPG I'm working on

    Homebrew: Arcane Architect

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    RogueGuy

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    Default Re: The Prestige Monk and Druid (Class in 30 minutes, PEACH)

    These are actually really well done, they look fairly even and balanced.
    I look forward to seeing them in practice.
    Your friendly neighbourhood sniperman.
    My controversial opinions:
    • I like blue souls.
    • Alignment isn't terrible.

    My Homebrew: Feng Shui; Magic in Zones, Plus others I'm not particularly proud of rn.

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    Jormengand's Avatar

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    Default Re: The Prestige Monk and Druid (Class in 30 minutes, PEACH)

    Fixed the unarmoured thing and HD. I feel that more QPs would be great for the normal monk, but when you're already bunching it into half the levels it had before, you risk making it too powerful (weird problem for a monk, I know). Quivering Palm is just a sort of punch a king and get a +lots to your intimidate check because you can SoD him from the other end of the universe thing. I don't think that's the kind of thing that anyone should be doing regularly.
    Last edited by Jormengand; 2016-03-16 at 09:07 AM.

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