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  1. - Top - End - #31
    Colossus in the Playground
     
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    Default Re: D-Day for Dirk & Daevan [DMOOCH]

    R10T4.9: Daevan quickly scratches the air around him, tearing the very space around him and then leaps into the hole, appearing on the opposite side of Jasper. He then lashes out a claw into the mans backside before he has a chance to realize he has appeared there. Jasker does manage to spin around to parry, but not before he takes a raking 10 across the chest.

    R10T2: RT5 comes around in a wide arc so as not to get hit, but as moves around Daevan's long claw comes out at him but misses terribly. RT5 does the final close, only to find that DD again attacks him, his nails actually slashing the man's back for 11 (max), enough to drop the man in one blow.

    End Round 10, Begin Round 11 ...

    R11T9.35-9.3:
    Lini can be heard giving a command. A sling bullet goes zooming past Jask's head and into the night beyond. SLE bites Jask with a crunch to his intercostals for 5 + sickened! Both claws are knocked aside by Jask's fists.

    R11T7.9: RT6 sidestesp to now be over his fallen friend. He stabs with his short sword in Devil-Dave's body with as much power as he can muster, yet it only does 1 mod. "What - what are you?!"

    R11T7.8: Jasker continues his strange stance, but stepping off the lone step by the door to now flank DD with RT6. He does a snap kick to DD's knee for 3 (min, and it seems that he is in pain from the leopard-eidolon's bite), and though there is supernatural heat coming from his kick, the heat doesn't affect DD. He sends out two other attacks, but DD blocks these with large, sweeping motions of his own arms.

    R11T4.9: Devil-Dave, what do you do? You are being flanked right now by RT6 and Jasker.

    Spoiler: Battle Tracker
    Show

    Riddleport Thief #1: 20. (12:12).
    Seltyiel: 18. Scimitar in hand. DELAYING!!!
    Riddleport Thief #2: 17. (12:12).
    Dhargenti: 17. DELAYING!!!
    Bouncer #3: 16. (9:9). Sword in hand. DELAYING!!!

    Sol Flood: 12. Has alchemy crafting kit. Shield til beginning R34T12. DELAYING!!!
    Bouncer #5: 11.5. (9:9). Sword in hand. DELAYING!!!
    Riddleport Thief #3: 11. (12:12).
    Bouncer #4: 11. (9:9). Longsword in hand. His own shortsword was destroyed. DELAYING!!!

    Dirk: 10. Expeditious retreat til beginning R83T10. Shield til beginning R84T10. DELAYING!!!
    * Rapier in hand, spell component pouch worn.
    Lini: 9.35. Spell component pouch worn. Sling & bullets carried (sling in hand).
    Snow Leopard Eidolon: 9.3.
    Droogami: 9.2.
    Bouncer #1: 9. (9:9). DELAYING!!!
    Sajan: 8. Temple sword in hand. DELAYING!!
    Riddleport Thug #6: 7.9. (9:9).
    Jasker Gant: 7.8. Crane Style (+1 dodge AC; When FD, then -2 attacks, +4 dodge bonus, in addition to other dodge bonuses).
    * SICKENED til R12T9.3!!!
    Bouncer #6: 7.5. (3:9). Sword in hand. DELAYING!!!
    Bouncer #2: 7. (-8:9, 10:11 DEX). STABLE!

    Saul: 5.
    Devil-Dave: 4.9. Spatial bleeding (20% concealment) til R20T4.9.
    Old Scratch: 4. (30:30). Currently invisible.
    Riddleport Thug #5: 2. (-2:9). DYING!!!

    SEPARATE FROM THE MAIN BATTLE

    RAN AWAY
    RT1 (2:9), RT2 (7:9), RT4 (7:9).

    DEAD
    Croat Thug #1. Riddleport Thug #3.
    Last edited by lostsole31; 2019-08-09 at 05:16 PM.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  2. - Top - End - #32
    Colossus in the Playground
     
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    Default Re: D-Day for Dirk & Daevan [DMOOCH]

    R11T4.9: Daevan growls at the thug, "Your worst nightmare." He then tears another hole in the air, jumping through it to the other side of the thug and lashes his claw into that one, tearing into his back for 10 and dropping him.

    End Round 11, Begin Round 12 ...

    R12T9.35:
    DD can hear Lini casting speak with animals from inside the building. She then speaks a strange language, and obviously not to DD.
    R12T9.3: The snow leopard eidolon (SLE) comes out of the door. Jasker kicks it, but doesn't penetrate its hide. It continues to move and Jasker seems to recover from some pain he was in and strikes true this time for 7 + 1 fire. It still continues to move, and Jasker proves how very fast his reflexes are by attacking again for 8 + 1 fire. SLE snaps, but misses.
    R12T9.2: Droogami comes out and a little further than just the front step, and Jasker still is fast enough to attack, but misses. Jasker deflects Droogami's attack as well.

    R12T7.8: The animals seem to have given Jasker an avenue by which to escape, but the half-orc doesn't take it. Instead, he continues to fight in the strange, wide-limbed, defensive martial art. He does a crane kick to SLE's front leg to shatter it and make SLE disappear! He then attacks Droogami with two strange, pinch-handed attacks that miss.

    R12T4.9: Devil-Dave, what do you do?

    Spoiler: Battle Tracker
    Show

    Riddleport Thief #1: 20. (12:12).
    Seltyiel: 18. Scimitar in hand. DELAYING!!!
    Riddleport Thief #2: 17. (12:12).
    Dhargenti: 17. DELAYING!!!
    Bouncer #3: 16. (9:9). Sword in hand. DELAYING!!!

    Sol Flood: 12. Has alchemy crafting kit. Shield til beginning R34T12. DELAYING!!!
    Bouncer #5: 11.5. (9:9). Sword in hand. DELAYING!!!
    Riddleport Thief #3: 11. (12:12).
    Bouncer #4: 11. (9:9). Longsword in hand. His own shortsword was destroyed. DELAYING!!!

    Dirk: 10. Expeditious retreat til beginning R83T10. Shield til beginning R84T10. DELAYING!!!
    * Rapier in hand, spell component pouch worn.
    Lini: 9.35. Spell component pouch worn. Sling & bullets carried (sling in hand). Speak with Animals til R32T9.35.
    Droogami: 9.2.
    Bouncer #1: 9. (9:9). DELAYING!!!
    Sajan: 8. Temple sword in hand. DELAYING!!
    Riddleport Thug #6: 7.9. (-1:9). DYING!!!
    Jasker Gant: 7.8. Crane Style (+1 dodge AC; When FD, then -2 attacks, +4 dodge bonus, in addition to other dodge bonuses).
    Bouncer #6: 7.5. (3:9). Sword in hand. DELAYING!!!
    Bouncer #2: 7. (-8:9, 10:11 DEX). STABLE!

    Saul: 5.
    Devil-Dave: 4.9. Spatial bleeding (20% concealment) til R20T4.9.
    Old Scratch: 4. (30:30). Currently invisible.
    Riddleport Thug #5: 2. (-3:9). DYING!!!

    RAN AWAY
    RT1 (2:9), RT2 (7:9), RT4 (7:9).

    DEAD
    Croat Thug #1. Riddleport Thug #3.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  3. - Top - End - #33
    Colossus in the Playground
     
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    Default Re: D-Day for Dirk & Daevan [DMOOCH]

    R12T4.9: Daevan steps onto the fallen foes, and reaches out with both of his claws to take swipes at Jasker. Jasker deflects the first attack, but not the second as he is clawed across the face for 11.

    End Round 12, Begin Round 13 ...

    R13T9.35:
    Lini steps outside, Devil-Dave's posture making her aware of the threat in the corner even as she draws her sickle. She slashes but is blocked by a kick.

    R13T9.3: Droogami attacks Jasker. He crits on the bite, spinning Jasker around and doing 5, and making him flat-footed.

    R13T7.8: Jasker, flat-footed, drops his strange combat style and instead puts everything he can into an assault against Lini. He misses his first attack but goes into a speed-crouch to smash her left foot with his right elbow for 10 + 1 fire, then his other elbow into her stomach for 9 + 3 fire ... enough to drop her!

    R13T4.9: Devil-Dave, Lini might be in trouble as she has fallen and you don't know her situation. Jasker, though badly wounded, is still on his feet. What do you do?

    Spoiler: Battle Tracker
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    Riddleport Thief #1: 20. (12:12).
    Seltyiel: 18. Scimitar in hand. DELAYING!!!
    Riddleport Thief #2: 17. (12:12).
    Dhargenti: 17. DELAYING!!!
    Bouncer #3: 16. (9:9). Sword in hand. DELAYING!!!

    Sol Flood: 12. Has alchemy crafting kit. Shield til beginning R34T12. DELAYING!!!
    Bouncer #5: 11.5. (9:9). Sword in hand. DELAYING!!!
    Riddleport Thief #3: 11. (12:12).
    Bouncer #4: 11. (9:9). Longsword in hand. His own shortsword was destroyed. DELAYING!!!

    Dirk: 10. Expeditious retreat til beginning R83T10. Shield til beginning R84T10. DELAYING!!!
    * Rapier in hand, spell component pouch worn.
    Lini: 9.35. Spell component pouch worn. Speak with Animals til R32T9.35. DYING!!!
    Droogami: 9.2.
    Bouncer #1: 9. (9:9). DELAYING!!!
    Sajan: 8. Temple sword in hand. DELAYING!!
    Riddleport Thug #6: 7.9. (-1:9). DYING!!!
    Jasker Gant: 7.8. Crane Style (+1 dodge AC; When FD, then -2 attacks, +4 dodge bonus, in addition to other dodge bonuses). Flat-footed til R14T9.2!!!
    Bouncer #6: 7.5. (3:9). Sword in hand. DELAYING!!!
    Bouncer #2: 7. (-8:9, 10:11 DEX). STABLE!

    Saul: 5.
    Devil-Dave: 4.9. Spatial bleeding (20% concealment) til R20T4.9.
    Old Scratch: 4. (30:30). Currently invisible.
    Riddleport Thug #5: 2. (-3:9). DYING!!!

    RAN AWAY
    RT1 (2:9), RT2 (7:9), RT4 (7:9).

    DEAD
    Croat Thug #1. Riddleport Thug #3.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  4. - Top - End - #34
    Colossus in the Playground
     
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    Default Re: D-Day for Dirk & Daevan [DMOOCH]

    R13T4.9: Devil-Dave lets out a dangerous growl and strikes at Jasper as though enraged, trying to tear him asunder with both claws and teeth. A claw slashes Jasker's throat for 5, as the other claw goes in the opposite direction and spears his right foot for 6. Devil-Dave then bites Jasker in the side for 6 for good measure. How Jasker is standing is beyond DD.

    End Round 13, Begin Round 14 ...

    R14T9.2: Droogami bites Jasker in his left elbow for 5, and claws him in the left shoulder for 2. And still, Jasker Gant will not fall. But it seems his skin is so hot he does 3 fire total to Droogami.

    R14T7.8: The doomed half-orc doesn't run. Staggering, he drops the defensive martial art style he was adopting and sets forth a hard fist at Devil-Dave, but he is too wounded. Immediately after throwing that attack, he falls down ... stone dead.

    R14T4.9: Devil-Dave, you killed the infamous Jasker Gant and his two cronies. Now what?

    Spoiler: Battle Tracker
    Show

    Riddleport Thief #1: 20. (12:12).
    Seltyiel: 18. Scimitar in hand. DELAYING!!!
    Riddleport Thief #2: 17. (12:12).
    Dhargenti: 17. DELAYING!!!
    Bouncer #3: 16. (9:9). Sword in hand. DELAYING!!!

    Sol Flood: 12. Has alchemy crafting kit. Shield til beginning R34T12. DELAYING!!!
    Bouncer #5: 11.5. (9:9). Sword in hand. DELAYING!!!
    Riddleport Thief #3: 11. (12:12).
    Bouncer #4: 11. (9:9). Longsword in hand. His own shortsword was destroyed. DELAYING!!!

    Dirk: 10. Expeditious retreat til beginning R83T10. Shield til beginning R84T10. DELAYING!!!
    * Rapier in hand, spell component pouch worn.
    Lini: 9.35. Spell component pouch worn. Speak with Animals til R32T9.35. DYING!!!
    Droogami: 9.2.
    Bouncer #1: 9. (9:9). DELAYING!!!
    Sajan: 8. Temple sword in hand. DELAYING!!
    Riddleport Thug #6: 7.9. (-1:9). DYING!!!
    Bouncer #6: 7.5. (3:9). Sword in hand. DELAYING!!!
    Bouncer #2: 7. (-8:9, 10:11 DEX). STABLE!

    Saul: 5.
    Devil-Dave: 4.9. Spatial bleeding (20% concealment) til R20T4.9.
    Old Scratch: 4. (30:30). Currently invisible.
    Riddleport Thug #5: 2. (-4:9). DYING!!!

    RAN AWAY
    RT1 (2:9), RT2 (7:9), RT4 (7:9).

    DEAD
    Jasker Gant. Croat Thug #1. Riddleport Thug #3.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  5. - Top - End - #35
    Colossus in the Playground
     
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    Default Re: D-Day for Dirk & Daevan [DMOOCH]

    R14T4.9: With Jasker down, Daevan yells out to anyone who can hear him, as he heads straight for Lini, hoping to do a makeshift patch job and keep her from bleeding out. "Lini needs healing!! Someone come help!!"

    R14T3: Coming out of delay elsewhere, of all people, a bouncer hears Daevan's call.

    End Round 14, Begin Round 15 ...

    R15T15: Dirk zooms outside at an unbelievable speed, and then moves right to the corner above Jasker's body. "Daevan, what's happened out here?"

    R15T4.9: Daevan, it is your turn. If there are other people on the way to help, you might be in the way. What do you do?

    Spoiler: Battle Tracker
    Show

    Riddleport Thief #1: 20. (12:12).
    Sol Flood: 19. Has alchemy crafting kit. Shield til beginning R34T12.
    Bouncer #5: 18. (9:9). Sword in hand.
    Riddleport Thief #2: 17. (12:12).
    Bouncer #4: 16. (9:9). Longsword in hand. His own shortsword was destroyed.

    Dirk: 15. Expeditious retreat til beginning R83T10. Shield til beginning R84T10.
    * Rapier in hand, spell component pouch worn.
    Bouncer #1: 14. (9:9).
    Sajan: 8. Temple sword in hand.
    Riddleport Thief #3: 11. (12:12).

    Lini: 9.35. Spell component pouch worn. Speak with Animals til R32T9.35. DYING!!!
    Droogami: 9.2. DELAYING!!
    Riddleport Thug #6: 7.9. (-1:9). DYING!!!
    Bouncer #6: 7.5. (3:9). Sword in hand.
    Bouncer #2: 7. (-8:9, 10:11 DEX). STABLE!

    Saul: 5.
    Devil-Dave: 4.9. Spatial bleeding (20% concealment) til R20T4.9.
    Old Scratch: 4. (30:30). Currently invisible.
    Bouncer #3: 3. (9:9). Sword in hand.
    Seltyiel: 2. Scimitar in hand.
    Dhargenti: 1.

    RAN AWAY OR OUT OF THE FIGHT
    RT1 (2:9), RT2 (7:9), RT4 (7:9).
    Riddleport Thug #5: 2. (-4:9). STABLE!!!

    DEAD

    Jasker Gant. Croat Thug #1. Riddleport Thug #3.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  6. - Top - End - #36
    Colossus in the Playground
     
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    Default Re: D-Day for Dirk & Daevan [DMOOCH]

    R15T4.9: Daevan steps away from Lini, hoping someone else will arrive to help. "This man, Jasker, came in this way, and Lini and I were fighting him. He took her down, and then I killed him. Saul said he was going to get help, but for now, someone needs to help her." He's gesturing towards Lini's condition, hoping that Dirk can help her.

    R15T2-1: Seltyiel and Dhargenti come out, and spill out along the path to give way to the obvious need for Lini to have a rescue effort of some kind.

    End Round 15, Begin Round 16 ...

    R16T21:
    Another half-orc thug (CT2) appears to the west from the alleyway, shooting an arrow at Devil-Dave. He wasn't well-hidden, and his almost asthmatic huffing-and-puffing gave him away, so by the time he shot the arrow, DD dodged deftly.

    R16T19: Sol comes sprinting out, past his friends, and having spotted danger closes on the half-orc.

    R16T15: Dirk takes out a potion and feeds it to Lini, giving her 10. This is enough to make Lini conscious. "Okay, battle was just renewed, but you need to stay down, or at least out of the way."

    R16T9.35: Still looking very badly wounded, Lini doesn't try to get up. She does see the half-orc, though, and points to him. "Droogami .... kill."

    R16T9.2: Droogami looks at the half-orc and then bolts forth, zipping round Sol, to bite the doomed man in the right calf for 4.

    R16T6.5-.0: Two more human thugs come up from the alley, but not wanting to get chomped by the snow leopard, take the long way around some foiage to threaten Droogami and Sol. Their detour cost them an attack this round.

    R16T4.9: Devil-Dave, with Lini alive, coherent, and surrounded by friends, what do you do?

    Spoiler: Battle Tracker
    Show

    Croat Thug #1: 21. (12:16).
    Riddleport Thief #1: 20. (12:12).
    Sol Flood: 19. Has alchemy crafting kit. Shield til beginning R34T12.
    Bouncer #5: 18. (9:9). Sword in hand.
    Riddleport Thief #2: 17. (12:12).
    Bouncer #4: 16. (9:9). Longsword in hand. His own shortsword was destroyed.

    Dirk: 15. Expeditious retreat til beginning R83T10. Shield til beginning R84T10.
    * Rapier in hand, spell component pouch worn.
    Bouncer #1: 14. (9:9).
    Sajan: 8. Temple sword in hand.
    Riddleport Thief #3: 11. (12:12).

    Lini: 9.35. Spell component pouch worn. Speak with Animals til R32T9.35.
    Droogami: 9.2.
    Riddleport Thug #6: 7.9. (-2:9). DYING!!!
    Bouncer #6: 7.5. (3:9). Sword in hand.
    Bouncer #2: 7. (-8:9, 10:11 DEX). STABLE!

    Riddleport Thug #7: 6.5. (9:9).
    Riddleport Thug #8: 6. (9:9).
    Saul: 5.
    Devil-Dave: 4.9. Spatial bleeding (20% concealment) til R20T4.9.
    Old Scratch: 4. (30:30). Currently invisible.
    Bouncer #3: 3. (9:9). Sword in hand.
    Seltyiel: 2. Scimitar in hand.
    Dhargenti: 1.

    RAN AWAY OR OUT OF THE FIGHT
    RT1 (2:9), RT2 (7:9), RT4 (7:9).
    Riddleport Thug #5: 2. (-4:9). STABLE!!!

    DEAD

    Jasker Gant. Croat Thug #1. Riddleport Thug #3.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  7. - Top - End - #37
    Colossus in the Playground
     
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    Default Re: D-Day for Dirk & Daevan [DMOOCH]

    R16T4.9: Daevan will step out in front of Lini, taking up a defensive stance and prepares himself to protect her. He looks at the enemies that have come in, and lets out a fierce bestial roar at them, like a mother protecting her children.

    R16T3: B3 (bouncer) comes out and moves towards the enemy.

    R16T2: Seeing a congested combat area, Seltyiel delays, and commands Dhargenti to do the same.

    End Round 16, Begin Round 17 ...

    R17T21:
    At the same time Devil-Dave howled, the half-orc gritted and shouted to overcome the roar with his own force of will. He failed, but sometimes anger lashing out in fear is dangerous, too. He drops his bow, takes out his longsword and hacks down for 13 on Droogami. It is a terrifying blow that barely leaves Droogami standing, and elicits a cry of concern and fear from Lini.

    R17T19: Sol steps against the building and concentrates, and a wide-ball of fire appears in front of him and rolls towards RT8. DD has no idea what he is looking at. RT8 deftly gets out of the way.

    R17T18: B5 enters the fray.

    R17T15: Dirk looks to Sol, impressed. "Flaming sphere? Well done. I, too, am a lover of fire," he says as he moves north and around vegetation. "But sometimes I have to live a little closer to my name." To punctuate this, he stabs RT8 in the neck with his magical dirk for 14, dropping him. RT8 falls, and without his agility to protect him, he falls right into the fiery orb for 11 fire, being killed instantly!

    R17T8: Sajan follows Dirk into the vegetation.

    R17T9.35-.2: "Droogami, come!" Lini calls as she takes out a scroll and reads it, being healed of 9. DD hears terror in her voice. Droogami withdraws, even trying to do so acrobatically, but RT7 stabs the snow leopard in his flank for 3, which is still enough to drop Droogami. This only brings forth an anguished cry from Lini.

    R17T7.5: B6 bravely comes out and takes his place to battle the raging half-orc and the thug.

    R17T6.5: RT7 and B6 immediately begin clashing swords.

    R17T4.9: Devil-Dave, what do you do?

    B3 on deck, Half-orc thug in the hole ...

    Spoiler: Battle Tracker
    Show

    Croat Thug #1: 21. (12:16). SHAKEN til R20T4.9!!!
    Sol Flood: 19. Has alchemy crafting kit. Shield til beginning R34T12. Flaming sphere til R20T19.
    Bouncer #5: 18. (9:9). Sword in hand.
    Bouncer #4: 16. (9:9). Longsword in hand. His own shortsword was destroyed. SHAKEN til R20T4.9!!!

    Dirk: 15. Expeditious retreat til beginning R83T10. Shield til beginning R84T10.
    * Rapier in hand, spell component pouch worn.
    Bouncer #1: 14. (9:9). SHAKEN til R20T4.9!!!
    Sajan: 8. Temple sword in hand.
    Lini: 9.35. Spell component pouch worn. Speak with Animals til R32T9.35. SHAKEN til R20T4.9!!!
    Droogami: 9.2. SHAKEN til R20T4.9!!! DYING!!!
    Riddleport Thug #6: 7.9. (-2:9). STABLE!!!
    Bouncer #6: 7.5. (3:9). Sword in hand.
    Bouncer #2: 7. (-8:9, 10:11 DEX). STABLE!

    Riddleport Thug #7: 6.5. (9:9).
    Saul: 5.
    Devil-Dave: 4.9. Spatial bleeding (20% concealment) til R20T4.9. Can't use Sevnoir's baying howl again til R21T4.9.
    Old Scratch: 4. (30:30). Currently invisible. SHAKEN til R20T4.9!!!
    Bouncer #3: 3. (9:9). Sword in hand.
    Seltyiel: 2. Scimitar in hand. SHAKEN til R20T4.9!!! DELAYING!
    Dhargenti: 1. DELAYING!

    RAN AWAY OR OUT OF THE FIGHT
    RT1 (2:9), RT2 (7:9), RT4 (7:9).
    Riddleport Thug #5: 2. (-4:9). STABLE!!!

    DEAD

    Jasker Gant. Croat Thug #1. Riddleport Thug #3/ #8.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
    Show
    bcool999: On hiatus through 17APR2024.

  8. - Top - End - #38
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    Default Re: D-Day for Dirk & Daevan [DMOOCH]

    R17T4.9: Daevan growls at the foes, looking at the bouncers that have joined the fray but not yet started fighting. "You two!! Take the leopard and bring it to safety. We'll handle these ourselves."

    Daevan then points at the Half-Orc that hit Droogami. "You messed with the wrong people," Daevan says in an almost otherworldly voice, channeling Al'Kra's power into his words to strike true fear into the Half-Orc's mind. As he does, he slowly starts towards the fray.

    R17T3: B3 puts away his sword and tries to grab Droogami's body, but is dealing with Big Floppy Kitty syndrome.

    End Round 17, Begin Round 18 ...

    R18T21:
    The half-orc thug withdraws, running off-map, where you will not see him again.

    R18T19: Sol controls the flaming ball, and it hits the remaining thug for 10 fire, dropping him.

    R18T18: B5 puts his sword away, and grabs the rest of Droogami.

    R18T15: With the flaming sphere moved, Dirk rushes forward, takes out a potion and puts it in Droogami's mouth to heal it for 7. Droogami roars awake, in the hands of two terrified bouncers who realize they just aren't getting paid enough for this.

    R18T9.35: Lini calls out, "Droogami, down! Men, put my cat down ... carefully."

    R18T4.9: Devil-Dave, what do you do?

    Spoiler: Battle Tracker
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    Sol Flood: 19. Has alchemy crafting kit. Shield til beginning R34T12. Flaming sphere til R20T19.
    Bouncer #5: 18. (9:9). Sword in hand.
    Bouncer #4: 16. (9:9). Longsword in hand. His own shortsword was destroyed. SHAKEN til R20T4.9!!!

    Dirk: 15. Expeditious retreat til beginning R83T10. Shield til beginning R84T10.
    * Rapier in hand, spell component pouch worn.
    Bouncer #1: 14. (9:9). SHAKEN til R20T4.9!!!
    Sajan: 8. Temple sword in hand.
    Lini: 9.35. Spell component pouch worn. Speak with Animals til R32T9.35. SHAKEN til R20T4.9!!!
    Droogami: 9.2. SHAKEN til R20T4.9!!!
    Bouncer #6: 7.5. (3:9). Sword in hand.

    Riddleport Thug #7: 6.5. (-2:9). DYING!!!
    Saul: 5.
    Devil-Dave: 4.9. Spatial bleeding (20% concealment) til R20T4.9. Can't use Sevnoir's baying howl again til R21T4.9.
    Old Scratch: 4. (30:30). Currently invisible. SHAKEN til R20T4.9!!!
    Bouncer #3: 3. (9:9). Sword in hand.
    Seltyiel: 2. Scimitar in hand. SHAKEN til R20T4.9!!! DELAYING!
    Dhargenti: 1. DELAYING!

    RAN AWAY OR OUT OF THE FIGHT
    RT1 (2:9), RT2 (7:9), RT4 (7:9). RT3 (12:16, 8 NL).
    Riddleport Thug #5: 2. (-4:9). STABLE!!!
    Riddleport Thug #6: 7.9. (-2:9). STABLE!!!
    Bouncer #2: 7. (-8:9, 10:11 DEX). STABLE!

    DEAD
    Jasker Gant. Croat Thug #1. Riddleport Thug #3/ #8.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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  9. - Top - End - #39
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    Default Re: D-Day for Dirk & Daevan [DMOOCH]

    R18T4.9: Daevan looks around after the foe he had scared fled. Once happy that the thug had actually left, he turns back to the rest. "Is that all of them?"

    R18T4: Old Scratch suddenly appears next to one of the fallen thugs (RT5), but the imp has his stinger in the man's neck.

    R18T2: Seltyiel steps over and beheads the other thug (RT6) lying by Old Scratch.

    End Round 18, Begin Round 19 ...

    R19T19:
    Sol moves the sphere off the man to keep from burning him. He screams out, "Seltyiel! What the hell is wrong with you? We don't have to kill them! I'm not surprised by the imp, but you?"

    R19T18-16: B5 lets Droogami go. B4 comes running out.

    R19T15: Dirk checks the burnt thug (R7) and checks him. "I don't know."

    R19T8: Sajan goes over to R7. "He's dead."

    Combat Ends ...

    Spoiler: Battle Tracker
    Show

    Sol Flood: 19. Has alchemy crafting kit. Shield til beginning R34T12. Flaming sphere til R20T19.
    Bouncer #5: 18. (9:9). Sword in hand.
    Bouncer #4: 16. (9:9). Longsword in hand. His own shortsword was destroyed. SHAKEN til R20T4.9!!!

    Dirk: 15. Expeditious retreat til beginning R83T10. Shield til beginning R84T10.
    * Rapier in hand, spell component pouch worn.
    Bouncer #1: 14. (9:9). SHAKEN til R20T4.9!!!
    Sajan: 8. Temple sword in hand.
    Lini: 9.35. Spell component pouch worn. Speak with Animals til R32T9.35. SHAKEN til R20T4.9!!!
    Droogami: 9.2. SHAKEN til R20T4.9!!!
    Bouncer #6: 7.5. (3:9). Sword in hand.

    Riddleport Thug #7: 6.5. (-2:9). DYING!!!
    Saul: 5.
    Devil-Dave: 4.9. Spatial bleeding (20% concealment) til R20T4.9. Can't use Sevnoir's baying howl again til R21T4.9.
    Old Scratch: 4. (30:30). Currently invisible. SHAKEN til R20T4.9!!!
    Bouncer #3: 3. (9:9). Sword in hand.
    Seltyiel: 2. Scimitar in hand. SHAKEN til R20T4.9!!!
    Dhargenti: 1.

    RAN AWAY OR OUT OF THE FIGHT
    RT1 (2:9), RT2 (7:9), RT4 (7:9). RT3 (12:16, 8 NL).
    Bouncer #2: 7. (-8:9, 10:11 DEX). STABLE!

    DEAD
    Jasker Gant. Croat Thug #1. Riddleport Thug #3/ #5/ #8.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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  10. - Top - End - #40
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    Default Re: D-Day for Dirk & Daevan [DMOOCH]

    As Daevan slogs over, something happens in his body. Without impacting his ability to hold weapons or slow his land speed, webbing grows lightly between his fingers and toes. While not quickly, Daevan discovers he can effortlessly swim to that location. It is no faster than he could normally swim, given his own enhanced speed, but he now does so with a grace he didn't have before.

    He takes a careful look around. He sees two huddle figures hiding above on the swampy earth to the south of him, so he knows when something happens, that is where it is coming from.

    Surprise Round ...

    S23: Sure enough, the trap is triggered as one of the figures shoots a bow at Daevan, hitting him squarely and obviously, but the arrow merely shattering!

    S21: Daevan, just south of you, you see two figures - one of whom just hit you with an effective shortbow arrow. What do you do?

    Spoiler: Battle Tracker
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    Wererat #3: 23. (37:37). Stealth 14. (19 arrows).
    Daevan: 21. Perception 24.
    Wererat #2: 20. (37:37). Stealth 16.
    Wererat #1: 15. (37:37). Stealth 22.
    Sol: 11. Perception 29.
    Kwava: 9. Stealth 23.
    Ganmeed: 6. Stealth 25.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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  11. - Top - End - #41
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    Default Re: D-Day for Dirk & Daevan [DMOOCH]

    S21: Daevan will swim up to the shore and climb back onto land, bringing out his claws as he stands up straight, he glares at the two men. "You messed with the wrong man," he says threateningly to ... wait, that isn't a man!

    S20-15: An arrow comes in from the north, as a third figure is spotted across the way, and it hits Daevan in the lower kidney for 8 mod, a cheap shot if ever there was one. Worse, this ambush sickens Daevan. The one Daevan faces off against bites at Daevan, gnawing against his hide.

    S11: Sol flies a little closer.

    S9: An arrow flies from a northeastern hillock hit the attacker that shot Daevan from the north, hitting it in the neck for 15.

    End Surprise Round, Begin Round One ...

    R1T23:
    W3 makes an incredible show of acrobatics while drawing his dagger, and yet bites Daevan when he gets to the west. He went low, so this guy bites Daevan in his right foot for 5 ... the crunching nature of the bite such that the Daevan feels the entire attack.

    R1T21: Daevan, there are two humanoid creatures on this hillock attacking you. W3 has a dagger in one hand and a bow in the other, but bit you with is narrow snout. You are also adjacent to W2, who just has a bow in hand. There seems to be a firefight happening 30' north of you as well, between a third of these icky guys and a white-haired elf on land. What do you do?

    W2 on deck, W1 in the hole ...


    Spoiler: Battle Tracker
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    Wererat #3: 23. (37:37). 19 arrows.
    Daevan: 21. Perception 24. SICKENED til R2T20.
    Wererat #2: 20. (31:37).
    Wererat #1: 15. (22:37).
    Sol: 11.
    Kwava: 9.
    Ganmeed: 6.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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  12. - Top - End - #42
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    Default Re: D-Day for Dirk & Daevan [DMOOCH]

    R1T21: Daevan glares at the one that just bit him, and opens his jaw wide to get a vicious bite in on its right lower leg, but Daevan feels too sickened to bite through its hide. He then follows up his attack with both of his claws, aiming to tear the creature to shreds. The second claw doesn't get past its hide, but these things are so wildly agile the first claw doesn't come close.

    R1T20-15: W2 gets into flanking position and slashes Daevan in the left hand for 4 mod, seemingly skilled with dirty fighting. He snaps with a bite as well, but misses. W1 shoots at the newcomer on the hill, an arrow going past the hill-archer's cheek for 4.

    R1T11: Sol flies above the surface of the water to flank with the thing that just slashed Daevan's hand. Taking out a light mace as he does so he swings and misses.

    R1T9: The archer on the hill shoots at his opponent, hitting him in the right elbow for 13, causing W1 to let out a piercing cry of pain.

    End Round One, Begin Round 2 ...

    R2T23:
    W3 slashes Daevan across the side of the neck for 7 mod, perfectly returning the blow Daevan had just given him. He then bites Daevan in the chest for for 4 mod, the dirty fighting tactics while flanking taking their toll.

    R2T21: Daevan, you are still feeling sickened. What do you do?
    Spoiler: OOC
    Show
    Do you try to figure out what it is you're fighting?

    Enemies on deck and in the hole ...

    Spoiler: Battle Tracker
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    Wererat #3: 23. (30:37). 19 arrows.
    Daevan: 21. Perception 24. SICKENED til R2T20.
    Wererat #2: 20. (31:37).
    Wererat #1: 15. (9:37).
    Sol: 11.
    Kwava: 9.
    Ganmeed: 6.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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  13. - Top - End - #43
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    Default Re: D-Day for Dirk & Daevan [DMOOCH]

    R2T21: Daevan growls a little, these foes have clearly got the upper hand on him, so he starts to fight a little bit more intelligently. Using his claws to slice the space around him, he distorts his positioning to help defend himself against his foes, and then lets out a roar, sending a chill down the spine of the closest foe. W3 seems to be shaken, and takes 3 NL.

    When W3 lets out a squeak of barely-suppressed terror, Daevan suddenly has a flash of .... insight? memory? He is underground somewhere, and the smells are strong, but unlike this swamp, it is that of a sewer, and folk like these lead to his death. He is fighting ..... wererats!

    R2T20-15: W2 cuts Daevan's upper right arm with his dagger for 9 mod, but then crits Daevan by biting his hand ...

    Daevan, here in the IC, roll a Fort save or...
    Spoiler: Here's what happens if you fail ...
    Show
    Hacked Hand
    Target suffers maximum damage, loses hand and takes 1d2 Con and Str damage.
    Save: A DC 20 Fortitude negates hand loss and ability drain becomes ability damage).
    Heal: Regenerate spell.
    Spoiler: Here's what happens if you fail ...
    Show
    d10
    Hacked Hand Injury
    1-5 Left Hand
    6-10 Right Hand


    Spoiler: Battle Tracker
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    Wererat #3: 23. (30:37, 3 NL). 19 arrows. SHAKEN til R12T21!!!
    Daevan: 21. SICKENED til R2T20. Spatial bleeding til R12T21 (20% concealment). Paranoid Chill used up til R7T21.
    Wererat #2: 20. (31:37).
    Wererat #1: 15. (9:37).
    Sol: 11.
    Kwava: 9.
    Ganmeed: 6.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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  14. - Top - End - #44
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    Default Re: D-Day for Dirk & Daevan [DMOOCH]

    R2T20-15: W2 bites deeply into Daevan's left hand for 11 + 1 STR damage + 2 CON damage. W1 shoots and misses his target.

    R2T11: Sol swings his light mace at W2 but misses.

    R2T9: The mysterious archer shoots W1 in the chest for 13, enough for W1 to fall face first into the water.

    End Round 2, Begin Round 3 ...

    R3T23:
    W3, who feels the fear from Daevan's strange power, still commits to attacking. Daevan ducks the dagger, but gets bit in the head for 12.

    R3T21: Daevan, you are horribly wounded and sickened. What do you do?

    W2 on deck, Sol in the hole ...


    Spoiler: Battle Tracker
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    Wererat #3: 23. (30:37, 3 NL). 19 arrows. SHAKEN til R12T21!!!
    Daevan: 21. SICKENED til R2T20. Spatial bleeding til R12T21 (20% concealment). Paranoid Chill used up til R7T21.
    Wererat #2: 20. (31:37).
    Wererat #1: 15. (-4:37). 17 arrows. DYING! Danger of suffocation by R5.
    Sol: 11.
    Kwava: 9.
    Ganmeed: 6.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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  15. - Top - End - #45
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    Default Re: D-Day for Dirk & Daevan [DMOOCH]

    R3T21: Daevan is definitely hurting, and his history with wererats that had previously led him to a death he does not remember causes him to finally feel fear for his own life. With the tear in space that he has created to distort his location, he tears further into it and leaps through, appearing 25' south of where he was, and draws upon Ubro's power to let out a burst of healing energy, primarily to help his own wounds.

    R3T20: W2 turns on the man floating just above the water next to him. The wererat tries to fake him out before biting him, but Sol sees through the ruse so that the bite only grazes his left shoulder for 3 (min).

    R3T11: With Daevan out of the way, Sol smiles and tries to concentrate on something, but nothing happens, so he drifts 5' away from the wererat more over the water.

    R3T9-6: The distant archer gives something to a bird, and that bird double moves to circle behind Daevan. The bird is flapping and holds a vial of something in its talons, just above and near Daevan!

    End Round 3, Begin Round 4 ...

    R4T23:
    The swampy ground is all difficult terrain, so W3 makes his way all the way down to get to Daevan, but doesn't have enough in him to attack.

    R4T21: Daevan, there is a birdy flapping 5' above the ground (as in 5' clearance that you could go under) with a vial of ... something in its talons. You cannot make a 5' free move on this ground because it is muddy/difficult terrain. You are facing off against W3.

    Roll a Constitution check.....


    Spoiler: Battle Tracker
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    Wererat #3: 23. (37:37). 19 arrows. SHAKEN til R12T21!!!
    Daevan: 21. Spatial bleeding til R12T21 (20% concealment). Paranoid Chill used up til R7T21.
    Wererat #2: 20. (37:37).
    Wererat #1: 15. (-4:37). 17 arrows. Danger of suffocation by R5. STABLE!!!
    Sol: 11.
    * Will contract filth fever in three days!!!
    Kwava: 9.
    Ganmeed: 6.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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  16. - Top - End - #46
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    Default Re: D-Day for Dirk & Daevan [DMOOCH]

    R4T21: Daevan reaches out and snags the vial from the bird flying just above and behind him, but not before the wererat stabs at him, cutting against his thick hide. After Daevan grabs it, he'll tear another hole in the space near him to move further away from this wererat that chases him, appearing on the next jut of land over to the west.

    R4T20: W2 is annoyed and drops his short sword, pulls out his bow, and shoots at Sol (missing).

    R4T11: Sol hovers in position, takes out a few things from his belt to combined them in a vial and throws it at the one shooting him. It hits the wererat in the left shoulder and erupts for 14 fire!

    R4T9: The distant figure to the north shoots at W2 with an arrow, but the creatures is insanely fast and just gets out of the way.

    R4T6: The birdie goes back to the distant archer.

    End Round 4, Begin Round 5 ...

    R5T23:
    Daevan's opponent gives chase, snapping at Daevan with his snout.

    R5T21: Daevan, what do you do? You don't know why, but there is a weird, confusing effect coming over you.
    Spoiler
    Show
    RP-type confusion and sense of displacement, not game condition "confused."

    Spoiler: Battle Tracker
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    Wererat #3: 23. (37:37). 19 arrows. SHAKEN til R12T21!!!
    Daevan: 21. Spatial bleeding til R12T21 (20% concealment). Paranoid Chill used up til R7T21. Holding potion from Kwava.
    Wererat #2: 20. (23:37). Short sword on ground, bow out, (19) arrows.
    Wererat #1: 15. (-4:37). 17 arrows. Danger of suffocation by R5. STABLE!!!
    Sol: 11.
    * Will contract filth fever in three days!!!
    Kwava: 9.
    Ganmeed: 6.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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  17. - Top - End - #47
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    Default Re: D-Day for Dirk & Daevan [DMOOCH]

    R5T21: Daevan steps away from his foe, but finds the difficult, sucking mud ground of the swamp doesn't make it easy, and the wererat bites him on the hip for 8. Daevan does step away though, and downs the potion, getting back the exact amount he had just suffered (8).

    R5T20: W2 shrieks in anguish and pain and splashes right into the water to attack Sol with his dagger.

    R5T11: Sol withdraw up into the air 10' above the water.

    R5T9: W2 doesn't realize it, but he just entered a higher kill area of the mysterious archer, but being in the water helped and the arrow skips off the wererat's thick hide.

    End Round 5, Begin Round 6 ...

    R6T23:
    W3 moves up and bites Daevan with a crit, possibly severing one of his intercostal muscles.

    Daevan, roll a Fort save vs. DC 20!

    Spoiler: Battle Tracker
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    Wererat #3: 23. (37:37). 19 arrows. SHAKEN til R12T21!!!
    Daevan: 21. Spatial bleeding til R12T21 (20% concealment). Paranoid Chill used up til R7T21.
    * CRIT Effect = or suffer 8 + 1 STR + 1 DEX. A successful saving throw means he instead takes a total of 10.
    Wererat #2: 20. (23:37). Short sword on ground, bow out, (19) arrows.
    Sol: 11.
    * Will contract filth fever in three days!!!
    Kwava: 9.
    Ganmeed: 6.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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  18. - Top - End - #48
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    Default Re: D-Day for Dirk & Daevan [DMOOCH]

    R6T23: It is a brutal bite that does 8 + 1 STR + 1 DEX.

    R6T21: Daevan, roll a Concentration check...

    Spoiler: Battle Tracker
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    Wererat #3: 23. (37:37). 19 arrows. SHAKEN til R12T21!!!
    Daevan: 21. Spatial bleeding til R12T21 (20% concealment). Paranoid Chill used up til R7T21.
    Wererat #2: 20. (23:37). Short sword on ground, bow out, (19) arrows.
    Sol: 11.
    * Will contract filth fever in three days!!!
    Kwava: 9.
    Ganmeed: 6.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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  19. - Top - End - #49
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    Default Re: D-Day for Dirk & Daevan [DMOOCH]

    R6T21: Perhaps because he is barely alive, Daevan feels a prickliness all about him. He is already in a bit of a lather from the fight, but now he gets the flop sweats. He itches uncontrollably. Annoying to the point of anguish, but then things really happen to him as his already oversized joints are slightly rearranged ... but enough that it causes Daevan excruciating pain. It feels like all of the forward bones of his face break of their own accord, and his face is being pulled ... ripped ... forward. Meanwhile, his knees completely snap underneath him and his legs seem to wrench the wrong way.

    "Daevan's" world grows black, and something else emerges....

    R6T20: W2 shoots at Sol, missing.

    R6T11: Sol throws down a small vial at his opponent. It misses, but breaks as it hits the water and a dark energy rushes out to do 1 NE to W2.

    R6T9: The distant archer shoots at W2 and misses.

    End Round 6, Begin Round 7 ...

    R7T23:
    W3 stands before Daevan, but no longer seeks his blood. "Brother! I did not know. Come, let us feast on the meat that is here and I will take you back to safety."

    He then withdraws from you and moves quickly to the central spur of swampy ground, taking out his bow as he goes.

    R7T21: Daevan, youhave a deep, deep hunger for meat. And as wounded as you are you crave it now. Also, the one that was your enemy, you now sense is one of your own. Species survival kicks in, and you are powerless against it as he is not directly challenging you. There is a man flying above the water some distance away. Farther than that, is an archer who has been taking potshots this whole time, having killed at least one of your people.
    Spoiler: OOC
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    So, you are not a "pack of cool mechanics" to play as you will with the full player agency you might think you are entitled to. Sorry, but that is the way it is with this. Right now, you don't even quite have your full thought process .... powerful cunning, absolutely, but the main thoughts are primal and absolute with no chance to buck it at this time. This is your first "change" .... and you are a slave to it, not a "PC who does what he wants with the cool things."

    What do you do?

    W2 on deck, Sol in the hole ...

    Spoiler: Battle Tracker
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    Wererat #3: 23. (37:37). 19 arrows. SHAKEN til R12T21!!!
    Daevan: 21. Spatial bleeding til R12T21 (20% concealment). Paranoid Chill used up til R7T21.
    * Wererat form. Note that pre-shift, he has 16 STR, 22 DEX, and 21 CON.
    Wererat #2: 20. (22:37). Short sword on ground, bow out, (18) arrows.
    Sol: 11.
    * Will contract filth fever in three days!!!
    Kwava: 9.
    Ganmeed: 6.
    Last edited by lostsole31; 2020-09-02 at 05:57 AM.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 17APR2024.

  20. - Top - End - #50
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: D-Day for Dirk & Daevan [DMOOCH]

    R7T21: Daevan, no longer in his right mind, follows his overwhelming instincts and heads towards the nearest non-rat creature in his sight, which is Sol. Less choosy about terrain, he makes a beeline for Sol, even sloshing through heavy water to temporarily pass the wererat that just left him.

    R7T20: Sol gets hit in the neck by W2's arrow for 6.

    R7T11: Sol simply floats up another 5' (15' altitude) and then concentrates on his hand, from which sprouts a flame. He sends it down at W2 but misses and hits the water instead.
    Spoiler: Daevan
    Show
    That looks like produce flame, but he neither "cast" the spell nor did anything alchemical .... he simply willed the flame into existence.

    R7T9: To the north, the archer now spots a new, bloody wererat and shoots an arrow. It hits Daevan squarely in his chest - totally unheeded by Daevan's spatial bleeding - for 10 full damage as the silver arrowhead stings. Daevan is barely standing, only giving in to the most feral anger that continues to move him.

    End Round 7, Begin Round 8 ...

    R8T23:
    W3, who sees Daevan is now an ally, is no longer shaken. He moves up near his friend while getting out his bow and then shooting at Sol, hitting him in the left shoulder with an arrow for 5.

    R8T21: Daevan, the man you were thinking of going after is now just out of reach. What do you do?

    W2 on deck, Sol in the hole ...

    Spoiler: Battle Tracker
    Show

    Wererat #3: 23. (37:37). 19 arrows. Drops sword.
    Daevan: 21. Spatial bleeding til R12T21 (20% concealment). Paranoid Chill used up til R7T21. DYING!!!
    * Wererat form. Note that pre-shift, he has 16 STR, 22 DEX, and 21 CON.
    Wererat #2: 20. (22:37). Short sword on ground, bow out, (17) arrows.
    Sol: 11. Produce flame til R27T11!
    * Will contract filth fever in three days!!!
    Kwava: 9.
    Ganmeed: 6.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
    Show
    bcool999: On hiatus through 17APR2024.

  21. - Top - End - #51
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: D-Day for Dirk & Daevan [DMOOCH]

    R8T21: Now that Sol is out of his reach, Daevan starts off towards the Archer instead, out for blood. He surprises himself as he gets in the water that he swims better than he thought. He still isn't quite there with the archer just out of reach, but at least the water gives him cover.

    R8T20: W2 shoots at Sol, but the arrow is deflected by something unseen.

    R8T11: Sol gets another 5' of elevation and then sends down a gout of flame at W3, missing.

    R8T9: The archer shoots an arrow at Daevan. Even with the cover of water the arrow hits solidly. The arrowhead stings, as it is made of silver, but that doesn't stop the fact that Daevan's strange and mutated form doesn't resist such a weapon as it only does 9 mod. Still, even that diminished blow is powerful enough to drop Daevan as he slumps into the water. The archer, which Daevan noticed was a white-haired elf before going unconscious, gives the bird a vial.

    R8T6: The bird snatches the vial and heads off towards the flying man.

    End Round 8, Begin Round 9 ...

    R9T23:
    W3 shoots at the flying man. The arrow gets past the deflection field, only to be stopped by light armor.

    R9T21: Daevan, roll a stabilization check ...

    Spoiler: Battle Tracker
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    Wererat #3: 23. (37:37). 18 arrows. Drops sword.
    Daevan: 21. Spatial bleeding til R12T21 (20% concealment). Paranoid Chill used up til R7T21. DYING!!!
    * Wererat form. Note that pre-shift, he has 16 STR, 22 DEX, and 21 CON.

    Wererat #2: 20. (22:37). Short sword on ground, bow out, (16) arrows.
    Sol: 11. Produce flame til R17T11!
    * Will contract filth fever in three days!!!
    Kwava: 9.
    Ganmeed: 6.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
    Show
    bcool999: On hiatus through 17APR2024.

  22. - Top - End - #52
    Colossus in the Playground
     
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    Default Re: D-Day for Dirk & Daevan [DMOOCH]

    R9T21: Even weakened and unconscious, Daevan is extraordinarily resilient as his body stabilizes him and he stops bleeding.

    R9T20: W2 shoots at Sol with an excellent shot hits him in the right foot for 3.

    R9T11: Sol sends a gout of flame at W3 that misses, expending that ability, then grabs the potion from the friendly bird.

    R9T9: Kwava shoots and misses W3.

    R9T6: Ganmeed returns to Kwava.

    End Round 9, Begin Round 10 ...

    R10T23-20:
    W3 shoots at Sol. W2 shoots and hits Sol in his right knee for 6.

    R10T11: Sol drinks the potion and gets 17 healing.

    R10T9-6: Kwava shoots at W3, hitting him for 13 mod. Ganmeed delays.

    End Round 10 ...

    Spoiler: Battle Tracker
    Show

    Wererat #3: 23. (24:37). 17 arrows. Drops sword.
    Daevan: 21. Spatial bleeding til R12T21 (20% concealment). STABLE!!!
    * Wererat form. Note that pre-shift, he has 16 STR, 22 DEX, and 21 CON.

    Wererat #2: 20. (22:37). Short sword on ground, bow out, (15) arrows.
    Sol: 11.
    * Will contract filth fever in three days!!!
    Kwava: 9.
    Ganmeed: 6. DELAYING!!!
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
    Show
    bcool999: On hiatus through 17APR2024.

  23. - Top - End - #53
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: D-Day for Dirk & Daevan [DMOOCH]

    Begin Round 11 ...

    W3 shoots at Sol, as does W2.

    Sol throws a bomb at W3, hitting him squarely for 7 fire, and W2 takes 6 fire from splash.

    Kwava shoots a volley at W3. The second is stopped by thick fur but the first hits the were-man in the upper left arm for 7 mod.

    Begin Round 12 ...

    W3 and W2 shoot again, grazing Sol in the chest once for 1. W3 backs up a little.

    Sol uses produce flame again and tosses a gout at W3.

    Kwava shoots twice again, hitting W3 with an arrow in the right shoulder for 9 mod.

    Round 13 ...

    W3 is barely standing, but fires a brilliant shot that hits Sol in a very vulnerable spot for 14. W2 misses.

    Sol takes a CLW extract to heal 5.

    Kwava shoots twice at W3 again, with one arrow hitting in the head for 7 mod. The wererat falls, and the second arrow strikes for another 7 mod, killing him.

    Round 14 ...

    W2 shoots at Sol, missing. Sol hits him in the right elbow with flame for 8 fire.

    Kwava shoots twice at the wererat in the water, with an arrow hitting for 9 mod, dropping him.

    Round 15 ...

    Sol flies down to W3, and hits him with his last gout of flame to make sure he is dead (he was). Kwava goes into the water while drawing his dagger. He stabs Daevan for 2 mod. Sol shrieks in anguish, "What're you doing!?"

    Round 16 ...

    Sol shouts, "Stop! That one is a friend. I didn't know he was a wererat, but he fought against them."

    "Beasts fighting beasts is nothing new," says the white-haired elf, performing a coup de grace.

    Sol, wounded and terrified, flies away.

    Combat Ends ...

    Spoiler: Battle Tracker
    Show

    Daevan: 21. Spatial bleeding til R12T21 (20% concealment). STABLE!!!
    * Wererat form. Note that pre-shift, he has 16 STR, 22 DEX, and 21 CON.

    Wererat #2: 20. (-1:37). Short sword on ground, bow out, (14) arrows. STABLE!!!
    Sol: 11.
    * Will contract filth fever in three days!!!
    Kwava: 9.
    Ganmeed: 6. DELAYING!!!
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
    Show
    bcool999: On hiatus through 17APR2024.

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