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Thread: lich ruler
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2007-07-17, 05:25 PM (ISO 8601)
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- Jun 2007
Re: lich ruler
Spoiler
Yorrick was around the left flank somewhere, as he had followed Neshi's instructions.
I have to roll my maneuvers before I can figure out what to do, so I'll be double-posting:
Here is the order (the same on my character sheet):
1 = Stone Bones
2 = Leading the Attack
3 = Crusader's Strike
4 = Vanguard Strike
5 = Charging Minotaur
Now, I'll roll for the first one:
(1d5)[2](2)
Now, I'll roll for the second one. The first maneuver is removed from the list and all the ones after it in the list are bumped up a position. So, if the first maneuver is #4, Vanguard Strike, then Charging Minotaur is now #4.
(1d4)[1](1)
I won't edit this post and instead double-post, so you know that I have not edited the above order. M'kay? It's supposed to be randomly generated like this, so I think this method is fair.
Character Sheets:
SpoilerLich Ruler: Yorrick Norhelm/Khur-kol, Fighter with a hazy past
The Second: Eaolyr Illyuasar, Traveling Mage
The Symmetries of the Wheel: Aeril Vashil, Master Performer
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2007-07-17, 05:56 PM (ISO 8601)
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- Jun 2007
Re: lich ruler
Spoiler
Yorrick charges from around B7 (+2 attack, -2 AC) to H7, attacking the fire elemental.
He utilizes Leading the Attack. If the attack strikes, all allies attacking the elemental in the next round will have a +4 morale bonus.
Also, this will be a Power Attack, with -3 attack,+3+6 damage.
Attack Roll: (1d20+8)[22]
Threat Roll: (1d20+8)[27]
Damage Roll: (2d6+11)[20]
[edit] Slight miscalculation - add +3 more to the damage for a total of 23, since I forgot that Power Attack gives double damage for two-handed weapons.
As a swift action, he takes up the Iron Guard's Glare stance. Any creature he threatens (in this case, the fire elemental) has a -4 penalty to attacks on his allies. There are no penalties against attacks made upon Yorrick. The elemental is aware of this fact.
(OOC: Why the HELL did we attack this druid? We could have followed the caravan, made up a plan, or something like that... A single Large Fire Elemental would be more than enough of a challenge for us - but a druid as well? Crap!
We're in trouble, indeed.
Ah, and sorry for the low quality of writing. I'm running into... blocks, I guess.)
"Go on ahead. If there be trouble, fight a retreat. But go swiftly, for I fear there be folk needing help at the smoking ruins over yond!"
As soon as the words left Neshi's mouth, Yorrick acted. He could not explain it, but it felt right to follow the commands of this man. Wordlessly, he began to move along the flank of the scene before him. He heard no screams; the occupants of the building must have been dead or captured. It was only the sole hobgoblin... And an unnaturally large fire. Something didn't seem right about the massive blazing fire - how could a simple wood structure fuel such a towering inferno?
He watched in disbelief as the hulking flame moved and formed itself into the shape of a humanoid. A blazing warrior, standing high above the remains of the house. The fire was alive! It looked to be impressively powerful; would they have any hope against a foe like that? Perhaps they should pull back...
As he contemplated retreating back to the group so they could reexamine the plan of attack, he watched helplessly as his comrades charged forward. "Well, that's as good a signal as any." he thought, wrly. "Damn, but this towering inferno just looks too powerful..."
Yorrick began sweating profusely as he attempted to swallow his fear. No matter how daunting the challenge, he could not abandon his allies. He could not calm down. Panic threatened to overcome his being.
Yorrick gritted his teeth. He could not give up! No matter what happened, no matter what trials he went through, he could not sit aside and let his newfound comrades die. Calm, serene, concentrated. No fear remained. Battle-memory took over, the mind becoming a blank.
"By the blade of the Demonsbane! For Efer-Nim! For the Lightbringer!"
He ran forward, greatsword raised above his head, charging forward. His feet flew over the ground, each stride powering him forward. He brought his blade down directly into the demonic creature, hopes rising as the blade cleaved clean through the creature's head. Threads of triumph were snapped instantly, as the elemental's head quickly reformed. The creature of flame did not have weak points like a human or hobgoblin - it merely took the shape of a human, not the body. Still, the flame had dimmed somewhat; perhaps even mere steel could defeat these fearsome beings.Last edited by Methalor; 2007-07-17 at 07:25 PM.
Character Sheets:
SpoilerLich Ruler: Yorrick Norhelm/Khur-kol, Fighter with a hazy past
The Second: Eaolyr Illyuasar, Traveling Mage
The Symmetries of the Wheel: Aeril Vashil, Master Performer
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2007-07-17, 07:06 PM (ISO 8601)
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- May 2007
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- Hockeyville! Canada
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Re: lich ruler
((OOC: Did my Smite hit?))
Daiy smite attacks the fire elemental
Spoiler
Attack
3+10 = 13
http://invisiblecastle.com/find.py?id=1155626
And if hit
DMG
3+3=6
http://invisiblecastle.com/find.py?id=1155628
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2007-07-17, 07:28 PM (ISO 8601)
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- Jun 2007
Re: lich ruler
(OOC: Daiy/Derek:
Spoiler
Your calculation is slightly off.
You have an attack bonus of +8 with your greatsword - your 7+1 for it being masterwork.
Add another +3 for your smite, brings you to +11.
Add the +4 from my successful Leading the Attack, and that brings you to +15.
So, your attack is 3+15=18 Possibly even a hit.
Also, shouldn't your damage roll be 2d6+9? Greatsword + 1 1/2*Strength bonus + smite damage?)
Also, next maneuver calculation. Same system as above:
Spoiler
(1d3)[3]
1 = Crusader's Strike
2 = Vanguard Strike
3 = Charging Minotaur
Character Sheets:
SpoilerLich Ruler: Yorrick Norhelm/Khur-kol, Fighter with a hazy past
The Second: Eaolyr Illyuasar, Traveling Mage
The Symmetries of the Wheel: Aeril Vashil, Master Performer
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2007-07-18, 12:15 AM (ISO 8601)
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- Jun 2007
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Re: lich ruler
SpoilerShouldn't the elemental have to make a reflex save as well? Also, both the druid and the elemental are denied dex and dodge bonuses to AC unless they have 5 ranks of balance - that was something about Grease I forgot to point out earlier.
As for my next move, Enlarge Person grants +2 STR, -2 DEX, increased weapon size, 10' reach, and the relevant -1 to attacks and AC due to being Large sized.
We need more manpower.
Martin takes a scroll out of his belt, yells "Be prepared to grow!" moves to I11 and casts Enlarge Person on Yorrick (who I presume now occupies G6, G7, H6, and H7).Last edited by ByeLindgren; 2007-07-18 at 12:16 AM.
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2007-07-18, 04:32 PM (ISO 8601)
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- Apr 2007
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- where dreams are made
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Re: lich ruler
I5, I6, J5, J6,
{table=head] | A | B | C | D | E | F | G | H | I | J | K | L
1 | | | | | | | | | | | | |
2 | | | | | | | | | | | | |
3 | | | | | | | | | | | | |
4 | | | | | | | | | | N | | |
5 | | | | | | | | | g | g HD | | |
6 | | | | | | | | | g F | g F | C | |
7 | | | | | | | | Y | F | F | | |
8 | | | | | | | | | | D | | |
9 | | | | | | | | | | | | |
10 | | | | | | | | | | | | |
11 | | | | | | | | | | | M | |
12 | | | | | | | | | | | | |
[/table]
yorrick you hit and hurt it pretty bad
60-23=37
Daiy no for first round but hit on the dot for second
37-12=25
(say something if i missed you and what you did, sorry if I missed my bad )Last edited by de-trick; 2007-07-18 at 04:33 PM.
Spoiler
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2007-07-18, 04:41 PM (ISO 8601)
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Re: lich ruler
ok yorrick ill be nice, you get 1 slam daiy you get 1 slam too
yorrick
(1d20+10)[28]
(4d6)[15]
daiy
(1d20+6)[26]
(4d6)[14]
the ball of fire comes towards martin
reflex
damage
(2d6)[8]
and the druid action
get rid of chuck
gust of wind
foritude save
(come on TPK)Last edited by de-trick; 2007-07-18 at 04:43 PM.
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2007-07-18, 07:13 PM (ISO 8601)
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Re: lich ruler
SpoilerWouldn't Chuck get an AoO on the Druid, since he didn't cast defensively? And if he hit, then wouldn't the druid have to make a concentration check DC 10+Damage Dealt? Also, if you want him to just take a 5' step back and avoid the AoO, he cannot also move the ball of fire. Anyway, here's my reflex save. Fight the TPK powah...
(1d20+5)[12]
Martin attempts to move out of the way of the ball of fire, but it burns him from tip to toe. I'm not feeling so well...Last edited by ByeLindgren; 2007-07-18 at 07:14 PM.
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2007-07-18, 10:38 PM (ISO 8601)
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Re: lich ruler
((OOC: Why are you hoping for a TPK?!?!))
Daiy growls at the elemental's attack and rises to meet it with another hit from her trusty greatsword.
She attacks the same Elemental
Attack
1d20+8 = 10+8=18
http://invisiblecastle.com/find.py?id=1157768
DMG
2d6+6 = 5+6+6=17
http://invisiblecastle.com/find.py?id=1157768
Take that bitch!Last edited by Daiyanissa; 2007-07-18 at 11:05 PM.
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2007-07-18, 10:52 PM (ISO 8601)
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Re: lich ruler
SpoilerGust of wind "takes care of people" by blowing them back a certain amount - certainly not a killer spell. I'm not sure it should even go off... Also (I shall repeat), we should keep in mind that the Fire Elemental is denied his Dex/Dodge bonuses to AC, and therefore should be pretty easy to hit. Though Elementals that big aren't exactly pushovers even if you do connect. I'd suggest using power attack. Yorrick especially. Surprisingly, my spell is effective against the elemental. Will save DC 15 or be blinded, though I have to roll a not-1 on my caster level check or there's a mishap.
(1d20+3)[15]
Also, I'm wondering, did Mr. Druid even get up after he fell from my Grease spell? And has the elemental made a save for it yet?
Realizing that this fight is going to be lethal pretty quickly unless he can do something, Martin pulls another scroll out of his belt and casts Glitterdust, sprinkling both the fire elemental and the druid in blindingly bright glitter. AFTER he casts the spell and (hopefully) blinds both of them, Martin moves to I9.Last edited by ByeLindgren; 2007-07-18 at 11:02 PM.
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2007-07-19, 02:17 AM (ISO 8601)
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- Mar 2006
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- Stormwracked verdant hive
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Re: lich ruler
((OOC: sorry about the mis-post earlier. I made a mistake. Story post to
followDONE))
Attack (1d20+8)[23]
Damage, if hit (1d8+9)[15]
Neshi barely hears the Martin's arcane chant but he gasps in awe as Yorrick's form grows and he matches the Eker'ra eye-to-eye ere he spins into a maelstrom of slashes. Below the behemoths, his beloved charges in, sword swinging, golden hair streaming. His heart leaps with joy and pride as both blades of lady and comrade slice deep into the nigh-ethereal body of the Eker'ra.
The burning warrior wades into the storm of swords, fearless and undaunted. Fists of roiling flame whoosh through the air and bash at Yorrick's chest, staggering him. His scorched armor smokes from the fury but he manages to regain his balance. The elemental of fire then looks down, eyes seething, lip sneering. It heaves a leg back and kicks out contemptuously at the golden-haired paladin battering away at its nether regions.
Neshi's eyes widen in shock and outrage as the blow connects. The foot resumes its natural form as an amorphous fireball and slams into Daiyanissa, enshrouding her briefly in a fiery corona. Neshi's jaw drops as he glimpses his beloved fly from the heart of the storm and skid into the turf. She stumbles back, her mane aflame, her clothing cindered, her fair flesh bleeding, blistered and burned...
He surges forward but nearly stumbles himself. Looking down into the greasy ground and then at the Eker'ra pounding at his comrades, he curses bitterly, "Seventy-seven suffering serpents take thy sinful soul, misbegotten son of Set!"
Neshi hears once more the voice of his grandfather, the man who taught him the art of war, in an age long gone, long ago... Strike the serpent's head and not its coils! A servant shall fall without its master!
Humming with enchantment, Neshi's curved blade sings through the air. Powered by the rage of an offended lover, the sword plunges into the green flesh of the Masaw mage. The beast, too intent on his spell-wrought mayhem, gasps as the khopesh cuts into his thigh.Last edited by Miraqariftsky; 2007-07-27 at 11:54 AM.
Avatarcred: HELL YEAH to THE Oneris! Ma'am, thank you, ma'am.
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2007-07-19, 05:45 PM (ISO 8601)
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- Apr 2007
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- where dreams are made
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Re: lich ruler
hes floating, and he has no solid form so he would move back into form
but if you really want
(1d20+5)[13]
(just a joke from my tabletop gaming times)
no he never, my bad but how bout Chuck gets 2 attack of opportunity 1 for getting up, 1 for casting spell
the fire elemental dies
now only druid leftLast edited by de-trick; 2007-07-19 at 05:46 PM.
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2007-07-19, 05:50 PM (ISO 8601)
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- Apr 2007
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Re: lich ruler
will save for hobgoblin druid
(1d20+8)[17]Spoiler
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2007-07-19, 08:35 PM (ISO 8601)
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- May 2007
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- Hockeyville! Canada
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Re: lich ruler
Lay On Hands Martin for 8
Last edited by Daiyanissa; 2007-07-19 at 09:34 PM.
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2007-07-19, 08:41 PM (ISO 8601)
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- Jun 2007
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Re: lich ruler
SpoilerI don't think you can do both, and I don't think Martin needs both. He'll take a Lay On Hands for 8, though.
"Oh, thank you."
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2007-07-19, 10:02 PM (ISO 8601)
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Re: lich ruler
forgot to mention martin failed the save
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2007-07-19, 10:04 PM (ISO 8601)
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Re: lich ruler
{table=head] | A | B | C | D | E | F | G | H | I | J | K | L
1 | | | | | | | | | | | | |
2 | | | | | | | | | | | | |
3 | | | | | | | | | | | | |
4 | | | | | | | | | | N | | |
5 | | | | | | | | | g | g HD | | |
6 | | | | | | | Y | Y | g | g | C | |
7 | | | | | | | Y | Y | | | | |
8 | | | | | | | | | | D | | |
9 | | | | | | | | | M | | | |
10 | | | | | | | | | | | | |
11 | | | | | | | | | | | | |
12 | | | | | | | | | | | | |
[/table]Last edited by de-trick; 2007-07-19 at 10:04 PM.
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2007-07-19, 11:30 PM (ISO 8601)
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Re: lich ruler
((OOC" ok sorry for not replying for a long ime its been hectic. birthday, lots of D&D, freind from ontario came in, minatures soon be arriving and watching new movies. Ok so heres me attacks))
(1d20+6)[13]
(1d6+3)[6]
(1d20+6)[9]
(1d6+3)[5]
jesus h christ
Ok. So swinging wildly from being surprised be all these things happeneing. Looking surprised as a flaming humaniod comes out and is banished in twelve seconds. Then the grease appears and he looks at the flaming sphere and goes,"Damn its just not my day to live. Well might aswell make hte best of it. Then a blast of air comes through and seems as strong as a mini typhoon.Last edited by wingover gimble; 2007-07-19 at 11:34 PM.
"Ok so what did you get to hit?" "I rolled a 1 again..." "That is your sixth one!!" "It's not me it's the sword, it's a cursed magic item!!"
[Image removed - too large]
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2007-07-19, 11:37 PM (ISO 8601)
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- Dauphin,MB,Canada
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Re: lich ruler
Fort : (1d20+7)[9]
initative(1d20+2)[7]
i deleted my grapple becuase im seeming to fly for this very moment
* post roll count doesn't match databaseLast edited by wingover gimble; 2007-07-19 at 11:38 PM.
"Ok so what did you get to hit?" "I rolled a 1 again..." "That is your sixth one!!" "It's not me it's the sword, it's a cursed magic item!!"
[Image removed - too large]
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2007-07-20, 01:01 AM (ISO 8601)
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- Apr 2007
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- where dreams are made
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Re: lich ruler
chuck you are blown down prone
Spoiler
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2007-07-20, 01:47 AM (ISO 8601)
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Re: lich ruler
Spoiler
Yorrick skirts around the greased ground so that he takes up 3H, 3I, 4H, 4I as a move action.
As a standard action, he attacks the druid using Stone Bones (no change in attack roll - strength negates attack penalty):
Attack Roll - (1d20+9)[24]
Threat Roll - (1d20+9)[10]
Damage Roll - (3d6+9)[17]
(If the attack hits, Yorrick gains DR 5/admantine from Stone Bones)
Character Sheets:
SpoilerLich Ruler: Yorrick Norhelm/Khur-kol, Fighter with a hazy past
The Second: Eaolyr Illyuasar, Traveling Mage
The Symmetries of the Wheel: Aeril Vashil, Master Performer
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2007-07-20, 02:02 AM (ISO 8601)
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- Jun 2007
Re: lich ruler
Spoiler
Whoops, coin flip time for next maneuver:
(1d2)[2]
Character Sheets:
SpoilerLich Ruler: Yorrick Norhelm/Khur-kol, Fighter with a hazy past
The Second: Eaolyr Illyuasar, Traveling Mage
The Symmetries of the Wheel: Aeril Vashil, Master Performer
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2007-07-20, 10:19 AM (ISO 8601)
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- May 2007
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- Hockeyville! Canada
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Re: lich ruler
Charge Towards Druid for attack
Attack
13+10=23
http://invisiblecastle.com/find.py?id=1160852
Reflex?
8+7=15
http://invisiblecastle.com/find.py?id=1160855
Balance
20+3=23
http://invisiblecastle.com/find.py?id=1160861
DMG
2+2+10=14
http://invisiblecastle.com/find.py?id=1160868
and there you have itLast edited by Daiyanissa; 2007-07-20 at 10:23 AM.
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2007-07-20, 02:17 PM (ISO 8601)
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Re: lich ruler
Not seeing much else he can do, Martin moves again to I7 and casts Daze on the druid (DC 13 or don't act on next turn).
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2007-07-21, 01:45 AM (ISO 8601)
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Re: lich ruler
Well since no one is posting and derek doesnt know whos initative it is i'll take a couple swings from prone position.
(1d20+2)[22] dmg (1d6+3)[4]
(1d20+2)[3] dmg (1d6+3)[5]
i have the strangest feeling i didnt hit.
O $hit i threaten a critical!!!
come on baby [roll]1d20+2[/roll]Last edited by wingover gimble; 2007-07-21 at 01:46 AM.
"Ok so what did you get to hit?" "I rolled a 1 again..." "That is your sixth one!!" "It's not me it's the sword, it's a cursed magic item!!"
[Image removed - too large]
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2007-07-21, 01:47 AM (ISO 8601)
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Re: lich ruler
Forgot about that
(1d20+2)[15] theres my roll for confirming but i dont hink i hit :("Ok so what did you get to hit?" "I rolled a 1 again..." "That is your sixth one!!" "It's not me it's the sword, it's a cursed magic item!!"
[Image removed - too large]
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2007-07-21, 02:05 AM (ISO 8601)
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Re: lich ruler
SpoilerI'll help. First, let's repost that initiative order.
Daiy 26
Druid 25
Sensfan 21
Neshi 18
Martin 17
Yor 11
Chuck 7
Now, this is how it should resolve:
Daiy gets her attack in. If the druid is still alive, it gets to act. I think Sensfan is in another combat right now, so I'll ignore that one, but you'd know better. After that, Neshi gets his attack/damage in. Once that happens, the druid has to make a save DC 13 or it can't act next round. Then, Yorrick gets his attacks/maneuvers in, posted above. Finally, Chuck gets his crit, and then we're on to the next round.
In the future, it might be easier to number rounds, ask everyone for their actions, and then post everything that happened in that round under a bold, plot-exposition-y title. This is the perfect time to do that, as everyone in the current melee has listed what they're going to do. Of course, you can also post in the middle of rounds whether an attack hit or a spell succeeded in order to help people along in deciding their actions. Also, if you require someone to make a save, it would be best to tell them quickly.Last edited by ByeLindgren; 2007-07-21 at 02:08 AM.
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2007-07-21, 02:15 AM (ISO 8601)
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Re: lich ruler
Spoiler
Aye, combat has been a total drag. We need to organize it better, lest it bog down this game to oblivion. We all put down our actions in order and we get the results at the end of the round. We can always put in a few clauses in our posts (if the elemental is dead, attack the druid in this manner) to smooth things along.
As for saves and skill checks, why not have Derek do them himself when he needs them? It's unnecessary wait time. Instead of asking for a check or save, he can just roll it himself with our modifiers.
Character Sheets:
SpoilerLich Ruler: Yorrick Norhelm/Khur-kol, Fighter with a hazy past
The Second: Eaolyr Illyuasar, Traveling Mage
The Symmetries of the Wheel: Aeril Vashil, Master Performer
-
2007-07-21, 08:44 AM (ISO 8601)
- Join Date
- Apr 2007
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- where dreams are made
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Re: lich ruler
Spoilercom,bat was going more or less ok till last round a couple of people made thier actions for a differnt round now. If you are going or will not be ablke to post say that this is for a later roundSpoiler
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2007-07-21, 10:50 AM (ISO 8601)
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Re: lich ruler
((Sorry if I might have been too eager, chief. Could we, however, please ask for a round-to-round tally of who-did-what? That might help clear things up.))
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