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Thread: lich ruler

  1. - Top - End - #601
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    de-trick's Avatar

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    threat roll
    (1d20+10)[18]
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  2. - Top - End - #602
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    ElfWarriorGuy

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    Default Re: lich ruler

    ((ooc: holy c**P!))
    ((ooc2: Are we still in the portal or did we get out?))

    Nina:

    "AAAAugh!" screams Nina, drawing her bow and shooting two arrows in rapid succession at the skeleton. "Unholy abomination! Get back to the grave where you belong!"

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    Let's do some rolling!
    Init: [rollv]1d20+3][/rollv]
    attack (when it's my turn, after the surprise roll)
    first arrow attack: (1d20+6)[2](8)
    first arrow damage: (1d6+1)[3](4)
    using rapid shot feat, so
    second arrow attack: (1d20+6)[17](23)
    second arrow damage: (1d6+1)[1](2)

    And if the skeleton's within 30 ft of Nina, add a +1 to both attacks/damage.
    Hmm, methinks Nina shoulda gone shopping for that club I forgot to pick up!
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    Ke'Kitathas El'Tulari of Ambulating Artifacts:

    Kit, Elven Paladin of Corellon Larethian, lvl 1
    (current) AC 13, hp: 10/10, init +1, Listen/Spot +4

    Kai'Ninaste El'Tir of Lich Ruler:

    Nina, elven Ranger/Rogue of Solonor Thelandira, lvl 2/3
    AC 17, hp: 26/26, init +3, Listen/Spot +12

    Hotaru of The Cube:

    'Ru, half-elven Bard, lvl 5
    AC 16, hp: 20/20, init +2, Listen/Spot +6/+1

  3. - Top - End - #603
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    ElfWarriorGuy

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    Default Re: lich ruler

    ((ooc: whoops! messed up my initiative ))

    Initiative: (1d20+3)[6](9)

    ((oh, the horror! [sigh] you'd think I'd be used to my terrible init rolls by now! ))
    Last edited by Grrth; 2007-10-07 at 06:38 PM.
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    Ke'Kitathas El'Tulari of Ambulating Artifacts:

    Kit, Elven Paladin of Corellon Larethian, lvl 1
    (current) AC 13, hp: 10/10, init +1, Listen/Spot +4

    Kai'Ninaste El'Tir of Lich Ruler:

    Nina, elven Ranger/Rogue of Solonor Thelandira, lvl 2/3
    AC 17, hp: 26/26, init +3, Listen/Spot +12

    Hotaru of The Cube:

    'Ru, half-elven Bard, lvl 5
    AC 16, hp: 20/20, init +2, Listen/Spot +6/+1

  4. - Top - End - #604
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    (OOC: Ooh, good stuff - I check in just in time for some combat - sorry for missing Neshi's freakout there... T'cha, I'm really falling behind roleplay-wise.)

    ((Combat Stuff:))
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    Initiative: (1d20+1)[9]
    Maneuver #1: (1d7)[3]
    Maneuver #2: (1d6)[6]

    (Just a note for Derek, 10 of the 11 damage is in Yorrick's Steely Resolve pool. Also, love the new armor - saved me a critical there.)

    [edit] Maneuvers are Douse the Flames and White Raven Tactics... Hm. With DR, it would have been nice to get Mountain Hammer.


    The massive morningstar seemingly came out of nowhere, driving into Yorrick's chest. The warrior stumbled back, hand instinctively clutching at the plated metal covering his torso. The silvery, faintly glowing material was undented, the impeccable construction of the armor untarnished. Yorrick knew that the armor had saved him from a broken rib or two - the blow had struck true, and only the Council's magnificently-crafted gift had prevented serious damage.

    As he staggered back, Yorrick called out to Neshi, "How fare you, Neshi? If you cannot fight, stand back and use the might of Horus-Re to cleanse our wounds! Do not act rashly, old friend."

    His gaze turned back to the monstrous skeletal construct before him. He knew his injuries were not insignificant, but his mind could not focus on the pain. His blood began to boil, adrenaline surging through his veins. He could feel some mystical force pulsating throughout his body, the divine vestiges of some celestial power pushing him forwards. He knew not the source, but nor did he question it - there was only one thing to focus on, and that was the undead abomination before him.
    Last edited by Methalor; 2007-10-07 at 08:18 PM.
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  5. - Top - End - #605
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    WolfInSheepsClothing

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    Default Re: lich ruler

    OOC: How do you make spoiler tags?

    Tristan takes a quick look at both of the warriors who were struck and when it seems neither were crucially injured he holds out his hand towards the skeleton and fires a ray of holy light towards it.

    Ranged Touch: (1d20+4)[5]
    Damage: (5d6)[9]
    Initiative: (1d20+1)[6]

    edit OOC: wow....pretty abysmal rolls
    Last edited by bchilders; 2007-10-07 at 09:09 PM.
    The bunny's scared, the bunny's scared of you...shivering.
    And you've got these f***ing claws and these fangs man And you're looking at your claws and you're looking at your fangs and you're thinking, you're thinking to yourself, I dont know what to do man....I don't know how to kill the bunny With this you don't know how to kill the bunny

  6. - Top - End - #606
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    bchilds your ray hits your companion chuck who was right by you causing critacl damage to so 18 points
    Last edited by de-trick; 2007-10-08 at 01:27 AM.
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  7. - Top - End - #607
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    Default Re: lich ruler

    initive

    (1d20+4)[23]

    when its turn
    2 attacks on chuck
    (1d20+10)[19]
    (2d6+6)[14]
    and
    (1d20+10)[30]
    (2d6+6)[13]
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  8. - Top - End - #608
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    threat roll

    (1d20+10)[23]

    ok
    26 damage for critical
    Last edited by de-trick; 2007-10-08 at 01:24 AM.
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  9. - Top - End - #609
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    ok sorry about the inconvienence the holidays and family matters to attend to.


    ok derek with the 26 points from the critical and the 9 points from the ray put me at -15...... Im dead. uh oh *@#&. Ummm well here uhh let em pm you for what i will do next.

    As the gaint undead ettin swings towards chuck he looks to neshi and says, " Well it was bound to happen to us. RELEASE IT! release the demon-" as the weapon crushes his chest in and he grunts and falls to the ground dead.
    "Ok so what did you get to hit?" "I rolled a 1 again..." "That is your sixth one!!" "It's not me it's the sword, it's a cursed magic item!!"

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    Chuck norris: Lich ruler
    Jack bee quick: Erunia

  10. - Top - End - #610
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    Daaaaamn. We have a Curse of Criticals upon us, folks. Oh, and hey Gimble--- sorry.


    Roll-related stuff:
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    Yo. Neshi's been hit and is down to 21 hp! YEHEY! Whoo! Whaddaheck?! Did I suddenly turn masochistic? Ummm, probably not... but it's a milestone! He's actually been hit!

    Anyhow!

    Turning check! (1d20+1)[16]
    Will save! (1d20+9)[27]
    Concentration check! (1d20+6)[8]

    Ok, let's see how thigs roll... heh, pun...
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  11. - Top - End - #611
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    Initiative roll: (1d20)[9]

    WHAMM!!

    KRAGAKK!!


    Suddenly, out of nowhere, a massive maul slams square into the center of Neshi's torso and not even his mosid'ar armour is able to deflect the blow. Such is the force of the blow that it sends the young templar flying backwards, slamming against a nearby pillar.

    Sliding downwards, he gasps with the pain of the severe beating he has just suffered. Spitting blood, he winces as he swiftly examines himself and sees several circular puncture wounds where the ancient mace-spikes had punched through his armour.

    Neshi wobbles onto his feet and

    ((To be contiued yet again! Sorry!))
    Last edited by Miraqariftsky; 2007-10-09 at 09:37 AM.
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  12. - Top - End - #612
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    Well... There's only Martin to roll initiative, and everyone else has gone, so I might as well go.

    Oh, and the order, as I see it:

    23 - Skeleton
    9 - Nina (+3 mod)
    9 - Yorrick (+1 mod)
    9 - Nexus (no mod)
    6 - Tristan

    Now, time to attack:

    Yorrick takes a 5-foot step forward to the skeleton. There must be 10 ft separating them, as otherwise the skeleton wouldn't be able to reach. Now that he's within his own attack range, he'll power attack (-5 attack, +10 damage). He'll also initiate the Iron Guard's Glare Stance, giving the skeleton a -4 on attacks except against Yorrick. He'll use the Douse the Flames maneuver, supressing the skeleton's attack of opportunity for one round. Obviously, he can't use the Merciful property of his greatsword. Oh, and Furious Counterstrike adds +2 damage / +2 attack.

    So, rolls:

    Attack: (1d20+8)[11]
    Damage: (2d6+21)[30]

    Oh, and, Maneuver roll: (1d5)[3]

    [edit] Seriously, what's with the rolls on this forum? They come in streaks... Maybe we should use InvisibleCastle...
    Last edited by Methalor; 2007-10-08 at 01:17 PM.
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  13. - Top - End - #613
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    ((Sorry, I forgot. It's my first time to turn undead... Turning Damage (2d6+5)[12]))
    Last edited by Miraqariftsky; 2007-10-08 at 09:05 PM.
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  14. - Top - End - #614
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    EvilClericGuy

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    Derek i finally got my account. I'm going to make an aasimar ranger. by the way I'm eruk. I'm derek's and wingover's friend. Derek is letting me play. im a first timer.

  15. - Top - End - #615
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    rob can u play a urdan ranger in unearthed arcana, so that your more rogue like and stay off nina's spot as tracker ranger person
    Last edited by de-trick; 2007-10-08 at 11:51 PM.
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  16. - Top - End - #616
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    Default Re: lich ruler

    (2d6+6)[18]
    (2d6+6)[8]
    (2d6+6)[8]
    (2d6+6)[12]
    (2d6+6)[17]
    (2d6+6)[18]
    "Ok so what did you get to hit?" "I rolled a 1 again..." "That is your sixth one!!" "It's not me it's the sword, it's a cursed magic item!!"

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    Chuck norris: Lich ruler
    Jack bee quick: Erunia

  17. - Top - End - #617
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    (2d6+6)[9]
    (2d6+6)[17]
    "Ok so what did you get to hit?" "I rolled a 1 again..." "That is your sixth one!!" "It's not me it's the sword, it's a cursed magic item!!"

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    Chuck norris: Lich ruler
    Jack bee quick: Erunia

  18. - Top - End - #618
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    for this round
    nina hit it on second arrow but never got past Damage reduction
    neshi failed turn check
    yorrick hit it for 25 points of damge
    tristan crital missed and hit chuck
    chuck died

    round 2

    if u attacked with a melee weapon you are 5 feet from him if you cast a spell or fired a bow you are out of his range

    first head drops his morningstar and attacks yorrick with a claw

    (1d20+10)[28]
    (1d6+6)[10]
    the second attack is at neshi with the morningstar
    (1d20+6)[15]
    (2d6+10)[19]messed up -4 in total from damage
    Last edited by de-trick; 2007-10-10 at 04:59 PM.
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  19. - Top - End - #619
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    EvilClericGuy

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    srry i lied man im going to be playing an azmier Battlesorccer hello to all ill be playing with

  20. - Top - End - #620
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    Actually, it's -4 from Attack Rolls, not -4 from damage... I don't know what Neshi's armor class is normally, but, on an attack of 11, I doubt the bugger hit.

    All right, let's attack again. This time using the Crusader's Strike maneuver, so I'll heal 1d6+5 damage if I hit. I guess I'll just heal myself, since I seem to be taking more damage. Same power attack routine with Furious Counterstrike as last time... So, +12 damage for -3 attack.

    Attack Roll: (1d20+8)[26]
    Damage Roll: (2d6+21)[29]
    Maneuver Roll: (1d4)[3]

    [edit] Ooh! Just missed the critical... Not that it matters, considering it's undead. Looks like 24 damage this time... Next maneuver is Battle Leader's Charge, which is... kinda worthless at this point.

    Bah, forgot to roll the healing. Next post, then.

    Sorry for lack of roleplay other than the first post... I'm REALLY busy right now. 1 small exam tomorrow. 3 assignments due and a midterm on Friday... And then another assignment due and a midterm on Monday. And then another Midterm next Friday.
    Last edited by Methalor; 2007-10-10 at 08:31 PM.
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  21. - Top - End - #621
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    (( Healing Roll: (1d6+5)[10] ))
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  22. - Top - End - #622
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    Default Re: lich ruler

    Fitting two more arrows in quick succession, Nina fires again!

    Maybe if I distract him long enough, she thinks, the others can get in to do some damage!

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    (I'm going to assume I'm within 30' then and include that bonus in my rolls.
    Hey! Duh, I just realized this guy was undead! More damage for me!
    first arrow attack: (1d20+7)[2](9)
    first arrow damage: (1d6+4)[2](6)
    using rapid shot feat, so
    second arrow attack: (1d20+7)[6](13)
    second arrow damage: (1d6+4)[5](9)

    ((well, hmm, that could've been better ... ))
    Last edited by Grrth; 2007-10-10 at 07:57 PM.
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    Ke'Kitathas El'Tulari of Ambulating Artifacts:

    Kit, Elven Paladin of Corellon Larethian, lvl 1
    (current) AC 13, hp: 10/10, init +1, Listen/Spot +4

    Kai'Ninaste El'Tir of Lich Ruler:

    Nina, elven Ranger/Rogue of Solonor Thelandira, lvl 2/3
    AC 17, hp: 26/26, init +3, Listen/Spot +12

    Hotaru of The Cube:

    'Ru, half-elven Bard, lvl 5
    AC 16, hp: 20/20, init +2, Listen/Spot +6/+1

  23. - Top - End - #623
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    (4d6)[16] cast Deific Vengeance from Complete Divine


    ((story post under construction))
    Last edited by Miraqariftsky; 2007-10-11 at 11:13 AM.
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  24. - Top - End - #624
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    willsave from neshi

    (1d20+7)[24]
    im guessing thats a pass so half damage of 8
    Last edited by de-trick; 2007-10-11 at 04:04 PM.
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  25. - Top - End - #625
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    WolfInSheepsClothing

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    Since his first attempt at an attack was a debacle Tristan with hold forth his holy symbol and try to turn undead.

    Turn Check: (1d20+4)[6]
    Turn Damage: (2d6+7)[17]
    The bunny's scared, the bunny's scared of you...shivering.
    And you've got these f***ing claws and these fangs man And you're looking at your claws and you're looking at your fangs and you're thinking, you're thinking to yourself, I dont know what to do man....I don't know how to kill the bunny With this you don't know how to kill the bunny

  26. - Top - End - #626
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    (( Hullo? Waiting on skeleton to smack Yorrick around a bit. ))
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  27. - Top - End - #627
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    he hit you with a claw attack than hit neshi with a morning star
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  28. - Top - End - #628
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    (( That was round 2... And I think we've all acted in round 2:

    Nina shot at the bugger.
    I put the smackdown on him.
    Neshi blasted him
    Tristan turned.

    Martin seems to be out, and was ignored for the first round anyway... Oh, and Neshi wasn't hit, I think... The Iron Guard's Glare isn't -4 to damage, it's -4 to attack (except against Yorrick). Unless Neshi has 11 AC? I dunno, he could...

    But, round 3, no? Big Mr. Skellington should be taking another few swings, methinks.

    ))
    Last edited by Methalor; 2007-10-15 at 05:09 PM.
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  29. - Top - End - #629
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    WolfInSheepsClothing

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    OOC: When anyone posts an action would they put their total HP at the top so I can keep track...if not I"ll guess you don't want to be healed
    The bunny's scared, the bunny's scared of you...shivering.
    And you've got these f***ing claws and these fangs man And you're looking at your claws and you're looking at your fangs and you're thinking, you're thinking to yourself, I dont know what to do man....I don't know how to kill the bunny With this you don't know how to kill the bunny

  30. - Top - End - #630
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    Go team go go team go! kill the undead!!!
    Last edited by wingover gimble; 2007-10-15 at 10:33 PM.
    "Ok so what did you get to hit?" "I rolled a 1 again..." "That is your sixth one!!" "It's not me it's the sword, it's a cursed magic item!!"

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    Chuck norris: Lich ruler
    Jack bee quick: Erunia

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