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Thread: lich ruler

  1. - Top - End - #811
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    AssassinGuy

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    Default Re: lich ruler

    "It is an abomination. A creature that has died yet is not allowed rest." The dragon snorts and a few red flames shoot from his nose.

    (OOC: Should we use past or present tense? I've seen both, but I just want to know which is preferred for this rp.)
    Last edited by rockdeworld; 2007-12-30 at 11:02 PM.

  2. - Top - End - #812
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    WolfInSheepsClothing

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    Init: (1d20+1)[17]
    The bunny's scared, the bunny's scared of you...shivering.
    And you've got these f***ing claws and these fangs man And you're looking at your claws and you're looking at your fangs and you're thinking, you're thinking to yourself, I dont know what to do man....I don't know how to kill the bunny With this you don't know how to kill the bunny

  3. - Top - End - #813
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  4. - Top - End - #814
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    Initiative roll (1d20)[3]
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  5. - Top - End - #815
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    de-trick's Avatar

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    Default Re: lich ruler

    either is fine
    tristan 17
    monster13
    dragon 12
    nina 11
    yorrick 8
    neshi 3

    the room your in is 40ft by 30ft
    the hall is 10ft wide and 40ft long till next room
    Last edited by de-trick; 2007-12-31 at 11:25 AM.
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  6. - Top - End - #816
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    WolfInSheepsClothing

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    Tristan will back behind Yorick and cast bulls strength on him.
    The bunny's scared, the bunny's scared of you...shivering.
    And you've got these f***ing claws and these fangs man And you're looking at your claws and you're looking at your fangs and you're thinking, you're thinking to yourself, I dont know what to do man....I don't know how to kill the bunny With this you don't know how to kill the bunny

  7. - Top - End - #817
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    ElfWarriorGuy

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    Default Re: lich ruler

    Quote Originally Posted by rockdeworld View Post
    "It is an abomination. A creature that has died yet is not allowed rest." The dragon snorts and a few red flames shoot from his nose.
    Nina:

    "You mean an undead?" cries Nina. She hastily strings her bow and knocks an arrow. "What are you waiting for, then? Kill it! Kill it! Let its spirit rest!"



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    Anyways, when my turn comes round, here's the rolls (blast! why didn't I pick up that club while we were still in the city?).

    Just the one arrow, Nina will wait until the mummy is within 30 ft or move to close the range.

    atk: (1d20+9)[10](19)
    dmg: (1d6+2)[3](5)
    My Characters:

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    Ke'Kitathas El'Tulari of Ambulating Artifacts:

    Kit, Elven Paladin of Corellon Larethian, lvl 1
    (current) AC 13, hp: 10/10, init +1, Listen/Spot +4

    Kai'Ninaste El'Tir of Lich Ruler:

    Nina, elven Ranger/Rogue of Solonor Thelandira, lvl 2/3
    AC 17, hp: 26/26, init +3, Listen/Spot +12

    Hotaru of The Cube:

    'Ru, half-elven Bard, lvl 5
    AC 16, hp: 20/20, init +2, Listen/Spot +6/+1

  8. - Top - End - #818
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    the mummy lets out a wail and charges Yorick
    everyone DC16 will saves or be paralyzed for (1d4)[3]
    attack on Yorick
    (1d20+13)[32]
    damage(1d6+10)[16]
    fort DC16 please pass

    (can anyone cast remove disease or break enchantment)
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  9. - Top - End - #819
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    Will save (1d20+9)[18]
    (1d20+12)[27] Charging attack roll
    (1d8+4)[7] Khopesh damage
    (1d6)[5] Fire damage

    *I would have used Turn Undead but the rules confuse me.
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  10. - Top - End - #820
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    Will Save (1d20+1=7)
    Will Save (Rerolling using Indomitable Soul) (1d20+1=17)

    Phew, that was close. Thank goodness for the Crusader's ability to reroll one save per day!

    Fort Save vs. Mummy Rot (1d20+8=23)

    Yay! No terrible debilitating damage THIS time.

    Maneuver 1 (1d5=2): Crusader's Strike
    Maneuver 2 (1d4=1): Vanguard Strike

    Attack Roll on Mummy (Using Vanguard Strike to give allies a +4 against the Mummy providing this attack hits) (1d20+13=21)
    MISTAKE: I forgot Tristan's casting of Bull's Strength. Yorrick actually has a result of 23 on this attack.

    Looks like a probable hit, so damage (obviously the Merciful property of the sword is turned off for this fight) shall be rolled.

    Damage roll on Mummy (2d6+11=18)
    MISTAKE: Again, forgot bull's strength. That should actually be 21 damage. But the mummy has DR 5. So ACTUAL damage will be 16.

    Yorrick take's up the Iron Guard's Glare stance, giving the Mummy -4 to hit on everyone but Yorrick.


    Yorrick felt stunned for an instant by the creature's abominable wail. Staggered, helpless, he could not seem to move. The fiend went straight for him, charging towards the warrior at a seemingly unnatural speed. Virtually paralyzed by some supernatural fear, Yorrick could not react; he grimaced as the restless undead raked his flesh with its ancient embalmed claws.

    Tristan was behind him and in need of protection against the unnatural beast before him, Yorrick knew that. Concentrating his willpower, he strove to throw off the fear that was clouding his mind. Suddenly, as if of their own accord, he could feel his limbs move. Focusing his mind on his blade, he brought forth an artistic stroke, one to inspire his allies' attacks against this desert-toughened foe. Aided by the strength imbued in him by Tristan's spell, his greatsword seemed as light as a rapier. Inspired by the openly bleeding claw wound, Yorrick brought forth a concentrated rage, numbing the pain, directing it towards his foe. His blade came down, swift and true, tearing into the lifeless flesh of the disturbingly awakened corpse before him.
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  11. - Top - End - #821
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    AssassinGuy

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    Will Save: (1d20+9)[29]

    [OOC: I was waiting to see what the mummy would do to post my reply. To be honest, I checked at 9pm EST last night, but de-trick still hadn't posted. This is my first post of the morning.]

    "Gladly." The dragon replies, rearing his head back and then coming down breathing a line of hot flames at the creature and beyond.

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    Breath Weapon Damage: (4d6)[15] (Reflex DC18 for 1/2 damage)

  12. - Top - End - #822
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    ElfWarriorGuy

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    Default Re: lich ruler

    ((Aye, Rock, when things move, they move, eh?))

    Here's Nina's Will save: (1d20+3)[15](18)
    My Characters:

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    Ke'Kitathas El'Tulari of Ambulating Artifacts:

    Kit, Elven Paladin of Corellon Larethian, lvl 1
    (current) AC 13, hp: 10/10, init +1, Listen/Spot +4

    Kai'Ninaste El'Tir of Lich Ruler:

    Nina, elven Ranger/Rogue of Solonor Thelandira, lvl 2/3
    AC 17, hp: 26/26, init +3, Listen/Spot +12

    Hotaru of The Cube:

    'Ru, half-elven Bard, lvl 5
    AC 16, hp: 20/20, init +2, Listen/Spot +6/+1

  13. - Top - End - #823
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    de-trick's Avatar

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    (Last time I send a fire vulnerable thing at you)
    reflex(1d20+2)[7]

    (wow nice job)

    As the mummy charges the brass dragon shoots fire(Lucky its a line) and the mummy got it all plus more. then Nina seeing the opportunity shoots it but the arrow failed to to damage to it(failed damage reduction)Then yorrick retaliates and almost cleaves it in half, but then neshi douses in fire with his sword and kills it.
    Last edited by de-trick; 2008-01-02 at 01:27 PM.
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  14. - Top - End - #824
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    AssassinGuy

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    Quote Originally Posted by Grrth View Post
    ((Aye, Rock, when things move, they move, eh?))
    ((No kidding. Hey, de-trick, you were the one to make me a fire dragon ))

    "Excellent attack." The dragon remarks to Yorrick. He then turns his head look at the fighter. "You are quite the warrior. Perhaps you would care to exchange tales of battles fought in times past? It has been quite a while since I have had the chance to converse with a man of such experience as you look to have."
    Last edited by rockdeworld; 2008-01-02 at 02:15 PM.

  15. - Top - End - #825
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    (If yorrick and the dragon talk, I'll just fast forward it so we're not here for days)
    In the ashes of the mummy lays a necklace, a ruby, and a symbol of set.


    The question Do you go down the hallway the mummy came from or the other hallway.
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  16. - Top - End - #826
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    [ooc: sorry guys, quick note to say I'll be away for the weekend. Fencing tournament! Also, char sheet: http://www.thetangledweb.net/addon.p..._char&cid=3384

    But the inventory is less-than-complete. That silly profiler crash a few months back took a lot of it with it... Also, there's some magic items that we have and the loot from the dead bodies yet to be recorded.]
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  17. - Top - End - #827
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    good luck with the fencing tournament. Thanks for fixing Yorick's character sheet
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  18. - Top - End - #828
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    AssassinGuy

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    ((OOC Agreed. But where is everyone else? I thought this was a post 1/day rp. I haven't decided on a path to follow b/c I don't yet think - as a dragon - of my character as part of the party, and also the dragon is otherwise occupied.))

  19. - Top - End - #829
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    WolfInSheepsClothing

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    Tristan votes to head the way the mummy can from, more to go head first into danger than leave it at our back but he is open to what the others think.
    The bunny's scared, the bunny's scared of you...shivering.
    And you've got these f***ing claws and these fangs man And you're looking at your claws and you're looking at your fangs and you're thinking, you're thinking to yourself, I dont know what to do man....I don't know how to kill the bunny With this you don't know how to kill the bunny

  20. - Top - End - #830
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    ElfWarriorGuy

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    Default Re: lich ruler

    Nina wants to look around for tracks.

    Is there a door leading into that other corridor? What about the way that the mummy came through? Whichever way we don't go, I think we should bar the other passage.

    And speaking of treasure, who's keeping track of the party earnings?

    Here's the tracking check for where the mummy came from:
    (survival) (1d20+12)[15](27)
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    Ke'Kitathas El'Tulari of Ambulating Artifacts:

    Kit, Elven Paladin of Corellon Larethian, lvl 1
    (current) AC 13, hp: 10/10, init +1, Listen/Spot +4

    Kai'Ninaste El'Tir of Lich Ruler:

    Nina, elven Ranger/Rogue of Solonor Thelandira, lvl 2/3
    AC 17, hp: 26/26, init +3, Listen/Spot +12

    Hotaru of The Cube:

    'Ru, half-elven Bard, lvl 5
    AC 16, hp: 20/20, init +2, Listen/Spot +6/+1

  21. - Top - End - #831
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    Default Re: lich ruler

    theres a red velvet curtain on both doors

    Nina you easily find the tracks of the mummy and they come from the corridor that you saw it came from, if the group follows it, we can continue
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  22. - Top - End - #832
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    ElfWarriorGuy

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    What about the other door? Any sign of life in that direction?

    Here's another survival check: (1d20+12)[18](30)
    My Characters:

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    Ke'Kitathas El'Tulari of Ambulating Artifacts:

    Kit, Elven Paladin of Corellon Larethian, lvl 1
    (current) AC 13, hp: 10/10, init +1, Listen/Spot +4

    Kai'Ninaste El'Tir of Lich Ruler:

    Nina, elven Ranger/Rogue of Solonor Thelandira, lvl 2/3
    AC 17, hp: 26/26, init +3, Listen/Spot +12

    Hotaru of The Cube:

    'Ru, half-elven Bard, lvl 5
    AC 16, hp: 20/20, init +2, Listen/Spot +6/+1

  23. - Top - End - #833
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    except for insects no living creatures
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  24. - Top - End - #834
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    [ooc: I'll post something better tonight, but, for now, Yorrick will side with Nina in whatever decision she comes to given her tracking. Just to move things along, yes? Better post later.]
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  25. - Top - End - #835
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    Previously

    Neshi knelt in front of the central idol to Horakhte, his stubbled head prickling in the early morning's cold. His forehead was to the stone hewn floor, delighting in the surface's rough texture that felt as if the masonry was shaped just yesterday.

    His breathing was laboured as he tried to find the inner peace that meditation imparts... tried to bask in the warmth of his god... His soul's valour was great and yet his mind was roiling with alien thoughts. Horakhte's voice came to him from beyond the fold of ages, from beyond the ken of men but it was no longer the regal roar of Ra nor was it the Serpent's superlative song... No, the voice of his god was drowned to a whisper by the bickering of his spirit-shards... yet still he reached forth, trying to catch stray motes of sunlight...

    Why do ye pray to this facade of falseness? Look where he has led you! Come unto me and let my power flow through you! You have the potential to be so much more than this pretender to the Throne of Skulls!

    Bah. Give me the Throne of Reeds or even just the Sapphire Seat... I'll be content with those. Ultimate power corrupts absolutely, ya know...

    Neshi, don't listen to them! They desire nothing but despair and destruction for everyone!

    Eh? Not me. I abjure my claim to Neshi's heart. I've been chained to him... corrupted by olden desire and passion... given in to Lady Chaos over there...

    I am the QUEEN of Chaos, infidel!

    Ah, and so, as I was saying... I abjure. All I want is to see this mission through and get us... get all four of us--- out of this dungheap of a destiny and into freedom.

    So you'll aid us in purifying the evil of Sekhmet?

    NO!

    We are but shards of one soul... ONE! You hurt her, you hurt yourself...

    I am willing to sacrifice anything and everything for the cause of justice and the Purification of Evil throughout all worlds and all times!

    Sekh...

    *SHWAANNGGG!*

    ...AAAARRRGGGHH!

    FOOOOL!

    Ow... ow... ow... Oops...


    Suddenly, NEshi's world erupts in a cascade of myriad sensations... the scents of a thousand delicate lotuses war with the sulfur's stench and the maddening reek of a battlefield's massacre. Neshi's vision ascends into the waking world and a horrid sight greets his gaze.

    A monstrous abomination, bound with rotted linens and scabrous flesh stinking with the sepulchre's stench shambles towards the companions. Somehow, a Khy'ra had joined them in the night and blasted the servant of Set with its flaming breath... and yet it kept on coming. It ploughed through Nina's storm of arrows and slammed into Yorrick, raking age-hardened nails across the warrior's exposed arms. Even when it was cloven asunder, the two torn halves of its body continued to kick and flail about, throwing up terrible, choking fumes.

    NEshi's eyes flared with a sudden azure light and he stepped forward, shield-hand on his khopesh's pommel. Passing beneath the stone wing of Horus' statue, he swept the flaming blade through the Servant's abominable corpse, crying out in a voice more clear than daylight, "PURIFY THE EVIL! By Horus and by Torm, I smite thee now and send thee to the foulest depths of the Abyss! Begone and trouble the world no more, misbegotten son of Set!"

    ...

    ...

    Presently

    Neshi's eyes have returned to their natural grey and yet he has remained silent through the march into the forsaken fane. He snarls at the portal they are about to pass and beckons wordlessly at the others as he starts through...
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  26. - Top - End - #836
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    You see a Sarcophagus thats open and empty the bottom holds 4 jars one has a jackal headed top, one a falcon, on that looks like a man, and a baboon. Make a knowledge religion to know what it is

    Nina make a search check as you walk on down the hall. Since your looking for traps
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  27. - Top - End - #837
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    (((1d20+10)[22] Knowledge Religion check)) ((Yo chief. Was that right?))

    "I have a bad feeling about this..." Neshi mutters at the sight of the cadaverless coffin, that spiritless sarcophagus and claps a hand to his head at a sudden pang of pain.

    "If I remember aright the teachings at Sanctum..." he muses. "Yond jars must contain the Servant's organs--- his lungs, his liver, his intestine and stomach"
    Last edited by Miraqariftsky; 2008-01-08 at 08:30 AM.
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  28. - Top - End - #838
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    The juvenile dragon follows Yorrick into the new room, noting the absence of enemies. Then he turns to Neshi, whose earlier actions had also interested him.

    "That was quite interesting to watch." The dragon says to him. "What did you mean when you spoke 'by Horus and by Torum'? Those are names I have never heard before."

  29. - Top - End - #839
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    WolfInSheepsClothing

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    Tristan carefully inspects the sarcophagus and the area around it trying to recall anything he learned in his years at the sanctum.

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    Knowledge Religion:(1d20+12)[31]
    Spot:(1d20+5)[22]
    The bunny's scared, the bunny's scared of you...shivering.
    And you've got these f***ing claws and these fangs man And you're looking at your claws and you're looking at your fangs and you're thinking, you're thinking to yourself, I dont know what to do man....I don't know how to kill the bunny With this you don't know how to kill the bunny

  30. - Top - End - #840
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    these are Canopic jar's probable of the mummy that attacked you, they contain the liver, lungs, stomach, and intestines. These organs were removed when the mummy was mummified, so that they would not taint the mummy or rot it. They are placed near the mummy because to live in the afterlife you need these organ.
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