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Thread: Parson's plan is simple.
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2007-06-23, 08:11 AM (ISO 8601)
- Join Date
- Apr 2005
- Location
Parson's plan is simple.
The center hex is empty. He banked on Ansom's lack of sight, remember? The A-Dwagons are in the fog of war further back. But Ansom scouts the forest out, finds the circle first, and assumes Parson using it to guard his Dwagons (which Parson was originally going to do).
Ansom, intending to personally croak the warlords with the Arkenpliars, wastes all his move getting to the center via the poorly guarded weak hex in back. He finds it empty, and now he's all but surrounded by 26 Dwagons, all of which get to attack him as soon as their turn starts. Plus, all his forest units (to which the dwagons are vulnerable).
Meanwhile, he's taken a huge amount of his archers into the woods, leaving the column even less guarded than it was before. Easy pickins for the A-Dwagons in the back, which have now healed back to full. Rinse and repeat the last turn on the siege, except this time they take maybe half as much damage.
And the total cost?
3 B-Dwagons.Last edited by Brianish; 2007-06-23 at 08:11 AM.
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2007-06-23, 08:12 AM (ISO 8601)
- Join Date
- Apr 2007
- Gender
Re: Parson's plan is simple.
Did you not see the other thread on speculation about Parson's plan?
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2007-06-23, 08:26 AM (ISO 8601)
- Join Date
- Apr 2005
- Location
Re: Parson's plan is simple.
You mean the other 10? Yeah. My bad though, go ahead and close the thread.
Oh, wait. You can't.
Edit - Don't mean to be a ****, but you could've just said "Hey heads up, someone posted this over here already."Last edited by Brianish; 2007-06-23 at 09:32 AM.
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2007-06-24, 09:19 PM (ISO 8601)
- Join Date
- Jun 2006
- Location
- New Jersey
- Gender
Re: Parson's plan is simple.
My We Are Very Grumpy Today, Arn't We, Chaps?
It's not Lupus.