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  1. - Top - End - #151
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    CozJa's Avatar

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    Default Re: Secrets of the Creation Forge [OOC]

    Don't misunderstand me, I appreciate the show! Maybe it's a little too much on the wrong kind of violence for my tastes, but I find it really well done.

    Besides, when our characters will get some money to burn, Aramil is sooo going to buy rings from Brannan...
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  2. - Top - End - #152
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    Default Re: Secrets of the Creation Forge [OOC]

    Want "better" violence? There's always Spartacus
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  3. - Top - End - #153
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    Default Re: Secrets of the Creation Forge [OOC]

    Ah I don't know if Spartacus was ever sold in Italy! (Pun intended)
    My favourite idea of violence requires less rapes and dissected animals and more explosions
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  4. - Top - End - #154
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    Default Re: Secrets of the Creation Forge [OOC]

    More explosions you say? There's always Da Vinci's demons...
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  5. - Top - End - #155
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    GreenSorcererElf

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    Default Re: Secrets of the Creation Forge [OOC]

    Then there's always Michael Bay!

  6. - Top - End - #156
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    Default Re: Secrets of the Creation Forge [OOC]

    I like to BLA-BLA-BOOM!





    ...Uhm, I was thinking... does Khaldrun have a dragonmark?

    Daelan d'Orien is going for heir of Syberis, therefore I already know the answer, Danul is happily aberrant, but what of our hunter?
    Last edited by CozJa; 2016-06-02 at 11:17 AM.
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  7. - Top - End - #157
    Planetouched in the Playground Moderator
     
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    Default Re: Secrets of the Creation Forge [OOC]

    Khaldrun will pass on the rune, thanks.
    The Great Wave off Kanagawa by Hokusai Me.
    "We have sent many to Hell, to smooth our way," said I, "and we are standing yet and holding blades. What more?"

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  8. - Top - End - #158
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    Default Re: Secrets of the Creation Forge [OOC]

    You're missing out man... tattoos are all the rage these days!
    Thanks to Kurien for drawing my avatar, and NightWolf16a for coloring it.

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  9. - Top - End - #159
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    PairO'Dice Lost's Avatar

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    Default Re: Secrets of the Creation Forge [OOC]

    Chambers, I notice that Khaldrun never asked Brannan for the addresses of either of your two leads before leaving the shop; was that intentional on his/your part, or do you want to edit something into your post to get those from him?
    Better to DM in Baator than play in Celestia
    You can just call me Dice; that's how I roll.


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    Quote Originally Posted by abadguy View Post
    Darn you PoDL for making me care about a bunch of NPC Commoners!
    Quote Originally Posted by Chambers View Post
    I'm pretty sure turning Waterdeep into a sheet of glass wasn't the best win condition for that fight. We lived though!
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  10. - Top - End - #160
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    Default Re: Secrets of the Creation Forge [OOC]

    Whoops. Oversight on my part, thanks for the catch. I'll add something, yeah.

    The edit: "One last thing. Do you know where we can find them?"
    Last edited by Chambers; 2016-06-02 at 08:49 PM.
    The Great Wave off Kanagawa by Hokusai Me.
    "We have sent many to Hell, to smooth our way," said I, "and we are standing yet and holding blades. What more?"

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  11. - Top - End - #161
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    Default Re: Secrets of the Creation Forge [OOC]

    Just to double-check, you're all going along with Khaldrun's suggestion to visit Kassan Soldorak first, correct? Does anyone have any more preparations they want to make beforehand?
    Better to DM in Baator than play in Celestia
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    Quote Originally Posted by abadguy View Post
    Darn you PoDL for making me care about a bunch of NPC Commoners!
    Quote Originally Posted by Chambers View Post
    I'm pretty sure turning Waterdeep into a sheet of glass wasn't the best win condition for that fight. We lived though!
    Quote Originally Posted by MaxiDuRaritry View Post
    Quote Originally Posted by PairO'DiceLost View Post
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  12. - Top - End - #162
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    CozJa's Avatar

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    Default Re: Secrets of the Creation Forge [OOC]

    Like... spells? And shopping? And hiring a diviner to tell us how many enemies will attack us?
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  13. - Top - End - #163
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    Default Re: Secrets of the Creation Forge [OOC]

    And hiring a psion to "save our game"
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  14. - Top - End - #164
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    Default Re: Secrets of the Creation Forge [OOC]

    Quote Originally Posted by CozJa View Post
    Like... spells? And shopping? And hiring a diviner to tell us how many enemies will attack us?
    Yes, please feel free to take a long and leisurely shopping and planning break; you have several months (probably) to stop whatever nefarious plan is going on, after all, and I'm sure Brannan isn't notifying both of your leads at this very moment to call a hit squad of Phiarlan assassins down on your heads, so you have plenty of time.

    Quote Originally Posted by Renen View Post
    And hiring a psion to "save our game"
    That also sounds like an excellent idea! Of course, only Inspired psionicists know that power, so it would require a quick jaunt to Sarlona or to one of the Riedran embassies in Aerenal, Karrnath, Q'barra, or Xen'drik to persuade an Inspired that helping you is all for the Greater GoodTM...but if the Dreaming Dark is known for anything, it's doing things out of the goodness of their hearts, right?
    Better to DM in Baator than play in Celestia
    You can just call me Dice; that's how I roll.


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    Quote Originally Posted by abadguy View Post
    Darn you PoDL for making me care about a bunch of NPC Commoners!
    Quote Originally Posted by Chambers View Post
    I'm pretty sure turning Waterdeep into a sheet of glass wasn't the best win condition for that fight. We lived though!
    Quote Originally Posted by MaxiDuRaritry View Post
    Quote Originally Posted by PairO'DiceLost View Post
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  15. - Top - End - #165
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    Default Re: Secrets of the Creation Forge [OOC]

    Sence motive
    (1d20+10)[22]

    Hmm I dunno guys... Our DM looks kinda suspicious here...
    Last edited by Renen; 2016-06-04 at 07:49 PM.
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  16. - Top - End - #166
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    Default Re: Secrets of the Creation Forge [OOC]

    Bluff: (1d20+Yes)[]

    C'mon now, why would I lie to you?
    Better to DM in Baator than play in Celestia
    You can just call me Dice; that's how I roll.


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    Quote Originally Posted by abadguy View Post
    Darn you PoDL for making me care about a bunch of NPC Commoners!
    Quote Originally Posted by Chambers View Post
    I'm pretty sure turning Waterdeep into a sheet of glass wasn't the best win condition for that fight. We lived though!
    Quote Originally Posted by MaxiDuRaritry View Post
    Quote Originally Posted by PairO'DiceLost View Post
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  17. - Top - End - #167
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    Default Re: Secrets of the Creation Forge [OOC]

    No master!


    Still, Lily has a few tricks, which she will ready as the party approaches the spot. I'll make a post as soon as I'm home in about half hour
    Last edited by Renen; 2016-06-04 at 08:15 PM.
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  18. - Top - End - #168
    Planetouched in the Playground Moderator
     
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    Default Re: Secrets of the Creation Forge [OOC]

    Khaldrun will manifest Claws of the Beast, Augmented as listed on his sheet. He will then manifest Forced Share Pain twice, storing one in each claw.
    Last edited by Chambers; 2016-06-04 at 10:00 PM.
    The Great Wave off Kanagawa by Hokusai Me.
    "We have sent many to Hell, to smooth our way," said I, "and we are standing yet and holding blades. What more?"

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  19. - Top - End - #169
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    Default Re: Secrets of the Creation Forge [OOC]

    I assume Lily, since she hasn't done so yet, will also link everyone into her Tapestry while retrieving her spells?
    Better to DM in Baator than play in Celestia
    You can just call me Dice; that's how I roll.


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    Quote Originally Posted by abadguy View Post
    Darn you PoDL for making me care about a bunch of NPC Commoners!
    Quote Originally Posted by Chambers View Post
    I'm pretty sure turning Waterdeep into a sheet of glass wasn't the best win condition for that fight. We lived though!
    Quote Originally Posted by MaxiDuRaritry View Post
    Quote Originally Posted by PairO'DiceLost View Post
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  20. - Top - End - #170
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    Default Re: Secrets of the Creation Forge [OOC]

    She has. That was the reference earlier when she just met them, and was distracted doing something. She followed the group on auto pilot back then semi-distracted as she was making the weave to include everyone.
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  21. - Top - End - #171
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    Default Re: Secrets of the Creation Forge [OOC]

    Ah, I see. No big deal this time, but I'd appreciate it in future if you could note things like "I'm discreetly activating this class feature" in spoilers or this thread so there's no misunderstanding down the line.
    Better to DM in Baator than play in Celestia
    You can just call me Dice; that's how I roll.


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    Quote Originally Posted by abadguy View Post
    Darn you PoDL for making me care about a bunch of NPC Commoners!
    Quote Originally Posted by Chambers View Post
    I'm pretty sure turning Waterdeep into a sheet of glass wasn't the best win condition for that fight. We lived though!
    Quote Originally Posted by MaxiDuRaritry View Post
    Quote Originally Posted by PairO'DiceLost View Post
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  22. - Top - End - #172
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    Default Re: Secrets of the Creation Forge [OOC]

    Quote Originally Posted by PairO'Dice Lost View Post
    That also sounds like an excellent idea! Of course, only Inspired psionicists know that power, so it would require a quick jaunt to Sarlona or to one of the Riedran embassies in Aerenal, Karrnath, Q'barra, or Xen'drik to persuade an Inspired that helping you is all for the Greater GoodTM...but if the Dreaming Dark is known for anything, it's doing things out of the goodness of their hearts, right?
    Now that you mention it... DMs are from Riedra, players from Khorvaire!

    However, Aramil may or may not rearrange his Essentia (depending on when I'm able to open the Incarnum book ) If he does it, I'll post here the modifications


    Mh... Half of the spells I've chosen for the day are on Lily's tapestry... Sucks for now, it will be good for later!
    Last edited by CozJa; 2016-06-05 at 03:27 AM.
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  23. - Top - End - #173
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    GreenSorcererElf

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    Default Re: Secrets of the Creation Forge [OOC]

    Danul's probably okay, which is one of the benefits of being a martial character. Though I am going to need some Alchemy time and prep a few weapon oils.

    @Dice: Is there any way to add properties to my javelins without re enchanting the gloves?

  24. - Top - End - #174
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    Default Re: Secrets of the Creation Forge [OOC]

    Then plot twist: there's no fighting to be done
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  25. - Top - End - #175
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    Default Re: Secrets of the Creation Forge [OOC]

    Quote Originally Posted by Meriss
    @Dice: Is there any way to add properties to my javelins without re enchanting the gloves?
    A weapon augmentation infusion or other buff cast at the appropriate time is pretty much it, I think.

    Quote Originally Posted by Renen
    Then plot twist: there's no fighting to be done
    Probably not, no. Chambers and Failed Phantasm can attest that my campaign mostly involve infrequent and very easy combats. Right, guys?


    Before I post an update, how did you guys want to get to where you're going? Highhold is on the opposite side of Sharn from Holdfast and one level up, so it could take 2.5 to 3 hours to get there on foot, half an hour to an hour to get there by skycoach, and between "1 standard action" and "however long it takes to fall 1d10*1d10% of 6 miles" via teleport.
    Better to DM in Baator than play in Celestia
    You can just call me Dice; that's how I roll.


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    Quote Originally Posted by abadguy View Post
    Darn you PoDL for making me care about a bunch of NPC Commoners!
    Quote Originally Posted by Chambers View Post
    I'm pretty sure turning Waterdeep into a sheet of glass wasn't the best win condition for that fight. We lived though!
    Quote Originally Posted by MaxiDuRaritry View Post
    Quote Originally Posted by PairO'DiceLost View Post
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  26. - Top - End - #176
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    Default Re: Secrets of the Creation Forge [OOC]

    Quote Originally Posted by PairO'Dice Lost View Post
    Emotions... conflicting... cant... decide...


    I'd guess we'd just skycoach there. Teleport likely to be saved for more time pressing situations.
    Last edited by Renen; 2016-06-07 at 01:39 AM.
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  27. - Top - End - #177
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    Default Re: Secrets of the Creation Forge [OOC]

    Quote Originally Posted by PairO'Dice Lost View Post
    Highhold is on the opposite side of Sharn from Holdfast and one level up, so it could take 2.5 to 3 hours to get there on foot
    I'd like to take only 3 in-game hours to go up a level! It's better than fighting horrible monsters!

    Wait... I may have missed something...

    However, Skycoach looks fine, BUT...

    If our gentle dwarven ringseller warns our next guests, they will surely give us a proper welcome. In that case, teleporting there would help us, by NOT giving them enough time to prepare.
    Last edited by CozJa; 2016-06-07 at 02:17 AM.
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  28. - Top - End - #178
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    Default Re: Secrets of the Creation Forge [OOC]

    But by that logic we'd have to teleport everywhere unless we start killing everyone after we question them...
    Hey there's a thought...
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  29. - Top - End - #179
    Planetouched in the Playground Moderator
     
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    Default Re: Secrets of the Creation Forge [OOC]

    Quote Originally Posted by PairO'Dice Lost View Post
    Probably not, no. Chambers and Failed Phantasm can attest that my campaign mostly involve infrequent and very easy combats. Right, guys?
    I'm pretty sure turning Waterdeep into a sheet of glass wasn't the best win condition for that fight. We lived though!

    Before I post an update, how did you guys want to get to where you're going? Highhold is on the opposite side of Sharn from Holdfast and one level up, so it could take 2.5 to 3 hours to get there on foot, half an hour to an hour to get there by skycoach, and between "1 standard action" and "however long it takes to fall 1d10*1d10% of 6 miles" via teleport.
    Khaldrun can't Teleport everyone at the same time, so he'll vote for a skycoach or similar.
    The Great Wave off Kanagawa by Hokusai Me.
    "We have sent many to Hell, to smooth our way," said I, "and we are standing yet and holding blades. What more?"

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  30. - Top - End - #180
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    Default Re: Secrets of the Creation Forge [OOC]

    Quote Originally Posted by Chambers View Post
    I'm pretty sure turning Waterdeep into a sheet of glass wasn't the best win condition for that fight. We lived though!
    That sounds like a fun story.

    Khaldrun can't Teleport everyone at the same time, so he'll vote for a skycoach or similar.
    Danul is broke, so he'd probably vote walking. He's done it before.
    Last edited by Meriss; 2016-06-07 at 10:17 AM.

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