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  1. - Top - End - #241
    Alchemist in the Playground Moderator
     
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    Default Re: Wrath of the Righteous IC [3.5, Group B]

    "You're right, we should keep moving. I would love to know what the dwarf was running from, though." Kel pauses as Horgus' words catch his ears. Could this have been another person saved by the dragon, or was it another creature who made it's life down here? Kel takes a look at the dwarf's outfit to check if anything stood out.

    Perception - (1d20+8)[13]

  2. - Top - End - #242
    Colossus in the Playground
     
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    Default Re: Wrath of the Righteous IC [3.5, Group B]

    The dwarf's clothes are ragged and fairly nondescript. In the next cavern, you see a banked firepit with a bedroll behind it.

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    Map is updated.

  3. - Top - End - #243
    Ogre in the Playground
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    Default Re: Wrath of the Righteous IC [3.5, Group B]

    Tellos
    Do any of you have a shovel? We should bury this poor soul.

  4. - Top - End - #244
    Bugbear in the Playground
     
    PaladinGuy

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    Default Re: Wrath of the Righteous IC [3.5, Group B]

    Rung digs through his backpack for a moment before shaking his head. "I do not, but if someone does I shall gladly help with the digging."
    Wasing not of wasing is.

  5. - Top - End - #245
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    Default Re: Wrath of the Righteous IC [3.5, Group B]

    Alexia shakes her head and says, "I do not. In any event...His death was unfortunate, but we need to keep moving. Gods know what awaits us on the surface, but if there's anything worth saving left, we have to try to get there in time."

  6. - Top - End - #246
    Bugbear in the Playground
     
    PaladinGuy

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    Default Re: Wrath of the Righteous IC [3.5, Group B]

    "Even if we cannot give him a proper burial, can we at least do something to keep him from becoming like that... thing back there?" He gestures towards the firepit. "Burn him, perhaps?"
    Last edited by GreyStormcrow; 2016-07-28 at 03:00 PM.
    Wasing not of wasing is.

  7. - Top - End - #247
    Ogre in the Playground
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    Default Re: Wrath of the Righteous IC [3.5, Group B]

    Tellos will drag the dwarf the fire pit by the shoulders. If flint and steel is sufficient he will begin the pyre. Ok

  8. - Top - End - #248
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    Default Re: Wrath of the Righteous IC [3.5, Group B]

    As Tellos begins to move the dwarf, Kel places a warning hand on his shoulder. "We're all talking about the dwarf, but not recalling his words. 'I'm not going back there', what could he mean by that? I for one, want to be sure of what's next before doing anything noisy."

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    Barring anyone stopping him, Kel will proceed quietly into the next room to look for any dangers, moving to Y5 to peer down the opening.

    Stealth - (1d20+8)[27]
    Perception - (1d20+8)[18]

  9. - Top - End - #249
    Colossus in the Playground
     
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    Default Re: Wrath of the Righteous IC [3.5, Group B]

    "Obviously, he was a deserter, who preferred living in this cavern teaching tentacle things to attack people to fulfilling his duty and fighting demons," Horgus snaps, watching Tellos' efforts to burn the dwarf in his own firepit. "But that does mean there must be a way up, if we don't spend the rest of our lives here planting or cooking him. Must we stop to study every murderous living or dead dwarf in this place?"

    "Check his bedroll," Anevia suggests, not participating in the debate over what to do with the body. "He might have had something useful there."

  10. - Top - End - #250
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    Default Re: Wrath of the Righteous IC [3.5, Group B]

    Horgus mutters as you build a fire over the body. Anevia shrugs and leans against the wall.

  11. - Top - End - #251
    Bugbear in the Playground
     
    PaladinGuy

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    Default Re: Wrath of the Righteous IC [3.5, Group B]

    Rung steps up to stand beside the pyre, nervously clearing his throat. "We gather here to mourn the passing of the deceased. We don't know anything about him; I'm not even sure of his name. But I'm sure he was a good man - Dwarf, I suppose - before he went insane and we had to kill him. We can only hope now that he is in a better place."
    He bows his head. "Please join me in a moment of silence. Thank you."
    Wasing not of wasing is.

  12. - Top - End - #252
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    Default Re: Wrath of the Righteous IC [3.5, Group B]

    Staying active, but respecting Rung's moment of silence, Kel peers down the corridor to see no immediate danger. Taking Anevia's suggestion, he carefully checks the bedroll by edging his scimitar under the flap and lifting.
    Last edited by flat_footed; 2016-08-05 at 08:10 AM.

  13. - Top - End - #253
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    Default Re: Wrath of the Righteous IC [3.5, Group B]

    Alexia rubs her head and says, after the moment of silence, "Was there really a point to that? He's dead, and we're not moving. We need to get going. For all we know, this little pit stop cost us a chance to save Kenabres."

  14. - Top - End - #254
    Colossus in the Playground
     
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    Default Re: Wrath of the Righteous IC [3.5, Group B]

    Horgus, perhaps surprisingly, falls quiet when Rung asks for a moment of silence. After Alexia speaks, he says, "Yes, we should be moving again. Where's the one who doesn't say anything?"

    Anyone who looks to determine who Horgus is referring to notices, as he apparently did, that Arrow seems to be gone.

    Near the bedroll, Kel sees a small pack and a chipped 6-inch-tall marble statuette, depicting a humanoid throwing a spear. In the bedroll itself is a leatherbound book.

  15. - Top - End - #255
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    Default Re: Wrath of the Righteous IC [3.5, Group B]

    "The dwarf left some more things over here. No sign that there was anyone else with him."

    Kel carefully guides his blade further into the roll and edges the tip under the time. With a steady motion, he drags it onto the ground and examines it closely.

    Spoiler: OOC
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    If the book looks like a diary or journal, Kel will open the cover with us hand. If it appears to be a religious or spell book, he will walk over to Aravashnial.

  16. - Top - End - #256
    Colossus in the Playground
     
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    Default Re: Wrath of the Righteous IC [3.5, Group B]

    Spoiler: Kel
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    Hard to say. It's not labeled.

  17. - Top - End - #257
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    Default Re: Wrath of the Righteous IC [3.5, Group B]

    Runa

    Runa keeps an eye out as they stand in silence, and as Kel examines the dwarf's belongings. With surprises around every corner, she tries to remain vigilant.

  18. - Top - End - #258
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    Default Re: Wrath of the Righteous IC [3.5, Group B]

    Alexia sighs as the other continue to investigate the camp, and stands guard next to Runa, ready for anything.

  19. - Top - End - #259
    Colossus in the Playground
     
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    Default Re: Wrath of the Righteous IC [3.5, Group B]

    "He probably got impatient with our lack of movement," Horgus mutters.

    "Reluctant as I am to agree with His Lordship..." Anevia says. "What's in the book?" She limps over to it.

  20. - Top - End - #260
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    Default Re: Wrath of the Righteous IC [3.5, Group B]

    "I don't know." Kel's cheeks flush slightly as he bends to pickup the book. I'm being too cautious and it's costing us time.

    Standing upright, Kel flips through the pages.

  21. - Top - End - #261
    Colossus in the Playground
     
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    Default Re: Wrath of the Righteous IC [3.5, Group B]

    It's illegible to Kel. Probably a spellbook.

  22. - Top - End - #262
    Alchemist in the Playground Moderator
     
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    Default Re: Wrath of the Righteous IC [3.5, Group B]

    It looks like a spellbook. Can anyone read it?"

  23. - Top - End - #263
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    Default Re: Wrath of the Righteous IC [3.5, Group B]

    Runa

    Runa shakes her head. "Not me."

    (OOC: I'll be away from Thursday to Sunday)

  24. - Top - End - #264
    Colossus in the Playground
     
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    Default Re: Wrath of the Righteous IC [3.5, Group B]

    "Not I," Anevia says.

    "I...could, but--"

    "No one here is a wizard who can see. The book is useless," Horgus snaps.

  25. - Top - End - #265
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    Default Re: Wrath of the Righteous IC [3.5, Group B]

    Alexia glares at Horgus and says, "Still, keep it. It may prove useful later. Nothing is as useless as it appears. Right, Horgus."

  26. - Top - End - #266
    Colossus in the Playground
     
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    Default Re: Wrath of the Righteous IC [3.5, Group B]

    "Quite. For example, tentacle things apparently find you high in nutrition. Maybe we can shove the book at the next monster we meet, instead of you shoving yourself again," Horgus replies.

  27. - Top - End - #267
    Ogre in the Playground
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    Default Re: Wrath of the Righteous IC [3.5, Group B]

    Tellos
    Perhaps with time I will be able to decipher the book, I have a bit of arcane training. For now let us push on.

  28. - Top - End - #268
    Bugbear in the Playground
     
    PaladinGuy

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    Default Re: Wrath of the Righteous IC [3.5, Group B]

    Rung shakes his head. "I cannot read it, but... perhaps that is a good thing? Could this be what drove the poor Dwarf mad?"
    Wasing not of wasing is.

  29. - Top - End - #269
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    Default Re: Wrath of the Righteous IC [3.5, Group B]

    Kel quickly places in the book in the small pack, along with the small statue. Standing upright, he walks to Aravishnal's side to assist him with the next leg of the walk.

  30. - Top - End - #270
    Colossus in the Playground
     
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    Default Re: Wrath of the Righteous IC [3.5, Group B]

    "More likely, it's just his spellbook," Horgus says in his characteristic abrasive tones. "It makes no sense to assume a more complicated explanation than the obvious one." Oddly, he seems to be directing this comment at Aravashnial.

    Alexia leads the way to the east. Horgus' grumbling remains constant as you head up a steep slope, around in a circle, up again, north, east, north, and finally, hours of walking later, the tunnel opens into a large cavern, about seventy feet across. Cylindrical rock formations along the walls arch up to make a domelike chamber, but the walls and floor are riddled with cracks. At the center of the cave, a stone tower that may once have reached the fifty-foot-high ceiling has collapsed onto its side. Two humanoid figures are clustered around the tower; something seems distinctly off about them. Horgus falls abruptly silent.

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