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Thread: Erfworld 64, Page 58
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2007-06-27, 07:20 AM (ISO 8601)
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Erfworld 64, Page 58
Well, it's confirmed that Pink, Purple, and Yellow are apparently the "weaker" type of dragons, but that these particular ones are "strong examples", apparently.
I wonder what the strategic reasoning for not just sending everything at once but instead sending leaderless stacks was. Maybe they didn't want to rick warlords or something (in case the dwagons croaked them before they realized it was time to withdraw).
Poor dwagons! But at least we'll get to see the center hex, soon...
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2007-06-27, 07:24 AM (ISO 8601)
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Re: Erfworld 64, Page 58
Eh, maybe something to do with testing the dragons defences, why commit more troops that you need to?
But yes, this is the point where it ither goes well for Ansom and crew, or things turn ugly very very fast.
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2007-06-27, 07:30 AM (ISO 8601)
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Re: Erfworld 64, Page 58
How the heck did it take me this long to realize the 'Forest' Gump analogy?!? And why was it the trees acting somewhat, um, slowly to make me think of it?
May I have the serenity to accept the things I cannot change, the courage to change the things I can, and the firepower to make the difference.
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2007-06-27, 07:31 AM (ISO 8601)
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2007-06-27, 07:32 AM (ISO 8601)
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Re: Erfworld 64, Page 58
I thought non ranged units like the treants (twents?) wouldn't be able to hurt the dwagons in heavy forest. Of course maybe they do have some sort of ranged attack, we'll have to see when they get into battle.
It also verifies even more so that Parson laid a trap for them, not only did he leave only three dwagons guarding that particular hex, but three dwagons of a weaker type (yet strong examples which they wouldn't have known until engaged in combat).Last edited by Glome; 2007-06-27 at 07:36 AM.
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2007-06-27, 07:34 AM (ISO 8601)
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2007-06-27, 07:35 AM (ISO 8601)
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Re: Erfworld 64, Page 58
Ranged Units and Forest-capable units, like the treants should be and the wood elves are.
Last edited by Wolf53226; 2007-06-27 at 07:37 AM.
"When in doubt, set something on fire."
RIP: Gary Gygax (July 27, 1938 – March 4, 2008) - May the world forever be changed by the things you have created.
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2007-06-27, 07:35 AM (ISO 8601)
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2007-06-27, 07:36 AM (ISO 8601)
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Re: Erfworld 64, Page 58
Forest-capable units are capable of attacking flying units on forest squares--check out Klog #6.
Anyway, we still don't know much more than we did before, although now Ansom himself and the wood elf leader are both committed to the attack, odds are good they are going to be SEVERELY booped if we're right about Parson having laid a trap. Of course, Vinny and his bats aren't going in here, so maybe he'll turn out to be the hero of the day and rescue Ansom!
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2007-06-27, 07:38 AM (ISO 8601)
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Re: Erfworld 64, Page 58
And still no idea what's in the centre hex! Arrgh!
At least we know that Ansom's committed to the attack.
Edit: Double Ninja! Nertz!Last edited by shakes019; 2007-06-27 at 07:39 AM.
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2007-06-27, 07:39 AM (ISO 8601)
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Re: Erfworld 64, Page 58
I am too hooked on this to even care about OotS for a while :P MORE MORE MORE!
Anyway, why isn't this thread sticky?
I am so looking forward to Parson's plan coming together I can't breathe... *gasp* *hack*A bard, eh? What's your saving throw against things that don't get a saving throw?
"Mourn if you must, but mourn on the march to Tarmon Gai'don."
"Trollocs coming! Up axes and clear the fields! Trollocs coming!"
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2007-06-27, 07:43 AM (ISO 8601)
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Re: Erfworld 64, Page 58
I think that the "strong examples" thing is
Spoilera miss: Parson's actually using his mathamancy glove to max the outcome of the supposedly weak hex of dwagons, but of course Anson can't guess this.
Now, a thought.. Why aren't they called Awchons?
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2007-06-27, 07:45 AM (ISO 8601)
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Re: Erfworld 64, Page 58
If there ever was a time to spring the trap in the weak hex, this is it. I hope that Rob and Jamie show a good part of the battle, I'm a sucker for a good dramatic fight.
Are certain units weaker towards certain types of damage? Fire would be devestating for the gumps in that case.Awesome Delirium-avatar by Recaiden
Looking for friendly contact with an evil outsider in the fanclub
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2007-06-27, 07:45 AM (ISO 8601)
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Re: Erfworld 64, Page 58
Poor Dwagons... *sniff* So awesome. Too awesome to die.
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2007-06-27, 07:45 AM (ISO 8601)
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2007-06-27, 07:53 AM (ISO 8601)
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A bard, eh? What's your saving throw against things that don't get a saving throw?
"Mourn if you must, but mourn on the march to Tarmon Gai'don."
"Trollocs coming! Up axes and clear the fields! Trollocs coming!"
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2007-06-27, 07:54 AM (ISO 8601)
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Re: Erfworld 64, Page 58
Is it touching or arrogant for Ansom to lead the charge?
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2007-06-27, 07:56 AM (ISO 8601)
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Re: Erfworld 64, Page 58
Hmm... also, question: Can Parson just burn the forest and all the Gumps with it? ;)
A bard, eh? What's your saving throw against things that don't get a saving throw?
"Mourn if you must, but mourn on the march to Tarmon Gai'don."
"Trollocs coming! Up axes and clear the fields! Trollocs coming!"
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2007-06-27, 07:58 AM (ISO 8601)
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Re: Erfworld 64, Page 58
Yes, I think it is the mathamancy used by Parson. Ansom does not even know that there is a new warlord. He still assumes that Tool Stanley came up with the plan. I am so looking forwar to see Parson´s plan unfold, piece by piece.
Did you notice the look on Parson´s face on Page 55 last panel?
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2007-06-27, 08:00 AM (ISO 8601)
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Re: Erfworld 64, Page 58
we already had this 2 strips ago ... sort of filler episodes *sigh*. Anyway we get to see alliance units and learn a bit more about combat and morale and stuff.
I say filler because nothing changed, right? The main possibilities:
- There is no trap. But we think Parson laid one (He is a cylon! Living computers and they have a plan)
- The weak hex is a trap
- The middle is a trap (quantum state 1)
- The middle is empty (quantum stae 0)
we'll hopefully be able to decide upon 2. on saturday (come to think of, that would be an {in}convenient moment for a character developement strip)
I still bet my money on the Schroedinger hex (also known as the Donut-of-Doom).Orc Girl Avatar by Yeril !
Irideen Yoannaell,woodelf ranger Into the Depths of the Earth (Dawnhorn) character sheet
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2007-06-27, 08:01 AM (ISO 8601)
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Re: Erfworld 64, Page 58
perhaps it was just a strong example of how strong dwagons can be, and why they can't afford to mess around, nor afford to fail...The leaderless stacks don't concentrate their fire and just get taken out quickly by the powerful dwagons...
by sending in a huge force, they will be able to focus on dwagons one at a time and take them down quickly...by Vinnie's own words though, they will lose several more stacks before killing those dwagons...and then they have to contend with the center hex...
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2007-06-27, 08:02 AM (ISO 8601)
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Re: Erfworld 64, Page 58
Are those three Dwagons a sacrifice to get what seems to be a classic over charge, with Ansom move-less in an empty hex with a world of pain surrounding him.
Or
It is possible that those three dragons still have moves saved and will pull back to the centre hex, and Ansom being the type of leader he is will press the advance only to find.... what?
I personally think that Parson will withdraw next turn which sets up the distinct possibility of a Parthian Shot (or some variation of the same)
Which would demolish his forces as happened to Crassus at the battle of Carrhae.Exploding nuns, just what everyone needs...
Never were truer words spoken ThorFluff
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2007-06-27, 08:04 AM (ISO 8601)
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Re: Erfworld 64, Page 58
1) The "burn the forest" plan is actually quite good. With as many Dwagons Parson has, using his red dwagons to burn the forest and everyone else to attack the siege, he PWNS Ansom in two fronts.
2) Once the forest has burned a little, Parson retreats ALL his dwagons to the hex Ansom is-they autoattack, kill him and get the Arkenpliers.
3) MUHAHAHAHAHAHAHAHAHAIM IN UR WIZARD SCHOOL STABBIN UR HORCRUXES
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2007-06-27, 08:04 AM (ISO 8601)
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Re: Erfworld 64, Page 58
I think the cneter hex is empty.
Think about it, an empty center hex would be one extremly hard-to-defend area, if they commit EVERYthing except Doombats, then the dwagons can crush Ansom and Company in the middle.
Wait, no. Erfworld is turn-based. Crap.NaNoWriMo Beat Me
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2007-06-27, 08:05 AM (ISO 8601)
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Re: Erfworld 64, Page 58
throwing a masive stack all at once, with multiple warlords... sure the dwagons get pwned, but then what? you get some stangely wounded unit i bet... plenty of losses. If ansom gets hit, we may see a pliers rush.
awesome comic as always.. just too short!
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2007-06-27, 08:06 AM (ISO 8601)
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Re: Erfworld 64, Page 58
Heh. Tarfu (or something pretty close) was the name of the Wookie commander at the Clone Wars Battle of Kashyyyk. Awesome.
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2007-06-27, 08:08 AM (ISO 8601)
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Re: Erfworld 64, Page 58
thog recommend nale divest low-yield derivative bond!
GOLD 0
HNJO 65=455gp
DOOM 30=420gp
LIGD 40=280gp
TOTAL=1155gp
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2007-06-27, 08:10 AM (ISO 8601)
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Re: Erfworld 64, Page 58
Orc Girl Avatar by Yeril !
Irideen Yoannaell,woodelf ranger Into the Depths of the Earth (Dawnhorn) character sheet
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2007-06-27, 08:10 AM (ISO 8601)
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Re: Erfworld 64, Page 58
Putting some facts and assumptions together:
* Dense forest prevents units from seeing each other, except for those in combat.
* Stacks with a warlord can selectively engage enemy forces
* Warlords can see unit stats
* Vinnie's bats cannot see unit stats (only unit names)
* The furthest part of the donut seems to the weakest.
* The weakest part of the donut seemed to have exceptionally strong dwagons.
* A-type dwagons are stronger then B-type dwagons
My suspicions:
* The center hex is empty
* The ring consists of wounded A-type dwagons.
* All dwagons not used for the ring have hidden themselves in the 'weak' hex.
* The weakest part consists of at least 1 warlord, but probably 2.
* That warlord was ordered by Parson only to send 3 dwagons.
* Those 3 dwagons were all (unwounded?) A-type of the weakest colors
The 'weak' hex is actually the strongest hex... and Ansom is charging headlong into it. He might be able to pull out with his remaining move when he realises it, and Vinnie because he's not in the stack, but the rest of the forest units is going to be decimated/destroyed (including the Lofty Elf warlord?)