Results 31 to 60 of 104
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2017-01-02, 09:52 AM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Pittsburgh, PA
- Gender
Re: Alternative ways to get new Class skills
A suggestion for formatting? Have a compiled list by skill; that would make it a lot easier to use, since "I want this skill" is usually a starting point.
Hill Giant Games
I make indie gaming books for you!Spoiler
STaRS: A non-narrativeist, generic rules-light system.
Grod's Guide to Greatness, 2e: A big book of player options for 5e.
Grod's Grimoire of the Grotesque: An even bigger book of variant and expanded rules for 5e.
Giants and Graveyards: My collected 3.5 class fixes and more.
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2017-01-02, 12:22 PM (ISO 8601)
- Join Date
- Jul 2011
- Location
- Tula, Russia
- Gender
Re: Alternative ways to get new Class skills
Dunno if it will be approved, but there is one more variant: Call of Cthulhu d20 was published by Wizards of the Coast, and have official section about how to fit it's content to D&D game; at section about character creation, it have 17 "profession templates" - each one gives nine explicitly mentioned skills, and three more "by your choice"; unfortunately, since it's 3.0 stuff, no LA was mentioned, so it's unclear if it will work "in real game"
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2017-01-02, 03:44 PM (ISO 8601)
- Join Date
- Oct 2013
Re: Alternative ways to get new Class skills
its been suggested before, I've even taken a look at it, breaking it up this way is a lot easier, and seems more organized to me.
I don't have that book, maybe there is a 3.5 update hiding in the archives sumwhere? but if its published by WOTC it definantly fits in here, just falls in the weird and obscure category, I could put it in its own section under the ravenloft stuff with a warning, if you want to write it up i'll add it in
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2017-01-02, 03:48 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Pittsburgh, PA
- Gender
Re: Alternative ways to get new Class skills
Hill Giant Games
I make indie gaming books for you!Spoiler
STaRS: A non-narrativeist, generic rules-light system.
Grod's Guide to Greatness, 2e: A big book of player options for 5e.
Grod's Grimoire of the Grotesque: An even bigger book of variant and expanded rules for 5e.
Giants and Graveyards: My collected 3.5 class fixes and more.
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2017-01-03, 04:42 AM (ISO 8601)
- Join Date
- Oct 2013
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2017-01-03, 05:06 AM (ISO 8601)
- Join Date
- Oct 2012
- Location
- Anatevka, USA
Re: Alternative ways to get new Class skills
Brainmate (LoM): Each one has 10 ranks in two knowledge skills that you can use as if you had those ranks. Magic item.
Minmax + Brilliant Gameologists Thread Index
Cleric + Favoured Soul Spell Recommendations ⊰⊷ Resources ⊶⊱ Giles' Comprehensive Bonuses Character Sheet
Wands of Lesser Vigour ⊰⊷≟⊶⊱ 3.X WotC Thread Index
Cleric Quick-Builder
"Gentlemen, you can't fight in here. This is the War Room!" – Kubrick, "Dr. Strangelove"
I do still exist. I'm active on discord. Priestess of Neptune#8648
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2017-01-03, 07:49 AM (ISO 8601)
- Join Date
- Oct 2013
Re: Alternative ways to get new Class skills
interesting, doesn't grant the skills as class skills but does allow you to use as if you had the skill with 10 ranks, might be worth adding but with the note
must have telepathy special ability, the ability to cast Rary’s telepathic bond, or the mindlink psionic power in order to use, that and the fact your carrying around a chunk of sentient elder brain, lol
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2017-01-03, 06:37 PM (ISO 8601)
- Join Date
- Oct 2012
- Location
- Anatevka, USA
Re: Alternative ways to get new Class skills
I think effectively gaining skills as class skills for all classes should count. Also:
Telkiira (LEoF 156): Contains 10 ranks in four int- wis- or cha-based skills. Magic Item.Minmax + Brilliant Gameologists Thread Index
Cleric + Favoured Soul Spell Recommendations ⊰⊷ Resources ⊶⊱ Giles' Comprehensive Bonuses Character Sheet
Wands of Lesser Vigour ⊰⊷≟⊶⊱ 3.X WotC Thread Index
Cleric Quick-Builder
"Gentlemen, you can't fight in here. This is the War Room!" – Kubrick, "Dr. Strangelove"
I do still exist. I'm active on discord. Priestess of Neptune#8648
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2017-01-04, 05:53 AM (ISO 8601)
- Join Date
- Jul 2011
- Location
- Tula, Russia
- Gender
Re: Alternative ways to get new Class skills
There they are:
Spoiler: Profession templatesAgent
Bluff
Computer Use
Forgery
Gather Information
Hide
Innuendo
Move Silently
Open Lock
Sense Motive
+ three more of player's choice
Antiquarian
Appraise
Forgery
Gather Information
Knowledge (history)
Knowledge (any one)
Knowledge (any one)
Knowledge (any one)
Research
Speak Language
+ three more of player's choice
Archeologist
Appraise
Climb
Knowledge (archeology)
Knowledge (history)
Knowledge (any one)
Research
Search
Speak Language
Spot
+ three more of player's choice
Artist/Musician
Bluff
Craft (any one)
Diplomacy
Innuendo
Knowledge (art)
Listen
Perform
Sense Motive
Spot
+ three more of player's choice
Blue-collar worker
Climb
Craft
Disable Device
Drive
Gather Information
Operate Heavy Machinery
Repair
Spot
Use Rope
+ three more of player's choice
Criminal
Bluff
Disable Device
Escape Artist
Forgery
Hide
Innuendo
Move Silently
Open Lock
Sleight of Hand
+ three more of player's choice
Detective (police or private investigator)
Gather Information
Hide
Intimidate
Listen
Move Silently
Open Lock
Search
Sense Motive
Spot
+ three more of player's choice
Dilettante
Diplomacy
Drive
Gather Information
Innuendo
Knowledge (art)
Knowledge (local*)
Pilot
Ride
Speak Language
+ three more of player's choice
* Choose any one city
Doctor/Nurse
Computer Use
Diplomacy
Heal
Knowledge (biology)
Knowledge (medicine)
Knowledge (any one)
Listen
Research
Spot
+ three more of player's choice
Parapsychologist
Bluff
Gather Information
Knowledge (history)
Knowledge (occult)
Knowledge (religion)
Listen
Search
Sense Motive
Spot
+ three more of player's choice
Professor
Concentration
Diplomacy
Gather Information
Knowledge (any one)
Knowledge (any one)
Knowledge (any one)
Research
Speak Language
Spot
+ three more of player's choice
Psychologist
Bluff
Diplomacy
Gather Information
Heal
Knowledge (medicine)
Knowledge (psychology)
Psychoanalysis
Research
Sense Motive
+ three more of player's choice
Soldier
Climb
Hide
Jump
Listen
Move Silently
Spot
Survival
Swim
Use Rope
+ three more of player's choice
Technician
Computer Use
Craft (any one)
Disable Device
Knowledge (any one)
Open Lock
Operate Heavy Machinery
Repair
Research
Search
+ three more of player's choice
White-collar worker/Businessman
Bluff
Computer Use
Diplomacy
Forgery
Intimidate
Knowledge (any one)
Listen
Sense Motive
Spot
+ three more of player's choice
Writer/Reporter
Craft (photography)
Craft (writing)
Diplomacy
Gather Information
Innuendo
Knowledge (any one)
Knowledge (any one)
Research
Sense Motive
+ three more of player's choice
Notes:
- I edited skills a bit - to make them more 3.5-like; Innuendo is a 3.0 skill, but I left it - so lists wouldn't be one skill short
- RAW suggest to swap possible campaign-inappropriate skills (such as Computer Use) for some others (there will be gone all those Innuendo entries); replacement skills should be appropriate - how the heck a cab driver got access to Knowledge (occult)? -, and Cthulhu Mythos skill is off-limits
- Also, RAW allow to "merge" Profession templates by replacing part of skills from one template with skills from another: for example, "Criminal"+"Technician"="Computer hacker", or "Doctor"+"Soldier"="Combat medic"; "Archeologist" with different Knowledge skills may be "Geologist" or "Chemist"
- By the RAW, you can take one of those templates at the character generation, thus, in 3.5 terms, it's, probably, mean "LA: +0, but only one"
Last edited by ShurikVch; 2017-01-04 at 02:41 PM.
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2017-01-04, 08:02 AM (ISO 8601)
- Join Date
- Oct 2013
Re: Alternative ways to get new Class skills
Originally Posted by ShurikVch
thanks, i'll fit this in a bitLast edited by Bullet06320; 2017-01-04 at 08:05 AM.
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2017-01-04, 08:42 AM (ISO 8601)
- Join Date
- Jul 2011
- Location
- Tula, Russia
- Gender
Re: Alternative ways to get new Class skills
Last edited by ShurikVch; 2017-01-04 at 08:42 AM.
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2017-01-05, 03:19 AM (ISO 8601)
- Join Date
- Oct 2013
Re: Alternative ways to get new Class skills
lol, its kool, I just found it funny
updated that list in own section under the ravenloft stuff
@giles
added those items at the bottom of the item list with a note "The following items don't grant class skills but allow you to use the skill as if you had ranks in that skill"
that actually doubles the total number of items in the list, lol
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2017-01-05, 04:29 AM (ISO 8601)
- Join Date
- Nov 2016
- Location
- Top row, on the right
- Gender
Re: Alternative ways to get new Class skills
I haven't seen Able Learner from Races of Destiny yet.
Spoiler: Able Learner
Type: Racial
Source: Races of Destiny
You have a great aptitude for learning.
Prerequisite: Human or doppelganger.
Benefit: All skill ranks cost 1 skill point for you to purchase, even if the skill is cross-class for you. The maximum number of ranks you can purchase in a cross-class skill remains the same.
This feat does not affect the skill point cost to learn a language or to gain literacy (for a barbarian or other illiterate character).
Special: This feat may only be taken at 1st level.
Normal: Cross-class skills cost 2 skill points per rank.
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2017-01-05, 06:44 AM (ISO 8601)
- Join Date
- Oct 2013
-
2017-01-06, 06:48 AM (ISO 8601)
- Join Date
- Jul 2011
- Location
- Tula, Russia
- Gender
Re: Alternative ways to get new Class skills
A bit more (probably useful) stuff:
Feats
- Edgewalker Sentinel – SoS - Add Knowledge (the planes) to your list of ranger or scout class skills.
- From Smite to Song – CoV - Add Perform to your list of paladin class skills.
- Guerilla Scout – HoB - Listen and Spot ranks cost 1 skill point, even if these skills are cross-class for you. The maximum number of ranks you can purchase in a cross-class skill remains the same.
- Guerilla Warrior – HoB - Listen and Spot ranks cost 1 skill point, even if these skills are cross-class for you. The maximum number of ranks you can purchase in a cross-class skill remains the same.
- Hashalaq Ancestor – PGE - Sense Motive is treated as a class skill for all your classes.
- Initiate of Arvoreen – CoV - Add Hide and Move Silently to your list of cleric or paladin class skills.
- Psithief – CS - Knowledge (psionics) and Psicraft are spellthief class skills for you.
- Warden initiate – ECS - Add Climb and Jump to your list of druid class skills.
Class
Heir of Siberys – ECS - Any skill that is a class skill for one of an heir of Siberys's other classes is a class skill for his heir of Siberys class as well.
Spells
- Leech Ghost Skill – Ghostwalk (Sorcerer/Wizard 5) - the bearer may use the ghost's skill ranks instead of his own as desired, regardless of the nature of the skill.
- Understand Device – PGF (Initiate of Gond 3) - You can make untrained Disable Device and Open Lock checks as if you had 1/2 rank in each skill.
- Wieldskill – PGF (Initiate of Gond 1) - This spell imbues the subject with a touch of divine guidance, granting it a +5 competence bonus on a skill check of your choice. A subject that has no ranks in the designated skill functions as if it had 1/2 rank in the skill and therefore is considered trained in it
Last edited by ShurikVch; 2017-01-13 at 05:57 AM.
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2017-01-06, 11:11 AM (ISO 8601)
- Join Date
- Oct 2010
- Gender
Re: Alternative ways to get new Class skills
Plague Doctor by Crimmy
Ext. Sig (Handbooks/Creations)
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2017-01-06, 11:29 AM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Pittsburgh, PA
- Gender
Re: Alternative ways to get new Class skills
Hill Giant Games
I make indie gaming books for you!Spoiler
STaRS: A non-narrativeist, generic rules-light system.
Grod's Guide to Greatness, 2e: A big book of player options for 5e.
Grod's Grimoire of the Grotesque: An even bigger book of variant and expanded rules for 5e.
Giants and Graveyards: My collected 3.5 class fixes and more.
-
2017-01-14, 08:15 AM (ISO 8601)
- Join Date
- Oct 2013
Re: Alternative ways to get new Class skills
sorry it took so long to update this, broke some ribs and haven't had much time while not in pain or on painkillers to focus on this, but its updated now
Guerilla Scout and Guerilla Warrior I added under honorable mention, seemed like the proper place to list them
and added a spells section in the 2nd post for those spells
its just amazing after all this time, we are still finding things
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2017-01-14, 08:32 AM (ISO 8601)
- Join Date
- Jul 2011
- Location
- Tula, Russia
- Gender
Re: Alternative ways to get new Class skills
Empty Vessel - race from ECS - Knowledge (the planes) is always a class skill for empty vessels.
Channeling rules from Book of Exalted Deeds:The mortal can use its own skills and the celestial's skills.
Imbrue spell – Dragon #336
(Sorcerer/Wizard 9) allow to bind Elemental or Outsider (called in by planar binding) to a mortal host for 1 day/levelthe host has access to all the bound creature's Intelligence-based skills.Last edited by ShurikVch; 2017-01-14 at 04:10 PM.
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2017-01-27, 09:34 PM (ISO 8601)
- Join Date
- Aug 2014
Re: Alternative ways to get new Class skills
Favored in Guild benefits from the archive
Spoiler
Sapphire Mane (Minor Religious) AL LG; 14,000 gp resource limit; Membership 17; Mixed (3 humans, 2 wood elves, 1 half-wood elf, 3 feline were-creatures, 8 wemics); Dues 12 weeks a year (need not be consecutive) spent in service to the cause of Lord Firemane Authority Figures: Sondar Torchmane (LG male wemic soulborn 8/incandescent champion 9), Nalorea Greenglen (LN female wood elf incarnate 2/cleric 3/sapphire hierarch 7), Shalishthsh (LG female weretiger totemist 9)
Associated Classes: Incarnate, Soulborn, Totemist, Incandescent Champion, Sapphire Hierarch
Associated Skills: Knowledge (nobility & royalty), Knowledge (religion), Knowledge (the planes), Survival
Requirements: At least 5 or more ranks in two of the following skills -- Knowledge (nobility & royalty), Knowledge (religion), Knowledge (the planes), Survival
Favored in Guild Benefits: Knowledge (nobility & royalty) and Survival are always considered class skills for you.
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2017-01-27, 09:55 PM (ISO 8601)
- Join Date
- Oct 2012
- Location
- Anatevka, USA
Re: Alternative ways to get new Class skills
I believe Favored in Guild was also published in Ravenloft, and DMG2. Cs calls it out in its text for the Favored feat as well, mentioning specific benefits for campaigns set in Eberron.
Minmax + Brilliant Gameologists Thread Index
Cleric + Favoured Soul Spell Recommendations ⊰⊷ Resources ⊶⊱ Giles' Comprehensive Bonuses Character Sheet
Wands of Lesser Vigour ⊰⊷≟⊶⊱ 3.X WotC Thread Index
Cleric Quick-Builder
"Gentlemen, you can't fight in here. This is the War Room!" – Kubrick, "Dr. Strangelove"
I do still exist. I'm active on discord. Priestess of Neptune#8648
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2017-03-12, 07:38 AM (ISO 8601)
- Join Date
- Oct 2013
Re: Alternative ways to get new Class skills
sorry it took so long, but worked in all that and added
Spoiler: Spelljammer
http://www.spelljammer.org/
SpellJammer Beyond the Moon was made the official fansite of SpellJammer in 2000.
It falls in that semi-official 3rd party area so use at own risk
Skills
Any character who has access to Knowledge (any), Knowledge (geography), or Knowledge (nature) as class skills also has Knowledge (planetology) as a class skill.
Any character who has access to Knowledge (any), Knowledge (arcana), or Knowledge (the planes) as class skills also has Knowledge (wildspace) as a class skill.
Semaphore and Signaling: Here are two languages, which must each be bought separately, that can be used in a Spelljammer, or naval, campaign. Spacefaring adventurers, merchants and militaries to communicate long distances between ships in wildspace, use both these languages.
Feats
Spacefarer - Wildspace Survival is treated as a class skill for all of your classes
Most characters that hail from a spelljamming aware society, such as the Rock of Bral, gain this feat for free when they are created. Characters from unaware societies may take it for free once they have spent one full level gaining familiarity with Wildspace and the Phlogiston.
Spelljamming Helm Proficiency - Spelljammer Pilot become a class skill for you.
Psijamming Helm Proficiency - Spelljammer Pilot become a class skill for you.
Races
Contemplator http://lost.spelljammer.org/ShatteredFractine/critters/ All Knowledge skills are always considered class skills
Dralasite - http://lost.spelljammer.org/ShatteredFractine/critters/ Escape artist and sense motive are always considered class skills
most of that is for spelljammer specific campaigns but it still fits in here
I also found a few things in one of the dragonlance books to add later on, but I think its one of the 3rd party ones, could sumone remind what dragonlance sources are considered official? its just the campaign setting right?
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2017-03-12, 09:46 AM (ISO 8601)
- Join Date
- Jan 2014
- Location
- California
- Gender
Re: Alternative ways to get new Class skills
Isn't Spelljammer just straightforward 3rd party?
Rhymes with "Protracted."
Handbooks: The Warlockopedia | The Warmagepedia (WIP) | Tier List (2019 Update)
Spreadsheets: Spellcasting classes | Deities | Useful items
Homebrew: Gestalt Theurge | Fighter and Monk fixes | Warlock stuff | Houserules and quick fixes
Original Fiction: The Wizard's Familiar
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2017-03-12, 01:33 PM (ISO 8601)
- Join Date
- Oct 2012
- Location
- Anatevka, USA
Re: Alternative ways to get new Class skills
I think WotC gave those folks the freedom to use the license without fear of the infamous WotC lawyers, so it should be officially licensed 3pp.
Minmax + Brilliant Gameologists Thread Index
Cleric + Favoured Soul Spell Recommendations ⊰⊷ Resources ⊶⊱ Giles' Comprehensive Bonuses Character Sheet
Wands of Lesser Vigour ⊰⊷≟⊶⊱ 3.X WotC Thread Index
Cleric Quick-Builder
"Gentlemen, you can't fight in here. This is the War Room!" – Kubrick, "Dr. Strangelove"
I do still exist. I'm active on discord. Priestess of Neptune#8648
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2017-03-15, 04:59 AM (ISO 8601)
- Join Date
- Oct 2013
Re: Alternative ways to get new Class skills
yea, pretty much, mostly its converted 2nd edition material, and spelljammer specific stuff
and added stuff from Races of Ansalon under the Spelljammer stuff
Spoiler: Dragonlance
The Dragonlance Campaign setting was published by WOTC, the rest fall in the category of officially licensed 3rd party
Civilized Human Racial Traits Races of Ansalon
Abanasinians - Profession is always considered a class skill
Ergothians - Swim is always considered a class skill
Kharolians - Gather Information is always considered a class skill
Nordmen - Listen is always considered a class skill
Solamnics - Diplomacy is always considered a class skill
Nomadic Human Racial Traits Races of Ansalon
Abanasinian Plainsfolk - Survival is always considered a class skill
Ice Folk - Balance is always considered a class skill
Nomads of Khur -
- Khur - Intimidate is always considered a class skill
- Weya-Lu - Spot is always considered a class skill
- Mayakhur - Bluff is always considered a class skill
- Hachakee - Ride is always considered a class skill
- Mikku - Sleight of Hand is always considered a class skill
- Tondoon - Appraise is always considered a class skill
- Fin-Maskar - Search is always considered a class skill
Sea Nomads - Swim is always considered a class skill
Taman Busuk Nomads - Climb is always considered a class skill
Half-Gnome Racial Traits Races of Ansalon
Single-Minded - any one skill chosen at 1st level. This skill is always a class skill
OR
Jack-of-All-Trades - treat all skills as class skills, regardless of class but they must abide by the cap on skill ranks they
would have if they were all cross-class skills
Civilized Human Barbarian - replace Handle Animal and Survival with Gather Information and Knowledge (local)
Nomadic Human Noble - replace Gather Information and Knowledge with Handle Animal and Survival
Kirath Ranger - add the Sense Motive skill to your list of ranger class skills
Wyvern Legion Ranger - add Intimidate to your list of ranger class skills
Feats
Bull of the Sea - Races of Ansalon - Swim and Use Rope are always class skills - Minotaur only
Verdant Spirit - Races of Ansalon - Knowledge (nature) and Survival are always class skills - Elf or half-elf
I was looking for stuff on kinder when I noticed the human racial traits, it is officially licensed material so it belongs, now I have to double check the rest of the Dragonlance books now, lol
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2017-03-15, 05:10 AM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Terra Australis
- Gender
Re: Alternative ways to get new Class skills
So are we OK to add stuff from Dragonlance, Kingdoms of Kalamar and Ravenloft?
My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
Torn-City - Massively multiplayer online browser based crime RPG
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2017-03-15, 06:32 AM (ISO 8601)
- Join Date
- Oct 2013
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2017-03-15, 04:45 PM (ISO 8601)
- Join Date
- Jan 2014
- Location
- California
- Gender
Re: Alternative ways to get new Class skills
Dragonlance Campaign Setting is just straight-up 1st party from Wizards of the Coast.
Rhymes with "Protracted."
Handbooks: The Warlockopedia | The Warmagepedia (WIP) | Tier List (2019 Update)
Spreadsheets: Spellcasting classes | Deities | Useful items
Homebrew: Gestalt Theurge | Fighter and Monk fixes | Warlock stuff | Houserules and quick fixes
Original Fiction: The Wizard's Familiar
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2017-03-15, 06:59 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Terra Australis
- Gender
Re: Alternative ways to get new Class skills
My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
Torn-City - Massively multiplayer online browser based crime RPG
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2017-04-12, 12:35 PM (ISO 8601)
- Join Date
- Jul 2011
- Location
- Tula, Russia
- Gender
Re: Alternative ways to get new Class skills
Memelith (LA +2 template from Dungeon #117) -
Skills: All skills are considered class skills for a memelith.