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  1. - Top - End - #661
    Ogre in the Playground
     
    Reinholdt's Avatar

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    Default Re: Seaside 3: A load of carp

    [Demon Season]

    "We've got three options really. Try to avoid their attacks and run past them. This leaves them alive for killing more demons but puts ourselves at more risk. We could just outright destroy them. Or you could try to talk them into letting us through. I do like the last plan cause it leaves the other two open, but it hinges on how much you trust your ability to lie. We are going in there to kill their leaders and their toys and probably them after all." So many things getting murdered tonight. Mostly the staff, but as far as Ilpholin is concerned, practically everything on this island currently is fair game.

    "I'll leave the choice to you, but make it now." Normally she'd decide, but she isn't certain how guilty Wenomir would feel about option three and he seems the type to overcomplicate simple problems with things like morality. If she's remembering Wenomir correctly. This decision is the perfect one to see who current Wenomir is really like.
    Last edited by Reinholdt; 2017-05-19 at 01:47 AM.
    ~Chibi Rein by Siena
    Quote Originally Posted by Lord Magtok
    ...Nope. Nope, there's no way I'm competing with that. You win and I hate you, you magnificent bastard.
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    Reinholdt had already told the truth once in that post, and therefore was over his annual quota.

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  2. - Top - End - #662
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    Ashen Lilies's Avatar

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    Default Re: Seaside 3: A load of carp

    [Demon Season]

    Kal checks out the giant frog thing, figuring out how big it is and how disruptive it would be if it went on an ill-timed rampage.

  3. - Top - End - #663
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    Morty's Avatar

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    Default Re: Seaside 3: A load of carp

    [Demon Season]

    "Let's go talk to them," Wenomir says. "We can start lopping off heads if things go wrong. And I would like to know what they were doing, and how they control those demons. They've only got a piece of the staff."

    He walks towards the golems and gnolls, openly, to give them plenty of time to notice him.
    Last edited by Morty; 2017-05-19 at 04:48 PM.
    My FFRP characters. Avatar by Ashen Lilies. Sigatars by Gulaghar and Ashen Lilies.

  4. - Top - End - #664
    Barbarian in the Playground
     
    Shadowcaller's Avatar

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    Default Re: Seaside 3: A load of carp

    [Demon Season]

    It is hard to tell if the beast is aggressive or not, but it slightly larger than a semi-truck and have massive tusks two factors that alone could cause a lot of damage if it went out of control.
    The gnolls continue loading on supplies, but they know there isn't much time as they erratically strap on everything in reach onto the beast. There is a larger gnoll that seems to be leading them, keeping the others calm as she bark out orders without showing any hints of fear or nervousness that taints her comrades.
    Kal can see a large jaguar demon coming stalking towards the camp, ready to pounce on one of the unsuspecting guards.

    As Wenomir walks out into the open, the golems first turns to him, getting ready to attack. But the gnoll does appear to recognize him and raises its hand, halting the golems. "You... VIGIL?"
    The other gnoll seems suspicions though. "Dark trick. Don't trust." The other gnoll scolds.

  5. - Top - End - #665
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    Default Re: Seaside 3: A load of carp

    [Demon Season]

    Any beast is aggressive given the correct motivation. Luckily, Kal has a perfect skillset to induce such.

    From his cover, he mentally reaches out towards the beast, focusing his diabolical powers towards influencing the frog-beast's mind. Or, more accurately, its emotions. Instincts. Those of the basest kind, in fact.

    Against intelligent beings, Kal's powers are only capable of exerting a subtle influence. Make someone more prone to suggestion, for example. Or bump up a mild urge into an uncomfortable distraction. Against some dumb frog, there's basically no challenge to be had at all. Quickly, the frog should come to a very sudden and intense understanding.

    1. There are a whole bunch of fertile members of its species around. Like, nearby. Like, right now. Frog-babe in heat, just, like, everywhere.
    2. It wants to taste some of that sweet frog loving.
    3. All the surrounding gnolls are, in fact, totally not gnolls at all, but are very definitely other male members of its kind. Male frogs that want to hoard all the frog babes for themselves! Those jerk frog dudes!


    Impulses planted, Kal settles back to enjoy the impending explosion.
    Last edited by Ashen Lilies; 2017-05-19 at 05:36 PM.

  6. - Top - End - #666
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    Default Re: Seaside 3: A load of carp

    [Demon Season]

    "I'm with Vigil, but she's just accompanying me," Wenomir announces. "And it's no trick. I've come to talk to your leaders. I'd like to know what's happening here."
    My FFRP characters. Avatar by Ashen Lilies. Sigatars by Gulaghar and Ashen Lilies.

  7. - Top - End - #667
    Barbarian in the Playground
     
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    Default Re: Seaside 3: A load of carp

    [Demon Season]

    The gnoll hesitates for a moment, but then gestures for Wenomir to come over, earning a glare from his companion. The golems won't attack Wenomir or Ilpholin if they run past them.

    However, they will hear a lot of ruckus as all hell breaks loose in the back of the gnolls encampment. A gigantic frog-like creature, with loads of equipment strapped onto it, comes rampaging through the ruins. The gnolls are being trampled and throwing in all directions, desperately fleeing from the mad frog as a jaguar-like demon is cutting a distracted guard to shreds.
    Wenomir can see Sargera, the large gnoll he talked to back in VIGIL, in the middle of all the chaos trying to calm down the frog-creature by tapping the button of some sort of black device. It doesn't seem to be doing much right now though as gnolls are being flattened left and right.

  8. - Top - End - #668
    Halfling in the Playground
     
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    Default Re: Seaside 3: A load of carp

    Quote Originally Posted by Gulaghar View Post
    [Dungeonside]

    The level of caution chafes a bit, but he's here for the express purpose of keeping Tina in one piece. "Let's head back to the boat at least. We came here to poke around ruins, not fight over them." The timing is pretty damn suspicious, too. Was this all a setup? Unless Tina has anything else to add, he'll lead the way back to the boat at a brisk pace.
    [Dungeonside]

    "Let's do it,"
    Tina agrees, and will follow Kirk. She's not exactly unathletic, so she's able to match him on their way back. She'll do as he directs if he thinks hiding is a good idea. Maybe they can see this other boat a bit better, get a sense for it's occupants and intent?
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  9. - Top - End - #669
    Barbarian in the Playground
     
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    Default Re: Seaside 3: A load of carp

    [Dungeonside]

    As they are about to leave, something odd happens. There is a creaking sound coming from the hatch which suddenly parts open for them without any apparent reason. How odd.
    However, if they continue on their way, they can see that the boat is suddenly speeding up, coming right towards the location they left Tina's hovercraft. Considering the speed the boat is going, they will likely reach it before they can. Whoever is on the boat definitely seem to have spotted them.
    Last edited by Shadowcaller; 2017-05-21 at 10:29 AM.

  10. - Top - End - #670
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    Gulaghar's Avatar

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    Default Re: Seaside 3: A load of carp

    [Dungeonside]

    Kirk curses colourfully as soon as he realizes that the ship is moving toward their way out of here. "This is about to get interesting... Follow me, and keep quiet." He'll keep leading back to their boat, but once they start to get close he'll slow down and start moving much more quietly. Let's see if they can get a peek at whoever's pursuing them.


  11. - Top - End - #671
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    Default Re: Seaside 3: A load of carp

    [Demon Season]

    For the love of... what now? Why did that frog thing get loose all of a sudden? And some demon seems to have taken this opportunity... wait.

    "Ilpholin, can you calm down this... frog?" He remembers that nymphs have an affinity with animals. Like a giant spider. "I'll take care of that cat demon."
    My FFRP characters. Avatar by Ashen Lilies. Sigatars by Gulaghar and Ashen Lilies.

  12. - Top - End - #672
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    Reinholdt's Avatar

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    Default Re: Seaside 3: A load of carp

    [Demon Season]

    Ilpholin hurriedly runs past the golems when beckoned. Take what opportunities you can on the battlefield. She shoots Wenomir a quizzical look when he suggests she calm the giant frog though. The nymph not only is not sure she could, she's not sure she should. The details on the gnolls operation weren't that significant in her mind and every gnoll stomped on is another dead demonic collaborator. They're past the golems, they should just join the stomping spree and wipe out these people.

    Maybe, just maybe, the particulars of the gnolls' control over demons might come in handy in some future operation. She'll just have to humor Wenomir for now, but her tolerance for these creatures only goes so far. "No promises."

    Ilpholin will move towards the frog and speak in a croaky tone. "Calm down man. What's going on?" Her ability to understand the language of creatures mostly only applied to those found underground, though frogs were known to visit caves from time to time. Even so, she had only periphery control over if it could understand her language. Mister Squiggles was smarter than most creatures found in the wild. Well, if communication with the frog breaks down, she does have a plan B in mind.
    ~Chibi Rein by Siena
    Quote Originally Posted by Lord Magtok
    ...Nope. Nope, there's no way I'm competing with that. You win and I hate you, you magnificent bastard.
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    -My theme song.
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    Reinholdt had already told the truth once in that post, and therefore was over his annual quota.

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  13. - Top - End - #673
    Bugbear in the Playground
     
    Imp

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    Default Re: Seaside 3: A load of carp

    Bayside

    Spoiler: What the Cultists look like
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    A whole bunch of people who look like this (^^^^^) are holding up signs that say:

    Salvation is at Hand!
    The long Awaited spirit of the water has returned!
    Though the name might fool you, the Docks of Despair are actually quite nice
    If you are looking for a trade partner, or need assistance travelling a VERY long way,
    Contact Cult Leader Jacobs!
    Docks of Despair are located at southern seaside, praises to the spirit of water are held Wednesday.
    Permanent Residence is available.
    Last edited by Celticbear; 2017-05-23 at 11:04 AM.
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    I want a personal avatar that has to do with the 40k universe! If you are an artist, and you are bored, PM me!

    I run Pathfinder, Rogue Trader, and much MUCH more! PM me if you are in need of a GM!

  14. - Top - End - #674
    Halfling in the Playground
     
    Murkus's Avatar

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    Default Re: Seaside 3: A load of carp

    Quote Originally Posted by Shadowcaller View Post
    [Dungeonside]

    As they are about to leave, something odd happens. There is a creaking sound coming from the hatch which suddenly parts open for them without any apparent reason. How odd.
    However, if they continue on their way, they can see that the boat is suddenly speeding up, coming right towards the location they left Tina's hovercraft. Considering the speed the boat is going, they will likely reach it before they can. Whoever is on the boat definitely seem to have spotted them.
    Quote Originally Posted by Gulaghar View Post
    [Dungeonside]

    Kirk curses colourfully as soon as he realizes that the ship is moving toward their way out of here. "This is about to get interesting... Follow me, and keep quiet." He'll keep leading back to their boat, but once they start to get close he'll slow down and start moving much more quietly. Let's see if they can get a peek at whoever's pursuing them.
    Fettina follows, squatting low and keeping close to Kirk. She really doesn't have anything to add, and she seems to be reasonably good at being quiet. Must have been sneaking out of all those bedrooms. Inwardly, her heart is jumping, and she finds it hard to keep a little smile off her face.
    My avatar was done by Gulaghar. Thanks again!

    "If you meet a spirit walking,
    Incline your head.
    Do not meet their gaze.
    Do not follow after."

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  15. - Top - End - #675
    Barbarian in the Playground
     
    Shadowcaller's Avatar

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    Default Re: Seaside 3: A load of carp

    [Dungeonside]

    As they get closer to their hoovercraft, they can see the boat from before slowing down as it approach the rocky beach. They're still coming in a bit too fast though so the boat rocks violently as they make landfall. A goblin that was standing near the tip of the boat nearly falls off as the boat tips forward and she have to clamber onto the railings before the boat finally stops.
    The goblin then proceeds to swear loudly, comparing the captain of the boat to various sea-animals.

    Moments later, a gnoll comes up to the deck, carrying a rifle that appears a bit too large for him. "Where the mercs at? They must be near."

    "Nevermind that! Help me up you klutz! I nearly peed myself!" The goblin, still desperately holding onto the railing, yells.

    The gnoll obeys, kneeling down to give her a hand as a third person appear on deck. Another goblin carrying a smaller, yet somehow still oversized rifle. He scans the beaches, as if looking for something, anything, to shoot at. He doesn't appear to spot them however and lowers his rifle.
    Last edited by Shadowcaller; 2017-05-24 at 08:51 AM.

  16. - Top - End - #676
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    Gulaghar's Avatar

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    Default Re: Seaside 3: A load of carp

    [Dungeonside]

    Kirk double checks that they're not standing too near some obvious route or path. He holds his hand out to signal Tina to not move. He wants to stay where they are and wait to see what their pursuers do next. And how many of them stay with the boat. There might still be an escape here.


  17. - Top - End - #677
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    Default Re: Seaside 3: A load of carp

    [Demon Season]

    Kal will use the havoc generated by his giant frog shaped distraction to bolt from cover and try to climb and vault over the wall into the encampment. He'll leave the demon to do its dirty work for now. More distractions are better.

    Once inside, he'll use any nearby vantage point to look for the gnoll with the staff, batting aside any gnolls with his polearm if they might happen to be in his way.

  18. - Top - End - #678
    Barbarian in the Playground
     
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    Default Re: Seaside 3: A load of carp

    [Demon Season]

    As the gnolls are focusing on avoiding the rampaging frog, and the demon, Kal can easily get in during the chaos. But he can see that the gnoll that was holding the staff is handing it over to the larger gnoll, who Wenomir knows as Sargera. She is busy screwing off the head of the staff, which appears to be detachable, as the other nearby gnolls stares nervously at her. She seems to have put on scaled gloves as she is handling the staff.

    The frog stops for a moment as Ilpholin calls out its name and stares down at her and croaks, indicating that she should stay out of this. It was busy fighting off rivals.

    Meanwhile, the jaguar demon have pounced on another gnoll and is busy tearing out its throat. Wenomir can likely see Kal darting towards Sargera and her vanguard in the middle of the chaos.

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