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  1. - Top - End - #181
    Orc in the Playground
     
    Devil

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    Default Re: GITP Makes a Spell!

    Disco Inferno
    Evocation
    Level: Wiz/Sorc 0, Fire 0, Chaos 0
    Components: none
    Casting Time: 8 rounds
    Range: Medium (100ft+10ft/level)
    Target: 1 dancing creature per level
    Duration: 2 minutes per level
    Saving Throw: fort negates
    Spell Resistance: Yes

    You finish the spell, muttering "Burn, baby, burn", as each of the dancers spontaneously combusts in a pillar of flame. Only ashen mounds remain of what was once a lively ceremony. You smile to yourself and whisper "Like a Disco Inferno".

    Each of the targets of this spell take 1 fire damage. If this fire damage is enough to reduce the targeted HP to 0, then all of their worn non magical objects disintegrate into ash.

    Sound good? To much or too little? Cantrips are weird to write.
    Last edited by nikkoli; 2016-09-28 at 12:12 PM.

  2. - Top - End - #182
    Troll in the Playground
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    Default Re: GITP Makes a Spell!

    next one is edo tensei hope you have good luck

  3. - Top - End - #183
    Orc in the Playground
     
    WhiteWizardGirl

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    Default Re: GITP Makes a Spell!

    Looks kosher to me, though the casting time is still awful.

    For the next spell...

    Skyfall

    edit: I got ninja'd :/
    Last edited by ShiningStarling; 2016-09-28 at 12:42 PM.

    I believe that the darkness reminds us what light can be


    My Extended Homebrew Signature

  4. - Top - End - #184
    Ogre in the Playground
     
    NecromancerGuy

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    Default Re: GITP Makes a Spell!

    what about the 2 minute duration?
    Quote Originally Posted by Coidzor View Post
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    Quote Originally Posted by 5ColouredWalker View Post
    With all this talk of half dragon cohorts I may need to scrap riding a actual Dragon given how unoptimized it is.
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    I would really appreciate it.


  5. - Top - End - #185
    Ogre in the Playground
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    Default Re: GITP Makes a Spell!

    Edo Tensei
    Conjuration (Summoning)
    Dark Red, the Voice of the Dragon

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    Quote Originally Posted by Quiver View Post
    How much terrain does the forty foot long, flying, fire breathing lizard which may or may not have magic consider its domain?

    As much as it god damn wants.
    Avatar by thoroughlyS

  6. - Top - End - #186
    Troll in the Playground
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    Default Re: GITP Makes a Spell!

    Quote Originally Posted by ObliviMancer View Post
    Looks kosher to me, though the casting time is still awful.

    For the next spell...

    Skyfall

    edit: I got ninja'd :/
    sumanai obliomancer kun first come first serve

  7. - Top - End - #187
    Orc in the Playground
     
    Devil

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    Default Re: GITP Makes a Spell!

    Edo Tensei
    Conjuration (Summoning)
    Level: Sorc/wiz 3, Cleric 3, Wu Jen 2

  8. - Top - End - #188
    Dwarf in the Playground
     
    PaladinGuy

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    Default Re: GITP Makes a Spell!

    Edo Tensei
    Conjuration (Summoning)
    Level: Wiz/Sorc 3, Cleric 3, Wu Jen 3
    Components: M, V

    Characters: Vyncent Crevan-The Chains of Kehetch

  9. - Top - End - #189
    Orc in the Playground
     
    RedWizardGuy

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    Default Re: GITP Makes a Spell!

    Edo Tensei
    Conjuration (Summoning)
    Level: Wiz/Sorc 3, Cleric 3, Wu Jen 3
    Components: M, V
    Casting Time: 1 Year, 2 Months, 3 Weeks, 4 Days, 5 Hours, 6 Minutes and 7 Rounds (Per Corpse)
    Last edited by Exocist; 2016-09-28 at 07:32 PM.

  10. - Top - End - #190
    Orc in the Playground
     
    Devil

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    Default Re: GITP Makes a Spell!

    I put it wu Jen 2 btw, and with a cast time like that, do you have to make a concentration check every day to continue to cast, and need someway to not sleep or eat?

  11. - Top - End - #191
    Orc in the Playground
     
    RedWizardGuy

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    Default Re: GITP Makes a Spell!

    Quote Originally Posted by nikkoli View Post
    I put it wu Jen 2 btw, and with a cast time like that, do you have to make a concentration check every day to continue to cast
    I assume so, it's still a spell, even if it has a ridiculosly long casting time.

    Quote Originally Posted by nikkoli View Post
    And need some way to sleep or eat?
    You still have your swift action I guess?

  12. - Top - End - #192
    Ogre in the Playground
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    Default Re: GITP Makes a Spell!

    Am... Am I the only one who is starting to think maybe we should put a limit on how long the casting time is allowed to be? I like cooperatively designing these spells, but I know I would prefer it if they had the potential to actually be, you know... Usable.
    Dark Red, the Voice of the Dragon

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    Quote Originally Posted by Quiver View Post
    How much terrain does the forty foot long, flying, fire breathing lizard which may or may not have magic consider its domain?

    As much as it god damn wants.
    Avatar by thoroughlyS

  13. - Top - End - #193
    Orc in the Playground
     
    RedWizardGuy

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    Default Re: GITP Makes a Spell!

    Quote Originally Posted by Draconium View Post
    Am... Am I the only one who is starting to think maybe we should put a limit on how long the casting time is allowed to be? I like cooperatively designing these spells, but I know I would prefer it if they had the potential to actually be, you know... Usable.
    Well, Considering what Edo Tensei actually does (Basically just apply the Curst template to a bunch of corpses and put them under your control), it's not something I'd want a PC to be using liberally.

    BBEGs are fine though :P

    EDIT: Also, Anima Mage can reduce it to 1 Immediate Action, but that's munchkin territory.
    Last edited by Exocist; 2016-09-28 at 07:51 PM.

  14. - Top - End - #194
    Bugbear in the Playground
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    Default Re: GITP Makes a Spell!

    proposed new rule: The maximum casting time one can make a spell is x*2n+1 rounds, where x is the minimum (cheese-less) level one must be to cast the spell, and n is the minimum (cheese-less) level one can cast the spell at. For example, a third level spell can take a maximum of 5*(2^4) rounds, or 8 minutes, a ninth level spell can take a maximum of 17*(2^9) rounds, or about 29 hours. First level spells can take a maximum of four rounds, and a cantrip counts as a spell level of 1/2 for this, yielding a single round. Does this sound fair as a guideline? It invalidates several of the previous spells, but it's only a guideline.
    LGBTitP
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  15. - Top - End - #195
    Dwarf in the Playground
     
    MindFlayer

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    Default Re: GITP Makes a Spell!

    Edo Tensei
    Conjuration (Summoning)
    Level: Wiz/Sorc 3, Cleric 3, Wu Jen 3
    Components: M, V
    Casting Time: 1 Year, 2 Months, 3 Weeks, 4 Days, 5 Hours, 6 Minutes and 7 Rounds (Per Corpse)
    Range: Short (25 ft + 5 ft/2 caster levels)

  16. - Top - End - #196
    Bugbear in the Playground
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    Default Re: GITP Makes a Spell!

    Area: all terrain within range
    LGBTitP
    Proudly Founded Team 2

    "Everyone starts off making garbage.
    If you finally make something halfway
    decent, it'll be the best day of your life."
    Nehra, inventor
    _________________

  17. - Top - End - #197
    Ogre in the Playground
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    Default Re: GITP Makes a Spell!

    Quote Originally Posted by Exocist View Post
    Well, Considering what Edo Tensei actually does (Basically just apply the Curst template to a bunch of corpses and put them under your control), it's not something I'd want a PC to be using liberally.

    BBEGs are fine though :P
    But we're not actually making the Edo Tensei. We're making a spell with the same name, that doesn't have to be anything like what it is in the show.
    Dark Red, the Voice of the Dragon

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    Quote Originally Posted by Quiver View Post
    How much terrain does the forty foot long, flying, fire breathing lizard which may or may not have magic consider its domain?

    As much as it god damn wants.
    Avatar by thoroughlyS

  18. - Top - End - #198
    Orc in the Playground
     
    RedWizardGuy

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    Default Re: GITP Makes a Spell!

    Edo Tensei
    Conjuration (Summoning)
    Level: Wiz/Sorc 3, Cleric 3, Wu Jen 3
    Components: M, V
    Casting Time: 1 Year, 2 Months, 3 Weeks, 4 Days, 5 Hours, 6 Minutes and 7 Rounds (Per Corpse)
    Range: Short (25 ft + 5 ft/2 caster levels)
    Area: All Terrain within Range
    Duration: See Text

  19. - Top - End - #199
    Orc in the Playground
     
    WhiteWizardGirl

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    Default Re: GITP Makes a Spell!

    Quote Originally Posted by LastCenturion View Post
    proposed new rule: The maximum casting time one can make a spell is x*2n+1 rounds, where x is the minimum (cheese-less) level one must be to cast the spell, and n is the minimum (cheese-less) level one can cast the spell at. For example, a third level spell can take a maximum of 5*(2^4) rounds, or 8 minutes, a ninth level spell can take a maximum of 17*(2^9) rounds, or about 29 hours. First level spells can take a maximum of four rounds, and a cantrip counts as a spell level of 1/2 for this, yielding a single round. Does this sound fair as a guideline? It invalidates several of the previous spells, but it's only a guideline.
    While I'm not sure about the numbers, I would like to second something like this. Honestly, the Ritual system presented in Unearthed Arcana is more in the scope of some of the casting times in this thread than any actual spell... I mean really, anything with a casting time longer than 3 rounds is more or less utterly useless in combat, anything with a casting time longer than 3 minutes is going to be too conspicuous to use in a situation it might be useful in, anything longer than 3 hours is going to be too long for even a Mass Suggestion type effect to reasonably continuously be able to affect the same target(s), and anything longer than 3 days is going to kill you from dehydration. Anything longer than a full-round is just going to irritate people and spawn more comments like this one (like seriously, the 5 element spell a couple spells back was so cool except for the utterly horrid 5 round casting time, come now.)

    I believe that the darkness reminds us what light can be


    My Extended Homebrew Signature

  20. - Top - End - #200
    Orc in the Playground
     
    RedWizardGuy

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    Default Re: GITP Makes a Spell!

    Quote Originally Posted by ObliviMancer View Post
    While I'm not sure about the numbers, I would like to second something like this. Honestly, the Ritual system presented in Unearthed Arcana is more in the scope of some of the casting times in this thread than any actual spell... I mean really, anything with a casting time longer than 3 rounds is more or less utterly useless in combat, anything with a casting time longer than 3 minutes is going to be too conspicuous to use in a situation it might be useful in, anything longer than 3 hours is going to be too long for even a Mass Suggestion type effect to reasonably continuously be able to affect the same target(s), and anything longer than 3 days is going to kill you from dehydration. Anything longer than a full-round is just going to irritate people and spawn more comments like this one (like seriously, the 5 element spell a couple spells back was so cool except for the utterly horrid 5 round casting time, come now.)
    Now that I think about it, Fimbulwinter is probably the longest lasting spell that still has some use. Even then it's only a 10 minute casting.

    Whereas Apocalypse from the Sky is probably the longest casting time of any spell, that still has some conventional use. And even then, most would argue that it's really not that useful.

    So what I'm saying is to contain spells to probably 10 minute maximum casting time, up to a day if it's got some giant radius maybe.
    Last edited by Exocist; 2016-09-28 at 10:47 PM.

  21. - Top - End - #201
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    Hish's Avatar

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    Default Re: GITP Makes a Spell!

    I agree that there should be a limit on casting times. I think 10 minutes is a good maximum, and anything with a casting time of more than 3 rounds should not be for combat.

    And for the next part of the spell:
    Edo Tensei
    Conjuration (Summoning)
    Level: Wiz/Sorc 3, Cleric 3, Wu Jen 3
    Components: M, V
    Casting Time: 1 Year, 2 Months, 3 Weeks, 4 Days, 5 Hours, 6 Minutes and 7 Rounds (Per Corpse)
    Range: Short (25 ft + 5 ft/2 caster levels)
    Area: All Terrain within Range
    Duration: See Text
    Saving Throw: None
    Physics in D&D is only superficially similar to real world physics.

    Avatar by Honest Tiefling

  22. - Top - End - #202
    Orc in the Playground
     
    RedWizardGuy

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    Default Re: GITP Makes a Spell!

    Edo Tensei
    Conjuration (Summoning)
    Level: Wiz/Sorc 3, Cleric 3, Wu Jen 3
    Components: M, V
    Casting Time: 1 Year, 2 Months, 3 Weeks, 4 Days, 5 Hours, 6 Minutes and 7 Rounds (Per Corpse)
    Range: Short (25 ft + 5 ft/2 caster levels)
    Area: All Terrain within Range
    Duration: See Text
    Saving Throw: None

    As you finish the spell, muttering over but simple strands of hair, the earth itself seems to shake, before vomiting up the corpses of those who died even long ago. Restored to their full glory, and stronger still, these minions stare wordlessly at you, awaiting your next command.
    Last edited by Exocist; 2016-09-29 at 07:45 PM.

  23. - Top - End - #203
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    GreenSorcererElf

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    Default Re: GITP Makes a Spell!

    Edo Tensei
    Conjuration (Summoning)
    Level: Wiz/Sorc 3, Cleric 3, Wu Jen 3
    Components: M, V
    Casting Time: 1 Year, 2 Months, 3 Weeks, 4 Days, 5 Hours, 6 Minutes and 7 Rounds (Per Corpse)
    Range: Short (25 ft + 5 ft/2 caster levels)
    Area: All Terrain within Range
    Duration: See Text
    Saving Throw: None

    As you finish the spell, muttering over but simple strands of hair, the earth itself seems to shake, before vomiting up the corpses of those who died even long ago. Restored to their full glory, and stronger still, these minions stare wordlessly at you, awaiting your next command.

    All creatures in range must succeed on a Ref save or fall prone. One round later, all creatures who have died within range in the last 10 years become undead under your control. They have the same statistics as in life, except for the creature type. The corpses are restored to the physical appearance of how they were in the last second of their life.

    The ten years is to make up for the ridiculous casting time. Can we make it that long no matter how many undead it makes?
    Last edited by Sniccups; 2016-09-30 at 05:26 PM.
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  24. - Top - End - #204
    Dwarf in the Playground
     
    MindFlayer

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    Default Re: GITP Makes a Spell!

    Next spell up is Deforestation Blast.
    Last edited by Catullus; 2016-09-30 at 06:48 PM.

  25. - Top - End - #205
    Orc in the Playground
     
    RedWizardGuy

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    Default Re: GITP Makes a Spell!

    Deforestation Blast
    Necromancy/Evocation

  26. - Top - End - #206
    Troll in the Playground
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    Default Re: GITP Makes a Spell!

    Deforestation Blast
    Necromancy/Evocation
    eldritch theurge 1
    smells to strongly warlock for me

  27. - Top - End - #207
    Orc in the Playground
     
    NecromancerGirl

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    Default Re: GITP Makes a Spell!

    Deforestation Blast
    Necromancy/Evocation
    Eldritch Theurge 1
    Components: V, S, A Single Tree Branch Suffering From Rot

  28. - Top - End - #208
    Dwarf in the Playground
     
    MindFlayer

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    Default Re: GITP Makes a Spell!

    Deforestation Blast
    Necromancy/Evocation
    Eldritch Theurge 1
    Components: V, S, A Single Tree Branch Suffering From Rot
    Casting Time: 1 standard action
    Last edited by Catullus; 2016-10-01 at 10:29 AM.

  29. - Top - End - #209
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    GnomishPride's Avatar

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    Default Re: GITP Makes a Spell!

    Deforestation Blast
    Necromancy/Evocation
    Level: Eldritch Theurge 1
    Components: V, S, A Single Tree Branch Suffering From Rot
    Casting Time: 1 standard action
    Range: Long (400ft + 40ft/level)
    [area/target/effect]
    [duration]
    [saving throw]
    [sr]
    [fluff]
    [mechanics]
    I do homebrew now, apparently!
    Oath of Asceticsim (5e Paladin Archetype)

  30. - Top - End - #210
    Ogre in the Playground
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    Default Re: GITP Makes a Spell!

    Deforestation Blast
    Necromancy/Evocation
    Level: Eldritch Theurge 1
    Components: V, S, A Single Tree Branch Suffering From Rot
    Casting Time: 1 standard action
    Range: Long (400ft + 40ft/level)
    Area: 20-ft.-radius burst
    [duration]
    [saving throw]
    [sr]
    [fluff]
    [mechanics]
    Dark Red, the Voice of the Dragon

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    Quote Originally Posted by Quiver View Post
    How much terrain does the forty foot long, flying, fire breathing lizard which may or may not have magic consider its domain?

    As much as it god damn wants.
    Avatar by thoroughlyS

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