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  1. - Top - End - #241
    Barbarian in the Playground
     
    GnomishPride's Avatar

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    Default Re: GITP Makes a Spell!

    Customize
    Transmutation
    Level: Sor/Wiz 7, Warlock Greater (6th), Wu jen 6 (Metal/Wood), Bard 5, Assassin 4
    Components: S, M (A lump of clay shaped like the target of the spell)
    Casting Time: 1 round
    Range: Medium (100ft + 10ft/caster level)
    Target/Area/Effect:
    Duration:
    Save:
    SR:
    fluff
    mechanics

    Well, at least the casting time is reasonable.
    I do homebrew now, apparently!
    Oath of Asceticsim (5e Paladin Archetype)

  2. - Top - End - #242
    Bugbear in the Playground
     
    sirpercival's Avatar

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    Default Re: GITP Makes a Spell!

    Customize
    Transmutation
    Level: Sor/Wiz 7, Warlock Greater (6th), Wu jen 6 (Metal/Wood), Bard 5, Assassin 4
    Components: S, M (A lump of clay shaped like the target of the spell)
    Casting Time: 1 round
    Range: Touch
    Target/Area/Effect: 1 weapon, shield, or suit of armor
    Duration:
    Save:
    SR:
    fluff
    mechanics


    (sorry, oblivimancer got in first w/ the range...)
    (member in good standing of the troll-feeder's guild)

    I am the assassin of productivity.

    Super boss Muscle Wizard avvie by Ceika.

    gitp extended sig
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  3. - Top - End - #243
    Bugbear in the Playground
    Join Date
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    Default Re: GITP Makes a Spell!

    Customize
    Transmutation
    Level: Sor/Wiz 7, Warlock Greater (6th), Wu jen 6 (Metal/Wood), Bard 5, Assassin 4
    Components: S, M (A lump of clay shaped like the target of the spell)
    Casting Time: 1 round
    Range: Touch
    Target/Area/Effect: 1 weapon, shield, or suit of armor
    Duration: 1 hour/level
    Save:
    SR:

    fluff
    mechanics
    Currently Playing:
    Qianal Ai the Dragonborn Paladin/Barbarian in Sentinels of Houshen

    Doderic Took the Halfling Kensei in Falling Stars

  4. - Top - End - #244
    Ogre in the Playground
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    Default Re: GITP Makes a Spell!

    Customize
    Transmutation
    Level: Sor/Wiz 7, Warlock Greater (6th), Wu jen 6 (Metal/Wood), Bard 5, Assassin 4
    Components: S, M (A lump of clay shaped like the target of the spell)
    Casting Time: 1 round
    Range: Touch
    Target/Area/Effect: 1 weapon, shield, or suit of armor
    Duration: 1 hour/level
    Save: None
    SR:
    fluff
    mechanics
    Dark Red, the Voice of the Dragon

    Extended Signature Link

    Quote Originally Posted by Quiver View Post
    How much terrain does the forty foot long, flying, fire breathing lizard which may or may not have magic consider its domain?

    As much as it god damn wants.
    Avatar by thoroughlyS

  5. - Top - End - #245
    Barbarian in the Playground
     
    GnomishPride's Avatar

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    Default Re: GITP Makes a Spell!

    Customize
    Transmutation
    Level: Sor/Wiz 7, Warlock Greater (6th), Wu jen 6 (Metal/Wood), Bard 5, Assassin 4
    Components: S, M (A lump of clay shaped like the target of the spell)
    Casting Time: 1 round
    Range: Touch
    Target/Area/Effect: 1 weapon, shield, or suit of armor
    Duration: 1 hour/level
    Save: None
    SR: No
    fluff
    mechanics

    Ah, drat.
    I do homebrew now, apparently!
    Oath of Asceticsim (5e Paladin Archetype)

  6. - Top - End - #246
    Orc in the Playground
     
    RedWizardGuy

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    Default Re: GITP Makes a Spell!

    Quote Originally Posted by ObliviMancer View Post
    Metal and wood are Wu Jen, not Shugenja
    D'oh. I always get those two confused.

    Quote Originally Posted by ObliviMancer View Post
    Also, Assassin spells only go to 4th, fixed
    Playing too much 5th, where half-casters go to 5th level spells. Forgot that in 3.5, they go to 4th.

  7. - Top - End - #247
    Orc in the Playground
     
    RedWizardGuy

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    Default Re: GITP Makes a Spell!

    Customize
    Transmutation
    Level: Sor/Wiz 7, Warlock Greater (6th), Wu jen 6 (Metal/Wood), Bard 5, Assassin 4
    Components: S, M (A lump of clay shaped like the target of the spell)
    Casting Time: 1 round
    Range: Touch
    Target/Area/Effect: 1 weapon, shield, or suit of armor
    Duration: 1 hour/level
    Save: None
    SR: No
    Chanting, the lump of clay in your hand bends and shapes to your desires - the real object mirroring the rough lump. With one last twirl of your fingers, you look at your creation, satisfied. What was once a measly object is now something far greater...
    [mechanics]
    Last edited by Exocist; 2016-10-09 at 03:29 AM.

  8. - Top - End - #248
    Ogre in the Playground
     
    remetagross's Avatar

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    Default Re: GITP Makes a Spell!

    Customize
    Transmutation
    Level: Sor/Wiz 7, Warlock Greater (6th), Wu jen 6 (Metal/Wood), Bard 5, Assassin 4
    Components: S, M
    Casting Time: 1 round
    Range: Touch
    Target/Area/Effect: 1 weapon, shield, or suit of armor
    Duration: 1 hour/level
    Save: None
    SR: No
    Chanting, the lump of clay in your hand bends and shapes to your desires - the real object mirroring the rough lump. With one last twirl of your fingers, you look at your creation, satisfied. What was once a measly object is now something far greater...

    You imbue the target item with new magical powers as you see fit. You can add any new magical properties to the item, remove former ones, change the item's material, and change the item itself within its item category. That is, you can turn an armor into any other existing model of armor of any size, even fit for quadrupedal characters if you want. A weapon can be made into any other existing weapon, etc. The targeted item does not even need to be of masterwork quality.

    You can add or remove magical properties and points of enhancement as long as the item does not end up with an effective enhancement bonus of more than its original effective enhancement bonus + one half you caster level (rounded down, max 20). The power of this spell even allows you to bypass normal limitations for enhancement properties: for example, you could add the Disrupting enhancement to a spear, even though it is normally reserved for bludgeoning weapons. You can't, however, apply armor enhancement properties to weapons or shield, or any such combination. You can similarly transform the item's material into any other possible material available to that category of magical items (weapons, armor or shield), ignoring special material restrictions within an item category. For example, you could make an ordinary greatsword into an +1 colliding adamantine whip, even if only metallic objects can normally be fashioned out of adamantine. Modifying the material, the size, the shape and/or the type of the item counts as an effective enhancement bonus of +1 in regard to the limit of how much effective enhancement bonus you can provide an item with.

    The item's saves, hardness and any other of its properties that are related to its material or its enhancement bonus are updated to take this spell into account. The item now radiates a Strong aura of Transmutation.

    Finally, and as long as the spell lasts, you can, by concentrating for a standard action just as if you had cast the spell again on it, entirely redistribute the item's properties. You can do this however far from you the item has travelled, provided it is still on the same plane as you.

    The spell instantly ends if the clay figurine is broken before the end of the spell's duration. At the end of the spell, if the original item was not a magical item with at least a +2 effective enhancement, it crumbles to dust under the power of the magical energy released.

    Material component: a lump of clay shaped like the target of the spell.
    Last edited by remetagross; 2016-10-09 at 08:36 AM.

  9. - Top - End - #249
    Banned
     
    Jormengand's Avatar

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    Default Re: GITP Makes a Spell!

    Next spell name: Transcendence

  10. - Top - End - #250
    Ogre in the Playground
     
    remetagross's Avatar

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    Default Re: GITP Makes a Spell!

    Transcendence
    Transmutation

  11. - Top - End - #251
    Pixie in the Playground
     
    MonkGuy

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    Default Re: GITP Makes a Spell!

    Transcendence
    Transmutation
    Level: Wiz (only) 8

  12. - Top - End - #252
    Dwarf in the Playground
     
    MindFlayer

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    Default Re: GITP Makes a Spell!

    Transcendence
    Transmutation
    Level: Wiz (only) 8
    Components Material Focus (a monocle lens made of a precious gemstone, costing at least 500 GP)

  13. - Top - End - #253
    Bugbear in the Playground
     
    sirpercival's Avatar

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    Default Re: GITP Makes a Spell!

    Transcendence
    Transmutation
    Level: Wiz (only) 8
    Components: Material Focus (a monocle lens made of a precious gemstone, costing at least 500 GP)
    Casting Time: 1 minute/sacrificed spell (see text)
    (member in good standing of the troll-feeder's guild)

    I am the assassin of productivity.

    Super boss Muscle Wizard avvie by Ceika.

    gitp extended sig
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  14. - Top - End - #254
    Ogre in the Playground
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    Default Re: GITP Makes a Spell!

    Transcendence
    Transmutation
    Level: Wiz (only) 8
    Components: Material Focus (a monocle lens made of a precious gemstone, costing at least 500 GP)
    Casting Time: 1 minute/sacrificed spell (see text)[/QUOTE]
    Range: Personal
    Dark Red, the Voice of the Dragon

    Extended Signature Link

    Quote Originally Posted by Quiver View Post
    How much terrain does the forty foot long, flying, fire breathing lizard which may or may not have magic consider its domain?

    As much as it god damn wants.
    Avatar by thoroughlyS

  15. - Top - End - #255
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    Jormengand's Avatar

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    Default Re: GITP Makes a Spell!

    Target: You.

  16. - Top - End - #256
    Orc in the Playground
     
    RedWizardGuy

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    Default Re: GITP Makes a Spell!

    Transcendence
    Transmutation
    Level: Wiz (only) 8
    Components: Material Focus (a monocle lens made of a precious gemstone, costing at least 500 GP)
    Casting Time: 1 minute/sacrificed spell (see text)[/QUOTE]
    Range: Personal
    Target: You
    Save/SR: Non-applicable (Personal Spell)
    Last edited by Exocist; 2016-10-10 at 01:07 AM.

  17. - Top - End - #257
    Bugbear in the Playground
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    Default Re: GITP Makes a Spell!

    Duration should have been next, but that's fine.

    Transcendence
    Transmutation
    Level: Wiz (only) 8
    Components: Material Focus (a monocle lens made of a precious gemstone, costing at least 500 GP)
    Casting Time: 1 minute/sacrificed spell (see text)[/QUOTE]
    Range: Personal
    Target: You
    Duration: 15 rounds/sacrificed spell
    Save/SR: Non-applicable (Personal Spell)[/QUOTE]
    LGBTitP
    Proudly Founded Team 2

    "Everyone starts off making garbage.
    If you finally make something halfway
    decent, it'll be the best day of your life."
    Nehra, inventor
    _________________

  18. - Top - End - #258
    Bugbear in the Playground
     
    WaylanderX's Avatar

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    Default Re: GITP Makes a Spell!

    Woop, homebrew. Lets give it a shot.

    Transcendence
    Transmutation
    Level: Wiz (only) 8
    Components: Material Focus (a monocle lens made of a precious gemstone, costing at least 500 GP)
    Casting Time: 1 minute/sacrificed spell (see text)[/QUOTE]
    Range: Personal
    Target: You
    Duration: 15 rounds/sacrificed spell
    Save/SR: Non-applicable (Personal Spell)

    Calling upon your immense arcane power, you force the energies within you through the monocle as glowing arcane text. They wrap around you, giving you an absolute grasp of the world you observe as well as the power to warp the world around you.... With devastating effects.

    [Mechanics]
    Last edited by WaylanderX; 2016-10-10 at 09:03 AM.
    A swordmaster never backs off, I'll cut you to ribbons with my almighty sabre! CHAOS DANCE!!

    Nyllana OotS Avatar by Lord FullBladder, Master of Goblins!

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    My Extended Homebrew Sig!

    Currently writing a fantasy novel: The Dawn of Life!
    People willing to provide feedback are appreciated


  19. - Top - End - #259
    Bugbear in the Playground
     
    sirpercival's Avatar

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    Default Re: GITP Makes a Spell!

    Transcendence
    Transmutation
    Level: Wiz (only) 8
    Components: Material Focus (a monocle lens made of a precious gemstone, costing at least 500 GP)
    Casting Time: 1 minute/sacrificed spell (see text)
    Range: Personal
    Target: You
    Duration: 15 rounds/sacrificed spell
    Save/SR: Non-applicable (Personal Spell)

    Calling upon your immense arcane power, you force the energies within you through the monocle as glowing arcane text. They wrap around you, giving you an absolute grasp of the world you observe as well as the power to warp the world around you.... With devastating effects.

    [Mechanics]



    (just fixing the broken tag)
    (member in good standing of the troll-feeder's guild)

    I am the assassin of productivity.

    Super boss Muscle Wizard avvie by Ceika.

    gitp extended sig
    minmaxboards extended sig (more stuff)

  20. - Top - End - #260
    Ogre in the Playground
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    Default Re: GITP Makes a Spell!

    Quote Originally Posted by Exocist View Post
    Transcendence
    Transmutation
    Level: Wiz (only) 8
    Components: Material Focus (a monocle lens made of a precious gemstone, costing at least 500 GP)
    Casting Time: 1 minute/sacrificed spell (see text)
    Range: Personal
    Target: You
    Save/SR: Non-applicable (Personal Spell)
    You know, as Jormengand pointed out a few pages ago, you could just skip the Save/SR line entirely with personal spells...

    Quote Originally Posted by Jormengand View Post
    Remember to jump straight to the italic description, guys: there's no SR or save entry for a personal spell.
    Last edited by Draconium; 2016-10-10 at 01:11 PM.
    Dark Red, the Voice of the Dragon

    Extended Signature Link

    Quote Originally Posted by Quiver View Post
    How much terrain does the forty foot long, flying, fire breathing lizard which may or may not have magic consider its domain?

    As much as it god damn wants.
    Avatar by thoroughlyS

  21. - Top - End - #261
    Dwarf in the Playground
     
    MindFlayer

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    Default Re: GITP Makes a Spell!

    Transcendence
    Transmutation
    Level: Wiz (only) 8
    Components: M
    Casting Time: 1 minute/sacrificed spell (see text)
    Range: Personal
    Target: You
    Duration: 15 rounds/sacrificed spell
    Save/SR: Non-applicable (Personal Spell)

    Calling upon your immense arcane power, you force the energies within you through the monocle as glowing arcane text. They wrap around you, giving you an absolute grasp of the world you observe as well as the power to warp the world around you.... With devastating effects.

    When you cast this spell, you sacrifice up to ten spells, in ascending order (e.g. in order to sacrifice a 5th level spell, you have to sacrifice a 4th, a 3rd, a 2nd, a 1st and a cantrip.) Each spell sacrificed by this is erased from your spellbook, (it frees up the pages, but if you want to prepare that spell again you have to go through the scribing process). Then for the duration of the spell, you gain a variety of benefits.


    • Gain +10 on every skill check for the duration of this spell
    • You are immune to the effects of Antimagic Field or similar effects for the duration of this spell.
    • (If you have sacrificed a 1st level spell): Gain one feat of your choice for the duration of the spell
    • (If you have sacrificed a 2rd level spell): Gain +3 to every mental stat. (Wis, Int, Cha) for the duration of this spell.
    • (If you have sacrificed a 3th level spell): Gain +2 to every physical stat. (Str, Dex, Con) for the duration of this spell.
    • (If you have sacrificed a 4th level spell): Act as if you have cast Freedom of Movement for the duration of this spell.
    • (If you have sacrificed a 5th level spell): Act as if you have casted True Seeing for the duration of this spell
    • (If you have sacrificed a 6th level spell): Act as if you have casted Ethereal Jaunt for the duration of this spell.
    • (If you have sacrificed a 7th level spell): Gain a fly speed of 150 ft (perfect manoeuvrability)
    • (If you have sacrificed a 8th level spell): Gain a special feature of any other class, usable once, for the duration of the spell.
    • (If you have sacrificed a 9th level spell): You can cast the spell WIsh, ending this spell.



    Material focus: A monocle lens made out of a precious gemstone, costing at least 500 GP

    How is this?
    Last edited by Catullus; 2016-10-10 at 01:42 PM. Reason: I had finished the table when GitP logged me out, and the autosave did not have everything.

  22. - Top - End - #262
    Bugbear in the Playground
     
    sirpercival's Avatar

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    Default Re: GITP Makes a Spell!

    I had kind of intended the sacrifice of memorized spells, not known spells... but that's pretty cool :D
    (member in good standing of the troll-feeder's guild)

    I am the assassin of productivity.

    Super boss Muscle Wizard avvie by Ceika.

    gitp extended sig
    minmaxboards extended sig (more stuff)

  23. - Top - End - #263
    Bugbear in the Playground
     
    WaylanderX's Avatar

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    Default Re: GITP Makes a Spell!

    Next spell if you guys don't mind:

    Apocalypse Ray
    A swordmaster never backs off, I'll cut you to ribbons with my almighty sabre! CHAOS DANCE!!

    Nyllana OotS Avatar by Lord FullBladder, Master of Goblins!

    Spoiler
    Show
    Nothing to see here
    My Extended Homebrew Sig!

    Currently writing a fantasy novel: The Dawn of Life!
    People willing to provide feedback are appreciated


  24. - Top - End - #264
    Dwarf in the Playground
     
    Hish's Avatar

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    The system of Sol

    Default Re: GITP Makes a Spell!

    Apocalypse Ray
    Necromancy [Evil]
    Physics in D&D is only superficially similar to real world physics.

    Avatar by Honest Tiefling

  25. - Top - End - #265
    Barbarian in the Playground
     
    GnomishPride's Avatar

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    Default Re: GITP Makes a Spell!

    Apocalypse Ray
    Necromancy [Evil]
    Level: Sorcerer/Wizard 9, Cleric 9, Destruction 8, War 8, Druid 8, Evil 8, Warmage 9
    I do homebrew now, apparently!
    Oath of Asceticsim (5e Paladin Archetype)

  26. - Top - End - #266
    Bugbear in the Playground
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    Default Re: GITP Makes a Spell!

    Apocalypse Ray
    Necromancy [Evil]
    Level: Sorcerer/Wizard 9, Cleric 9, Destruction 8, War 8, Druid 8, Evil 8, Warmage 9
    Components: V,S,M,XP
    LGBTitP
    Proudly Founded Team 2

    "Everyone starts off making garbage.
    If you finally make something halfway
    decent, it'll be the best day of your life."
    Nehra, inventor
    _________________

  27. - Top - End - #267
    Dwarf in the Playground
     
    MindFlayer

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    Dec 2015

    Default Re: GITP Makes a Spell!

    Apocalypse Ray
    Necromancy [Evil]
    Level: Sorcerer/Wizard 9, Cleric 9, Destruction 8, War 8, Druid 8, Evil 8, Warmage 9
    Components: V,S,M,XP
    Casting Time: 1 standard action

  28. - Top - End - #268
    Titan in the Playground
     
    Zaydos's Avatar

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    Erutnevda

    Default Re: GITP Makes a Spell!

    Apocalypse Ray
    Necromancy [Evil]
    Level: Sorcerer/Wizard 9, Cleric 9, Destruction 8, War 8, Druid 8, Evil 8, Warmage 9
    Components: V,S,M,XP
    Casting Time: 1 standard action
    Range: Infinite (line of effect).
    Peanut Half-Dragon Necromancer by Kurien.

    Current Projects:

    Group: The Harrowing Halloween Harvest of Horror Part 2

    Personal Silliness: Vote what Soulknife "Fix"/Inspired Class Should I make??? Past Work Expansion Caricatures.

    Old: My homebrew (updated 9/9)

  29. - Top - End - #269
    Ogre in the Playground
     
    remetagross's Avatar

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    Default Re: GITP Makes a Spell!

    Apocalypse Ray
    Necromancy [Evil]
    Level: Sorcerer/Wizard 9, Cleric 9, Destruction 8, War 8, Druid 8, Evil 8, Warmage 9
    Components: V,S,M,XP
    Casting Time: 1 standard action
    Range: Infinite (line of effect).
    Target: One primary target, plus 100 secondary targets/caster level (each target must be within 100 feet from the primary or at least one secondary target)
    Last edited by remetagross; 2016-10-10 at 09:35 PM.

  30. - Top - End - #270
    Orc in the Playground
     
    RedWizardGuy

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    Default Re: GITP Makes a Spell!

    Apocalypse Ray
    Necromancy [Evil]
    Level: Sorcerer/Wizard 9, Cleric 9, Destruction 8, War 8, Druid 8, Evil 8, Warmage 9
    Components: V,S,M,XP
    Casting Time: 1 standard action
    Range: Infinite (line of effect).
    Target: One primary target, plus 100 secondary targets/caster level (each target must be within 100 feet from the primary or at least one secondary target)
    Duration: Instantaneous, (See Text)

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