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  1. - Top - End - #91
    Ettin in the Playground
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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    A 53

    Most likely not. Unless B moves straight back, the movement through the chronocharm violates the requirements for a charge. Also why would B use the shadow cloak after the first attack and not before?

  2. - Top - End - #92
    Ogre in the Playground
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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Q 54

    If you are using sanctuary spell to protect yourself and you cast a direct attack spell whose casting time is 1 round, does the sanctuary spell collapse when you start casting the spell or when you actually cast it?

  3. - Top - End - #93
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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Quote Originally Posted by Andezzar View Post
    A 53

    Most likely not. Unless B moves straight back, the movement through the chronocharm violates the requirements for a charge. Also why would B use the shadow cloak after the first attack and not before?
    I did say in response to the first attack. The charge is done the full attack has begun, why wouldn't he be able to follow him?
    B cant use the shadow cloak before since shadow cloak needs to be used in response to an attack
    Last edited by Wacky89; 2016-08-27 at 06:43 AM.

  4. - Top - End - #94
    Barbarian in the Playground
     
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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Q55

    If you are unable to see a creature, but able to pinpoint its location (like mindsight/blindsense/tremorsense vs an invisible target), with which of the following spell types can you target/hit them (I'll assume all would at least suffer 50% miss chance?)?

    - ranged touch attacks
    - rays
    - melee touch attacks
    - targeted, unerring (magic missile)
    - targeted (wither limb, flesh to stone)

  5. - Top - End - #95
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    ElfRangerGuy

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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    A 55

    If you know (or can guess) the location of a creature which you cannot see, you can attempt to hit them with any spell requiring an attack roll (touch spells, rays, orbs, etc.) with a 50% miss chance. You cannot, however, use a targeted spell.

    Some spells have a target or targets. You cast these spells on creatures or objects, as defined by the spell itself. You must be able to see or touch the target, and you must specifically choose that target. You do not have to select your target until you finish casting the spell.
    (emphasis added)

    In related news, you cannot actually cast magic missile "at the darkness."
    "Nothing you can't spell will ever work." - Will Rogers

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  6. - Top - End - #96
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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Quote Originally Posted by KillianHawkeye View Post
    In related news, you cannot actually cast magic missile "at the darkness."
    Unless you're aiming for the Shadow.

    The Shadow?!

    The Shadow!

  7. - Top - End - #97
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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Q 56

    Can a druid with wild shape, and a lycanthrope shapeshift into a wild shape form while benefiting from hybrid form, or vice versa, since the name of the abilities is not the same? (wild shape from druid and alternate form from lycanthropy.)

  8. - Top - End - #98
    Ettin in the Playground
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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    A 56

    The lycanthope druid can wild shape while in hybrid form or go into hybrid form while wild shaped, but (unless I missed something nothing actually stacks to form a greater whole.
    Physical attributes and natural weapons are overwritten, hit points mental attributes don't change anyways, the type is not changed, DR remains etc.
    Last edited by Andezzar; 2016-08-28 at 01:03 AM.

  9. - Top - End - #99
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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Q57

    If a Fiend of Possession with Wild Shape possesses and animates an object, then Wild Shapes, what happens? What happens if the Fiend leaves the object while still Wild Shaped?
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  10. - Top - End - #100
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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Q58

    I want to be invisible to undead creatures with lifesense, in a way that doesn't break when I attack. How do I go about this?

  11. - Top - End - #101
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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Quote Originally Posted by kkplx View Post
    Q58

    I want to be invisible to undead creatures with lifesense, in a way that doesn't break when I attack. How do I go about this?
    A58: Either be undead or a non-living construct, or you could buy a ring of the darkhidden and cast the no light spell. You could also coat yourself in something that blocks line of effect, such as paint.
    Last edited by MaxiDuRaritry; 2016-08-28 at 03:18 PM.

  12. - Top - End - #102
    Barbarian in the Playground
     
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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Q59
    Can you extend an Earthquake to have it last for 2 rounds?
    Last edited by kkplx; 2016-08-28 at 03:37 PM.

  13. - Top - End - #103
    Ettin in the Playground
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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    A 59

    Yes. 10 characters

  14. - Top - End - #104
    Barbarian in the Playground
     
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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Q60
    A creature is one of many that has been buffed with haste.

    a) The creature happens to be hit with an area dispel magic, and the haste is dispelled - is the effect ended for all creatures affected by that casting of haste?
    b) The haste on this creature is specifically targeted by dispel magic, and the haste is dispelled - is the effect ended for all creatures affected by that casting of haste?
    Last edited by kkplx; 2016-08-28 at 05:03 PM.

  15. - Top - End - #105
    Barbarian in the Playground
     
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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Q61
    (sorry for the many questions, big battle coming up in a campaign I play in AND the one I DM in...)

    Does Invisibility Purge also negate all forms of invisibility on the caster?
    Last edited by kkplx; 2016-08-28 at 05:38 PM.

  16. - Top - End - #106
    Ettin in the Playground
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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    A 60

    a) no
    b) yes

    A 61

    Yes.

    (you can post more than one question in a single post - even through an edit.)
    Last edited by Andezzar; 2016-08-28 at 07:03 PM.

  17. - Top - End - #107
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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Quote Originally Posted by MaxiDuRaritry View Post
    A58: Either be undead or a non-living construct, or you could buy a ring of the darkhidden and cast the no light spell. You could also coat yourself in something that blocks line of effect, such as paint.
    ...Oh, and also, I believe the shirt of wraith stalking and the hide from undead spell will work, as well.

  18. - Top - End - #108
    Orc in the Playground
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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Q 62
    How does tripping work against a flier with good or perfect maneuverability?
    According to RC tripping a flier works like they didnt use the minimum forward speed.
    But with good and better maneueverability there isnt any.
    (This is for a game that doesnt reconize the rules of the game page as RAW.)

  19. - Top - End - #109
    Bugbear in the Playground
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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    A 54

    I would think it would collapse when you actually attack; consider that you haven't attacked yet until the spell is finished. Like with invisibility, you become visible after you attack, not during.

    A 62

    According to the FAQ, a creature that flies via wings (so, not a beholder for instance) can be tripped, which causes it to stall. By a strict reading of the RAW, good and perfect winged flyers stall (drop 150ft), then have to make a DC 20 reflex save if they haven't hit the ground yet. However, since good and perfect fliers can both hover and fly straight up without having to slow down or angle, I think a reasonable answer is that they only ever stall 150ft and don't need to make the save. (Personally, I'd have them make the reflex save to avoid stalling in the first place.)

    Q 63

    When assigning npc gear to a lycanthrope (let's say a werewolf barbarian 2); does it have the gear of a 2nd level character, or a 4th (or would it be 5th, since their LA is a point higher than their CR?)?

  20. - Top - End - #110
    Ogre in the Playground
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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    A 63

    The encounter has a treasure value (based on its CR). You can equip the NPC according to this value.
    The encounter calculator on d20srd.org will provide you with the number.


    Q 64

    Suppose a wizard with Abrupt Jaunt and an orc as enemy.
    The orc has 30 ft. land speed. On the orc's turn he moves 10 ft. to get the wizards in melee range. Then he tries to attack the wizard. The wizard as an immediate action teleports 10 ft. away and out of the melee range of the orc. There is no other target in range for the orc. He also has no ranged attack. The orc also has no spring attack or similar ability.

    Question: is the orc's turn effectively neutered or can he just use his remaining move to close the distance to the wizard and attack?
    Last edited by Zombimode; 2016-08-29 at 02:54 AM.

  21. - Top - End - #111
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    BarbarianGuy

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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Q65

    Suppose two casters, outside of, and on opposing sides of, a 10ft diameter Antimagic Field.

    One casts Invisibility, the other casts True Seeing. Can the second caster see the first? Why or why not?

    Q66

    Suppose again the above two casters, without True Seeing or Invisibility. The first casts Cone of Cold, then Seeking Ray, then Disintegrate, then Orb of Force, then Flame Strike (somehow!) at the second. Which, if any, affect the second, and why?

    Q67

    Suppose again the Q66 situation, without the Antimagic Field. Given this:
    Quote Originally Posted by MaxiDuRaritry View Post
    A58: Either be undead or a non-living construct, or you could buy a ring of the darkhidden and cast the no light spell. You could also coat yourself in something that blocks line of effect, such as paint.
    ...which of the Q66 spells affect the second caster if he were covered in paint?
    Last edited by TorsteinTheRed; 2016-08-29 at 08:33 AM.

  22. - Top - End - #112
    Barbarian in the Playground
     
    Imp

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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Q68

    Globe of Invulnerability:
    "You can leave and return to the globe without penalty."
    Does that mean your own spells (and buffs) are not suppressed by the globe, even if they're of a level that would be?

  23. - Top - End - #113
    Bugbear in the Playground
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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    A 68

    The spell in general just keeps spells from entering (if they were cast after the globe was cast). If you cast spells inside the globe, they work fine. Even if you fire them out of the globe, they work fine. If you cast spells on yourself, exit the globe, then return, your spells still work (it gives you specific exception).

    Q 69

    If you wield a two-handed weapon while "wearing" an animated tower shield, can you still take a standard action to get total cover? If it were a light or heavy shield, could you bash with it?

  24. - Top - End - #114
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    ElfRangerGuy

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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Quote Originally Posted by TorsteinTheRed View Post
    Q65

    Suppose two casters, outside of, and on opposing sides of, a 10ft diameter Antimagic Field.

    One casts Invisibility, the other casts True Seeing. Can the second caster see the first? Why or why not?
    A 65

    Yes, the second caster can see the first one. Antimagic field only stops spells and magical effects from functioning inside the area, and it does not block line of effect.

    Quote Originally Posted by TorsteinTheRed View Post
    Q66

    Suppose again the above two casters, without True Seeing or Invisibility. The first casts Cone of Cold, then Seeking Ray, then Disintegrate, then Orb of Force, then Flame Strike (somehow!) at the second. Which, if any, affect the second, and why?
    A 66

    All of those spells will affect their targets normally.

    Cone of cold and flame strike are area spells, and their effects will be suppressed in any portion of their areas that overlap the antimagic field, but since the intended target is not within the field it will not protect him.

    Seeking ray and disintegrate are both ray spells. Like the area spells, they are suppressed within the antimagic field; but since the field does not block line of effect, the rays will simply wink out and reappear on the other side as if nothing was wrong.

    Orb of force is an instantaneous conjuration spell. This means that the orb is essentially nonmagical after it appears, and it will function normally even against targets inside the antimagic field.

    Quote Originally Posted by TorsteinTheRed View Post
    Q67

    Suppose again the Q66 situation, without the Antimagic Field. Given this:
    Quote Originally Posted by MaxiDuRaritry View Post
    A58: Either be undead or a non-living construct, or you could buy a ring of the darkhidden and cast the no light spell. You could also coat yourself in something that blocks line of effect, such as paint.
    ...which of the Q66 spells affect the second caster if he were covered in paint?
    A 67

    There is no rules basis for MaxiDuRaritry's claim that painting oneself will block line of effect or protect them from anything. Clothing doesn't break line of effect, why would paint?

    I am completely certain I would never allow such a thing to work in one of my games.
    Last edited by KillianHawkeye; 2016-08-29 at 02:36 PM.
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  25. - Top - End - #115
    Barbarian in the Playground
     
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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Q 70

    Healing Darts, the spell:
    How do the Healer's "Healing Hands" interact with the healing provided by the spell's individual darts?
    (assume the darts have been added to the class list, and the healer has 20Cha)

    Q 71

    Healing Darts, the spell:
    How does the "Augment Healing" feat interact with the healing provided by the spell's individual darts?

    Q 72

    Healing Darts, the spell:
    How does the "Empower Spell" feat interact with the healing provided by the spell's individual darts?

    Q 73

    Healing Darts, the spell:
    How does the Healing Lorecall Spell (assume 10 ranks in heal and the heal spell available) interact with the healing provided by the spell's individual darts?
    Last edited by kkplx; 2016-08-30 at 12:04 PM.

  26. - Top - End - #116
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    ElfRangerGuy

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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Q 74

    An interesting question came up at my last session and I couldn't find the answer to it on my own:

    We all know that when you take a readied action, your initiative count changes to just before the event that triggered your action. But what happens when multiple characters are readying for the exact same circumstance? How is the initiative order determined when everyone's initiative gets set to "just before" the triggering action?

    We were fighting a wraith and it was doing the usual fly-by into and out of solid objects, never staying around outside of its own turn, so we were all readying spells and eldritch blasts and such for whenever the thing showed itself. Unfortunately, the text about readied actions is written from the perspective of a single character with no mention of multiple characters taking essentially the same readied action.
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  27. - Top - End - #117
    Ettin in the Playground
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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    A 70-73

    I am not aware of a Healing Darts spell. If you mean the spell Darts of Life (CC), the answer is there is no interaction because the spell is not on the Healer's list. Questions about houserules are best directed at the DM that made/uses them. Such discussions are beyond the scope of this thread anyways.

  28. - Top - End - #118
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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    A 074

    I'm not 100% sure this is RAW, but the way we do it at my table is the readied actions take place in the same order as the readied chaarcters were already sitting in the initiative queue, and they then stay in that order on subsequent rounds, but now all on the same initiative count.

  29. - Top - End - #119
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    SwashbucklerGuy

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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Quote Originally Posted by Andezzar View Post
    A 70-73

    I am not aware of a Healing Darts spell. If you mean the spell Darts of Life (CC), the answer is there is no interaction because the spell is not on the Healer's list. Questions about houserules are best directed at the DM that made/uses them. Such discussions are beyond the scope of this thread anyways.
    Contention: The only question relating to the Healer class was Q70. The rest were relating only to the spell's interactions with feats.

    A 71: Augment Healing would cause the spell to provide 1d8+2 points of healing per dart, rather than 1d8.

    A 72: Empower Spell would cause the spell to provide 1d8*1.5 points of healing per dart.

    A 73: Due to the spell adding on any points due to caster level, the only change would be to allow each dart to remove the dazed, dazzled, fatigued, exhausted, nauseated, or sickened conditions from the target.
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  30. - Top - End - #120
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    Question Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Q 075

    If a creature with RHD takes a level in Barbarian, does it "inherit" the Illiteracy quality of the class?

    i.e. A centaur has 4 "levels" in Monstrous Humanoid. If it takes a level in Barbarian, does it lose the ability to be literate in the languages it already knows?

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