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2016-09-04, 11:49 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
A 96
Ask your DM. Both the reversion to the natural form and thus loss of the new form's abilities and the death throes happen at the same time.
A 97
1. Yes
2. Yes and yes.Last edited by Andezzar; 2016-09-04 at 11:54 AM.
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2016-09-05, 02:13 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
A 97 Partial Contention
Simply reducing your HP to 0 will not kill you, though it would leave you staggered (or unconscious if you have any nonlethal damage).
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2016-09-05, 05:17 PM (ISO 8601)
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2016-09-06, 12:39 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
A 97 Further Expanding
You can't have less than 1 maximum hit point per hit die, regardless of Constitution modifier. Thus, if your Constitution modifier becomes a penalty that reduces a given hit die to 1, your Constitution being reduced further will not reduce that hit die further and even if your Constitution is 1, you're guaranteed a maximum hit points at least equal to your level. You can only die from having your Constitution reduced if your Constitution reaches 0 or if your hit points are also below their maximum at the time.Orth Plays: Currently Baldur's Gate II
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2016-09-06, 01:06 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
Q98 Fumbled saves & magic items
Character rolls a "1" against a Fireball. The PHB tells us how to figure out which item may be affected.
Where are the rules for how much damage a magic item (say, a +1 Longbow) can take before being destroyed? We couldn't find those quickly.
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2016-09-06, 02:00 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
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2016-09-06, 03:05 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
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2016-09-06, 03:43 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
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2016-09-06, 08:30 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
Q 99: What spells would allow me to not only kill a target, but make sure I have possession of thee soul, AND block them from being brought back form the dead?
"I Burn!"
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2016-09-07, 01:12 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
Not really an answer, but:
A99:If your looking for a list of spells which each accomplish all 3, the answer is (I believe) that there are none - usually because they are not technically dead (ex: trap the soul).
If you are looking for combinations of spells that will get you there, the interactions are complex enough that is not a simple question (ex: do you really need possession of the soul, or well destroying it work?). I would recommend a separate tread.
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2016-09-07, 03:20 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
Q100: If you lose a metamagic feat after preparing a spell with it, can you still cast it? For example, say you fail that save against a negative level becoming permanent, and you just happen to lose your last feat from that. Say the feat was Empower Spell, and your Empowered Fireball is now sitting there in your spells prepared, without the feat to back it up. Is there a RAW answer as to whether you can still cast the spell?
Throw the dice high.
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2016-09-07, 04:00 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
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2016-09-07, 04:17 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
Q 101
Can you attack and destroy Non-Armor/Weapon Magical items by attacking them (not sundering them)?
The tables in the SRD don't help with this question, as they seem to omit anything not armor or weapon related:
http://www.d20srd.org/srd/exploration.htm
Q 102
If you can attack and destroy wondrous items as you could any other object, how do you calculate the HP of, say, a Ring of Invisibility or an Artificer's Monocle?
Q 103
Can you directly attack a suit of armor or weapon that is currently being worn with a ranged weapon, without using the ranged sunder/ranged disarm feats, following the rules for breaking objects in http://www.d20srd.org/srd/exploration.htm ?
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2016-09-08, 03:42 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
Q 104
Bit of a convoluted question, but I want to know if this Race/Feat/Template combo is possible and/or legal:
A Half-Janni Primordial Half-Giant, with the Human Heritage feat at 1st level?My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
Torn-City - Massively multiplayer online browser based crime RPG
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2016-09-08, 04:40 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
Q. 105
Would someone under the effects of Spell Turning be able to reflect back the spell Spirit Jaws (Spell Compendium, p. 202) back at the druid who cast it in the first place?
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2016-09-08, 06:01 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
A 104: Unfortunately, probably no. A Primordial Half Giant is fine, and it can take Human Heritage. But Human Heritage is a feat, and cannot be taken before an inherited template. By strictest RAW therefore, you cannot apply Half-Janni to a Half-Giant. So this falls into ask-your-DM-for-it-anyway territory.
The issue is slightly complicated by the fact that while the rules don't allow you to create one, a Primordial Half-Giant with Human Heritage counts as Human for all purposes, and so can have Half-Janni babies. It is not clear though whether those babies can have an illegal stacking of templates or not.Throw the dice high.
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2016-09-08, 07:45 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
Q 106 This is probably a settled question by now, hence just asking here after failing to find an answer: Can you enter Anima Mage using solely the feats which let you bind vestiges up to 2nd level?
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2016-09-08, 09:32 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
A 106: Yes, you absolutely can. Anima Mage differs from many prestige classes that advance spellcasting, for example, which tell you to add your level in the prestige class to whatever class you had before. Anima Mage explicitly says your binding improves as if you had taken a level of Binder.
You can't retrain the feats, however, since the retraining rules say you can't train away anything that was used as a prerequisite. So you're permanently giving up two feats to enter Anima Mage.Throw the dice high.
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2016-09-08, 09:38 AM (ISO 8601)
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2016-09-08, 05:51 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
Q 107
All Archons can, as an SU, use greater teleport at will, as the spell (caster level 14th), except that the creature can transport only itself and up to 50 pounds of objects. Does this qualify them for feats that require a CL of 14?
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2016-09-08, 06:01 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
A 107 No. You have to actually have a caster level, not cast a spell-like ability as if you had a caster level, to qualify for things with CL requirements.
You don't technically have to have all the levels in a casting class, as there are ways to raise your CL. But simply having a spell-like ability that has a CL doesn't give you a CL in general. (It just gives you an effective CL for that ability.)
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2016-09-08, 06:23 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
A 107 Partial Rebuttal
According to CA p. 72 "For feats or prestige classes requiring a minimum caster level, creatures that use spell-like abilities or invocations instead of spells use either their fixed caster level or their class level to determine qualification". I am simply not certain where is anything to support/disprove whether Supernatural abilities work.
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2016-09-08, 06:39 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
A107, Correction:
The above is incorrect. Caster level with an SLA explicitly covers qualification for a feat or prestige class that requires a minimum caster level.
Originally Posted by Complete Arcane pg 72
That said, an Archon technically still does not qualify: it's abilities are SU rather than SLAs, and there is no rule like the above for SU abilities.Last edited by Hecuba; 2016-09-08 at 06:39 PM.
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2016-09-08, 09:25 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
A 107 Correction
Yes, an archon has a caster level of 14 for its greater teleport ability, allowing them to qualify for options that require a caster level, such as the Forge Ring feat.Last edited by Troacctid; 2016-09-08 at 09:27 PM.
Rhymes with "Protracted."
Handbooks: The Warlockopedia | The Warmagepedia (WIP) | Tier List (2019 Update)
Spreadsheets: Spellcasting classes | Deities | Useful items
Homebrew: Gestalt Theurge | Fighter and Monk fixes | Warlock stuff | Houserules and quick fixes
Original Fiction: The Wizard's Familiar
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2016-09-08, 09:45 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
Dark Knowledge only functions against the creature types positively identified by the text of the ability and cannot be used against deathless.
Knowledge Devotion can be used against deathless provided you can make an appropriate Knowledge check for them. No Knowledge skill is assigned to the deathless type, but if the deathless creature has the psionic subtype, you can use Knowledge (psionics).
The rules for damaging objects can be found on pp106–107 of the Rules Compendium, or in the SRD here. The hit points and hardness of an object vary depending on the object. Magic weapons are more durable than nonmagical ones, for example.
Here is the more current rule from the Rules Compendium.
The sunder attack (see page 142) allows you to smash a weapon or shield using a slashing or bludgeoning weapon. Smashing another carried, worn, or unattended object is like sundering, except that your attack roll is opposed by the object’s AC instead of another attack roll.
No. Attacking a carried or worn object other than a weapon or shield is like sundering, with the only exception being that you attack the object's AC instead of making an opposed attack roll. All other restrictions of sundering apply, including the requirement of using a melee attack with a slashing or bludgeoning weapon.
No. Spell turning only affects spells that target you. Spiritjaws is an effect spell, and does not target a creature.Last edited by Troacctid; 2016-09-08 at 09:49 PM.
Rhymes with "Protracted."
Handbooks: The Warlockopedia | The Warmagepedia (WIP) | Tier List (2019 Update)
Spreadsheets: Spellcasting classes | Deities | Useful items
Homebrew: Gestalt Theurge | Fighter and Monk fixes | Warlock stuff | Houserules and quick fixes
Original Fiction: The Wizard's Familiar
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2016-09-09, 04:37 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
Using Phrenic Template:
Q 108
When i use the a Psi-Like ability listed in the template can this be augmented or is it always maximum augmented?
Q 109
Can i select which augment should be used?
Q 110
Can i use the Powers i know through the template as my Powers known as in "Manifest an Unknown Power from Another’s Powers Known" in SRD?
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2016-09-09, 11:32 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
Q 111
I am a dragon that is currently flying with the Hover feat. On my turn, I do a full attack on an adjacent foe (sans wing attacks) then drop, as a free action, 100 feat. Is this RAW legal, or is dropping a move action?
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2016-09-09, 06:38 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
Q 112
A question about a possible contradiction. Among the rules for a martial strike maneuver is this:
Originally Posted by Tome of Battle - Book of Nine Swords
Originally Posted by Tome of Battle - Book of Nine Swords
Or with other techniques granting additional attacks, like Flurry of Blows?Last edited by St Fan; 2016-09-09 at 06:39 PM.
Spoiler
DM: At the end of the meal, the innkeeper is bringing you the cheese plate. Roll for initiative.
PC: Excuse me, what?
DM: I said, roll for initiative. They like their cheese really ripe in these parts. They have the ooze type.
"Excuse me, but... is it a GOOD or a BAD thing when the DM can't help bursting into laughter every time he hears the phrase 'level-appropriate encounter'? No, just curious..."
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2016-09-10, 02:46 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
A 112 No
This is getting close to not being a simple question, but I will try.
One of the oddities about haste and most other ways of getting an extra attack in a round is that they state that they do not stack with other such methods - so by RAW haste does not stack with flurry of blows or rapid shot.
So, on to Flashing Sun, as you quoted it says "you take a full attack action and make your normal melee attacks"; extra attacks form things like haste are not "normal".
As such, there is no contradiction with the rule that you cannot use methods of gaining extra attacks. Yes there is a slight contradiction with the "are"/"are not" taking a 'full attack action' state, but in this case the 'full attack action' is happening within the special full-round action of the manoeuver, hence you are both taking it and not taking it. Said 'full attack action' is limited by the conditions specified by the calling manoeuver and thus you may not use extra attacks from any other source.Last edited by Khedrac; 2016-09-10 at 02:49 AM.
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2016-09-10, 04:28 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
That is up to the DM.
Originally Posted by SRD
- Haste: +1 AB to all attacks
- Speed property: +0 AB to all attacks
- Flurry of blows: -2 AB to -0 AB to all attacks
- Rapid shot: -2 AB to all attacks.
- TWF: Various penalties depending on feats and weapons used
- Spinning Halberd Style: -5 to the extra attack
So it is not really clear which if any (except the speed property) do not stack with haste. I'd go with if it is magic (speed property), it does not stack, if it is skill (flurry of blows, rapid shot etc.) it does stack.Last edited by Andezzar; 2016-09-10 at 04:38 AM.