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  1. - Top - End - #91
    Ogre in the Playground
     
    SamuraiGuy

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    Default Re: Jedi History 161 & 171 (Let's Play of Knights of the Old Republic 1 & 2)[Now Runn

    [Have played. Sorting through screenshots, should have them ready for upload next week, then will have episode up after that.

    We are almost done with Taris.

    I am only missing two games from being able to play a complete history playthrough using Paradox games: Crusader Kings 1 or 2, Hearts of Iron ?. I have EU3 Chronicles and Vic 2 vanilla.]
    Last edited by russdm; 2016-10-22 at 11:34 PM.
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  2. - Top - End - #92
    Ogre in the Playground
     
    SamuraiGuy

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    Default Re: Jedi History 161 & 171 (Let's Play of Knights of the Old Republic 1 & 2)[Now Runn

    [Busy right sorting through screen shots. I have 800+, so I have been trying to determine what ones I need. The Episode might be broken down into a few parts. Depends really on many I find I need.

    So far, I have cut out of Screen Shots: General Running Around; Sewer Section accessible after turning off force-field and featuring Rancor, which I somehow didn't manage to keep any shots for; extra shots of dialogue; other shots like messing with equipment.

    Trying to get everything completely organized and uploaded. As soon as possible.]
    Blog Read and Comment! I use green for joking and Blue for sarcasm.
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    (Yes, I happen to despise Game of Thrones, and the Book Series it is based on. I am Team Wight/Other. Kill all those humans!)

  3. - Top - End - #93
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    Default Re: Jedi History 161 & 171 (Let's Play of Knights of the Old Republic 1 & 2)[Now Runn

    Sounds good!

    Dang, 800+. My entire LP of Crystalis didn't have nearly that many.
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    Quote Originally Posted by KillianHawkeye View Post
    As a DM, I deal with character death by cheering and giving a fist pump, or maybe a V-for-victory sign. I would also pat myself on the back, but I can't really reach around like that.
      /l、
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  4. - Top - End - #94
    Ogre in the Playground
     
    SamuraiGuy

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    Default Re: Jedi History 161 & 171 (Let's Play of Knights of the Old Republic 1 & 2)[Now Runn

    [Cut the screen shots down to 770, and am uploading them. Once they are up, I will write out the Episode 3 update.]
    Blog Read and Comment! I use green for joking and Blue for sarcasm.
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    (Yes, I happen to despise Game of Thrones, and the Book Series it is based on. I am Team Wight/Other. Kill all those humans!)

  5. - Top - End - #95
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    SamuraiGuy

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    Default Re: Jedi History 161 & 171 (Let's Play of Knights of the Old Republic 1 & 2)[Now Runn

    [I will be posting up the first half of Episode 3 later this week definitely. Then later will come the second half. I ended up having to divide the episode in half.]
    Blog Read and Comment! I use green for joking and Blue for sarcasm.
    Published two Kindle Books on Amazon, both are 99 cents. Ask Me about them!

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    (Yes, I happen to despise Game of Thrones, and the Book Series it is based on. I am Team Wight/Other. Kill all those humans!)

  6. - Top - End - #96
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    ElfRangerGuy

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    Default Re: Jedi History 161 & 171 (Let's Play of Knights of the Old Republic 1 & 2)[Now Runn

    Quote Originally Posted by russdm View Post
    [I will be posting up the first half of Episode 3 later this week definitely. Then later will come the second half. I ended up having to divide the episode in half.]
    Will be waiting to see how that turns out. I did my own playthrough after all that discussion of how to get through Taris without increasing your non-Jedi class level. I also ignored pazaak, but now I have started a new game where I am not. Gelrood is taking forever to cheat out of his moneycomplete a very fortunate series of games against.

  7. - Top - End - #97
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    SamuraiGuy

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    Default Re: Jedi History 161 & 171 (Let's Play of Knights of the Old Republic 1 & 2)[Now Runn

    [So this shall be the first half. Second half to appear soon.]

    Episode 3: Commie Hippie Paradise


    Welcome class.

    We are continuing the adventures of our heroes on Taris as they try to find Bastila. So far, they have had some success.


    Archive Recording
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    [Turning in the bounty on Selven)


    [The payment]


    [The Hutt is happy]


    [Rewards I get]


    [A minor quest, one that I don't think appears in the Quest Tracker]


    [You can help out]


    [He is looking for new dancers]


    [Another person stuck because of the Sith]


    [Lyn is the other Twi'lek]


    [If you want to do this quest, ask this]


    [Lyn needs a partner]


    [If you don't say this, you won't do the quest]


    [Bib isn't sure about you]


    [But then, he really doesn't have anyone else]


    [Lyn isn't happy]


    [You will have to convince her]


    [If you don't succeed, just try until you do]


    [Yeah, Lyn isn't impressed]


    [Convince Lyn, and you get to help out]


    [Here, Lyn has a shot]


    [You have to sell it]


    [You only get three attempts]


    [Basically, just pick how to dance]


    [I picked the simplest to start]


    [Lyn isn't real thrilled with my choice, but it means less chance I ruin matters for her]


    [Dancing with Lyn]


    [You want to make Lyn look good]


    [Lyn wants you to try, but you still ruin things]


    [Bib likes when you do well]


    [After the third dance, Lyn will say this]


    [If you don't botch all three, Bib will say this]


    [Quest was successful]


    [So Lyn will get to be a star]


    [I think that if you botch somehow, Lyn may say different words]


    [Lyn is friendly because I passed all three]


    [Lyn leaves with Bib; You can wreck it and thus lose XP. The Irony is that Taris will be blown up anyway]


    [Shopping with one the Pazaak card merchants. YOu can buy better cards]


    [This Pazaak card is one of the type you want, since you will be better able to win]


    [Entering the Hidden Bek Base]


    [We have to convince her to let us in. I think that maybe if you visit the guard to the Under City, you learn that you need to see Gadon]


    [If not, the game won't really point us in this direction. As far as I know]


    [This information really doesn't mention anything, considering that the Sith don't show up down here, and the Vulkar attack everyone]


    [The [Persuade] means using the skill. The attempt won't ever work though]


    [If you wear the Sith Armor, she won't let you in]


    [Yeah, pretty much true]


    [She says this, but really no one is watching]


    [No name is ever given. She dies with Taris]


    [The Hidden Bek base]


    [So Brejik is leader of Vulkars but was a Hidden Bek]


    [Gadon and his henchwoman Zaerdra]


    [She will always react, you can't avoid it]


    [Game. We could try, if the Game would let us]


    [Game, Z, Game. Gadon is quest vital so we can't hurt him]


    [Lousy reasoning here]


    [We really can't do anything anyway]


    [The War started because Brejik took over the Vulkars]


    [What problems? Why does Z think Gadon can't take care of himself? Answer: Gad's eyes are replacements]


    [Gadon got replacement eyes, which somehow means that he is disable. Also, the pods relate to the main quest]


    [I like what Z says, but still, Game]


    [Gadon makes a point, but it fails because, why would the Sith not use spies like us?]


    [Game. Gadon trusts us too quickly, and the Sith are incrediably stupid here]


    [So, this sets up our next objective]


    [First Mention of Bastila. It's also weird that Gadon knows]


    [Davik appears again, but the explanation is lousy]


    [Carth. He says this loud enough to everyone in this place to hear]


    [Seriously, Carth, Gadon heard all that]


    [So, we have to compete in the Swoop Race]


    [Gadon will fail to mention that he made Brejik leave]


    [Actually we could fight everyone. We will end up doing so]


    [Again, another must. We have to race]


    [Gadon tries to make a deal]


    [Due to Game, we must follow this]


    [Gadon will let us race, and so we race]


    [So, our quest item. Get the part back]


    [Despite every door being locked in this place]


    [We get to retrieve the part]


    [A question that we should be asking]


    [Irony: Mission will tell us that Gadon does not like her exploring the Undercity Sewers]


    [So despite Gadon not liking what they do, he offers them anyway]


    [If you learned from the guard that the uniform won't work, Gadon offers a solution]


    [Yeah, I probably already talked to that guard, Gadon]


    [No comment about how long ago it was that he got those papers]


    [Why he feels the uniforms are better is not explained]


    [You must hand over the Uniforms]


    [Not sure what practice we end up having later]


    [This guard will let us through now]


    [Apparently. I don't know why wearing a Sith Uniform doesn't count as official]


    [He says this if you are wearing the Uniform]


    [Apparently, the papers just work. Game]


    [Our new enemy, Rakghouls]


    [The door is open. We could have fought, but there are 6 turrets]


    [The elevator down. If not everyone in your 3 person party is not there, the location bar will be grayed out]


    [Because Bioware. This actually makes no sense. Do they do this to the Sith?]


    [Not sure why. If they owned it, why wouldn't they go up?]


    [Carth interjects here. Given how crazy the planet, why wasn't Carth expecting this kind of crap?]


    [Apparently, the toll is little. Too bad we can't use other methods to pay]


    [Asking who these twerps are]


    [Sadly, it actually doesn't look that Filthy or Dark]


    [How many villages are there? Just this one?]


    [You can give them 5 credits or 20. Response is the same. If you threaten them, then they flee your wrath]


    [I may have given them 20. Seriously, 5 or 20 ain't much]


    [It's like she has to apologize for being here]


    [This response of Carth's is actually rather insulting. Welcoming Committee?]


    [Shaleena wants to know about the above areas]


    [Apparently, nobody has mentioned to her that upper Taris is a dump]


    [You can be mean or nice to her]


    [Rukil, an old guy]


    [So, the Promised Land. Which will end up a quest]


    [So, basically, the old guy believes in a nice place]


    [She sends us off to Rukil]


    [And will tell us how to find him]


    [More about Rukil]


    [The Village here is a nice little Commie Commune]


    [Her response about the Pods]


    [So, others have been down here]


    [Basically, the Undercity is a giant Gulag]


    [A giant Gulag of outcasts and the descendants of Outcasts]


    [Considering that if you are born in the Gulag here, you stay there, how good can upper Taris really be?]


    [Gendar is the leader of this little Communist Commune Gulag place]


    [She likes talking to us. I think Carth has been just staring at her chest, if the eyelines are right]


    [This is Igear. He sounds shifty and suspicious]


    [Seriously, Bioware asked the Voice Actor to talk with a snake-like lisp/rasp for every line]


    [Igear is channeling sleazy merchants the whole time]


    [Just a sleazy merchant, with nothing to say]


    [Igear doesn't like Gendar, and Gendar doesn't like Igear. Maybe if Igear didn't sound like a snake?]


    [Igear lives in a Communist Commune. What did you expect?]


    [Weirdly, we can only really support the Communism. Bioware]


    [YOu live in a Communist Commune. What did you expect?]


    [He does have stuff though]


    [Nothing really valuable though]


    [It's not much of a selection]


    [So I only bought a few things, and sold stuff]


    [So little to buy]


    [Probably buying stuff]


    [Selling excess junk]


    [I don't need everything]


    [Selling anything you don't want or need to keep is worth it]


    [The Permacrete Detonator is used to help Matrik fake his death, otherwise you just kill him. K Yurt has it in the Uppercity for sale]


    [Some things we won't be able to sell and they won't appear]


    [Items will have a price listed if any, an amount, and a description]


    [I don't recall what I sold]


    [Finished with Igear]


    [Gendar, leader of these Commies]


    [I could use a bath]


    [So, suddenly this place is popular]


    [Yes, Gendar knows Mission. Also how hard is it to find sewers? They smell don't they?]


    [If you ask about the Rakghoul Serum. Turns on a sidequest]


    [Basically, the Outcasts are criminals that turned into Commies]


    [Gendar is the hereditary Communist leader]


    [This is actually a lie. There are no roaming bands of Rakghouls. Instead, there are a few groups, which re-spawn]


    [Maybe not everyone agrees with that Communist lifestyle?]


    [Because, apparently, talking about doing what you can makes you sound like an old geezer]


    [It's a rather shoddy Gulag]


    [I don't know what I said here]


    [Rukil. Chief Commie Elder]


    [This just weird]


    [Carth defaults to Carth, which means being a jerk to everyone]


    [??? I don't know]


    [So, Carth calls him crazy, we think Rukil is crazy]


    [Fine living in a Communist Commune]


    [He keeps the book of Marx]


    [He has a much older copy of Marx's book, I think]


    [His apprentice went looking for Rukil's Communist Paradise]


    [So, he wants us to find out what she found]


    [Not sure what we would expect to get, considering everyone here are Commies]


    [Our reward: Secret Marx Knowledge]


    [Secret Commie Knowledge sounds good]


    [Rukil reminds us to cash in the quest. Game]


    [The village is made to look properly like a commune]


    [What happens in Commie Village stays in Commie Village]


    [Not actual water. Just weird effects due to graphic limitations]


    [The Evil Capitalists are too close!]


    [We will get affected by Capitalism!]


    [A rakghoul. They are basically zombies]


    [Bad Rakghouls! Bad Rakghouls!]


    [You can volunteer to fight]


    [We run out to help]


    [There is just one, but it can cause a total party wipe. Also Hendar can die]


    [Rakghouls have poison as part of their attacks. That's why Carth's health bar is green]


    [Rakghouls are tough, mostly]


    [The Poison effect continues until cured or wears off. It sucks]


    [We saved Hendar from the Capitalist]


    [The guy who guards the Commune from Capitalists]


    [It's a Communist Commune. Nobody has anything, expect Igear the filthy Capitalist]


    [This lady does different dialogue if you let Hendar perish]


    [They head off further into the village, probably to have more Communist children]


    [The Undercity beyond the Commune. It is really small]


    [Mission spawns out of nowhere or hidden, meaning we get her line, but can't see her anywhere. This happens with the HK unit on Peragus in the Second game]


    [Game. If you have meet Mission, in the Lowercity Cantina, this will still be your line. PC, your memory is short]


    [She totally knows who Gadon is, she just doesn't like him]


    [Carth being Carth. Not sure what happened with his eyes though]


    [Running away like a PC? Yeah, she is definitely going to joining us]


    [Gamorreans are those pigmen from ROTJ, the ones who worked for Jabba]


    [Basically, Gadon tells her not to go where she goes, or where he tells us that he knows she goes. He won't stop her though]


    [Essentially we need her help. Doesn't matter what you say]


    [Carth. She already told us that Z is in the sewers]


    [Newbie Companions will get level-ups to our own, if we are higher level than their level when they join]


    [Because she is 4th, we can upgrade her attributes]


    [An odd Constitution means a +1 to Con item will increase her modifier]


    [Or we could up her Strength]


    [We get to increase skills]


    [So I upped her Strength, to make her Attack/Damage better shortly]


    [We will encounter other Red armored Sith. I don't recall what it signifies]


    [We BS him about that we looking for a missing patrol]


    [Non of our options are polite. Game]


    [He says this unless we threaten him. Which you can totally do. I don't know if it is worth it]


    [More Rakghouls]


    [Attacking from distance means they take more damage before arriving at us]


    [Close range fights. Which will be common in this game]


    [I think Mission ran down and Aggroed the other rakghouls. That happens with enemies]


    [Due to level or something, Rakghouls aren't worth 300xp anymore]


    [They are really annoying for being worth so little experience]


    [The bodies in this lower area should have the Rakghoul serum. Or it's somewhere else]


    [Walking towards the body]


    [Just looting]


    [More lootables. Also the poison wore off]


    [Another set of bodies]


    [One of the sewer entrances. There are 2 or 3]


    [An effect of graphic issues]


    [I had to tweak the Graphics to get rid of the weird effect]


    [More Rakghouls to fight. Am using Carth's Blaster, I believe]


    [The Game AI for enemies does this sometimes. One enemy will move to attack, while the others just chill]


    [Having to shoot at another Rakghoul]


    [It may take a few times to get them to finally move]


    [I gave Mission her named vibroblade]


    [Another body, might also be another sewer entrance]


    [Since Mission went up a level, I get tweak her skills]


    [And pick a feat]


    [Some of the different feats]


    [More feats. I may have to identify what is available to take]


    [Running off to a new area]


    [Debris that is impassable]


    [We return to the Communist Commune]


    [Heading off to Rukil...or not]


    [Off to complete a sidequest]


    [The sealed area holds infected outcasts]


    [We talk to the healer]


    [The rakghoul plague is basically a zombie plague]


    [We are risking it]


    [Instant transformations as soon as we enter]


    [There are 3 outcasts that all transform, who we have to kill]


    [It's annoying]


    [These Rakghouls are worth more XP]


    [And are apparently tougher]


    [And we have been all poisoned]


    [Healing up]


    [We can use the serum to heal people here]


    [It gives us goodies]


    [It also helps the Commies, for when we complete Rukil's other quest]


    [The door opens and shuts]


    [Off somewhere]


    [We are heading out to clear the entire Undercity]


    [Mines. Which are dangerous some]


    [You can recover mines or disable them]


    [Course, they do blow up]


    [Mission has a higher Demolition score than the PC, so she gets to deal with them]


    [We can use recovered mines, so you should always do that instead of disabling]


    [There is no point to disabling them]


    [More mines are great!]


    [The Rakghoul Soldier: if you cure him with the serum, rakghoul will kill him; if you don't have the serum or use it, he becomes a rakghoul. Game]


    [If you cure him, then he will tell you information]


    [Given that he is doomed, He will doom soon]


    [He's pretty much screwed]


    [Further on, we encounter these idiots]


    [A fight ensues, and any number of Davik's thugs may die. Or all, which can happen]


    [This line is ironic if all of the thugs died because Canderous will always say it]


    [Canderous tells us that we should beat it]


    [Again, says this if all thugs die. Which makes it all really funny, since he says that Davik's thugs are cutout for it]


    [Some container, and it only gives us a repair kit]


    [Just pausing for some reason]


    [More rakghouls, which is all that is here]


    [Attacking from distance]


    [But they close, and must die]


    [More enemies]


    [Running off]


    [Mission runs]


    [Terrain bottles them up, so only one person gets attacked]


    [Of course, that knocks Mission out. If everyone runs out of health, then we die]


    [Did I mention that enemies are a bit stupid?]


    [The rest of the Undercity]


    [Loot]


    [I think this is the corpse for Rukil's Apprentice]


    [Just another body]


    [The body]


    [Mine, and Mission is up]


    [We have explored nearly all of the Undercity]


    [I don't know why the mine is there]


    [Mission will recover it for us]


    [Back to Rukil]


    [The Main Gate, which is weird because there are no others besides the one by the healer, remains closed]


    [Rukil is waiting for us]


    [Rukil. He hopes that we are the Marx Messiah]


    [Yeah, we found her]


    [Put her in "Hero of the Soviet Union" Medal then]


    [For looting the dead...]


    [Oooh, Destiny]


    [His communist buddies didn't like his interpretation of scripture]


    [Taris is one big City-Planet. Also no land?]


    [They failed at Environment. Cue the Revolution!]


    [Carth makes a point. One of his rare ones]


    [REVOLUTION!]


    [Revolution failed, so they made gulags]


    [Why can we ask such a dumb question? Game]


    [The Rich used the gulags]


    [If you felt any sympathy towards anybody on this planet, this is intended to make you lose it]


    [Promised Land, which is Commie Paradise]


    [It's Commie Paradise]


    [Rukil is trying to find Commie Paradise, like his ancestors]


    [Nice Carth, jerk. Nice way of pissing on them]


    [I have the entries on Wikipedia about the books]


    [My predecessors kept notes of their doodles]


    [Again, he offers his secret Communist Knowledge]


    [His father and grandfather both died in the sewers. That's were we will find their bodies]


    [Our Communist Hopes go with you!]


    [So, yeah]


    [Rakghouls respawned, that means I can get more XP]


    [Rapid Shot is Flurry for blasters]


    [I am using two weapons because it means more attacks. You should always dual-wield]


    [The Rakghouls are worth 30xp instead of 50xp now]


    [Awareness increases finding mines, while Demolitions will allow mine retrieval]


    [Put in skills]


    [Clearing out any other respawns for XP]


    [They respawned over here!]


    [Mission runs over, due ot having a melee weapon]


    [A message that you should expect to see frequently. The game pops it up and pauses the game]


    [I think Carth is shooting past us]


    [Rakghouls are really weak if you take them from distance]


    [Exploring to see if there are other respawns]


    [The escape pod where we found Rakghoul soldier]


    [It's a nice looking pod]


    [So, pod...]


    [They respawned over here]


    [Trying to get them to come so I blast them]


    [When I try to attack, it makes my character move closer. Don't want that]


    [Mission likes rakghouls]


    [More attempt]


    [I don't know if it worked]


    [Game]


    [A rakghoul party]


    [Well that was invirogating]


    [To the sewers!]


    [The Sewers has Rakghouls, Mines, Gamorreans, one Wookie, some droids, bodies, a Rancor(Thanks Mission) to discover]


    [Mission gets her bombworking on]


    [Annoyingly, if you send her to do something, but switch back to your PC, then she coming running back. So I have to control her]


    [Then I get to switch back. This will become an annoyance greatly]


    [Rakghouls fiends are supposed to be tougher]


    [I don't the others joined me]


    [Maybe not all are Fiends? Maybe some normals?]



    Archive Recording Ends

    Commentary
    [So, that was long.

    We can go to Igear after getting the quest to get the other promised land journals, where Igear will offer us money. It is a bit pointless like the quest from Gurney since there is almost benefit in doing so. Why bother?

    I am going to cover the Journals from Carth, our hero, and others in the second half. I probably also going to have a short-lived Mission one, since we will dumping her pretty much all of next episode and just in general. Since I have yet to come up with how companions that aren't currently traveling with us that are not Bastila would know what was going on. Carth would probably hear about stuff, with Bastila possibly able to have her connection work. I don't know how some of others would.

    With the second half, we will be almost completely off Taris. So Episode 4 will definitely be the last episode of that. Which means a vote for you folks.

    What Jedi Class should we be picking up? And what lightsaber colors should I giving our lightsaber users: the PC, Bastila, Jolee, Juhani(if ever)? Also, for each, Double-bladed or Dual-wielding?

    Voting will last 48 hours.]
    Blog Read and Comment! I use green for joking and Blue for sarcasm.
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    (Yes, I happen to despise Game of Thrones, and the Book Series it is based on. I am Team Wight/Other. Kill all those humans!)

  8. - Top - End - #98
    Firbolg in the Playground
     
    danzibr's Avatar

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    Default Re: Jedi History 161 & 171 (Let's Play of Knights of the Old Republic 1 & 2)[Now Runn

    Long indeed! I liked it. Man, so much I forgot about this game.

    As for voting, I'd say Guardian with purple. For the others... not too much preference. I'm not a big Juhani fan. No vote beyond that.
    My one and only handbook: My Totemist Handbook
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    A comment on tiers, by Prime32
    Quote Originally Posted by KillianHawkeye View Post
    As a DM, I deal with character death by cheering and giving a fist pump, or maybe a V-for-victory sign. I would also pat myself on the back, but I can't really reach around like that.
      /l、
    ゙(゚、 。 7
     l、゙ ~ヽ
     じしf_, )ノ

  9. - Top - End - #99
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    SamuraiGuy

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    Default Re: Jedi History 161 & 171 (Let's Play of Knights of the Old Republic 1 & 2)[Now Runn

    [Here is the remaining half (Rest in Next Post)]


    Archive Recording
    Spoiler
    Show


    [Rakghouls are worth little XP now]


    [We need to find two corpses of Outcasts for Rukil]


    [The Sewers are big, and we have to explore it all]


    [The pathway to the Pig-man Base]


    [Gamorreans, the Pig-men who guarded Jabba. They have not improved]


    [The closer door has a helpful droid, if piggies are too tough]


    [The other door has pigmen, who come pre-aggroed]


    [Of course, now the pigmen are dead]


    [The droid in here is supposed to help you kill pigmen]


    [We can retrieve the mine, then toy with the droid]


    [Oh, look, not all the pigmen died]


    [Always retrieve the mines so you can use them]


    [If we switch, Mission stops retrieving the mine. Bioware!]


    [Stopping an enemy always pauses the game]


    [Sent Mission to get mine so we can use droid]


    [Hopefully, Mission can retrieve this mine]


    [Bioware. Control Mission during the process, get Mine]


    [So I controlled Mission and got the mine. T3 is better at this]


    [Checking what skills Mission has. T3 is better than her]


    [Reactivate the Droid, tweak systems, then release in patrol mode]


    [Patrol mode should be always done]


    [We can optimize the Droid's Shields, Weaponry, and targeting systems]


    [Repair parts are required, and having a higher repair skill decreases required parts]


    [I missed the bit with him, Zaalbar gives you a life-debt]


    [Have no clue, but Mission is completely useless after Taris]


    [Bioware being Bioware. Apparently there is a Rancor]


    [Because RotJ had a rancor, Bioware had to use it]


    [Thanks to plot, we can't do anything but go on]


    [Zaalbar joins us, so we have to send someone home]


    [Our party member screen, Can you guess who is in it?]


    [Due to our level, Zaalbar gets a free level up]


    [Onward to the Rancor!]


    [Zaalbar's Bowcaster, which are keeping, because it has his name]


    [We are exploring the rest of the sewer for quest items]


    [The droid is supposed to clear this place out. Poor droid, I want to take it with us]


    [We can't take the droid. So it will patrol it's route forever]


    [Outfitting Zaalbar with two melee weapons, It is his destiny]


    [Probably Equipping Zaalbar]


    [Being a scout means Zaalbar can use implants. He needs since he can't use armor]


    [Modifying Z's skills]


    [Picking Feats for Z. He needs Two-Weapon fighting so he can dual wield]


    [Other feats that Z has. More hitpoints is always good]


    [The toughness feat line, which gives more HP. Take it, it helps]


    [More Feats to pick from. There are many, but only a few worth it]


    [Flurry and Improved Flurry are must haves for all characters]


    [So we leveled up Z. Onward!]


    [One of the doors in the Gamorrean base cannot be opened]


    [The Sewers are filled with Rakghouls]


    [I made Z into a melee monster]


    [Our companions will chat. Mission gives Z a hard time]


    [Z got poisoned, and I have to get Mission to get that mine]


    [If you aren't recovering Mines, then you are not playing properly]


    [Grab all mines. You can use them later agaisnt enemies]


    [The PC will need to increase her skills, so we can go solo at times]


    [We are looking for Outcast bodies for quest items]


    [Corpses of any kind are all lootable. Loot everything and everyone]


    [Yeah, I don't know. What we can do I guess?]


    [We have no way of knowing if we looted something in this game. Second game fixed that]


    [Oddly, few doors are identified beyond "Door"]


    [I don't know why the doors in the Sewers are special]


    [Outcast bodies, here we come!]


    [Use the map to avoid getting lost. The Sewer looks the same]


    [More sewer. If you don't do any side quests, you don't have to explore it]


    [The sewer is a bit weird in appearence, but then it's Bioware after all]


    [Blasters are better, always shoot your enemies first]


    [Our Minions lead the way! Let them get hurt first]


    [Z and Mission hack, while I blast away]


    [We can set Combat scripts of Default, Jedi, Support]


    [The sewer is infested with Rakghouls. Why?]


    [You can consider this game basically D&D in Star Wars Land]


    [More bodies, where are the outcast remains? They are in the first sewer level]


    [I think I caught the door opening here]


    [Another mine to recover. You are all doing this right?]


    [I forgot. Mines can go off. Or I made Mission trigger the mine]


    [Apparently, the sewers is the Rakghoul party center]


    [Why are there so many rakghouls?]


    [Z's weapon is glowing, probably means either Critical Strike or Power Attack]


    [We are really good at carving up Rakghouls]


    [So, more of this sewer level]


    [Exit from Sewer, Hidden in Undercity]


    [Is to Undercity, So another exit]


    [Exploring the last areas on this level of the sewers]


    [Either a rakghoul or a Gamorrean]


    [Don't recall what I killed, think it was pigman]


    [Last general of this level to explore]


    [Pigmen here. They have a compound and this bunch. Go figure]


    [No, I don't why the Pigmen are here as well]


    [Where the heck are those Outcast bodies?]


    [I really don't like the Sewer, it's a long slog of rakghouls to fight]


    [This level is nearly over]


    [Both sewer levels are filled with rakghouls and gamorreans]


    [So being a pig guy gives you immunity to rakghouls]


    [There are more pigmen in the upper sewers]


    [Soon, we will have completely cleared this level]


    [Rakghouls, one of the outcast bodies is here]


    [One of the rakghouls has been stunned]


    [Outcast corpse with Promised Land Journal]


    [Our quest journal is updated]


    [Another body]


    [There is too much sewer]


    [So the bit by the force field is left]


    [Looking for the other outcast body]


    [Quest log check]


    [I am sweeping the area the outcast bodies]


    [Map of the Lower Sewers]


    [The passageway where the force field is]


    [Mission works on a mine, and I spend some time admiring my Pc's shapely rear end]


    [Again with the controlling garbage]


    [I send Mission to recover the other mine]


    [Switching selected characers sends the others running. Also, Unchosen One has a nice arse]


    [I don't know why Mission has to look that way(I.E. attractive). Considering her age...]


    [Unchosen One; who has a default appearence, which we can't modify. Why is she so hot?]


    [I went to find the other promised land journal. Why does Unchosen have a sultry running style?]


    [Bioware has trouble not making attractive female PCs. I can't have been the only one who wanted a real Femshep]


    [The droid we tweaked is still wondering about. I want to take him with]


    [Mission is still at low health. I haven't bothered to heal her]


    [The droid can't be affected anymore]


    [Searching the bodies to find the other promised land journal]


    [Somewhere is the other journal. Also, I like watching my PC walk around]


    [The Force field. I think I found the other journal]


    [Mission can only open the force field. We don't need after this really]


    [Mission opens the way]



    Archive Recording Ends

    [Commentary:
    Unchosen One) So our PC has the default Bioware look, which is attractive. When you are to staring at the back side of your PC, having them be attractive is understandable, but they did the same for Mission which is confusing. It makes no sense for her to look like that since she is still 14. Just a kid.

    In regards to this issue is that different gear put on our female character will make her chest change. Same applies to Bastila, and it is funny. In Bastila's standard clothes, she happens to have quite the chest pair, but other garb shrinks them. Not that I don't appreciate it, I just find it hilarious.

    Carth can be romanced, but frankly, Bastila is far more interesting. Carth is mostly Mr Whines-a-lot, while Bastila complains, but actually talks to you as a person. Carth doesn't seem to get a clue. Then the designers gave females the option of romancing Juhani, the crazy cat girl. Because relationships built around crazy work out so well.

    Was I the only person who fantasized about my female Revan character? Or my female Shepard? I am sure there were others who did the same.

    Quests) The quests on Taris are really great, and the ones involving Davik are the worst. Why are we bothering to help out? Every quest result that could help Davik are stupid.

    Look at the Rakghoul Serum quest. Gurnay says we should give it Davik, but if we gave it to Zelka, then Davik's goons can just steal some and Davik can sell that. Davik would need someone to make more, which defeats the point of getting it now. Stealing from Zelka would work out better for Davik anyway.

    The other solution to the Promised Land is giving the journals to Igear. There is explanation given for why you would want to do this.

    D&D Alignment: Stupid Evil, Stupid Good, & You)

    Being Bioware, this game runs on the standard D&D alignment scale of Stupid Evil and Stupid Good. Considering that being evil in D&D terms usually means acting like an idiot or moron, Bioware had to get this right. To be honest, Bioware does fail, but Star Wars is run on crappy D&D alignment issues anyway. That means it is not really their fault.

    Through the game, we can be either stupid good, where we politely refuse rewards while doing things for others, or stupid evil where we act like a total jerk. You can be neutral, but you won't earn that many light side points.

    It has been stated that this game is easy to get dark side points in. In reality, that is false. Few of the dark side options are anything but jerk choices or being a complete monster. So there is little incentive to select those options, and you default to being nice. It is very disappointing.]
    Last edited by russdm; 2017-01-24 at 05:48 PM.
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  10. - Top - End - #100
    Ogre in the Playground
     
    SamuraiGuy

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    Default Re: Jedi History 161 & 171 (Let's Play of Knights of the Old Republic 1 & 2)[Now Runn

    [Will have commentary in post below]

    Spoiler: In Game Action Pics
    Show
    [The serving girl gives her story]


    [Yeah, we can kill her]


    [She doesn't like Vulkars]


    [Inquiring about Bastila]


    [She's a little bitter]


    [Asking about the special swoop part]


    [We killed the guards]


    [Since we aren't an evil bastard...]


    [As she runs, we discover an enemy]


    [Holding the weapons]


    [More enemies]


    [Mission attacks the guy]


    [Both Mission and Z are ready to kill stuff]


    [Loot!]


    [An enemy]


    [Always use the most effective methods]


    [We only get 75 XP for each one]


    [We get a level up]


    [Security panel to hack]


    [The usual options]


    [Hacking away]


    [The elevator is guarded by turrets]


    [The cameras we can use]


    [Select a camera]


    [Look at all the enemies to fight!]


    [But I used the camera to make a bomb]


    [Use a camera, then have something go boom]


    [Get XP for above, unlock all doors]


    [This room is filled with loot]


    [Someone to fight]


    [Yet he chose to stay]


    [Again, he didn't leave]


    [But he still works for Brejik]


    [Your princess is in another castle]


    [He has no cards]


    [He isn't happy with the dying bit]


    [i earn a dark side point]


    [jerk dies]


    [leveling up skills]


    [picking a feat]


    [there are quite a # of feats]


    [more feats]


    [Feats]


    [Feats]


    [More selection]


    [Additional]


    [Finished the level up]











    [That little loot bag]


    [Send the pool droid to retrieve the loot]


    [Pool has traps]





    [What happens if you send someone in]





    [Elevator to where you need to go]





    [Fix this droid up for help]


























    [Fix up the droid to get an ally]



































    [You can blow up this speeder]


    [Like so]


    [Voila!]





    [Our fixed up droid]





    [This is an annoying droid]





    [It is shooting carbon freezing at me]


    [The others come running]


    [The "X" on my portait is because I am...]


    [Knocked out / Stunned]


    [Z is now stunned]


    [It wears off. Yes, your droids can get it]








    [My character is out cold]





    [The badly wounded animation]


    [Inventory]












































    [Workbenches are scattered throughout game]




















    [Z's gear]














    [I hate these guys]





    [He tries to sell us on betraying Gadon]





    [Kill Gadon for money? Sigh]


    [The dude is always lying though]


    [Brejik won't give up Bastila]























    [behind the main is the part we need]






































































































































































































































































































































































    Last edited by russdm; 2017-04-15 at 11:43 PM.
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  11. - Top - End - #101
    Ogre in the Playground
     
    SamuraiGuy

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    Default Re: Jedi History 161 & 171 (Let's Play of Knights of the Old Republic 1 & 2)[Now Runn

    [So, Commentary for the game, and what we have done lately!

    I have to play some more, and finally get off Taris. That will take quite a bit.

    So, the quests:

    1) Main Quest:

    We had to get the swoop engine part, then fly the swoop, then get the codes, then get the ship. Taris just continues to go on and on. It would be more enjoyable with getting Jedi powers, and I plan to do a play through with them, and see if it is better. Anyway back to the main quest, we just have more and more to do. It means a long wander through the city, while losing Jedi class levels.

    The issue with the main quest, is that it is basically an extended tutorial. We just keep suffering on Taris, and have many cutscenes. The plotting and pacing is slow, and it just goes. To be honest, complaints about Taris, lead to Kotor 2 trying to make it more interesting. I think that shows one of Bioware's bad points, because the first area in Mass Effect is much better designed and developed. It just flows through more naturally, and the rest of the game post Taris works only slightly better.

    After Taris, we leave to Dantioone, became a Jedi, then go traveling to 4 places and a fifth. The central binding plot suffers slightly, and it's not really that replayible. It could have been better, but then again, Bioware is learning here.

    2) Side quests:

    Nearly all the side quests are dumb. The dark side choice is pretty much "I am a jerk" in response, and the game doesn't do well. Basically, dark side responses have you answer like a jerk or a ****. Nor are they very compelling. The bounties are interesting, and we can get easy money, but why would we really want to help out anyone else besides Dia? Dia deserved our help, while the others are mix; you should take out Selven, Bendak, and then pick if you are nice to Largo and Marik (matrik). We can spare people or not.

    The rakghoul serum, the promised land quests are frankly a bit odd. There is no actual strong enough reasons to go with the dark side solution. Why give the serum to Zax, when Zelka can produce more? Why pass the promised land journals to the weasel guy in the Undercity? The Capitalist guy?

    I don't recall what other side quests we had, but we will get more. That is just wonderful.


    The next thing to cover is feats. The way to go is picking up two weapon fighting and flurry or what gets used as flurry for blasters. Two weapons means more attacks, while Flurry/rapid shot means making more attacks. How frequently we hit matters more than sheer amount of damage. So, the Power attack is not worthwhile, nor is the critical strike. You are better off not picking those up.

    Force powers are also big, and importantly useful. We get powers on Dantioone with Jedi training.

    Now we get to characters. Most of our party will follow after Taris, which is just silly. Most will end up in the ship, while we do stuff. What value is that? Why do we need so many party members, especially when only the Jedi ones will end up getting used more? You have to deliberately use the others.

    The only non-jedi I tend to use after Dantioone is Canderous or HK-47. T3 loses value if you stock up on a bunch of material, Mission is only good for her skills that T3 has, and Z is basically a wookiee. We can make Z into a melee monster, but no lightsabers and no armor options means he won't survive much. We need to develop the characters to get the most bang for our buck, but we are very likely to abandon some of the characters.

    Jolee is the best of the Jedi characters, because the character is that awesome and fun. Juhani is too much of a paladin, and Bastila is so-so. Having a mod that makes everyone a jedi is nice, but it is not always liked. It does make you keep using more of the other characters.

    So, the party usually ends up being my character, jolee, maybe HK or Candie to round it out. Sometimes I add in Bastila. This does set up which planets to visit: to get Jolee, go to Kashyyyk, and to get HK-47, go to Tatioone

    Do others have thoughts or concerns, or questions for me to answer? I will

    For next time, we will be finishing up Taris, finally, and get to our next destination, the Jedi Training planet!]
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  12. - Top - End - #102
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    SamuraiGuy

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    Default Re: Jedi History 161 & 171 (Let's Play of Knights of the Old Republic 1 & 2)[Now Runn

    [Started a game using the Jedi from Start mod, to see how well it works. You start a game, pick a class, then pick a Jedi class to use. I don't think you can change it on Dantioone though. Are screenshots wanted from that game? And do people want to see different versions? You go through Endar Spire as Jedi, and do the same all through Taris before getting to Dantioone.

    JediStart game: Scoundrel, then Consular.

    I also apparently uploaded full party as Jedi, so Carth is now a Jedi Guardian, with 4 force points]
    Last edited by russdm; 2017-04-25 at 09:47 PM.
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    My First Let's Play -- Temporary Haitus (I plan to get back to it eventually)
    (Yes, I happen to despise Game of Thrones, and the Book Series it is based on. I am Team Wight/Other. Kill all those humans!)

  13. - Top - End - #103
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    SamuraiGuy

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    Default Re: Jedi History 161 & 171 (Let's Play of Knights of the Old Republic 1 & 2)[Now Runn

    [Am uploading screenshots for Episode 4. In the LP game, I am now on Dantioone. I will be playing this week and will try to get another Episode made up. Episode 4 will be up this week definitely. Mainly have to upload images to Imgur.

    So any votes for the colors for lightsabers? Is anyone still reading this?]
    Blog Read and Comment! I use green for joking and Blue for sarcasm.
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    (Yes, I happen to despise Game of Thrones, and the Book Series it is based on. I am Team Wight/Other. Kill all those humans!)

  14. - Top - End - #104
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    Default Re: Jedi History 161 & 171 (Let's Play of Knights of the Old Republic 1 & 2)[Now Runn

    Episode 4: Dantioone, they are on Dantioone

    So, here is Episode 4! Which takes us from Taris to the planet Dantioone. We learn Force powers, and get our Force-User class here. Which is different compared to what happens in the sequel game, where you get to start as a force-user.


    Screenshots

    Spoiler: Screenshots
    Show



































































































































































































































































































































































































    End of Screenshots

    Commentary:

    [So, we made it to Dantioone. I fought and defeated Bendak, then we take the Astromech, then head over to the site base. After getting the codes, you steal the Ebon Hawk, and head off planet. To be honest, this means Taris consists of: Finding out what you need to visit the person in the cantina to get the armor to get downstairs, to explore and get access to the hidden beks to get the papers to go down yet again, to explore and find the sewers, go through the sewers to the secret entrance, then enter the base, clear out everyone, take the object that the hidden beks sent you to get/or go kill the hidden bek leader, then perform the racing, then have Bastila, then talk to canderous, then get the droid, then get the codes, then meet with davik, then steal the ebon hawk.

    Wow, that is a lot. The sad point is that it really isn't all that bad, except it is slow, and not very interesting to pursue especially since you don't get any Force powers; nor does it get you really riled up, like how Kotor 2's starting area does. You start out in a seemly abandoned place where the work droids have gone crazy, and the more you learn, the more horrifying it gets. And then the Sith show up. The story you uncover also tells you quite a bit on how the world is, with details that explain what was happening since the last game ended. That is pretty nice.

    Of course, Taris is supposed to be tutorial area, which it does a job of so-so on. The main thing that most people were probably interested in was getting to use the Force, and going through Taris means waiting before getting to play with the Force. It will take a while and the Taris story happens to be rather lousy compared to later worlds. It is hard to care about anyone the first time through, and with the second playthrough it becomes harder because you already know that everyone is going to die.

    Later, I will cover Dantioone, the Jedi, the Sith, and whether there is a con going on.]
    Last edited by russdm; 2017-08-26 at 06:15 PM.
    Blog Read and Comment! I use green for joking and Blue for sarcasm.
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    My First Let's Play -- Temporary Haitus (I plan to get back to it eventually)
    (Yes, I happen to despise Game of Thrones, and the Book Series it is based on. I am Team Wight/Other. Kill all those humans!)

  15. - Top - End - #105
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    Default Re: Jedi History 161 & 171 (Let's Play of Knights of the Old Republic 1 & 2)[Now Runn

    Yup, still reading! To a certain extent, at least. And I vote purple.
    My one and only handbook: My Totemist Handbook
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    Spoiler
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    A comment on tiers, by Prime32
    Quote Originally Posted by KillianHawkeye View Post
    As a DM, I deal with character death by cheering and giving a fist pump, or maybe a V-for-victory sign. I would also pat myself on the back, but I can't really reach around like that.
      /l、
    ゙(゚、 。 7
     l、゙ ~ヽ
     じしf_, )ノ

  16. - Top - End - #106
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    SamuraiGuy

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    Default Re: Jedi History 161 & 171 (Let's Play of Knights of the Old Republic 1 & 2)[Now Runn

    [Space reserved for Jedi discussion]
    Blog Read and Comment! I use green for joking and Blue for sarcasm.
    Published two Kindle Books on Amazon, both are 99 cents. Ask Me about them!

    My First Let's Play -- Temporary Haitus (I plan to get back to it eventually)
    (Yes, I happen to despise Game of Thrones, and the Book Series it is based on. I am Team Wight/Other. Kill all those humans!)

  17. - Top - End - #107
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    SamuraiGuy

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    Default Re: Jedi History 161 & 171 (Let's Play of Knights of the Old Republic 1 & 2)[Now Runn

    I have been busy using a different computer rather than one that I can do the LP on, but will try to get more played if I can make time. Been doing schoolwork, since I feel it should have a higher priority. Otherwise, the LP is on a partial hiatus. Sorry about that.
    Blog Read and Comment! I use green for joking and Blue for sarcasm.
    Published two Kindle Books on Amazon, both are 99 cents. Ask Me about them!

    My First Let's Play -- Temporary Haitus (I plan to get back to it eventually)
    (Yes, I happen to despise Game of Thrones, and the Book Series it is based on. I am Team Wight/Other. Kill all those humans!)

  18. - Top - End - #108
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    Default Re: Jedi History 161 & 171 (Let's Play of Knights of the Old Republic 1 & 2)[Now Runn

    Understandable! And definitely the right choice :D
    My one and only handbook: My Totemist Handbook
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    A comment on tiers, by Prime32
    Quote Originally Posted by KillianHawkeye View Post
    As a DM, I deal with character death by cheering and giving a fist pump, or maybe a V-for-victory sign. I would also pat myself on the back, but I can't really reach around like that.
      /l、
    ゙(゚、 。 7
     l、゙ ~ヽ
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