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2016-08-14, 11:37 PM (ISO 8601)
- Join Date
- Nov 2015
Question on sliding enemies via powers...
So powers like Positioning Strike allow me to slide the targeted enemy a certain number of spaces. I've looked through the glossary on forced movement and saw nothing to say I couldn't do so, but can these powers allow me to slide a foe to squares that are difficult terrain like mud or ice or even off the edge of a cliff to their death as long as it's within the number of squares I can slide them?
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2016-08-14, 11:45 PM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Calgary, AB
- Gender
Re: Question on sliding enemies via powers...
Yup. That's one of the standard tricks of Zone abuse in fact. Note that forced movement will actually ignore difficult terrain. Further note that when you try to force someone over pit or cliff or whatever, the target can immediately make a Saving Throw to catch themselves and not go over the edge.
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2016-08-14, 11:48 PM (ISO 8601)
- Join Date
- Nov 2015
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2016-08-15, 12:06 AM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Calgary, AB
- Gender
Re: Question on sliding enemies via powers...
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2016-08-15, 03:18 AM (ISO 8601)
- Join Date
- Jun 2007
Re: Question on sliding enemies via powers...
Guide to the Magus, the Pathfinder Gish class.
"I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
Crystal Shard Studios - Freeware games designed by Kurald and others!
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2016-08-15, 08:45 AM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Calgary, AB
- Gender
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2016-08-15, 08:53 AM (ISO 8601)
- Join Date
- Jul 2011
- Location
- Shameland (4e Forums)
Re: Question on sliding enemies via powers...
No, it's part of the Forced Movement and Terrain rules (I couldn't find a reference to saving throws to avoid getting pushed over the side of a cliff anywhere in the Falling rules):
"Targets forced into hindering terrain receive a saving throw immediately before entering the unsafe square they are forced into."
Also, it's in the hindering terrain rules (which is defined as any terrain which punishes creatures that are in it or try to enter it, so it's not just pits; it mentions lava, extremely deep water, and electrifying runes, specifically).
"A creature can make a saving throw to avoid being forced into hindering terrain, whether it is pulled, pushed, slid, teleported, or otherwise moved against its will."
Interestingly, while teleportation doesn't count as forced movement, if you attempt to teleport a target into hindering terrain, they still get a saving throw. That was news to me.Last edited by ThePurple; 2016-08-15 at 08:55 AM.
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2016-08-15, 09:25 AM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Calgary, AB
- Gender
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2016-08-15, 10:12 AM (ISO 8601)
- Join Date
- Jun 2007
Re: Question on sliding enemies via powers...
Guide to the Magus, the Pathfinder Gish class.
"I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
Crystal Shard Studios - Freeware games designed by Kurald and others!
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2016-08-15, 12:02 PM (ISO 8601)
- Join Date
- Jul 2011
- Location
- Shameland (4e Forums)
Re: Question on sliding enemies via powers...
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2016-08-15, 05:38 PM (ISO 8601)
- Join Date
- Jan 2015