Page 35 of 35 FirstFirst ... 102526272829303132333435
Results 1,021 to 1,043 of 1043
  1. - Top - End - #1021
    Eldritch Horror in the Playground Moderator
    Join Date
    Feb 2005
    Gender
    Male

    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by factotum View Post
    You probably could, if you wanted them all to collide with each other and explode right next to you. Note that all missiles in the real world have their own propulsion systems too, but they still generally get launched from tubes or external hardpoints, not just dropped out the bomb bay and left to their own devices.
    The big difference being that missiles in the real world cannot levitate in midair/vacuum until it's time for them to being pursuing a target, I think.
    Last edited by The Glyphstone; 2017-11-11 at 03:08 AM.
    Quote Originally Posted by Red Fel, on quest rewards
    "Is a stack of ten pancakes too many pancakes to give to the party, even if most of them fell on the floor and one or two were stepped on? I wanted to give my party pancakes as a reward but I'm unsure if it's too much. The pancakes are also laced with blowfish poison so the party would have to get an antitoxin before they could eat the ones which weren't pulverized by shoes."

    I don't think anyone would want those pancakes even if you paid them to eat them.

  2. - Top - End - #1022
    Titan in the Playground
     
    Knaight's Avatar

    Join Date
    Aug 2008

    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by The Glyphstone View Post
    The big difference being that missiles in the real world cannot levitate in midair/vacuum until it's time for them to being pursuing a target, I think.
    That and the small matter of terapedos - which this particular faction likely doesn't have.

  3. - Top - End - #1023
    Titan in the Playground
     
    BlackDragon

    Join Date
    Feb 2007
    Location
    Manchester, UK
    Gender
    Male

    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by Knaight View Post
    That and the small matter of terapedos - which this particular faction likely doesn't have.
    Terapedoes don't even need to be dumped out the cargo bay, though, they can be precision transported from your ship to the enemy with no step in between--apart from everyone nowadays has TAD so terapedoes don't really work anymore, unless you use them to form a VDA like the Toughs do.

  4. - Top - End - #1024
    Ogre in the Playground
     
    Lvl 2 Expert's Avatar

    Join Date
    Oct 2014
    Location
    Beer and Chocolateland
    Gender
    Male

    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    And that's why that last impact was probably a teraport cage, so they can teraport on board. But with troops in this case I figure rather than with warheads.
    The ultimate OOTS cookie cutter nameless soldier is the hobgoblin.

  5. - Top - End - #1025
    Troll in the Playground
     
    Max_Killjoy's Avatar

    Join Date
    May 2016
    Location
    The Lakes

    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by Lvl 2 Expert View Post
    And that's why that last impact was probably a teraport cage, so they can teraport on board. But with troops in this case I figure rather than with warheads.
    Yeap -- I expect that it's something Kevin and Putzho collaborated on after the last arc.
    It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.

    Verisimilitude -- n, the appearance or semblance of truth, likelihood, or probability.

    The concern is not realism in speculative fiction, but rather the sense that a setting or story could be real, fostered by internal consistency and coherence.

    Planet Mercenary RPG Discussion

  6. - Top - End - #1026
    Titan in the Playground
     
    Knaight's Avatar

    Join Date
    Aug 2008

    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by factotum View Post
    Terapedoes don't even need to be dumped out the cargo bay, though, they can be precision transported from your ship to the enemy with no step in between--apart from everyone nowadays has TAD so terapedoes don't really work anymore, unless you use them to form a VDA like the Toughs do.
    Or you can just teraport them to already fired somewhere, VDA style (but without everything else going on in the VDA).

  7. - Top - End - #1027
    Titan in the Playground
     
    BlackDragon

    Join Date
    Feb 2007
    Location
    Manchester, UK
    Gender
    Male

    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    OK, after this current strip I am more convinced than ever that Chinook is the AI that is destined to end life in the galaxy in this cycle. She's clearly got a massive superiority complex, as we can see by her conviction that Iafa came up with the manoeuvre that neutralised Fangstorm, while Petey is equally convinced it was Tagon's idea. Chinook also has lots of long guns at her disposal and a hidden base of operations, so she has the means to start the galactic genocide as well.

  8. - Top - End - #1028
    Troll in the Playground
     
    Max_Killjoy's Avatar

    Join Date
    May 2016
    Location
    The Lakes

    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by factotum View Post
    OK, after this current strip I am more convinced than ever that Chinook is the AI that is destined to end life in the galaxy in this cycle. She's clearly got a massive superiority complex, as we can see by her conviction that Iafa came up with the manoeuvre that neutralised Fangstorm, while Petey is equally convinced it was Tagon's idea. Chinook also has lots of long guns at her disposal and a hidden base of operations, so she has the means to start the galactic genocide as well.
    If her character hadn't already gone through the AI Insanity arc and come out the other side, I'd be more worried... I don't see Howard hitting that well twice with the same character.
    It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.

    Verisimilitude -- n, the appearance or semblance of truth, likelihood, or probability.

    The concern is not realism in speculative fiction, but rather the sense that a setting or story could be real, fostered by internal consistency and coherence.

    Planet Mercenary RPG Discussion

  9. - Top - End - #1029
    Titan in the Playground
     
    BlackDragon

    Join Date
    Feb 2007
    Location
    Manchester, UK
    Gender
    Male

    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by Max_Killjoy View Post
    If her character hadn't already gone through the AI Insanity arc and come out the other side, I'd be more worried... I don't see Howard hitting that well twice with the same character.
    It's an entirely different *kind* of insanity we're talking here, though. Her original madness was due to being locked away for the AI equivalent of millions of years, whereas the new one is a straight God complex.

  10. - Top - End - #1030
    Ogre in the Playground
     
    NecromancerGuy

    Join Date
    May 2015
    Location
    Germany
    Gender
    Male

    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by factotum View Post
    It's an entirely different *kind* of insanity we're talking here, though. Her original madness was due to being locked away for the AI equivalent of millions of years, whereas the new one is a straight God complex.
    I still think the whole „goddess” thing is mostly tongue in cheek on Chinook's part.
    In this this case she's basically saying „Hey, I got those powers, so why shouldn't I use them?”

    That she thinks it was Iafa's plan and not Tagon's isn't that worrying either.
    All that tells us is how she thinks about the two of them.

    No, until she actually non-jokingly demands to be worshipped and reacts accordingly when refused I'm not not particularly concerned about her causing the end of the world(s).
    "If it lives it can be killed.
    If it is dead it can be eaten."

    Ronkong Coma "the way of the bookhunter" III Catacombium
    (Walter Moers "Die Stadt der träumenden Bücher")



  11. - Top - End - #1031
    Titan in the Playground
     
    BlackDragon

    Join Date
    Feb 2007
    Location
    Manchester, UK
    Gender
    Male

    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by Kantaki View Post
    No, until she actually non-jokingly demands to be worshipped and reacts accordingly when refused I'm not not particularly concerned about her causing the end of the world(s).
    I think she's on a slippery slope to there right now, and I honestly don't think she *was* joking at any point in this strip.

  12. - Top - End - #1032
    Ogre in the Playground
     
    DruidGuy

    Join Date
    May 2015

    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by factotum View Post
    I think she's on a slippery slope to there right now, and I honestly don't think she *was* joking at any point in this strip.
    It might not be an either/or situation. She might go a little too far, which might alarm someone (perhaps herself), and be reeled back in a little. I don't have any idea what to expect.

  13. - Top - End - #1033
    Bugbear in the Playground
     
    Doran's Avatar

    Join Date
    Feb 2007
    Location
    Leeds, UK
    Gender
    Male

    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    I still have no idea why they put Chinook/Tagii in charge of the station in the first place given she was an insane fragment inside Ennesby.
    Exalted avatar remix by Musashi
    Original Avatar by Strawberries
    Character is Kin from Goblins

  14. - Top - End - #1034
    Titan in the Playground
     
    BlackDragon

    Join Date
    Feb 2007
    Location
    Manchester, UK
    Gender
    Male

    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by Doran View Post
    I still have no idea why they put Chinook/Tagii in charge of the station in the first place given she was an insane fragment inside Ennesby.
    Iafa was an even more insane AI when they originally found her, yet they're trusting their lives to her by having her run their flagship!

  15. - Top - End - #1035
    Troll in the Playground
     
    Max_Killjoy's Avatar

    Join Date
    May 2016
    Location
    The Lakes

    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by Doran View Post
    I still have no idea why they put Chinook/Tagii in charge of the station in the first place given she was an insane fragment inside Ennesby.
    I think the AIs made that decision themselves.

    One of the unspoken terrible truths of the SM setting is that to some degree the AIs are allowing the organics to be in charge.


    E: Something to keep in mind about that last panel -- the Cryptspiders aren't minions that she commanded, they're drones that she controls. Effectively, she went and fetched all that stuff herself. The finger snap was an affectation.
    Last edited by Max_Killjoy; 2017-11-12 at 09:09 PM.
    It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.

    Verisimilitude -- n, the appearance or semblance of truth, likelihood, or probability.

    The concern is not realism in speculative fiction, but rather the sense that a setting or story could be real, fostered by internal consistency and coherence.

    Planet Mercenary RPG Discussion

  16. - Top - End - #1036
    Troll in the Playground
     
    NecromancerGuy

    Join Date
    Oct 2011
    Location
    Therinos
    Gender
    Male

    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Re: The AIs allowing the organics to remain in charge: I think it's very telling, however, that most AI characters in this story carve out their own personal fiefdom (The P.D.'s territory around the galactic core, all onscreen battleplate intelligences, LOTA, the list goes on and on) and specifically refrain from taking over the galaxy.
    Quote Originally Posted by Zap Dynamic View Post
    I want to create a world that is full of possibility, and one of the best ways to handle it is by creating a bunch of stories that haven't yet been finished.
    Quote Originally Posted by Grey_Wolf_c View Post
    At this point, however, I'm thinking way too hard about the practical problems of running a battle royale school for Russian assassins, so I think I'll leave it there.
    In my posts, smilies generally correspond to my expression at the time. As an example, means "huh?" and "Hmm..". Also, "Landis" is fine.

  17. - Top - End - #1037
    Titan in the Playground
     
    BlackDragon

    Join Date
    Feb 2007
    Location
    Manchester, UK
    Gender
    Male

    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    It's cute that the giant green insect with serrated blades for legs thinks it needs to put some effort into looking scary!

  18. - Top - End - #1038
    Pixie in the Playground
    Join Date
    Aug 2017

    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by factotum View Post
    It's cute that the giant green insect with serrated blades for legs thinks it needs to put some effort into looking scary!
    I don't know, it looks kinda cute.

  19. - Top - End - #1039
    Ettin in the Playground
     
    Gez's Avatar

    Join Date
    Dec 2004
    Location

    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    So, looks like this arc is sponsored by Michael Bay. Are these random explosions caused by a long gun? Is there some power working on engineering conflicts throughout the galaxy?
    Quote Originally Posted by Midnight Roamer View Post
    I think he did the only morally acceptable thing by killing everyone.
    Hark! An avatar drawn by Kate Beaton!

  20. - Top - End - #1040
    Ogre in the Playground
     
    Griffon

    Join Date
    Jun 2013
    Location
    Bristol, UK

    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by Gez View Post
    So, looks like this arc is sponsored by Michael Bay. Are these random explosions caused by a long gun? Is there some power working on engineering conflicts throughout the galaxy?
    Yeah, looks like a plausible long gun to me, which may mean it actually isn't, you could get very similar results with sabotage.
    The end of what Son? The story? There is no end. There's just the point where the storytellers stop talking.

  21. - Top - End - #1041
    Titan in the Playground
     
    BlackDragon

    Join Date
    Feb 2007
    Location
    Manchester, UK
    Gender
    Male

    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Well, if they *are* caused by long guns, we know of only two in-universe entities who possess them: Chinook and Lota. One assumes Petey could make them if he felt like it, but so far he's not shown any desire to do so.

  22. - Top - End - #1042
    Bugbear in the Playground
     
    guttering flame's Avatar

    Join Date
    Dec 2009

    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by factotum View Post
    Well, if they *are* caused by long guns, we know of only two in-universe entities who possess them: Chinook and Lota. One assumes Petey could make them if he felt like it, but so far he's not shown any desire to do so.
    by now who knows who else figured out how to make them. The humans already had the rough idea long ago. They built Lota. There's also the Star-sphere AIs. Maybe they still want to start something. Or prevent something. It could be anyone.

  23. - Top - End - #1043
    Ogre in the Playground
     
    Lvl 2 Expert's Avatar

    Join Date
    Oct 2014
    Location
    Beer and Chocolateland
    Gender
    Male

    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by Gez View Post
    Are these random explosions caused by a long gun?
    It looks like an Annie plant breach, as we've seen caused by breacher missiles. I don't see the typical last few hundred meters of the shot we often see with a long gun, but if the picture was taken slightly too late or someone learned to aim inside the structure it's entirely possible.
    The ultimate OOTS cookie cutter nameless soldier is the hobgoblin.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •