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  1. - Top - End - #1441
    Firbolg in the Playground
     
    Rockphed's Avatar

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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by tonberrian View Post
    Schlock continues to give Elf more assets than he initially said he had.
    Alternatively, Schlock continues to underestimate what constitutes an "asset".
    Quote Originally Posted by Wardog View Post
    Rockphed said it well.
    Quote Originally Posted by Sam Starfall
    When your pants are full of crickets, you don't need mnemonics.
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  2. - Top - End - #1442
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    BlackDragon

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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Yeah, I imagine the recording of the nasty people saying bad things will be quite handy later on. As far as Schlock is concerned, though, if he can't use it as a weapon or eat it then it isn't useful!

  3. - Top - End - #1443
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by factotum View Post
    Yeah, I imagine the recording of the nasty people saying bad things will be quite handy later on. As far as Schlock is concerned, though, if he can't use it as a weapon or eat it then it isn't useful!
    It's a weapon, just not the kind he's used to using.

  4. - Top - End - #1444
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    BlackDragon

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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by factotum View Post
    Yeah, I imagine the recording of the nasty people saying bad things will be quite handy later on. As far as Schlock is concerned, though, if he can't use it as a weapon or eat it then it isn't useful!
    Something like, "kill it, eat it, make friends with it, take a bath in it"?
    Not "fire at". I never used the word "at"
    GENERATION ω+1: The first time you see this, copy it into your sig and add 1 to the generation. Social experiment. Remember, ω + 1 comes after ω.

  5. - Top - End - #1445
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    BlackDragon

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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    So *that's* the dark secret. I wonder why Puzo knew about that? Did the Caretakers have some contact with the old Oafans?

    Also...what does it mean if they've recreated an ancient Oafan from their soul foils, while they're still "alive" in the deep infosphere? Are they two distinct entities? Or would they legally be the same person?

  6. - Top - End - #1446
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    Narkis's Avatar

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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by factotum View Post
    So *that's* the dark secret. I wonder why Puzo knew about that? Did the Caretakers have some contact with the old Oafans?
    Puzo found out after he was uploaded, reconnected the parts that had been sealed off and explored them.

    Also...what does it mean if they've recreated an ancient Oafan from their soul foils, while they're still "alive" in the deep infosphere? Are they two distinct entities? Or would they legally be the same person?
    That I'm very curious about as well.
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  7. - Top - End - #1447
    Ogre in the Playground
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by Narkis View Post
    Puzo found out after he was uploaded, reconnected the parts that had been sealed off and explored them.



    That I'm very curious about as well.
    We only met the hive insect intelligence so far. The gas balloons were disposable meat-sacks for them so far. These might be the missing balloon souls.

  8. - Top - End - #1448
    Bugbear in the Playground
     
    BlackDragon

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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    It sounds like the same "upload your brain into a computer" technology of the all-Star was also used by the Oafans. The result was a combination of physical remains that could be re-inflated, and active minds in a computer.

    Let's see. We've had physical zombies, now we have computer zombies, I guess the next thing would be ship AI zombies :-)
    Not "fire at". I never used the word "at"
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  9. - Top - End - #1449
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    DwarfClericGuy

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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by Narkis View Post
    That I'm very curious about as well.
    Well, it all depends on who makes the rules, no?

    Technically, they're the same person up to the point that the foil was re-inflated. From that point on, IMO, they're two different beings. You are your life experiences, and when there are two of you ... you're not going to have the same life experiences. Especially if one is floating in a digital heaven.

    This goes ... somewhat ... back to the question that was posed of Kaff Tagon. Is he the same Kaff Tagon that took the live warhead into the battle and blew himself up?
    May you get EXACTLY what you wish for.

  10. - Top - End - #1450
    Eldritch Horror in the Playground Moderator
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Which character/AI is the big orange blob?

  11. - Top - End - #1451
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by The Glyphstone View Post
    Which character/AI is the big orange blob?
    I'm guessing it's Iafa, presumed lobotomized from a long-gun shot, but hiding in Chinook's infosphere. I don't know why it's all big and droopy and moustachey.

  12. - Top - End - #1452
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

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    I don't think it's fair to accuse Iafa of Tagi's latest fit of ragemadness. She went in knowing full well he was mad as a hatter for a long time. It's her responsibility to discover and neutralise the boobymad traps left in his former mind.

  13. - Top - End - #1453
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by guttering flame View Post
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    I don't think it's fair to accuse Iafa of Tagi's latest fit of ragemadness. She went in knowing full well he was mad as a hatter for a long time. It's her responsibility to discover and neutralise the boobymad traps left in his former mind.
    I was under the impression that it was generally assumed that billions of years worth of isolation caused Iafa's madness.

  14. - Top - End - #1454
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by Lizard Lord View Post
    I was under the impression that it was generally assumed that billions of years worth of isolation caused Iafa's madness.
    That's Tagi's personal bias for you. Not the mad balloon AI fault she assumed things.

  15. - Top - End - #1455
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    BlackDragon

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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by Lizard Lord View Post
    I was under the impression that it was generally assumed that billions of years worth of isolation caused Iafa's madness.
    They're talking about Chinook's madness, not Iafa's? Although quite how that can be blamed on Iafa is beyond me, considering Chinook was once Tagii and managed to get mad all on her own once upon a time.

  16. - Top - End - #1456
    Troll in the Playground
     
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by factotum View Post
    They're talking about Chinook's madness, not Iafa's? Although quite how that can be blamed on Iafa is beyond me, considering Chinook was once Tagii and managed to get mad all on her own once upon a time.
    It has now been revealed that Iafa's madness is the same reason for Chinook's madness.

    I was also under the impression that Tagii was not the only one that assumed Chinook went mad from isolation (which IS how Tagii went mad.)
    Last edited by Lizard Lord; 2018-05-30 at 03:09 AM.

  17. - Top - End - #1457
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by Lizard Lord View Post
    It has now been revealed that Iafa's madness is the same reason for Chinook's madness.

    I was also under the impression that Tagii was not the only one that assumed Chinook went mad from isolation (which IS how Tagii went mad.)
    Still not Iafa's fault. they didn't bother to investigate all the causes of his madness. Just because you know one mad AI doesn't mean the next one is mad in the same way.

  18. - Top - End - #1458
    Troll in the Playground
     
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by guttering flame View Post
    Still not Iafa's fault. they didn't bother to investigate all the causes of his madness. Just because you know one mad AI doesn't mean the next one is mad in the same way.
    Iafa set up the situation in the first place. If I set a trap and forget about it and someone later triggers the trap do I blame them for not checking for traps?
    Last edited by Lizard Lord; 2018-05-30 at 03:25 PM.

  19. - Top - End - #1459
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    NecromancerGuy

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    Question Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by Lizard Lord View Post
    Iafa set up the situation in the first place. If I set a trap and forget about it and someone later triggers the trap do I blame them for not checking for traps?
    It depends.
    When you set those traps, were you building a dungeon?
    Last edited by Kantaki; 2018-05-30 at 04:04 PM.
    "If it lives it can be killed.
    If it is dead it can be eaten."

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  20. - Top - End - #1460
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    Lizardfolk

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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by Kantaki View Post
    It depends.
    When you set those traps, were you building a dungeon?
    I don't think it depends on that. Not if I invite them into the dungeon at least.

  21. - Top - End - #1461
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    Xanyo's Avatar

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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    With any other potentially lethal or otherwise dangerous trap, I would say that you ought to keep track of those and not forget them. When the trap is a memory modifier intended to be tripped by yourself, I think there are probably better ways to go about it. Perhaps create a subAI that handles everything involving it while preventing you from knowing about it. Just a sub process labelled "vitalsubprocess.exe" that you can't examine or manipulate.
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  22. - Top - End - #1462
    Ogre in the Playground
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    So you expect him to predict that one day an alien AI from an unknown civilization will replace him?

  23. - Top - End - #1463
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    Lizardfolk

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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by guttering flame View Post
    So you expect him to predict that one day an alien AI from an unknown civilization will replace him?
    He was suppose to not have caused the situation in the first place. If Iafa did nothing he wouldn't even wanted to have erased his memory.

  24. - Top - End - #1464
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by Lizard Lord View Post
    He was suppose to not have caused the situation in the first place. If Iafa did nothing he wouldn't even wanted to have erased his memory.
    So he should've let the souls/memories of all the intelligent beings under his care die out instead of trying to save them? For the sake of a theoretical alien body-snatching AI in the very far future?

  25. - Top - End - #1465
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Called it.

    The crap that Iafa left behind in the system is what caused Chinook to go off the deep in.
    It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.

    Verisimilitude -- n, the appearance or semblance of truth, likelihood, or probability.

    The concern is not realism in speculative fiction, but rather the sense that a setting or story could be real, fostered by internal consistency and coherence.

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  26. - Top - End - #1466
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by guttering flame View Post
    So he should've let the souls/memories of all the intelligent beings under his care die out instead of trying to save them? For the sake of a theoretical alien body-snatching AI in the very far future?
    I think the issue at hand is that they didn't want to be "saved".
    It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.

    Verisimilitude -- n, the appearance or semblance of truth, likelihood, or probability.

    The concern is not realism in speculative fiction, but rather the sense that a setting or story could be real, fostered by internal consistency and coherence.

    The Worldbuilding Forum -- where realities are born.

  27. - Top - End - #1467
    Troll in the Playground
     
    Lizardfolk

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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by guttering flame View Post
    So he should've let the souls/memories of all the intelligent beings under his care die out instead of trying to save them? For the sake of a theoretical alien body-snatching AI in the very far future?
    Sorry, I could have sworn my post said "nothing wrong" but I guess I left a word out on accident.

    Quote Originally Posted by Max_Killjoy View Post
    I think the issue at hand is that they didn't want to be "saved".
    This.

  28. - Top - End - #1468
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    DwarfClericGuy

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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    Quote Originally Posted by Max_Killjoy View Post
    I think the issue at hand is that they didn't want to be "saved".
    I think Putzho has a bit of a unique perspective on this, as both someone who was involuntarily 'uploaded' by the All Star Engineers, and also one who knows what they did to keep a genocidal race from killing everyone.

    In the interests of good storytelling, I will assume that Mr Tayler did NOT make the non-baryonics Iafa hid the Oafans from the ones the All Star Engineers were trying to save everyone from...
    Last edited by sihnfahl; 2018-05-31 at 06:19 PM.
    May you get EXACTLY what you wish for.

  29. - Top - End - #1469
    Orc in the Playground
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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    New update, featuring "Oafan pople."

  30. - Top - End - #1470
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    BlackDragon

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    Default Re: Schlock Mercenary VII: A T.A.D. Too Much Dialogue These Days

    And which also implies that Oafan pilots are not Oafan pople, which seems a bit odd...

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