Results 211 to 240 of 290
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2016-11-06, 02:07 PM (ISO 8601)
- Join Date
- Feb 2013
Re: Common Aggravating Table Behaviors
You haven't even heard the final zinger. When the player asks, "I have The Fury's pants, which have The Fury's pockets... Does that mean I have The Fury's money?"
Mercifully, the answer is generally "No," and I guess it's lucky for the sake of cohesion that I have a thick skin about stuff like this.
Enchanted pants... what would they do?Last edited by The Fury; 2016-11-06 at 02:09 PM.
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2016-11-06, 02:25 PM (ISO 8601)
- Join Date
- Dec 2010
- Location
- right behind you
Re: Common Aggravating Table Behaviors
The pants thing is something that bothers me a bit on a rule setting. I dont care how deft you are at sleight of hand, if I am standing, there is no way you can remove my pants entirely without me noticing. MAYBE you could pants me (yank em down) without me noticing till I go to take a step and fall over, but get them off over my feet? Not happening. Thats right up there with, "I rolled a natural 20 on my bluff check and convinced the king I was the rightful ruler of his kingdom" type of stupid. I mean, I get it in a silly scenario to be willing to play along but I just think most skills should have a cap on what they are capable of doing.
Like, lets say you want to bluff the prison guard into letting you go. A 20 means he lets you go cheerfully, anything less means he coshes you with a blackjack. If you roll a 35 after including all your bonuses, your bluff doesnt magnify from letting you go into, "He lets me go and even offers me a replacement uniform and gear since I so obviously lost my own that I had to wear prison garb. Oh, and he gives me his sisters address because he thinks I would be good for her." Your high skill level just means its highly unlikely to fail, not that it will let you pull off utterly absurd acts with it.Last edited by Traab; 2016-11-06 at 02:25 PM.
"Interdum feror cupidine partium magnarum Europae vincendarum"
Translation: "Sometimes I get this urge to conquer large parts of Europe."
"If you don't get those cameras out of my face, I'm gonna go 8.6 on the Richter scale with gastric emissions that'll clear this room."
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2016-11-06, 02:26 PM (ISO 8601)
- Join Date
- Mar 2015
Re: Common Aggravating Table Behaviors
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2016-11-06, 03:16 PM (ISO 8601)
- Join Date
- May 2016
- Location
- The Lakes
Re: Common Aggravating Table Behaviors
It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.
Verisimilitude -- n, the appearance or semblance of truth, likelihood, or probability.
The concern is not realism in speculative fiction, but rather the sense that a setting or story could be real, fostered by internal consistency and coherence.
The Worldbuilding Forum -- where realities are born.
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2016-11-06, 03:23 PM (ISO 8601)
- Join Date
- Nov 2013
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2016-11-06, 09:34 PM (ISO 8601)
- Join Date
- Apr 2014
Like there's anything stopping the player from printing out another dozen copies of that same character with zero effort. Sounds more like a narcissistic DM wants to feel important.
Which doesn't preclude you from keeping backups in any way.
Well that's retarded and also completely unenforceable. Are all the DMs in the town on the same emailing list or something? What about roll20?Last edited by The Glyphstone; 2016-11-08 at 12:12 AM.
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2016-11-06, 09:44 PM (ISO 8601)
- Join Date
- Sep 2016
Re: Common Aggravating Table Behaviors
This was in the very early days of D&D. The guys who invented Roll20 probably either weren't born yet, or were wee babies.
This is literally from the days when you'd have like 6 total people who played D&D in your town, and so the two DMs probably DID communicate, verbally, face-to-face. After playing in one anothers adventures.
This is about Ye Olden Days, not something that is super necessary now.
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2016-11-06, 09:44 PM (ISO 8601)
- Join Date
- Apr 2014
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2016-11-06, 09:46 PM (ISO 8601)
- Join Date
- Oct 2012
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2016-11-06, 11:14 PM (ISO 8601)
- Join Date
- Apr 2014
Nobody wants to go on that boring sidequest with your ****ty DMPC.
**** that. The DM is the physical incarnation of the uncaring, openly hostile universe the PCs inhabit. Their lives are meaningless and their actions are pointless. Success or failure make no difference.
That player's a genius. There's nothing more obnoxious than a nerd trying to be funny by repeating things other people said, so that was guaranteed to piss people off and distract them.
No one mentioned it because that's every player.
Have you discussed his depression with him?
The alternative is every encounter is trivialized by the sleep spell, everyone loses interest in the game, and stops showing up.
If your job was ensuring the security of some object or location, would you be okay with leaving the guard stations unmanned?
There isn't one. Play something else.
No. Don't quote anything at all. Get a real personality or get out of my house.
It's not supposed to make the game fun. It's supposed to make you not leave the party.
Enjoy your wipe.
Leave the group, and recommend to the other players that they do so as well.
Your only power over a DM as a player is your feet. Use them.
You wouldn't have punched anyone.
Why would you bother trying to preserve a party that clearly doesn't give a **** about you? You're a joke to them.Last edited by The Glyphstone; 2016-11-08 at 12:11 AM.
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2016-11-06, 11:18 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Neither here nor there
- Gender
Re: Common Aggravating Table Behaviors
My latest homebrew: Majokko base class and Spellcaster Dilettante feats for D&D 3.5 and Races as Classes for PTU.
Currently Playing
Raiatari Eikibe - Ghostfoot's RHOD Righteous Resistance
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2016-11-06, 11:19 PM (ISO 8601)
- Join Date
- Apr 2014
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2016-11-06, 11:26 PM (ISO 8601)
- Join Date
- Mar 2014
Re: Common Aggravating Table Behaviors
Ross. Friend. Multi-quoting is a thing. See that little button right next to the quote button that looks just like the quote button, but with a plus sign? You can click that to add as many quotes as you want to a single post. Please stop clogging the thread with multi-posts. Thank you.
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2016-11-06, 11:33 PM (ISO 8601)
- Join Date
- Apr 2014
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2016-11-07, 02:05 AM (ISO 8601)
- Join Date
- Sep 2014
- Location
- Alabama
- Gender
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2016-11-07, 05:18 AM (ISO 8601)
- Join Date
- Oct 2015
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2016-11-07, 09:21 AM (ISO 8601)
- Join Date
- Mar 2010
Re: Common Aggravating Table Behaviors
You do realize that "don't post multiple posts in a row" is actually a forum rule here?
Anyways - as far as solo quests go, different people have different ideas. It can be handled well and be fun for everyone. Really, "you all have to stay in the same scene whether or not your character has any logical reason to be here or anything to contribute" has the same effect of one player having to watch while everyone else has fun. At least solo quests give people a reason to be doing something in-game.Hail to the Lord of Death and Destruction!
CATNIP FOR THE CAT GOD! YARN FOR THE YARN THRONE! MILK FOR THE MILK BOWL!
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2016-11-07, 09:27 AM (ISO 8601)
- Join Date
- Oct 2011
Re: Common Aggravating Table Behaviors
There are a few reasons why that's sometimes me.
First off, I learn much better by using rules than by reading them. Even without using them, I'll still learn rules better by having someone tell me the rules than by reading them. Heck, I'll even learn then better by using profession:scribe and copying them than by reading them.
On the rare occasion I'm getting to play a system for the first time, but not playing a character for the first time, I get to enjoy true exploration - someone experiencing an entirely different reality for the first time. I certainly don't want to sully that by reading spoilers ahead of time.
Imagine trying to find 6 experienced FATAL players, or 6 active 1e D&D players, to join your game. The hobby hasn't always had its current level of popularity.
To be fair, there are limits to how much text one can quote in a single post, and, in casting my signature "wall of text", I've hit those limits before. But, yeah, this looks more like we should ready torches. but whether our other hands should have pitch forks or acid vials is less certain...
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2016-11-07, 09:37 AM (ISO 8601)
- Join Date
- Dec 2015
- Location
- San Francisco Bay area
- Gender
Re: Common Aggravating Table Behaviors
That's awesome! I've been doing "copy and paste" for multiple quotes for over a year now.
Thank you!
I'm going to try it now...."Wipe"? I have no clue of what you mean.Sounds like an awful game. Why play it?
There was a time before printers, and some of us (me for example) still don't have them.I have no experience with "Roll20".@ross, the past was not "flyover country". There was a time before the internet, have you never spoken to anyone over 40 years old ever?
I'm guessing that you've never been in a dorm room that was illuminated only by a blacklight, while "Kashmir" played on a turntable.
Do you imagine that we were all on CB radio?
"Breaker, breaker Blackleaf calling Elfstar, Avatar and Blackwolf are on your trail"
(Extra points if you know which of those names reference the '70's, and which the '80's)
Here is a slice of the 1970's so that you may better understand us:
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2016-11-07, 09:51 AM (ISO 8601)
- Join Date
- May 2016
- Location
- The Lakes
Re: Common Aggravating Table Behaviors
There are a ton of people alive today who sadly do not remember the world without the internet, or without cellphones, or... whatever.
SpoilerI got into computers in the 80s and watched the era of BBSes come and go. I went to college in the 90s and participated in Usenet newsgroups before most people even knew what the internet was. I watched the rise of social media and online tracked / targeted advertising and the slow creeping loss of privacy for kids who didn't care that anyone could find out anything about them with a few clicks.
Music has gone from vinyl and 8-tracks, to cassettes, to CDs, to people who are willing to rent their music for a monthly fee...
Movies have gone from whatever was on TV, to the big laser discs and VHS tapes, to DVDs, to online rentals... with the rise and fall of Blockbuster and every grocery store and whatnot having a rental video section for 2 decades at the peak...
It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.
Verisimilitude -- n, the appearance or semblance of truth, likelihood, or probability.
The concern is not realism in speculative fiction, but rather the sense that a setting or story could be real, fostered by internal consistency and coherence.
The Worldbuilding Forum -- where realities are born.
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2016-11-07, 09:52 AM (ISO 8601)
- Join Date
- Mar 2014
Re: Common Aggravating Table Behaviors
This is purely a thought exercise; never do this.
You can't begin to comprehend the depths of what horrific entities they've become.
(This is hyperbole, of course; FATAL doesn't actually transform you into a monster. If you come back after playing once, you already were one.)
I wonder if I can suggest "playing FATAL" as an actual behavior for the thread, or if that would be too mean.
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2016-11-07, 09:57 AM (ISO 8601)
- Join Date
- Feb 2009
- Gender
Re: Common Aggravating Table Behaviors
There is a difference between being a tactile learner, and not bothering to crack open the book and look at the rules. It sounds like you understand your learning type and are proactive in making sure you do what you can with it before a game starts.
You shouldn't consider yourself to be a problem player at all, and certainly don't let others treat you like one for it.
I'm also a tactile learner, and usually try to make it clear that I tend to forget rules very easily, especially if they rarely come up. I compensate for that by trying to think about what I want to do before it's my turn, and keeping my book handy. I mark relevant sections of the PHB, and make heavy use of the glossary so that I can try to find stuff I've forgotten quickly when I need to. (in real life games the rest of the table usually ends up relying on me to look up and clarify rules we aren't sure of because of this, so I know it's not a problematic behavior :D)Last edited by cobaltstarfire; 2016-11-07 at 09:58 AM. Reason: trying to fix some especially bad grammar
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2016-11-07, 10:43 AM (ISO 8601)
- Join Date
- Oct 2011
Re: Common Aggravating Table Behaviors
Honestly, going in without a plan is quite likely to cause a TPK in many games.
No, playing FATAL - or suggesting doing so - isn't "common", and so does not qualify for this thread.
Thanks. I don't usually get any more flak for it than I dish out when people complain about basic math (add number plus d20, subtract damage from HP, etc). When I do, it's usually a good sign that this isn't the group for me.
Oddly, looking at books during the game is bad form at some tables...
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2016-11-07, 11:19 AM (ISO 8601)
- Join Date
- Jul 2010
Re: Common Aggravating Table Behaviors
Blackleaf failed to find the trap. I declare her dead. Over.
As for "Wipe", it's an MMO term for when everyone in a raid group dies. He's saying "Enjoy your TPK".
I seem to disagree with the collective here in certain areas. I do think that players by themselves should be an option. It should be a minority of the game obviously, but having game sessions focus on a single player for most of it could be useful, so long as each player gets their time. Just make sure all the players are okay with it. And you don't have to be exact either, just keep in mind the memorable and fun moments with each character, and try to even those out so that everyone has a part of the game that they enjoyed and considered memorable.
To me, games should be fun above all else. That is why I don't mind the idea of a natural 20 or natural 1 playing a little havoc with realism. It is not something that should have mechanics, but if it gets a laugh or a particularly cool or memorable moment, there is no reason to not do it. Now, it's a tool that should not be used EVERY time there is a nat 20 or a nat 1, but if a situation presents itself, make something cool or funny up. It especially is good if in the end it doesn't affect anything mechanically.
The DM should have some room for fun. That said, they also have to keep an eye out for when they go too far or when they turn a character into a joke. I had a real problem with a DM who said that one of my characters was always good for a laugh when I considered him to be a fairly serious character. Yes the character was often sarcastic, and put upon, but after a while it gets old if the universe keeps jerking you around, and I literally told him at the end that my character was so jaded he was traumatized to the point of lethargy.
Even before that my character had long since given up hope in his agency in the world, or even his life.
The players are the stars, and them having fun should be your focus, but if you are smart and careful about it, you can have some of your own fun by playing with them.
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2016-11-07, 11:20 AM (ISO 8601)
- Join Date
- Feb 2009
- Gender
Re: Common Aggravating Table Behaviors
Those are tables I would probably have to avoid (or has a friendly rules lawyer who is willing to fill in when I have gaps), though I've never played at one, every one I've been at all the players may pull out a book to check something without anyone noticing or caring. Though it's not like I constantly have a book out, the times I usually need it, I can reference whatever it is faster than it takes for my turn to arrive.
But that's just me, if I suspect I won't be a good fit at a table I just decline to join the game, or leave if it turns out there is an issue that can't be overcome: People can't change the optimal way they learn or remember information, so there's no point in staying if there is a problem with that.
I also avoid high OP tables, because if I can't remember enough the rules very well, I definitely can't play at a high level of optimization.Last edited by cobaltstarfire; 2016-11-07 at 11:21 AM.
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2016-11-07, 01:06 PM (ISO 8601)
- Join Date
- May 2016
- Location
- The Lakes
Re: Common Aggravating Table Behaviors
On the subject of a single player going off and doing things solo for a bit:
First, there are times when the confluence of events within the game simply demands this, and it wouldn't make any sense for the players to all stay together in one place. The sneakiest character needs to follow a target or sneak in somewhere to get some information, without Robes McStumble scaring a cat or knocking over a rack of spears. The face needs to do some solo gabbing without the bruiser around. Any character could have personal business to attend to.
Second, as a GM I was always willing to schedule time away from the main gaming sessions for 1-on-1 with any player, if it worked for our schedules. Anything that could be put off for those sessions of solo time was well worth the extra effort on my part.Last edited by Max_Killjoy; 2016-11-07 at 03:41 PM.
It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.
Verisimilitude -- n, the appearance or semblance of truth, likelihood, or probability.
The concern is not realism in speculative fiction, but rather the sense that a setting or story could be real, fostered by internal consistency and coherence.
The Worldbuilding Forum -- where realities are born.
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2016-11-07, 01:56 PM (ISO 8601)
- Join Date
- Nov 2013
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2016-11-07, 03:40 PM (ISO 8601)
- Join Date
- Aug 2014
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2016-11-07, 03:54 PM (ISO 8601)
- Join Date
- Dec 2015
- Location
- San Francisco Bay area
- Gender
Re: Common Aggravating Table Behaviors
(Still having fun with the multi-quote buttons)
For whatever it's worth, when it comes to media influences on most of my FRPG's, Star Trek re-runs, and "The Hobbit" cartoon TV movie, and these films that I saw in the theater when they were released:
Monty Python and the Holy Grail (no I didn't "get it" when I first saw it, maybe my parents did),
Sinbad and the Eye of the Tiger,
Wizards (in retrospect maybe the most '70's film ever, a certain Mark Hamill played Sean, he would later turn up in a little film called.....),
Star Wars (in the schoolyard we actually would brag and compete about how many times we saw it, you didn't no way see it 20 times, where are the ticket stubs huh Ben!),
The Lord of the Rings (cartoon movie by the same guy who did "Wizards"),
Dragonslayer (I still have net yet seen a better Dragon the Vermithrax),
Excalibur,
Conan the Barbarian,
Raiders of the Lost Ark,
With Raiders we got a VHS machine, and a Tape of it, and modern times begins.
.Thanks guys, I never played a "MMO" (it actually was from this Forum that I learned of the existence of CRPG's)I'm trying to be tolerant, since I don't get peoples references to "Baldurs Gate", and "Final fantasy', but really I'm just appalled.
How can you even bare to communicate with someone who can't recognize the classics.
From Hell's heart I stab at thee!
KHAAAAAAAAN!!!
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2016-11-07, 05:00 PM (ISO 8601)
- Join Date
- Sep 2014
- Location
- Alabama
- Gender
Re: Common Aggravating Table Behaviors