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  1. - Top - End - #61
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    Default Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back

    A28: You will only get +7 CL from Arcane Archer. You can get an additional two however from the Magical Knack trait; this won't increase your spell progression but your caster level (e.g. spell duration, range, power etc.) will take less of a hit.

    You can also take less of a hit by taking fewer Arcane Archer levels - most of the abilities, especially the capstone, are not worth losing all three CL. A good breakpoint is AA 4.
    Last edited by Psyren; 2016-12-05 at 04:33 PM.
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    Default Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back

    A28 Addendum Advice: The about to be released Paths of Prestige player companion includes, according to subscribers who have copies, a two feat chain that gives back one lost level of casting progession in a prestige class. You can take the final feat more than once, so at the cost of four feats (yikes) you could get back all three lost casting levels, allowing full spells known and prepared/cast.

  3. - Top - End - #63
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    Default Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back

    Q29

    Are there any Huge-Sized Apes in Pathfinder? I have a Vanara Druid/Monk in a Gestalt game, and turning into a Huge Ape would be... appropriate and amusing.

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    Default Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back

    A29 There doesn't appear to be a huge primate. There is a gargantuan one though. The list of all primates can be found here.
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    Default Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back

    Q30: What would be the cost of an absolutely bog standard Tiny Animated Object Robot and what is required to make it in terms of feats and materials?
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    Default Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back

    A30

    Are you asking how much an Animated Object costs if it has the Robot subtype?


    By CR it would be CR*CR*500 for it's market price. Half that for it's Cost to Create. In addition the body cost is the above price *0.1 for the cost of the body.
    Then compare its price to similar Constructs just like you would when pricing a custom Magic Item. This info comes from the Building and Modifying Constructs section but is intended for DM use. I recommend using it across the board however as most Construct pricing is dumb and should be hated. (I'm looking at you random *1.5 price hike for the Clockwork subtype!)


    Otherwise you price it just like an Animated Object of its size then add the 20,000*CR to add the Robot subtype.


    For the Animated Object part you just need Craft Construct and access to the technological bits to be animated.
    For the Robot part you need Craft Robot and access to technology. You will also require access to a Robotics Laboratory and enough power to run it.
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    However, since technological items aren't magical they can be Animate Object-ed so one could theoretically Gate in an Animated Object Technological Artifact or even make a Simulacrum of one. Theoretically.
    Beware this is cheesey and opens a rather nasty Pandoras' Box as the Extinction Wave Device is also a Tech Artifact and nobody wants Simulacrums of those running around.
    Last edited by unseenmage; 2016-12-08 at 08:51 AM.

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    Default Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back

    I hate to be "that guy" but your links in the "If you have questions about ______" section are broken and not linking.
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    Default Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back

    Q31: If you have a speed greater than 30 (say 40), what is your speed when wearing Medium or Heavy armor?
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    Default Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back

    A*31: The rules for barding indicate that a creature in medium or heavy armour with a 40ft. move speed moves 30 ft per round.

    Extrapolating from the table, every +10 ft. of bonus speed you get translates to 5 ft. of speed while encumbered by armor.
    Last edited by Sayt; 2016-12-09 at 04:37 PM.
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    Default Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back

    A31 there is a table for 40, 50 and 60 ft and they became 30, 35 and 40.

    So it looks like that you get 5 feet for every 10 feet after 40.

    EDIT: Actually I found a table that goes up to 120ft and is not exactly like that. (the table is in the carrying capacity chapter)
    Last edited by Red Bear; 2016-12-10 at 06:21 PM.

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    Default Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back

    Q32
    Does the bonus damage from enchantments like Bane(magic), Linked striking(psionic), or Collision(psionic) get multiplied on critical hits? What about feats like Power Attack\Piranha strike\Deadly Aim? And the enchantments like Flaming or Frost?

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    Default Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back

    A32

    Bane, flame/frost/shock... don't get multiplied.
    Collision, power attack/piranha/deadly aim does.
    The former is because of the 'bonus dice' same as sneak attack.
    Linked striking I think, since it's bonus dice, don't multiply. But the additional enhancement does
    Last edited by Manyasone; 2016-12-09 at 05:51 PM.

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    Default Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back

    Q33 does a magic item giving a bonus to a single saving throw exist?

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    Default Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back

    A33: Several (For example, mind buttressing armor, the Deathbane talisman and Seducer's Bane, however they are invariably resistance bonuses, which do not stack with cloaks of resistance, and are often limited in scope.
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    Default Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back

    A32 Addendum Bane has two effects: It increases the enhancement bonus by 2, and adds 2d6 damage. The damage bonus from the increased enahncement is multipled on a critical hit, while the bonus damage is not.

    Example: +1 Undead-bane Longsword
    Against non-undead: 1d8+1, critical 2d8+2
    Against undead: 1d8+2d6+3, critical 2d8+2d6+6

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    Default Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back

    Q 34: I'm preparing a Paladin (Holy gun) for a game that will start soon. A question regarding the "Gunsmithing feat".
    In the "special" entry, it says:

    If you are a gunslinger, this feat grants the following additional benefit. You can use this feat to repair and restore your initial, battered weapon. It costs 300 gp and 1 day of work to upgrade it to a masterwork firearm of its type.
    The question is: since also the holy gun gains a battered weapon "identical to the one gained by the Gunslinger", can it also take advantage of the "special" part?

    My assumption is that the feat specifies "if you are a gunslinger" only because the gunslinger is the only core class that gains a battered weapon as a class feature.

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    Default Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back

    A 34 The intent is that you should be able to but not all archetypes that get the battered gun and Gunsmithing seem able to. Spellslingers and Gunmasters specifically say they can restore their firearm as if they were Gunslingers. Holy Guns and Steel Hounds just get Gunsmithing and a battered gun, with no mention of the ability to upgrade it.

    Q 35 When putting armor special abilities onto Bracers of Armor, like Titanic, there is no enhancement bonus to transfer or add with the special, because Bracers don't have an enhancement bonus, they provide an armor bonus, correct?
    Last edited by Cieyrin; 2016-12-10 at 10:30 PM.
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    Default Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back

    Q. 36: If a player decides to hold a touch spell (say daylight), and then with holds action to until an ally runs by him to charge into an attack. Can he use that withheld action to simply touch an object on the player running by to make daylight spell go off?

    Q. 37: Can you split flurry of blows attacks among multiple targets, even if you happen to kill the target before getting to use all attacks?

    Q. 38: Can an unchained monk use flying kick in conjunction with an acrobatics check (long jumping/high jumping) to hit a flying creature that is more than 5ft of the ground or even off the ground at all?

    Q. 39: If one runs in combat, does that also prevent the use of charging, dragon style, or any other actions that also require the use of a full round action?

    Q. 40: Can Dispel Magic be used on wall of ice?
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    Default Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back

    A 36 You can't delay mid-action, nor can you interrupt someone else's action while delayed. If you have Daylight already cast and Ready to touch your charging friend, that would work.

    A 37 Yes, it's just like using Two-Weapon Fighting normally.

    A 38 Yes, as long as you end up adjacent to it. The movement Flying Kick allows is treated as any other kind of movement.

    A 39 Run is a full-round action, you can't also charge. If you have the swift action to enter Dragon Style or already in it, you would still ignore difficult terrain for the run you're about to do.

    A 40 Yes, it's not instantaneous like Wall of Stone is, it has a duration, so you can end it prematurely with a Dispel Magic.
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    Default Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back

    A 35 RAW seems to support your reading: Armor bonus != Enhancement bonus. Thus Titanic Bracers of Armor +1 cannot add +1 to strength checks, CMB, etc... but the other abilities of the property remain in effect.

    (However, a permissive DM wouldn't be breaking anything if they rule the Armor Bonus counts as Enhancement bonus for the purposes of Bracer of Armor with the titanic property).
    Last edited by TheFamilarRaven; 2016-12-11 at 05:11 PM.
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    Default Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back

    Quote Originally Posted by TheFamilarRaven View Post
    A 35 RAW seems to support your reading: Armor bonus != Enhancement bonus. Thus Titanic Bracers of Armor +1 cannot add +1 to strength checks, CMB, etc... but the other abilities of the property remain in effect.

    (However, a permissive DM wouldn't be breaking anything if they rule the Armor Bonus counts as Enhancement bonus for the purposes of Bracer of Armor with the titanic property).
    You would kinda break it. Bracers of Armor go up to +8, which is more than items normally grant to strength. Capping it at +5 would work to keep it in line with regular armor.
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    Default Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back

    Quote Originally Posted by zergling.exe View Post
    You would kinda break it. Bracers of Armor go up to +8, which is more than items normally grant to strength. Capping it at +5 would work to keep it in line with regular armor.
    Not necessarily. Bracers of Armor cap at +8 and cannot go over. Titanic is a +3 property, so the highest Armor bonus from a pair of Bracer of Armor with the Titanic property is +5, just as suit of armor cannot have enhancement greater than +5. Though if there's a counter point, I'll gladly hear it in a PM or another thread, as to not derail this one more than I have
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    Default Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back

    Q. 41 What would you add on to the 15'ft cone spell templates, to make them 20ft?
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    Default Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back

    Q 42: How do you reverse the genesis of the ability scores of a Machine Soldier in order to determine what they were before racial adjustments and/or determine the racial adjustment?
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    Default Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back

    A41: Make the perpendicular arms 4 squares long instead of 3 (4*5 = 20), and fill in the area between them accordingly.

    A42: You'd reverse-engineer them like any other monster - i.e. -10 for even scores, -11 for odd ones. The only exception is the Intelligence, which comes entirely from their robot subtype - so just treat that score like their Con, i.e. a nonability, and add the 13 back in later.
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    Default Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back

    Q43

    How much does it cost to hire npcs/mercs with actual class levels? I seem to recall there was a formula for it somewhere, but I cant find anything but the basic hireling list that doesnt cover it.
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    Default Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back

    Q44 :
    What happens if a paladin commits evil acts while dominated by a vampire spawn? According to the class description, a paladin loses class features if she wilfully commits an evil act. But the atonement spell clearly states that the spell can be a cast (although without the 2,500 gp fee) for a creature who "committed the evil act unwittingly or under some form of compulsion".
    I'm not trying to force my player to atone just for the sake of it, but if his character was to lose his class features while under the control of the vampire spawns, he might be exposed to the city's plague. Yeah, we're playing Seven days to the grave.
    What do you recommend?

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    Default Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back

    A 43 I could not find a list for hiring NPC's with PC levels either. I suspect it was either obscure 3rd party (i.e homebrew), specific to a certain scenario within a campaign, or simply doesn't exist. Companions with PC levels are usually cohorts, and that requires the leadership feat.

    Alternatively, you could be thinking of hiring a spellcaster to cast a specific spell (Higher level spells would indeed require PC class levels), in which case the cost is on the Goods & Services page. However, per day GP rates for NPCs with class levels doesn't seem to be a thing.

    A 44 The paladin does not fall for unwilling acts of evil. They would lose access to class features if the DM for some reason ruled they're no longer LG after committing unwilling acts of evil, in which case the atonement spell can swoop in and say "nope, I'm LG again" at no material cost, due to the unwilling/compulsion clause.
    Last edited by TheFamilarRaven; 2016-12-13 at 05:34 PM.
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    Default Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back

    A 43 addendum Having recently read Player Companion: Cohorts and Companions, they have an expanded system based off of Ultimate Campaign's Contact system for acquiring hirelings, including those of higher than 1st level and with PC classes. It boils down to how risky a task is to determine the rate per day of service multiplied by their class level per hireling. For example, if you wanted to hire a group of 5 3rd level fighters to guard an entrance to a dungeon your party is exploring and care for your horses, that would probably be a Hazardous task, which is 1 gp/day/hireling, which upgrades 3 gp/day/hireling for this group.
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    Default Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back

    Q45 Does a successful use of a spellcraft check to identify a wand or staff reveal the number of charges left?
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