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2016-12-14, 04:15 PM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
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2016-12-14, 04:38 PM (ISO 8601)
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2016-12-15, 01:53 AM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
Creator of the LA-assignment thread.
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2016-12-17, 12:57 AM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
The Sentry Ooze template states in the abilities section it is +2 Int. They are under the impression that doing this to a mindless ooze will give it an Int of 2, but nonabilities aren't zero.
It might have been said before, but Spikers have DR 2/bludgeoning. The text describes it as if it were DR 2/slashing or piercing.Last edited by The Viscount; 2016-12-17 at 01:43 AM.
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2016-12-17, 01:49 AM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
Rhymes with "Protracted."
Handbooks: The Warlockopedia | The Warmagepedia (WIP) | Tier List (2019 Update)
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Original Fiction: The Wizard's Familiar
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2016-12-17, 03:07 PM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
Book of Blood (Complete Arcane): one of it's powers is finger of death 1/day...
but each such use permanently drains 1 hit point from the wielder.
Is there any ways to protect from it (short of Timeless Body)?
How we can even restore drained hps?
Also, Book of Blood is one more unconventional way to kill the Tarrasque without resorting to Wish or Miracle: Regeneration doesn't do jack against the hp drain, so, if somebody with Book of Blood will possess T - after the ~ 2 years, 4 months, 2 weeks, and few days - it will be dead. It looks like very long and ineffective way to do it, but it's one more way to ignore supposedly-set-in-stone restrictionThe tarrasque can be slain only by raising its nonlethal damage total to its full normal hit points +10 (or 868 hit points) and using a wish or miracle spell to keep it dead.
Constructs who are made wholly of adamantine - such as Adamantine Golem or Animated Object (chunk of adamantine) - are incapable neither to overcome DR/adamantine, nor to ignore hardness up to 20
Spikes of Warforged from Spiked Body feat may cause damage: "1d6 points for a Medium warforged"; spikes of Warforged Juggernaut - "1d6 points of piercing damage" - regardless of size
Also,Healing Immunity: Starting at 3rd level, as a warforged juggernaut becomes more like a construct and less like a living creature, it becomes immune to the effects of spells from the healing subschool.
(Also, no way to animate as Undead: Construct Perfection III cause immunity to Necromancy)Last edited by ShurikVch; 2016-12-17 at 03:09 PM.
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2016-12-17, 03:50 PM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
You don't kill big T that way, you just incapacitate it permanently in yet another way. To kill it you still need a Wish or Miracle.
No dysfunction. Weird, but no dysfunction.
'Cannot be raised or resurrected' is not a dysfunction. The same goes for 'cannot be raised as undead'. At most, it's an unintended consquence of following the rules, like a monk 20 becoming immune to Enlarge Person.Creator of the LA-assignment thread.
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2016-12-17, 05:06 PM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
Dead:
The character’s hit points are reduced to -10, his Constitution drops to 0, or he is killed outright by a spell or effect. The character’s soul leaves his body. Dead characters cannot benefit from normal or magical healing, but they can be restored to life via magic. A dead body decays normally unless magically preserved, but magic that restores a dead character to life also restores the body either to full health or to its condition at the time of death (depending on the spell or device). Either way, resurrected characters need not worry about rigor mortis, decomposition, and other conditions that affect dead bodies.
Isn't many of dysfunctions are exactly "an unintended consquence of following the rules" (such as, for example, Dread Necromancer can be harmed by his own Negative Energy Burst)?
I pointed it as dysfunction, because I seriously doubt writer's intention was: "If Juggernaut is dead - then it should stay dead! Yes, and no necromancy! I wouldn't allow a robot zombie in my game!"
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2016-12-17, 05:15 PM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
Also HP drain is explicitly healed by Wish or Miracle in the rules for it in BoED. I did not realize there was a second source of it gloating around the game though.
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2016-12-17, 05:17 PM (ISO 8601)
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2016-12-17, 05:40 PM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
Ah, Vassal of Bahamut...
Indeed - it cause "permanent hit point drain"
But, by the RAW, "wish or miracle spell can restore hit points drained permanently by a vassal's dragonwrack ability."
Thus, ways to restore hit point drain by any other reason - such as Book of Blood - is still unclear
Rebuild Item utterance actually able to restore at least some of Constructs - since Craft Construct is [Item Creation] feat, Constructs are items
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2016-12-17, 06:39 PM (ISO 8601)
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2016-12-17, 06:51 PM (ISO 8601)
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2016-12-17, 06:51 PM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
In relation to ShurikVch's quote about the dead condition, while I haven't read the rules regarding HP drain, I would contend that while the target's HPs are going down, this is different that reducing their HP via damage. You are changing the total possible value rather than the current value.
How is it even possible to have a HP max of -10. Isn't there a rule that states a creature always has a minimum of 1 HP per HD?
Apologies if this is addressed in the rules for HP drain.Last edited by PallentisLunam; 2016-12-17 at 09:09 PM.
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2016-12-17, 06:58 PM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
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2016-12-17, 07:50 PM (ISO 8601)
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2016-12-17, 09:00 PM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
IIRC the rule is that you cannot roll below a 1 on health, but if your Con drops your max HP can fall under what that rule would provide. EX: A person with 3 levels, a d4, and a Con of 4 would have 3 HP max. If they took one Con damage their max HP would fall to 0 and they would suffer appropriate.
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2016-12-19, 01:55 AM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
You are mistaken. The spell immediately before revive outsider is reverse arrows. Revive construct does not exist in 3.5 (though it really should) since the spell right after is revive undead.
Interestingly, this brings me to a related dysfunction:
If you take at least 3 levels of warforged juggernaut, you cannot be brought back from the dead with any of the normal rez spells. you'd have to be reincarnated or last breathed.
Yes, that's correct. it's on p58 of the phb.
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2016-12-19, 05:25 AM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
A crowbar gives a +2 bonus on strength checks made for "such purposes"; no context given.
Hitting someone with a hammer deals as much bludgeoning damage as a spiked gauntlet of its size, which is zero.Last edited by Jormengand; 2016-12-19 at 05:26 AM.
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2016-12-19, 12:48 PM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
The text is elaborated upon and given the required context in the PHB. Why those parts were removed from the SRD is beyond me.
How do you figure? A spiked gauntlet is a light weapon that deals 1d4 points of damage for a medium creature. Therefore a hammer, as a one-handed weapon made for a medium creature, should deal 1d6.Last edited by PallentisLunam; 2016-12-19 at 12:49 PM.
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2016-12-19, 01:18 PM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
I know it's not for serious, but still: Pig Bound - pig is "maximum load"; clothing have listed weights; does it mean hypothetical Pig Bound Commoner should be also either immobile, naked, or mounted?
Last edited by ShurikVch; 2016-12-19 at 01:19 PM.
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2016-12-19, 03:11 PM (ISO 8601)
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2016-12-19, 03:14 PM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
Couldn't the sentence be read as 'deals as much bludgeoning damage as the amount of damage done by a spiked gauntlet of its size?'.
A spiked gauntlet deals 1d4 points of damage: type is irrelevant. Therefore, a hammer deals 1d4 points of bludgeoning damage.Creator of the LA-assignment thread.
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2016-12-19, 03:52 PM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
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2016-12-19, 04:14 PM (ISO 8601)
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2016-12-19, 09:52 PM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
Can't remember if I mentioned this before, but casting Alter Self to turn into a swarm doesn't grant you swarm traits. Which means that despite your body physically turning into thousands of little critters, you can somehow still be grappled.
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2016-12-19, 10:22 PM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
I don't think it could be. If I say "There are as many green feathers in the box as in the barrel", that means "The number of feathers which are green and in the box is the same as the number of feathers which are green and in the barrel", not "The number of feathers which are in the box is the same as the number of feathers which are in the barrel, and also the ones in the box are green but I can make no assurances about the colours of the ones in the barrel."
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2016-12-20, 12:12 AM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
Well that depends on the context. This might just be me but if I don't know the contents of the barrel, or if the barrel has some known number of green feathers in it, I'd assume that there are as many green feathers in it as in the box. But if I know that if there are some number of feathers in the barrel and NONE of them are green, I'd assume you meant "There are as many green feathers in the box as total feathers in the barrel" and not "There are zero green feathers you dummy" (barring obvious sarcasm). I think that "A hammer deals the same damage that a spiked gauntlet does, but as bludgeoning damage" is valid since we know a spiked gauntlet doesn't deal bludgeoning damage.
Last edited by nailbudday; 2016-12-20 at 12:17 AM.
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2016-12-20, 11:06 AM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
I personally think that in a RAW based thread, we need to look at what an ability says, not what we think it's obvious that it means.
Unrelated: Gen, who cannot cast spells and, when forced to fight, do so with their slam attack, have the Combat Casting and Weapon Finesse feats.
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2016-12-20, 12:39 PM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
The point is that when you have a sentence that requires parsing, and one way of parsing it has no dysfunction and the other does, it's not a dysfunction. Or at least, not a strong one. If the rule was "you get 100 gp every time you give me all the red feathers in that magic box that generates red feathers sometimes," and there are no red feathers in the box, the rule either means you can't give any red feathers until some appear, or that you get infinite gp because you can give me 0 red feathers in an infinitesimally small time. The one is clearly dysfunctional, but that doesn't mean it's what the rule says, per se.