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  1. - Top - End - #1
    Titan in the Playground
     
    DrowGuy

    Join Date
    Dec 2015

    Default The Powers Of Teamwork

    Ok I know that this topics discuss about teamwork a lot and sometimes that the party doesn't get along and see eye to eye. Here the fine example of teamwork: In my second D&D game most of my party members were injured during a group of Drow. Everybody was injured except me (I just got lucky.) So I got the Wand of Lesser Vigor and I heal all my party members because I care about my party despite different races and alignment. That's the powers of teamwork. How do you and your party use teamwork?

  2. - Top - End - #2

    Default Re: The Powers Of Teamwork

    The rest of the party will repeatedly get stabbed and die while I run away, bravely using their bodies to shield me from certain doom. Teamwork.

  3. - Top - End - #3
    Pixie in the Playground
     
    DwarfFighterGuy

    Join Date
    Dec 2016

    Default Re: The Powers Of Teamwork

    Quote Originally Posted by Bartmanhomer View Post
    That's the powers of teamwork. How do you and your party use teamwork?
    The best parties get along and complement each other very well. Players won't feel like they have to take powers and abilities of a different class because they're not sure their party is going to back that up. In other words, the fighter does not need to invest in learning how to clear traps because the rogue does this so well. The wizard knows that the barbarian is going to go in like a tank and give him all the time he needs to fire off that monster fireball that will incinerate the BBEG. Parties work together, quest together, and don't have differing motives because they have great party loyalty.

    And now, for reality.

    Most parties these days are, at best functional. Most of the ones I've seen - dysfunctional. They don't trust each other fully and are operating on rather disparate agendas. The DM has to manage that all important balance of party cohesion versus giving the Players the run of the table. That's NEVER easy.

    And one can never force it to happen. Most times, it either does, or it doesn't. RL concerns drag into it too.

    But it can be done if the players remember - here to play and have fun. What happens in game is in game, because it's really all about the story.

    Tzo

  4. - Top - End - #4
    Ogre in the Playground
    Join Date
    Nov 2009
    Gender
    Male

    Default Re: The Powers Of Teamwork

    Take any given battle in any given DnD 4e campaign.

    There is teamwork or there is death.
    It always amazes me how often people on forums would rather accuse you of misreading their posts with malice than re-explain their ideas with clarity.

  5. - Top - End - #5
    Barbarian in the Playground
    Join Date
    Sep 2014
    Location
    Alabama
    Gender
    Female

    Default Re: The Powers Of Teamwork

    I was a Dashing Hero Paladin built for max movement speed along with triggering (and punishing) AoOs. One of my party members was a spellcaster focused on short-range explosive novas and infiltration. L

    When fighting a mob of enemies I would gradually herd them together, mercilessly harrying anyone out of the main mass of bodies while he got into position to nuke them all, then I'd zip away with him in glorious cooperation.

  6. - Top - End - #6
    Titan in the Playground
     
    Flumph

    Join Date
    Nov 2010

    Default Re: The Powers Of Teamwork

    Sometimes in my shadowrun game, my guy shoots things from the window of a car that another PC is driving. Sometimes we might even split the rewards evenly. Teamwork.

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