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  1. - Top - End - #61
    Colossus in the Playground
     
    JNAProductions's Avatar

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    Default Re: The Black Shingle Fiasco

    Yes, let's be off, Silvet says.
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  2. - Top - End - #62
    Ogre in the Playground
     
    YossarianLives's Avatar

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    Default Re: The Black Shingle Fiasco

    Quote Originally Posted by wkwkwkwk1 View Post
    Knowledge (The Planes): [roll0]
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    I'm assuming you're trying to find something about demons? Andras remembers that the demonic forces likely consist primarily of simple foot-soldiers - likely corrupted humanoids - backed up by lesser demons such as the dretch.


    After collecting your possessions, you follow Olidar down to the stables. The inn is filled to the brim with soldiers, many of which look to be adventurers like yourself. The stables, such as they are, are abandoned save for a single, underfed mare, and the young gnome. He perks up at the sight of you. "I'm afraid we can't spare any mounts for you. Senra never had much of a cavalry, but there's no point delaying any further." Gesturing for you to follow. Olidar leads you toward the imposing stone wall and wooden gate that lead to Black Shingle. The gates slide open as you approach, and you can't help but notice the burns, and rents that look like they were left by claws, marking the gate.

    Inside, Black Shingle is a mess. The high street leading straight ahead is choked with rubble, broken wagons, and the occasional corpse. Few buildings remain standing, and those that do are burnt-out shells. Smoke blots the sky, and it is silent, save for the sound of your shoes on the cobblestones and the dying fire inside the ruins of a nearby house. Olidar, his hand resting on his sword hilt, leads you down the high street for about 10 minutes, until you come to a roadblock: the remains of a stone apartment block, now a great pile of rocks, timbers, and ash, blocking the street. Olidar frowns and shakes his head, turning to face you. "I'd heard about this, from the scouts, but I didn't realize how bad it was. It seems you have a choice." Pointing to a narrow alley between two mostly-intact shops, Olidar continues, "The outpost isn't far from here, but I'm not sure we can get across this pile of rubble. We should be able to traverse the sewers, there's an entrance to the storm drains just down that alley. Otherwise, we could loop around through the side streets, or try to climb the rubble. Unless one of you has another plan?"

  3. - Top - End - #63
    Colossus in the Playground
     
    JNAProductions's Avatar

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    Default Re: The Black Shingle Fiasco

    Hrm... Silvet lets out. I could try burning the timber away-maybe that'd clear us a path?

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    How much of what's blocking our path is flammable?
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  4. - Top - End - #64
    Barbarian in the Playground
     
    MonkGirl

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    Default Re: The Black Shingle Fiasco

    "Seems like a good deal o' stone there too, an' plenty of ash already. Think it'd be easier if we just went 'round or by sewer."

  5. - Top - End - #65
    Colossus in the Playground
     
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    Default Re: The Black Shingle Fiasco

    Quote Originally Posted by Kushina43 View Post
    "Seems like a good deal o' stone there too, an' plenty of ash already. Think it'd be easier if we just went 'round or by sewer."
    I'm just worried if those will be our only escape options. While I'd much rather stand and fight, I'd even more rather not die.
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  6. - Top - End - #66
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    YossarianLives's Avatar

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    Default Re: The Black Shingle Fiasco

    Quote Originally Posted by JNAProductions View Post
    Hrm... Silvet lets out. I could try burning the timber away-maybe that'd clear us a path?

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    How much of what's blocking our path is flammable?
    Olidar nods, clearly intrigued. "That could work. It would certainly make getting across easier."
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    Probably about 1/3 of the rubble is wood. It'd make it easier to climb over, but not completely remove the difficulty.

  7. - Top - End - #67
    Colossus in the Playground
     
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    Default Re: The Black Shingle Fiasco

    Silvet nods, and starts breathing out fire, careful to make sure it's focused inwards relative to the road so the flames don't burn out of control.

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    Once the timber is burned, what sort of check are we looking at to get over it? Or will it just be difficult terrain?
    I have a LOT of Homebrew!

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  8. - Top - End - #68
    Barbarian in the Playground
     
    MonkGirl

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    Default Re: The Black Shingle Fiasco

    Sarim watches the flames burn away the tinder. "Guess a little climbin' didn't hurt nobody, eh?" He looks toward the rest of the group. "You all c'n get over this, right? Am I gonna hafta carry somebody?"

  9. - Top - End - #69
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    Default Re: The Black Shingle Fiasco

    "If we can't climb this, then we can always go around. But no sewers, please. Blame my heavenly nose, but I just can't stand the smell."

    "From what the clerics told me when I was young," she says, watching the blazing fire with intent, "the abyssal forces should be mostly foot soldiers. Poor souls, corrupted by the demonic blight. Some lesser demons as well. Dretches, if I recall correctly. Stupid, coward creatures, but demons nonetheless."
    Last edited by wkwkwkwk1; 2017-01-10 at 03:05 PM.
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    Quote Originally Posted by fyleisch View Post
    It's come to my attention that some people don't know how to pronounce the name of the deity Fharlanghn. It's simple though - you begin with a Ff- sound, then flap your mouth at random as sounds come out. Continue for 2-90 seconds, depending on devoutness and saliva levels.
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    I think this is the most civil battle between Good and Evil I've ever seen...
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  10. - Top - End - #70
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    Default Re: The Black Shingle Fiasco

    Quote Originally Posted by wkwkwkwk1 View Post
    "If we can't climb this, then we can always go around. But no sewers, please. Blame my heavenly nose, but I just can't stand the smell."
    Olidar nods gravely. "I wouldn't mind avoiding the sewers, either. But it may be safer than wandering the streets."

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    Even with Silvet's fire, you'd all be looking at a DC 10 climb check to get over.

  11. - Top - End - #71
    Barbarian in the Playground
     
    MonkGirl

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    Default Re: The Black Shingle Fiasco

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    Climb check: (1d20+5)[18]


    Sarim starts climbing the rubble, urging everyone to follow. "Come on, fellas, let's get a move on then."
    Last edited by Kushina43; 2017-01-10 at 03:05 PM.

  12. - Top - End - #72
    Colossus in the Playground
     
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    Default Re: The Black Shingle Fiasco

    Quote Originally Posted by Kushina43 View Post
    Sarim watches the flames burn away the tinder. "Guess a little climbin' didn't hurt nobody, eh?" He looks toward the rest of the group. "You all c'n get over this, right? Am I gonna hafta carry somebody?"
    I wouldn't mind a hand over. I might be tougher than a bear, but I'm not actually the strongest.

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    (1d20-1)[12] Climb check. If I get Aid Another, add +2.
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  13. - Top - End - #73
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    DrowGuy

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    Default Re: The Black Shingle Fiasco

    Eric climbs.

    (1d20)[16]

  14. - Top - End - #74
    Barbarian in the Playground
     
    MonkGirl

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    Default Re: The Black Shingle Fiasco

    Quote Originally Posted by JNAProductions View Post
    I wouldn't mind a hand over. I might be tougher than a bear, but I'm not actually the strongest.

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    [roll0] Climb check. If I get Aid Another, add +2.
    Sarim chuckles a bit. "Weak you may be, compared t' me, but you look like you c'n manage this time. I'll help when ya really need."

  15. - Top - End - #75
    Colossus in the Playground
     
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    Default Re: The Black Shingle Fiasco

    Quote Originally Posted by Kushina43 View Post
    Sarim chuckles a bit. "Weak you may be, compared t' me, but you look like you c'n manage this time. I'll help when ya really need."
    Silvet grins back at Sarim, settling down on the other side.
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  16. - Top - End - #76
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    DrowGuy

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    Default Re: The Black Shingle Fiasco

    Eric was wondering and ask the party. Eric: "So what kind of demon are we going to kill anyway?"

  17. - Top - End - #77
    Barbarian in the Playground
     
    MonkGirl

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    Default Re: The Black Shingle Fiasco

    Quote Originally Posted by Bartmanhomer View Post
    Eric was wondering and ask the party. Eric: "So what kind of demon are we going to kill anyway?"
    "Cannon fodder, if the spooky human girl's right. Nothin' a tough bunch like us can't handle with ease."

  18. - Top - End - #78
    Firbolg in the Playground
     
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    Default Re: The Black Shingle Fiasco

    "Just a thought" says Avita tonelessly as she grimly sets herself to climbing the barricade.

    Climb (1d20+1)[5]

    "We are NOT going to be able to use this route to get back. We'll be cumbered with a group of civis and very likely under attack and stuff. So we'd best keep very careful track on the layout of the side-streets so we can get back another way".

    She scowls as a chunk of rubble shifts under her grip. "And who's this "spooky girl?""

    The rubble goes into a slide, dumping her back where she started. "Right, let's try that again without the talking".

    Taking ten: Climb 11.

  19. - Top - End - #79
    Barbarian in the Playground
     
    MonkGirl

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    Default Re: The Black Shingle Fiasco

    Quote Originally Posted by Marlowe View Post
    "And who's this "spooky girl?""
    Sarim steps down on the opposite side of the rubble. "Referrin' t' you, missy. Don't mean t' come off as rude, but I tend to speak my mind 'fore I think and yer name musta slipped it. My blood is in strength 'n' stone, after all, not th' head."
    Last edited by Kushina43; 2017-01-10 at 08:47 PM.

  20. - Top - End - #80
    Firbolg in the Playground
     
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    Default Re: The Black Shingle Fiasco

    Avita grins "Oh, I had a pretty fair idea. Just wanted to see if you'd cop to it. So--" she says as she gingerly sets down on the far side. "-I have a few combat spells, but they mostly weaken things and chase them off rather than kill, and they're kinda chancy at the moment. I can hurt things in combat, but I'm frelled if I take a heavy hit, so I'll probably be standing back and plinking unless an emergency pops up" she taps her bow again.

    She looks at Silvet, then at Sarim. "So I'm guessing you two stout--solid punters take the lead while Blue Ey-while Andras and my own pretty little self back you up? The Drow--" she looks briefly doubtful. "--can use his own initiative, and we'd best get moving quick because the getting back is going to the hard bit. Sound fetching?"

  21. - Top - End - #81
    Barbarian in the Playground
     
    MonkGirl

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    Default Re: The Black Shingle Fiasco

    "Aye. Th' rest can speak for themselves, but I sure can agree t' that. My axe'll be clearin' the way for us all."

  22. - Top - End - #82
    Firbolg in the Playground
     
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    Default Re: The Black Shingle Fiasco

    Avita unslings her bow and notches and arrow. "Then lead on, oh great and choppy one", she says, in tones of immense solemnity.

    Spot; (1d20-1)[18]
    Listen: [roll]120-1[/roll]

  23. - Top - End - #83
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    Default Re: The Black Shingle Fiasco

    [ Listen (1d20-1)[3]
    Because even if you're pants at keeping an eye and an ear out, you better TRY]

  24. - Top - End - #84
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    Default Re: The Black Shingle Fiasco

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    (1d20)[1] Spot
    (1d20)[9] Listen


    Silvet keeps an eye and ear out for any potential threats, taking point with her shield at the ready.
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  25. - Top - End - #85
    Barbarian in the Playground
     
    MonkGirl

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    Default Re: The Black Shingle Fiasco

    Sarim notes the other's awareness and watches the surroundings as well

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    Spot: (1d20+0) [17]
    Listen: (1d20+0) [3]
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    Rolling via app due to being stuck on mobile, cleared by DM last I was told. Will use forum roller when possible


  26. - Top - End - #86
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    YossarianLives's Avatar

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    Default Re: The Black Shingle Fiasco

    Advancing down the high street for a few more minutes leads your party to a large square, with a squat stone watchtower in the centre. It's heavy wooden door is patched in some places, and barred with many locks. A figure, peering over the ramparts, disappears as soon as your party comes into view.

    Olidar turns to you, grimacing. "Just a warning: the civilians may be less than eager to leave. They just don't seem to grasp that the whole fiasco won't be over by Midsummer. There's no reasoning with some people. I'll try to persuade them myself, but some help would be appreciated." He pauses, looking a little embarrassed. "And you folk look more... Persuasive, than I do."

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    You three beat me to it! Those who haven't already, make a listen/spot check.
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    As you examine the square, you're rather alarmed to see four or five tall humanoids lurking in a nearby alley. They don't appear to be armed.

  27. - Top - End - #87
    Titan in the Playground
     
    DrowGuy

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    Default Re: The Black Shingle Fiasco

    Eric listen and look.

    Listen: (1d20+7)[14]
    Spot: (1d20+7)[22]

  28. - Top - End - #88
    Barbarian in the Playground
     
    MonkGirl

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    Default Re: The Black Shingle Fiasco

    Sarim motions a bit toward the tall humanoids, whispering to whoever's close enough to hear. "Oi, coupla tall folk in th' alley there. Ain't armed but I don't like the look o' them."

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  29. - Top - End - #89
    Colossus in the Playground
     
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    Default Re: The Black Shingle Fiasco

    Silvet takes a deep breath, preparing to hose them with entangling fire if they try getting too close too fast.

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    Readying an action to breath an Entangling Exhalation Fire Breath on them if they take overly offensive action.
    I have a LOT of Homebrew!

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  30. - Top - End - #90
    Titan in the Playground
     
    DrowGuy

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    Default Re: The Black Shingle Fiasco

    Eric spoke to Sarim. Eric: "I say all of us should act normal."

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