Results 31 to 45 of 45
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2017-01-23, 09:45 AM (ISO 8601)
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- Aug 2009
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2017-01-23, 10:18 AM (ISO 8601)
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- Oct 2010
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Re: How many Astral Constructs can a psionic player summon?
DSP Psionics has the following sidebar that I recommend in lieu of the CPsi one:
Damage Reduction and Powers
Just like spells, psionic powers and psi-like abilities are not subject to damage reduction.
However, official rulings have been made that spells that deal a type of physical damage (bludgeoning, piercing, and slashing) are subject to damage reduction for the damage dealt of a physical type.
It is important for game balance reasons that in either situation, that the rule be applied uniformly: either spells and powers that deal damage of a physical type are affected by damage reduction, or spells and powers that deal damage of a physical type are not affected by damage reduction. It should not be applied to one and not the other.
Powers affected by this ruling include crystal shard, hail of crystals, and swarm of crystals.
Spells affected by this ruling include ice storm and storm of vengeance.Last edited by Psyren; 2017-01-23 at 10:18 AM.
Plague Doctor by Crimmy
Ext. Sig (Handbooks/Creations)
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2017-01-23, 02:51 PM (ISO 8601)
- Join Date
- Mar 2005
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- 61.2° N, 149.9° W
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Re: How many Astral Constructs can a psionic player summon?
Generally about what you said. XP free reality revisions, time jumps, or easy psychic reformations, three more powers getting used on the first round of combat in addition to the three or four that were already happening at this level of optimization.
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2017-01-25, 11:21 PM (ISO 8601)
- Join Date
- Mar 2004
- Location
- In eternity.
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Re: How many Astral Constructs can a psionic player summon?
My motto toward Complete Psionic as GM is to ignore its nerfs and generally keep the other material. My groups haven't fretted over it.
Also, Persistent Spell (OGL) is +4 spell slot levels instead of +6 from Complete Arcane.
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2017-01-25, 11:35 PM (ISO 8601)
- Join Date
- Jul 2016
Re: How many Astral Constructs can a psionic player summon?
If the latest rules take effect, then the SRD would trump the complete psionics handbook. The 1 at a time limitation does not exist in the SRD... as such it is superseded.
So it kind of looks like the limitation has been removed.Last edited by Calthropstu; 2017-01-25 at 11:37 PM.
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2017-01-26, 12:10 AM (ISO 8601)
- Join Date
- May 2013
- Location
- Collegeville, PA
- Gender
Re: How many Astral Constructs can a psionic player summon?
I'm well aware psionics has nice things. Ardent is one of my favorite 3.5 classes.
And conventions, just like crazy, are still a matter of perspective.
Energy Stun as printed on the SRD is a close range power with a 5-ft. radius burst, a and a few flavorful elemental settings. The biggest selling factor it has is the save DC scaling. Sure at level 9+ it can get out of control, a little earlier if the psion grabs Overchannel + Talented, but otherwise it's just a neat effect that a primary spellcaster can't easily duplicate.
Now compared the CPsi version of the power to Amethyst Burst from Dragon Magic, pg. 75. Amethyst Burst is also a 2nd level Close Range Psion/Wilder power with a typical scaling augment, except it has a 20-ft. radius burst. And it does force damage, so it also works on incorporeal targets.
Without the nerf, any three of these powers could see their way onto the same character's list. With the nerf? There's no reason not to take Amethyst Burst over both of them, unless that book isn't available.
You can argue that only proves that Amethyst Burst is overpowered too (full disclosure: I've played in parties with psions who took that as their only blasting power), but if you are still in line with the relative power of the group then that's all that matters. The DM just puts you up against stronger enemies.Resident Mad Scientist...
"It's so cool!"
Spoiler: ContestsVC I: Lord Commander Conrad Vayne, 1st place
VC II: Lorna, the Mother's Wrath, 5th place
VC XV: Tosk, Kursak the Marauder, Vierna Zalyl; 1st place, 6th/7th place
Kitchen Crashers Protocol for Peace
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2017-01-26, 01:34 AM (ISO 8601)
- Join Date
- Feb 2014
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- Arcadia
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Re: How many Astral Constructs can a psionic player summon?
Creator of the LA-assignment thread.
Come join the new Junkyard Wars and build with SLAs and a breath weapon!
Interested in judging a build competition on the 3.5 forums but not sure where to begin? Check out the judging handbook!
Extended signature!
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2017-01-26, 01:39 AM (ISO 8601)
- Join Date
- Jul 2005
- Location
- Vancouver, BC, Canada
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2017-01-26, 02:14 AM (ISO 8601)
- Join Date
- Aug 2009
Re: How many Astral Constructs can a psionic player summon?
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2017-01-26, 04:54 PM (ISO 8601)
- Join Date
- May 2013
- Location
- Collegeville, PA
- Gender
Re: How many Astral Constructs can a psionic player summon?
If the players are trouncing your enemies with ease and everyone is having fun then there is no problem.
If one player is bored because he spent tons of time building an efficient and effective character and is facing no real challenge, then it's the DM's prerogative to challenge him appropriately. Ditto if the party is bored.Resident Mad Scientist...
"It's so cool!"
Spoiler: ContestsVC I: Lord Commander Conrad Vayne, 1st place
VC II: Lorna, the Mother's Wrath, 5th place
VC XV: Tosk, Kursak the Marauder, Vierna Zalyl; 1st place, 6th/7th place
Kitchen Crashers Protocol for Peace
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2017-01-26, 07:14 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- NYC
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Re: How many Astral Constructs can a psionic player summon?
What's the source for "(OGL)"?
The one in the SRD appears to be six levels higher: http://www.d20srd.org/srd/divine/div...ersistentSpellI want you to PEACH me as hard as you can.
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2017-01-26, 08:08 PM (ISO 8601)
- Join Date
- May 2006
Re: How many Astral Constructs can a psionic player summon?
Open Gaming Liscense. The Official source is a set of... was it .doc's or .rtf's... no matter... on WotC's website. Those never got errata, and were just simple documents, so people put them on websites with organization. They then incorporated errata documents and other OGL sources. d20srd.org is one such - it's technically not official WotC, it just gets most the content from there.
Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
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2017-01-26, 09:01 PM (ISO 8601)
- Join Date
- Oct 2007
Re: How many Astral Constructs can a psionic player summon?
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2017-01-27, 04:57 PM (ISO 8601)
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- May 2013
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- Collegeville, PA
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Re: How many Astral Constructs can a psionic player summon?
Neither does Energy
Burst(derp) Stun with the CPsi nerf...
Smashing inanimate objects is a waste of power points. You take a Warblade with you for that. Or an Adamantine dagger.
The real problem is that EnergyBurst(derp) Stun is strictly worse for all of those functions than Energy Missile. The only reason people would even consider Energy Stun is that Missile is Kineticist only.
And with the nerf there's really no choice to make. I'm not faulting people for wanting to run a game with the nerf. I'm saying it takes away something really nice from psionics that isn't any more overpowered than what primary spellcasters can do, so it's a little silly to use that nerf without also doing something to address primary spellcasters.Last edited by Doctor Awkward; 2017-01-28 at 09:54 AM.
Resident Mad Scientist...
"It's so cool!"
Spoiler: ContestsVC I: Lord Commander Conrad Vayne, 1st place
VC II: Lorna, the Mother's Wrath, 5th place
VC XV: Tosk, Kursak the Marauder, Vierna Zalyl; 1st place, 6th/7th place
Kitchen Crashers Protocol for Peace
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2017-01-28, 01:06 AM (ISO 8601)
- Join Date
- Jul 2016