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Thread: 101 plots for superhero rpgs
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2017-04-02, 10:55 PM (ISO 8601)
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Re: 101 plots for superhero rpgs
142. Your grandma has dirt on the Kremlin Gremlin, and he's begging you for help. Do you help, or do you deport him back to Russian Fairyland to face justice at the hands of Baba Yaga?
143. Apparently, a time traveler has come to assassinate [INSERT YOUR LEAST FAVORITE POLITICAL LEADER HERE], as he is going to become a tyrant in the far future. Can you stop him? Do you even want to?
Don't forget Doom
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2017-04-02, 11:29 PM (ISO 8601)
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- Jan 2017
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2017-04-03, 01:16 AM (ISO 8601)
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- Jan 2014
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2017-04-03, 02:07 AM (ISO 8601)
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- Feb 2016
Re: 101 plots for superhero rpgs
146.) The League of Treachery, consisting of the ghosts of Judas Iscariot, Benedict Arnold, and Jefferson Davis, has been posessing people to make them betray friends and benefactors.
147.) Doctor Juvenile has been killing people with the purified venom of the brazilian wandering spider, whose venom causes severe priapism prior to death (compare Batman issue 66 ;p )
148.) Doctor Juvenile is planning to replace all the medical oxygen tanks in the city with bottled farts8149.)
149.) Oprah's evil clone just gave everyone in the audience a kalashnikov and a vial of PCP
150.) Imperial Japanese zombiesLast edited by Bohandas; 2017-04-03 at 02:11 AM.
"If you want to understand biology don't think about vibrant throbbing gels and oozes, think about information technology" -Richard Dawkins
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2017-04-04, 12:27 AM (ISO 8601)
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Re: 101 plots for superhero rpgs
151. The heroes have been sucked into a video game! Do they have what it takes to beat the game and escape?
152. The city is being terrorized by giant spiders!
153. The city has been plunged into darkness! Can the heroes get to the bottom of this and make light shine again in the city?
154. What happens when the heroes have unwillingly swapped bodies with their arch-enemies?
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2017-04-04, 08:15 AM (ISO 8601)
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- Feb 2016
Re: 101 plots for superhero rpgs
155.) The sun's turning weird colors
156.) The south is rising again and needs to be stopped
157.) A supervillain whose theme is dirty limericks
EDIT:
158.) Similar to the infamous batman adventure "The Joker's Comedy of Errors" except that that villain has latched on to a non-dirty meaning of a different dirty word. Possible themes for their crime spree include: Donkeys, cats, roosters, snakes, female dogs, rifle stocks, 126 gallon casks, beavers, detectives, tabarnacles (Canada only), the aft decks of ships, and the letter "p"Last edited by Bohandas; 2017-04-04 at 05:37 PM.
"If you want to understand biology don't think about vibrant throbbing gels and oozes, think about information technology" -Richard Dawkins
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2017-04-04, 08:03 PM (ISO 8601)
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- Nov 2012
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Re: 101 plots for superhero rpgs
159. The heroes are teen students in a school for superheroes.
160. The heroes are superpowered teenagers who have to attend a normal school.
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2017-04-05, 04:10 PM (ISO 8601)
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- Jan 2006
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- Protecting my Horde (yes, I mean that kind)
Re: 101 plots for superhero rpgs
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2017-04-08, 07:53 PM (ISO 8601)
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- Nov 2012
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- Icewind Dale
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Re: 101 plots for superhero rpgs
162. An ice cold supervillain plunges the city into a new ice age and builds herself a palace in the center of the city, claiming the city belongs to her now.
163. A giant meteor is on a collision course for the city! Can the heroes stop it before it is too late?
164. There are rumors going around about a monster that comes out of the sewers at night, scaring people and causing damage. But what if the monster of the local myth turns out to be real?
165. Two superheroes are getting married, and the heroes are invited to the wedding. What could possibly go wrong?
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2017-04-09, 05:13 AM (ISO 8601)
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- Nov 2014
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- Seattle
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Re: 101 plots for superhero rpgs
166- A villain has stolen all the world's supply of burritos. The heroes must not only uncover -how- he pulled off such a dastardly plot, but also if he's hiring, because "all-you-can-eat burritos" is a phenomenal work perk.
Last edited by Dappershire; 2017-04-09 at 05:14 AM.
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2017-04-09, 08:30 AM (ISO 8601)
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- Oct 2010
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- Dallas, TX
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Re: 101 plots for superhero rpgs
167. A new prestigious club or organization for super-heroes is forming, and they want to test you for membership. After two or three tasks or challenges, you discover that there is always a bank robbery in your home town during these tests.
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2017-04-09, 09:03 AM (ISO 8601)
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- Feb 2016
Re: 101 plots for superhero rpgs
168.) There's a plot to blow up the sewage treatment plant with a couple dumptrucks full of M80s
"If you want to understand biology don't think about vibrant throbbing gels and oozes, think about information technology" -Richard Dawkins
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2017-04-09, 11:45 AM (ISO 8601)
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- Nov 2012
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Re: 101 plots for superhero rpgs
169. A new burger restaurant has opened up. It has quickly gained popularity in city for their amazingly delicious burgers, and has opened five other locations across the city. But there seems to be something strange about the new fast food chain, and it is up to the heroes to figure out what it is.
170. There is a giant amoeba loose in the city, and it seems to have an appetite for meat.
171. Everybody in the city (except the heroes) have vanished! What is going on here?
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2017-04-09, 09:52 PM (ISO 8601)
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- Jan 2016
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Re: 101 plots for superhero rpgs
172. People are being abducted and returned, now possessing superpowers. The results seem harmless, but what's really going on?
173. A new, extremely naïve superhero possessing healing powers makes their debut fighting crime, just as the city's local crime boss has discovered that he's dying from terminal cancer.
174. The heroes are transported into an alternate world where everyone without a superpower has been somehow phased out of reality.
175. A magical accident swaps everyone's powers, and getting used to the results will take some doing.My Homebrew
Healer: Pathfinder remake of the 3.5 class of the same name. Light, restoration, and more positive energy effects than you can shake a cleric at.
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2017-04-10, 05:50 AM (ISO 8601)
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- May 2011
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Re: 101 plots for superhero rpgs
176. A corrupt wrestling federation is using some secret trick to dominate the competition with superpowered wrestlers. This wouldn't be a cause for concern if it was for mobsters suddenly gaining access to masked super beings in their ranks. It's up to you to infiltrate the wrestling ranks and unmask the ringleader of this operation! I mean, you already have a spandex costume...
177. That time-traveling dastard, Mr. Gentle, has hand-raised 7 abducted children to destroy you. It's possible you can defeat the Gentle Childe, but is it possible to remove their hostile brainwashing as well?
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2017-04-10, 10:31 AM (ISO 8601)
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- Feb 2016
Re: 101 plots for superhero rpgs
178.) A revisit to the moon by NASA reveals that it is inhabited by a belligerant race of werewolves, who have stolen the spaceship and reverse-engineered it to build a fleet for an invasion
179.) A supervillain has come here from Europe to destroy all champagne that wasn't manufactured in the champagne province of France (and indeed all products with toponyms that don't match where they were made)"If you want to understand biology don't think about vibrant throbbing gels and oozes, think about information technology" -Richard Dawkins
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2017-04-10, 11:00 AM (ISO 8601)
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- Nov 2012
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Re: 101 plots for superhero rpgs
178. A teenage genius sets out for revenge against the bullies who picked on him, and he intends to do it with a device he invented.
179. Somebody close to the heroes (like a friend, relative, boyfriend/girlfriend, or spouse) suddenly got superpowers! How will the hero respond when that person decides to become a superhero and rushes into dangerous situations?
180. The heroes find themselves teleported to some kind of fairytale world. Will they find their way home? And will they answer the fairytale characters' calls for help?
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2017-04-11, 09:58 AM (ISO 8601)
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- Feb 2016
Re: 101 plots for superhero rpgs
181.) Some sort of chemical spill or illegal dumping in the forest has created a lot of superpowered animals that are causing havoc
"If you want to understand biology don't think about vibrant throbbing gels and oozes, think about information technology" -Richard Dawkins
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2017-04-19, 11:14 AM (ISO 8601)
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- Oct 2015
Re: 101 plots for superhero rpgs
182) Now that the the Kremlin Gremlin is dealt with, there is nothing limiting Russian power. They got rid of all the corruption and blackmail so now they can use those resources to invade the countries next to them. Can you convince the Kremlin Gremlin to return to Russia before they take over all of Eurasia?
Last edited by lukitux; 2017-04-19 at 11:15 AM.
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2017-04-19, 11:33 AM (ISO 8601)
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Re: 101 plots for superhero rpgs
146.) The League of Treachery, consisting of the ghosts of Judas Iscariot, Benedict Arnold, and Jefferson Davis, has been posessing people to make them betray friends and benefactors.
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2017-04-19, 12:26 PM (ISO 8601)
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- Feb 2016
Re: 101 plots for superhero rpgs
183.) Atlantic City is being attacked by a team of Monopoly themed supervillains
"If you want to understand biology don't think about vibrant throbbing gels and oozes, think about information technology" -Richard Dawkins
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2017-04-19, 12:38 PM (ISO 8601)
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- Nov 2012
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Re: 101 plots for superhero rpgs
184. A priceless artifact has been stolen, and the owner is offering a reward of a million dollars to anybody who returns it.
185. The spirits of deceased supervillains pass their superpowers onto random recipients.
186. An army of giant robots are taking over the city! Can the heroes put a stop to it? (What's wrong with using the classics?)
187. Somebody's shadow somehow takes on a life of its own, and it is going around the city causing mischief. (For darker games, the living shadow might go around killing people).Last edited by Drakeburn; 2017-04-19 at 12:39 PM.
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2017-04-19, 02:56 PM (ISO 8601)
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Re: 101 plots for superhero rpgs
188. A priceless artifact, said to be capable of becoming a terrifyingly powerful weapon in the right hands, has been stolen from the local museum.
189. Scientists have revived a cryogenically frozen hero from an era gone by- that era being the Cold War, and the newly-conscious superhero is still caught in the grips of Red Scare paranoia.
190. A seemingly-unstoppable villain has hit the streets, completely obliterating any who cross their path. Another supervillain may have the power the heroes need to end the threat, but is the request they make in return too high a cost?
191. At a city council meeting, a politician suffers a breakdown and is revealed to actually be a robotic decoy. How deep does this infiltration of the government go?
192. Chemical spills near a hospital have given the newborns born there the potential to develop powers as they age, but an anti-mutant group is planning to raid the hospital and stop the possibility before it begins.
193. Someone in the city has been murdered, but when the body subsequently disappears, nobody the heroes question can seem to remember the victim's name- or even that they existed at all.
194. Another hero in the city has been framed for a crime, but the evidence is convincing enough that it might be real after all. Who do the heroes believe?My Homebrew
Healer: Pathfinder remake of the 3.5 class of the same name. Light, restoration, and more positive energy effects than you can shake a cleric at.
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2017-04-19, 07:54 PM (ISO 8601)
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- Feb 2016
Re: 101 plots for superhero rpgs
195.) Shipping lanes are being menaced by undead nazi u-boat commanders
"If you want to understand biology don't think about vibrant throbbing gels and oozes, think about information technology" -Richard Dawkins
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2017-04-20, 07:35 PM (ISO 8601)
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- Nov 2012
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Re: 101 plots for superhero rpgs
196. The earth has been transported into another dimension! Can the heroes help the superheroes of the world fight off the creatures of the dimension and put the earth back to where it was?
197. A new team of super villains has appeared, but for some reason they have the exact same powers and tech as the heroes!
198. A businessman (or businesswoman) has developed a technology that he/she plans for their corporation to use it to take over the world!
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2017-04-22, 09:32 AM (ISO 8601)
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- Feb 2016
Re: 101 plots for superhero rpgs
199.) The newest artificial flavoring chemical causes food to turn into monsters if left out too long
"If you want to understand biology don't think about vibrant throbbing gels and oozes, think about information technology" -Richard Dawkins
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2017-04-23, 02:13 AM (ISO 8601)
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- Feb 2016
Re: 101 plots for superhero rpgs
200.) An very big asteroid has hit the atmosphere at an oblique angle and is now in a decaying orbit. It's gonna cause serious damage when it eventually hits.
"If you want to understand biology don't think about vibrant throbbing gels and oozes, think about information technology" -Richard Dawkins
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2017-04-23, 11:19 AM (ISO 8601)
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Re: 101 plots for superhero rpgs
201. The heroes have to escape from a villain's maze. Can they avoid the maze's death traps and foil the villain's plot?
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2017-04-24, 07:59 AM (ISO 8601)
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Re: 101 plots for superhero rpgs
202. Without warning, all the world's nukes vanish at once. Before the doomsday clock can be set back, however, the world comes under attack from mage-kings from another dimension, where magic rules supreme! Can you find a way to diffuse world war three?
203. Mysterious levitating flesh-orbs start appearing in seemingly random locations throughout the world. You search through the usual suspects, but it turns out the villains have no idea where they're from either. Suddenly, at the worst possible time, the orbs rip open to reveal biomechanical monstrosities from beyond the depths of time! Can you destroy the obelisks, or will all worlds be consumed by a rolling tide of flesh?
204. The flesh-orbs were chains, linking the world to the realm of the flesh-monsters: Orfilex, the Plane That Breathes. While destroying the orbs slows the invasion, it's all for naught if you can't cut off the invasion at the source: The massive Mind Of God, the thinking organ of this horrific world. By tethering yourself to an orb, you can ride it back to their homeworld and take the war to their doorstep! Of course, the Mind of God is fully mobile, wields immense destructive power, and is located in the heart of a plane that's both alive and activity hungering for human flesh. The world needs a hero, but this one may be beyond even you...
205. While you were away from earth on the latest universe-ending crisis, an enterprising supervillain finally completed operation A.S.C.E.N.S.I.O.N, and has become God, or damn near it. Calling itself The Singularity, the villain has broken any resistance left, and everyone else has fled to dimensions far from your home: including yourselves. Let along defeating Singularity, can you even find a way back to earth?
206. Sea levels are suddenly rising throughout the world, and strange temples filled with Deep Ones are emerging worldwide. It seems they ruled this earth once, in the devonian period, and they seek to rule it again by submerging the land beneath the waves! Can you stop this insidious plot to drown all who would breathe air?
Spoiler: sourceAaaand that's enough stealing of plots from Warlock, Master of the Arcane.
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2017-04-24, 09:11 AM (ISO 8601)
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- Nov 2012
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Re: 101 plots for superhero rpgs
207. A mega corporation wants to take over the city so that they'll turn it into the corporation's privately owned city.