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Thread: My webcomic "Thieves can't"
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2019-01-07, 04:49 PM (ISO 8601)
- Join Date
- May 2016
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- The Lakes
Re: My webcomic "Thieves can't"
The Power of Backstory Compels You!
The throne of... well, not skulls, at least.It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.
Verisimilitude -- n, the appearance or semblance of truth, likelihood, or probability.
The concern is not realism in speculative fiction, but rather the sense that a setting or story could be real, fostered by internal consistency and coherence.
The Worldbuilding Forum -- where realities are born.
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2019-01-09, 11:38 AM (ISO 8601)
- Join Date
- Sep 2013
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2019-01-09, 12:52 PM (ISO 8601)
- Join Date
- May 2016
- Location
- The Lakes
Last edited by Max_Killjoy; 2019-01-09 at 12:55 PM.
It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.
Verisimilitude -- n, the appearance or semblance of truth, likelihood, or probability.
The concern is not realism in speculative fiction, but rather the sense that a setting or story could be real, fostered by internal consistency and coherence.
The Worldbuilding Forum -- where realities are born.
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2019-01-14, 06:47 PM (ISO 8601)
- Join Date
- May 2016
- Location
- The Lakes
Re: My webcomic "Thieves can't"
"I think I speak for all of us..."
I guess the Tiefling CHA bonus still works for this.It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.
Verisimilitude -- n, the appearance or semblance of truth, likelihood, or probability.
The concern is not realism in speculative fiction, but rather the sense that a setting or story could be real, fostered by internal consistency and coherence.
The Worldbuilding Forum -- where realities are born.
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2019-01-14, 08:33 PM (ISO 8601)
- Join Date
- Sep 2013
Re: My webcomic "Thieves can't"
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2019-01-14, 09:39 PM (ISO 8601)
- Join Date
- May 2016
- Location
- The Lakes
Re: My webcomic "Thieves can't"
It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.
Verisimilitude -- n, the appearance or semblance of truth, likelihood, or probability.
The concern is not realism in speculative fiction, but rather the sense that a setting or story could be real, fostered by internal consistency and coherence.
The Worldbuilding Forum -- where realities are born.
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2019-01-21, 04:10 PM (ISO 8601)
- Join Date
- May 2016
- Location
- The Lakes
Re: My webcomic "Thieves can't"
Character Redesigns for Hoard of the Dragon Queen
I like all four. The new outfits obviously belong to each character, while also reflecting the changes to their "builds" for the new campaign.It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.
Verisimilitude -- n, the appearance or semblance of truth, likelihood, or probability.
The concern is not realism in speculative fiction, but rather the sense that a setting or story could be real, fostered by internal consistency and coherence.
The Worldbuilding Forum -- where realities are born.
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2019-01-21, 10:23 PM (ISO 8601)
- Join Date
- Sep 2013
Re: My webcomic "Thieves can't"
Agreed. While writing would have been enough for me to check for updates, the art style really makes it worth it.
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2019-01-28, 06:01 PM (ISO 8601)
- Join Date
- May 2016
- Location
- The Lakes
Re: My webcomic "Thieves can't"
Thieves Can't Ask Questions.
New comic up -- the best part of a Monday.It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.
Verisimilitude -- n, the appearance or semblance of truth, likelihood, or probability.
The concern is not realism in speculative fiction, but rather the sense that a setting or story could be real, fostered by internal consistency and coherence.
The Worldbuilding Forum -- where realities are born.
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2019-01-28, 09:24 PM (ISO 8601)
- Join Date
- Nov 2009
- Gender
Re: My webcomic "Thieves can't"
Very nice comic. The only problem I had was when the first long story ended, it was somewhat unexpected. Otherwise, it's cool.
Originally Posted by J.R.R. Tolkien, 1955
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2019-02-08, 12:03 PM (ISO 8601)
- Join Date
- May 2016
- Location
- The Lakes
Re: My webcomic "Thieves can't"
“Can Our Kobolds Have Sidekick Levels?” should be the title or tagline of something.
It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.
Verisimilitude -- n, the appearance or semblance of truth, likelihood, or probability.
The concern is not realism in speculative fiction, but rather the sense that a setting or story could be real, fostered by internal consistency and coherence.
The Worldbuilding Forum -- where realities are born.
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2019-02-11, 08:02 AM (ISO 8601)
- Join Date
- May 2017
- Gender
Re: My webcomic "Thieves can't"
Ah, good old Kobold Diplomacy. It isn't a DnD campaign without it (seriously, over the course of about 6 years parties I've been in have graduated from diplomancing a single Kobold on our first session ever to having about half a roman Legions'worth of Kobolds obeying our every command in our most recent campaign).
Jasnah avatar by Zea Mays
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2019-02-12, 12:13 PM (ISO 8601)
- Join Date
- Sep 2013
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2019-02-12, 12:40 PM (ISO 8601)
- Join Date
- May 2016
- Location
- The Lakes
Re: My webcomic "Thieves can't"
Could you give a Kobold some levels in Bard, use today's Aracana Check, and have a Rock and Roll Kobold?
It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.
Verisimilitude -- n, the appearance or semblance of truth, likelihood, or probability.
The concern is not realism in speculative fiction, but rather the sense that a setting or story could be real, fostered by internal consistency and coherence.
The Worldbuilding Forum -- where realities are born.
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2019-02-12, 02:21 PM (ISO 8601)
- Join Date
- Sep 2013
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2019-02-20, 08:24 PM (ISO 8601)
- Join Date
- May 2016
- Location
- The Lakes
Re: My webcomic "Thieves can't"
It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.
Verisimilitude -- n, the appearance or semblance of truth, likelihood, or probability.
The concern is not realism in speculative fiction, but rather the sense that a setting or story could be real, fostered by internal consistency and coherence.
The Worldbuilding Forum -- where realities are born.
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2019-02-21, 08:51 PM (ISO 8601)
- Join Date
- Sep 2013
Re: My webcomic "Thieves can't"
Keelie would do very well in older editions of D&D, with retainers being a primary resource for a typical adventuring party.
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2019-02-22, 11:21 AM (ISO 8601)
- Join Date
- Feb 2016
Re: My webcomic "Thieves can't"
This comic is great!
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2019-02-22, 11:30 AM (ISO 8601)
- Join Date
- May 2016
- Location
- The Lakes
Re: My webcomic "Thieves can't"
It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.
Verisimilitude -- n, the appearance or semblance of truth, likelihood, or probability.
The concern is not realism in speculative fiction, but rather the sense that a setting or story could be real, fostered by internal consistency and coherence.
The Worldbuilding Forum -- where realities are born.
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2019-03-10, 08:28 PM (ISO 8601)
- Join Date
- May 2016
- Location
- The Lakes
Re: My webcomic "Thieves can't"
Sling Slang.
Or "Good, bad... I'm the man with the pun."It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.
Verisimilitude -- n, the appearance or semblance of truth, likelihood, or probability.
The concern is not realism in speculative fiction, but rather the sense that a setting or story could be real, fostered by internal consistency and coherence.
The Worldbuilding Forum -- where realities are born.
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2019-03-11, 11:32 AM (ISO 8601)
- Join Date
- May 2016
- Location
- The Lakes
Re: My webcomic "Thieves can't"
Thieves Can't... Blow That Horn.
I've been there as a GM.
And as a player, when it comes to the puzzle, which is why I'm lukewarm on puzzles in RPGs. Unless carefully handled, they so often come down to some crucial detail that the players missed, or something the DM considers obvious that the players don’t, or players off on a tangent that has nothing to do with how the puzzle actually works, or players paranoid about the consequences of trying it and getting it wrong, or…It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.
Verisimilitude -- n, the appearance or semblance of truth, likelihood, or probability.
The concern is not realism in speculative fiction, but rather the sense that a setting or story could be real, fostered by internal consistency and coherence.
The Worldbuilding Forum -- where realities are born.
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2019-03-25, 05:41 PM (ISO 8601)
- Join Date
- May 2016
- Location
- The Lakes
Re: My webcomic "Thieves can't"
Two for one...
Rehearsed Mayhem...
Look out, it's a comic!It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.
Verisimilitude -- n, the appearance or semblance of truth, likelihood, or probability.
The concern is not realism in speculative fiction, but rather the sense that a setting or story could be real, fostered by internal consistency and coherence.
The Worldbuilding Forum -- where realities are born.
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2019-04-02, 11:53 AM (ISO 8601)
- Join Date
- May 2016
- Location
- The Lakes
Re: My webcomic "Thieves can't"
Thieves Can't Do It All
There are mimics, and then there are mimics...
"A mimic walks into a bar... he should have watched where he was going."
"Two mimics walk into a bar... you'd think they'd have noticed the first one and stopped in time. "Last edited by Max_Killjoy; 2019-04-02 at 01:25 PM.
It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.
Verisimilitude -- n, the appearance or semblance of truth, likelihood, or probability.
The concern is not realism in speculative fiction, but rather the sense that a setting or story could be real, fostered by internal consistency and coherence.
The Worldbuilding Forum -- where realities are born.
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2019-04-09, 09:01 PM (ISO 8601)
- Join Date
- May 2016
- Location
- The Lakes
Re: My webcomic "Thieves can't"
It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.
Verisimilitude -- n, the appearance or semblance of truth, likelihood, or probability.
The concern is not realism in speculative fiction, but rather the sense that a setting or story could be real, fostered by internal consistency and coherence.
The Worldbuilding Forum -- where realities are born.
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2019-04-17, 01:52 PM (ISO 8601)
- Join Date
- May 2016
- Location
- The Lakes
Re: My webcomic "Thieves can't"
Thieves (Still) Can't Notice Traps...
Hijinks ensue...It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.
Verisimilitude -- n, the appearance or semblance of truth, likelihood, or probability.
The concern is not realism in speculative fiction, but rather the sense that a setting or story could be real, fostered by internal consistency and coherence.
The Worldbuilding Forum -- where realities are born.
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2019-04-24, 10:31 AM (ISO 8601)
- Join Date
- May 2016
- Location
- The Lakes
Re: My webcomic "Thieves can't"
Thieves Can't Pause for Reflection
ALL YOU CAN!It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.
Verisimilitude -- n, the appearance or semblance of truth, likelihood, or probability.
The concern is not realism in speculative fiction, but rather the sense that a setting or story could be real, fostered by internal consistency and coherence.
The Worldbuilding Forum -- where realities are born.
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2019-04-24, 05:49 PM (ISO 8601)
- Join Date
- Sep 2013
Re: My webcomic "Thieves can't"
I would call that a fair play as a player.
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2019-04-24, 08:46 PM (ISO 8601)
- Join Date
- May 2016
- Location
- The Lakes
Re: My webcomic "Thieves can't"
Alternate title... "Everybody Must Get Stoned".
It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.
Verisimilitude -- n, the appearance or semblance of truth, likelihood, or probability.
The concern is not realism in speculative fiction, but rather the sense that a setting or story could be real, fostered by internal consistency and coherence.
The Worldbuilding Forum -- where realities are born.
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2019-05-02, 08:36 AM (ISO 8601)
- Join Date
- May 2016
- Location
- The Lakes
Re: My webcomic "Thieves can't"
Thieves Can't Eat Local
But... is it non-GMO, clean, gluten-free, free-range, and paleovegan?Last edited by Max_Killjoy; 2019-05-02 at 08:36 AM.
It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.
Verisimilitude -- n, the appearance or semblance of truth, likelihood, or probability.
The concern is not realism in speculative fiction, but rather the sense that a setting or story could be real, fostered by internal consistency and coherence.
The Worldbuilding Forum -- where realities are born.
-
2019-05-08, 04:41 PM (ISO 8601)
- Join Date
- May 2016
- Location
- The Lakes
Re: My webcomic "Thieves can't"
Thieves Can't Re-Porpoise Magic Items
"Swim Bladders".It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.
Verisimilitude -- n, the appearance or semblance of truth, likelihood, or probability.
The concern is not realism in speculative fiction, but rather the sense that a setting or story could be real, fostered by internal consistency and coherence.
The Worldbuilding Forum -- where realities are born.