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Thread: VIGIL 4: Swordfights!!! on Air
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2017-02-10, 03:05 PM (ISO 8601)
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VIGIL 4: Swordfights!!! on Air
The Skybase has NPC lookouts who will offer transportation to any not obviously hostile people attempting to get to the surface. This process can be completely handwaved, unless there's a very important plot reason not to.
Whereas GLoG concerns itself with redeeming evil-doers (and healing the sick and sheltering refugees etc.) and AMEN is evildoers, VIGIL takes a more neutral approach. VIGIL doesn’t concern itself with good or evil, but with kicking people who need to be kicked. It is dedicated to preventing threats to the Nexus, both massive-scale and small-scale, from muggers and exploding taverns to apocalypsoi and demonic invasions. Of course, given that evil-doers tend to be the ones who cause those things, VIGIL tends to be pitted against the forces of evil more often than not, but it doesn’t care that they’re evil, just that they’re causing trouble. Calling it a 'Good' organization is likely to draw the ire of some of the more morally relative members around. Maybe. Some members do call it a Good organization. This is because it is formed from the merging of the two organizations, WATCHTOWER and HALO. Both were similar in that they fought off those who need to be fought. But then certain elements of HALO turned around and walked away because... reasons? It's awfully confusing, but there's no real reason to care about it, so I'm not gonna!
VIGIL is an organization that exists to stop some bad things from happening. No one is entirely sure which ones, or why.
Oh, and also their base done got blowed up by demons. It was terribly inconvenient.
Current VIGIL Locations: (PLEASE USE LOCATION TAGS IN THIS THREAD OR I WILL SHOW UP IN YOUR BASEMENT IN THE DEAD OF NIGHT AND SHANK YOU).
[Felandria's House] (TempSecondary Vigil HQ)
A giant-sized house for a giant-sized demi-goddess. Vigil is currently using this location as a temporary headquarters until a new base can be found or constructed. Likely to serve as a hub forallmany Vigil activitiesfor the near futureuntil the Skybase is officially complete.
[Vigil Safehouse - Inside/Skyside]
A pair of safehouses, located in Inside and Skyside. The Vigil safehouses from the outside look like ordinary, unattractive worn-down apartment blocks, though they are equipped with a heavy door and security systems to prevent entry to non-Vigil members. Inside there are beds, toilet and bathing facilities, and enough supplies and equipment to last about a dozen members each for several months. Intended to be used as temporary staging bases so that Vigil can still operate semi-normally while in hiding, but light on electronic equipment, in order to avoid detection.
[Vigil Ruins]
The old base, located on a cliff-side above the lake. Done got blowed up by demons. They're still there, probably.
[Vigil Skybase] (Official Vigil HQ)
Vigil's new base, currently under construction atop a flying island hijacked from the Hunting Grounds. The island as of yet lacks propulsion, and is currently parked near Felandria's house.
Spoiler: Island SurfaceThe portion of the base on the surface of the island consists of several complexes red stone buildings ringing a basin towards the upper end of the island. Flanked by several peaks, the basin serves as a natural shelter to the surface structures of the Vigil base, and is bisected by a narrow lake that flows into a river towards the lower end of the island. Plentiful footpaths crisscross the various complexes that make up the Vigil base, along with a one-way monorail that runs the length of the valley, allowing for rapid transit from one end of the base to another.
The Academy
Placed strategically at the head of the valley, the Academy serves as a main hub for the base, splitting the two halves of the basin with a complex of several large stone structures. The largest of these structures is the Library, which contains numerous books on magic as well as the theory of warfare and martial arts; some saved from the wreckage of the former Vigil base, others new additions donated by Vigil members or the organization’s various benefactors. The Library also contains several Labs well suited to conducting magical and scientific research, map rooms for strategic planning, and a telescope observatory at the top of a tower for star-gazing. Flanking the Library are the main Armory and Clinic, as well as buildings containing indoor Training Facilities, and elevators and tunnels to the interior and underside of the island. The Library foyer and Academy courtyard also serves as a useful Reception for new visitors to the base.
The Training Grounds
Taking up an entire half of the basin on one side of the lake, the Training Grounds serve as the main point-of-call for any open-air practice Vigil members should wish to conduct. Separate facilities include a running track; arenas for dueling and swordplay; a shooting and archery range; areas for jousting; and other such facilities for martial pursuits.
The Upper Village
On the opposite side of the lake to the training grounds is the Upper Village, where the majority of Vigil members will make their residence. The Upper Village is primarily populated by large stone halls. Living space prioritizes economy over luxury, with large barrack halls splitting their space equally between intimately sized single rooms and larger bunkrooms for members that value their privacy a little less. Centered in between these barrack halls are a central plaza and some community buildings, including a mess hall, gym and recreational building, tennis courts and basketball hoops, laundry buildings, and a large bathhouse with group and individual baths. Close to the lake are several fenced-off gardens and open grassy areas ideal for outdoor sports, and the lakeside has a rather nice sandy beach. Magical landscaping is convenient like that.
Commanders’ Village
A little ways uphill from the Upper Village, a set of overlooking terraces set into the mountainside are home to some modest two-story houses. These houses are space provided to the current commanders of Vigil, and each have their own amenities including kitchen, several bedrooms, and plenty of space for studies, workrooms, armories, or shrines to one’s own magnificence.
The Lower Village
Further down the valley, near its foot where the lake narrows into a river that flows out of the basin, is the Lower Village, partially secluded from the rest of the base amidst the valley walls and the start of the woods that cover the rest of the island. The Lower Village has small, separate houses with their own gardens and more privacy compared to the communal living spaces of the Upper Village.
Emergency Monorail
This stone railway along runs from the Lower Village, through the Upper Village, up towards the Academy. Runes placed at intervals along the railway allow for the summoning of a magic platform that moves rapidly in one direction up towards the Academy, making it useful for emergencies or other times when expedience is required.
Spoiler: Island Interior
Command/Combat Information Center
Located deep within the heart of the island, this easily defensible underground complex could serve as a future command center for Vigil operations. As of right now, it’s sparsely furnished with a few offices including some larger offices for Vigil’s command staff, a mainframe room, and a pair of video conferencing rooms.
Battle Clinic
Less luxuriously equipped than the main surface clinic, this clinic’s central underground location makes it an ideal spot for emergency treatment in the heat of battle.
Vaults
Underground vaults for the storage of possible artifacts and items of apocalyptic or near-apocalyptic importance. Currently very empty.
Spoiler: Island Underside
Airship Gantry
Carved into the underside of the island is a cavernous open-air hanger, crisscrossed by bridges and hanging platforms. As of yet, a pair large skyships built for hauling cargo currently occupies the interior, in addition to a small flotilla of yacht-sized skyskiffs for transport. Given Vigil’s past history with flying devices of all sorts, it’s likely to become the home for many more in the future. An upside-down tower near the entrance to the hanger serves as an air-traffic control of sorts, as well as a command tower with communications linked to the other exterior observation towers.
Skyship Reference (bulkier, with less weaponry)
Skyferry Reference (less fancy, no propellers)
Observation Towers
Upside-down towers dot the underside of the island at various point, providing lookout points for sentries to observe the land below, as well as a possible platform for defensive or siege weapons to be mounted in the future.
CURRENT LEADERS (talk to these guys if you need help - of the regular kind, not psychiatric help. They're not qualified for that.)
- Wenomir
- Cessie Mithar
Previous Threads
Spoiler
WATCHTOWER 1: I can see my house from here! 07/09/2009 - 13/12/2009
WATCHTOWER 2: Who Watches the WATCHTOWER? 13/12/2009 - 09/05/2010
WATCHTOWER 3: Big Brother is WATCHing You. 09/05/2010 - 30/07/2010
WATCHTOWER 4: Doing Nothing, With Style (since 2009) 30/07/2010 - 12/09/2010
WATCHTOWER 5: 100 Rooms of DOOOM! 12/09/2010 - 14/11/2010
WATCHTOWER 6: Like Justice League, but ON LAAAND! 14/11/2010 - 17/01/2011
WATCHTOWER 7: In the Face of Overwhelming Adversity, we Break Things. 17/01/2011 - 13/03/2011
WATCHTOWER 8: It's Curtains for You! 13/03/2011 - 09/04/2011
WATCHTOWER 9: The Impenetrable Thread. 09/04/2011 - 28/05/2011
WATCHTOWER 10: All Out of Bubblegum 28/05/2011 - 28/06/2011
WATCHTOWER's 11: Fighting Apocalypses Through Childbearing 28/06/2011 - 19/08/2011
WATCHTOWER 12: Maturity Optional 19/08/2011 - 4/10/2011
WATCHTOWER the 13th 4/10/2011 - 18/11/2011
WATCHTOWER 14: Now a Family Business. 18/11/2011 - 14/05/2012
WATCHTOWER 15: New and Improved! 14/05/2012 - 10/10/2012
WATCHTOWER 16: Quick and Dirty 11/10/2012 - 13/08/2013
WATCHTOWER 17: Through Cloud, Shadow, Earth, and Flesh. 13/08/2013 - 04/07/2014
WATCHTOWER and HALO Unification Tournament
VIGIL I: We don't have a cool title yet...
VIGIL II: All Our Base Are Belong to... Who?
VIGIL 3: Uh... can we get a mulligan?
Spoiler: Out of Character Notes
- Conflict is great! It's the heart of any story, and there isn't much to roleplay without it. However, no randomly destroying the place, or doing something to it that'll produce a similar effect (for example, no placing a massive time freeze on the entire area forever). You're allowed to damage it, but destroying it just takes the fun out of it for all the other players. If you do want to run a plot in which a base or the whole organization gets destroyed, though, feel free to run your idea through OoC to see if other people like it and are willing to roleplay it out!
- No godmoding/godmodding. It's not permitted in other ACRONYMs, and it isn't in VIGIL. The occasional mishap's OK, repeated offense isn't.
- Please try and keep posts longer than one or two lines of speech. Description is appreciated. One-or-two-liners that don't do much are OK once in a while - but not regularly.
- If you want random smashy hahaN00BlulzFun, here's not the place. Anything spammy, random, or just plain annoying, can go! Of course, if your silliness is in moderation and well-roleplayed, and considerate of other players, then welcome in.
- Romance/Fanservice/Secks/WOOHOO!/Whateveryawannacallit is acceptable here, but remember to curtain once it goes past the snuggling stage, and be aware that there may be IC repercussions for dropping the curtain whenever you're online, as this is a thread with a mission. And said mission does not involve ******* like rabbits.
Last edited by Ashen Lilies; 2018-09-07 at 12:34 PM.
Originally Posted by Lord Magtok
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2017-02-10, 03:12 PM (ISO 8601)
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Re: VIGIL 4: Swordfights!!! on Air
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2017-02-10, 04:31 PM (ISO 8601)
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Re: VIGIL 4: Swordfights!!! on Air
[Vigil Skybase]
Whenever Wenomir gets a moment to himself, he may notice something's off... It feels like someone is watching him, perhaps has been for sometime and he simply was too busy to notice before. If he focuses hard he may notice the presence feels an awful lot like the Cuthun demons.
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2017-02-10, 04:40 PM (ISO 8601)
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2017-02-10, 08:12 PM (ISO 8601)
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Re: VIGIL 4: Swordfights!!! on Air
[Vigil Skybase - Training Grounds]
Wenomir was currently doing sword drills while balanced on a narrow pole. When he gets the feeling something is watching him, he freezes in place and looks around.
[Commanders' Village]
The swordsman is currently walking there, unarmoured and unarmed. He raises an eyebrow when he sees Anika approach with someone unfamiliar.
[Command Center]
Wenomir keeps his face carefully blank as the MagClone explains himself.
"I appreciate your honesty. I truly do. That you didn't try to weasel-talk your way out suggests you really aren't Magtok. Is the Faction solely composed of Magtok's former clones?"Last edited by Morty; 2017-02-10 at 08:38 PM.
My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
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2017-02-10, 08:41 PM (ISO 8601)
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Re: VIGIL 4: Swordfights!!! on Air
[Command Center]
Illveria steps back from the door as the man exits, then looks at Anika and says, "Shall we?" gesturing to the now-open door.
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2017-02-10, 09:15 PM (ISO 8601)
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Re: VIGIL 4: Swordfights!!! on Air
[Commander's Village]
Anika gestures towards Wenomir. "Yep, that's him alright, Wenomir. Can't guarantee you will get your duel though. You're like the fifth woman he duels, or so I heard."
Command Center
That... was odd. She had never really grasped the full concept of clones, nor had she been around Magtok enough to really recognize him like this. Not that this really was Magtok. "So it sounds like you're wanting to seperate yourself from him. Yet now you're involving yourself in these power schemes, why is that? And why Southside in particular?"
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2017-02-11, 07:02 AM (ISO 8601)
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- Dec 2006
Re: VIGIL 4: Swordfights!!! on Air
Command Center
"Most of us are clones. There's a few notable exceptions, but I'm not allowed to say much on that subject, for security reasons. Secret weapons and tactics held back for emergencies, that sort of thing. Once we get settled in Southside, we'll probably start hiring a few outsiders, expand our organization a bit," 'Isaac' answers, adjusting his helmet as he calms down a tad. They're not jumping down his throat for being a MagClone, surprisingly, which makes this a whole lot easier than Command ever expected.
"I don't really think of it as a scheme. We've got funds, we have weapons, we have technology. Too many of the world's rich and powerful are content to just sit on what they have, to just laze around and bask in their own good fortune. We have a better idea in mind. Southside is weak, and its warlords are small and few enough that we have a real chance of uniting the district. Our dream is to move on from a bright, shining Riverside years from now, and do the same kind of work in Skyside's worst districts, to help them become a little less horrifying, but that's a long-term goal, and not one we're sure we'll ever have the resources to attempt."
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2017-02-11, 01:30 PM (ISO 8601)
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Re: VIGIL 4: Swordfights!!! on Air
[Commander's Village]
Illveria tilts her head and says, "Really? That's him?" She shrugs, then calls out, "You there! With the facial scars! I challenge you to a duel, with swords, under the Prince Charles du Fantailler rules of dueling!"
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2017-02-11, 01:47 PM (ISO 8601)
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- Jun 2006
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Re: VIGIL 4: Swordfights!!! on Air
[Command Center]
Wenomir shakes his head.
"If I had a penny for everyone I've heard this spiel from... I really don't see how we can give them our support based on vague promises," he says, turning to Cessie.
[Commanders' Village]
Wenomir stops, and looks at Ilveria for a long while before speaking.
"Any particular reason you want to duel me? I don't remember ever insulting your honour."My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
Interested in the Nexus FFRP setting? See our Discord server.
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2017-02-11, 02:15 PM (ISO 8601)
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Re: VIGIL 4: Swordfights!!! on Air
[Command Center]
"What about they actually prove it to us first and we can give our support to them if they actually prove to be a force of good? That way we could technically handle other factions and organizations the same way." Cessie suggests to Wenomir.
[Commander's Village]
"Yeah, he's human just like you. What were you expecting?" Anika asks as she strolls after her. She wasn't really expecting a reply consider the fact that the metaphorical glove just had been thrown.
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2017-02-11, 07:39 PM (ISO 8601)
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- Dec 2006
Re: VIGIL 4: Swordfights!!! on Air
Command Center
"No. This is a one-time offer. VIGIL's backing is meant to intimidate those who would prey upon our weakness. Your support is of no use to us after our mission is complete," the clone shakes his head, as he stands up out of his seat and marches towards the door. He checks his watch again as he walks away, pressing his other hand against the side of his helmet. Command may have said they had a Plan B if this didn't pan out, but they're definitely not going to be happy to hear this.
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2017-02-11, 10:44 PM (ISO 8601)
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Re: VIGIL 4: Swordfights!!! on Air
[Vigil Skybase - Training Grounds]
Sparks begin to appear in the air behind Wenomir, and he hears a faint noise reminiscent of static. Slowly a glowing white tear appears in the air, forming a sort of misshapen doorway. The presence behind it watches intently, curious to see if the swordsman will take the risk and enter.
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2017-02-12, 11:17 AM (ISO 8601)
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Re: VIGIL 4: Swordfights!!! on Air
[Commander's Village]
Illveria laughs at the idea of Wenomir having insulted her honor and says, "Is that why people duel around here? That's strange. Where I am from, people duel to first blood to hone their skills. At least that's how it goes with swords. Friend of mine is the best chef around and she barely gets to make a living between all the cook-offs she gets challenged to. But I digress. If you're the best swordsman around here, I want to duel you so I can see where I stand compared to you."
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2017-02-12, 12:00 PM (ISO 8601)
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Re: VIGIL 4: Swordfights!!! on Air
[Command Center]
Wenomir shrugs.
"In this case, I think this is too much of a gamble."
[Vigil Skybase - Training Grounds]
Wenomir doesn't have the habit of walking through strange portals that appeared near him out of nowhere. Instead, he calls for anyone who might be available and able to analyse a portal.
[Commander's Village]
"The best swordsman? Some would say so," Wenomir says. "It brings no shortage of people who want to test themselves against me. Do you think yourself worthy of squaring off against the best?"My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
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2017-02-12, 01:54 PM (ISO 8601)
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Re: VIGIL 4: Swordfights!!! on Air
[Command Center]
Cessie nods and then turns to watch Isaac leave. "As you wish then. Too bad we couldn't come to an agreement."
[Commander's Village]
Anika watches the two with her arms crossed over her chest. Were they gonna have a sword-off or not? It was the most exciting thing happening right now so she might as well stay and watch.
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2017-02-12, 04:04 PM (ISO 8601)
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- Dec 2006
Re: VIGIL 4: Swordfights!!! on Air
Command Center => Hangar
"Too bad. London, this is Ja-yeah, it's over. They're not interested, so we're going home. Prep the hovercopter, and tell Command that I need-" We'll never find out what Isaac was going to say he needs, because just as he steps through the door into the hangar, the hovercopter violently explodes. A massive plume of fire rises up from beneath the aircraft, instantly vaporizing the pilot who was still sitting inside. Just a moment ago, there was less than three dozen clones in The Faction, and only three operational hovercopters. Now one of their best is dead, and they're down to just the two copters. Isaac stares in horror for a moment or so, struggling to comprehend how or why this could possibly be happening, before his survival instincts kick in, pushing him to take action. He bursts into a sprint, drawing his sidearm and turning his upper body towards Wenomir and Cessie in one fluid motion, as his boots clatter across the hangar floor, carrying him away from VIGIL's leaders.
He screams something at the duo, something about hypocrisy and betrayal and righteous fury, but it's hard to hear over the roaring fire, or the barrage of bright orange lasers he fires in their general direction. It's not the most well-aimed fusillade of lasers, since he's running in the opposite direction at the same time, but I'd still try to avoid getting hit by those if I were you. Just because his main priority is to escape doesn't mean he's completely harmless.
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2017-02-12, 05:11 PM (ISO 8601)
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- Jun 2006
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Re: VIGIL 4: Swordfights!!! on Air
[Hangar]
The few laser bolts that manage to land in Wenomir's direction are deflected by his sword as it leaps out of the scabbard. He bows his head and takes off at lightning speed towards Isaac, zig-zagging to avoid more fire. Once he's close, he suddenly spins around the clone, and tries to strike him in the elbow with the pommel of his sword, to make him drop the gun.My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
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2017-02-12, 05:45 PM (ISO 8601)
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Re: VIGIL 4: Swordfights!!! on Air
[Commander's Village]
Illveria grins and says, "I think so, yeah. I'm a hell of a swordswoman, and while I'm not the best where I come from, I'm pretty close. And forgive me for saying this, but I figure that you guys just aren't quite the same as the people where I'm from."
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2017-02-12, 06:10 PM (ISO 8601)
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Re: VIGIL 4: Swordfights!!! on Air
[Hangar]
Cessie's eyes widens as the explosion unfolds before her. Were they under attack? Sabotage? Her train of though is interrupted by Isaac suddenly shooting at them. A shield of hardened eldtich magma appears block the shots aimed at her.
But she wasn't interested in following Isaac, she knew Wenomir could handle that. Instead she moves closer to the ship, attempting to detect any power-readings f a potential magical bomb. She knew the demons used those so if it had been something else, she could at least cut them off the list of suspects. Meanwhile, she would be calling in people to put out the fire. They had been unable to save the people inside, but they couldn't risk letting the fire spread.
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2017-02-12, 06:18 PM (ISO 8601)
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Re: VIGIL 4: Swordfights!!! on Air
[Hangar]
The hangar's ground crew are pretty on top of their game. But they're not going to walk into a shootout. The hangar's sprinkler system activates immediately, dousing the area over and around the exploded helicopter, but any nearby ground crew immediately duck for cover.
The hangar doors begin to close as well, as the people in the flight control tower order a lockdown, which likely adds to the confusion. The hangar doors aren't terribly sturdy or armored, being essentially glorified, giant-sized horizontal garage doors. But it's quite a long drop down out of the hangar anyway.Last edited by Ashen Lilies; 2017-02-12 at 06:23 PM.
Originally Posted by Lord Magtok
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2017-02-12, 06:31 PM (ISO 8601)
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- Sep 2012
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Re: VIGIL 4: Swordfights!!! on Air
Training Grouds
Spako arrives quickly, not dressed in his combat gear but at least carrying his two artifact weapons (though only one of them looks like one).
"Hiya sir, this what you asked about?" Spako says, giving Wenomir a salute.Spako Highclaws by Ceika.
[Sorry Boss, but as always, I get the last word.]
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2017-02-12, 06:44 PM (ISO 8601)
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- Jun 2006
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Re: VIGIL 4: Swordfights!!! on Air
[Commander's Village]
"Really, now. And what makes us so different? I believe you've caught my curiosity. And for that, you'll have your duel," Wenomir says. "First blood, you said? Should I go change into my armour?"
[Training Grouds]
"Yes. I felt like I was being watched, and then this appeared," the swordmaster explains briefly.My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
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2017-02-12, 06:47 PM (ISO 8601)
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Re: VIGIL 4: Swordfights!!! on Air
Hangar
"Bloody backstabbing ****! WHY?! I told you we're not Magtok!" The gun hits the floor, but that's not enough to stop Isaac. He aims a foot towards Wenomir's gut, and tries to push the swordsman away. He needs just a few inches of space, enough to safely disengage and make a break for the hangar doors. They won't take him like they took London. The Faction can not, will not falter.
As for the hovercopter itself, there's not a whiff of magic anywhere near it. Nothing more than the usual background radiation that comes from flying through the Nexus, anyways. No clear sign as to what caused the massive explosion, but that riddle might be easier to solve later, when the fuel tank isn't actively burning away.
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2017-02-12, 07:25 PM (ISO 8601)
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- Sep 2012
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Re: VIGIL 4: Swordfights!!! on Air
Spako Highclaws by Ceika.
[Sorry Boss, but as always, I get the last word.]
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2017-02-12, 07:33 PM (ISO 8601)
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Re: VIGIL 4: Swordfights!!! on Air
[Commander's Village]
Illveria laughs at Wenomir again and says, "Well, if you were like us, you'd accept the duel without thought. We fight for fun, after all. Just to get better at things. And solve disputes. It's handy, really. You got a problem with someone? Challenge them to a fight. You want to get better at something? Challenge the master so you can learn from being beaten. And so on. You get the idea, right? As for armor, well, it'd hardly be fair if you weren't, right?" She cracks a grin, then says, "Heavy as you like. I'm sure I can find a chink somewhere."
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2017-02-12, 07:35 PM (ISO 8601)
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- Dec 2007
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Re: VIGIL 4: Swordfights!!! on Air
[Commander's Village]
Anika sits down on the ground, a fair distance from them both, and starts watching. "It'll be a bit of training at least, right? That's what you were doing anyway." She argues to Wenomir.
[Hangar]
Yes, Cessie's priority will be to put out the fires. Though if she had waited too long, those eldritch energies might have disappeared and she would have been unable to detect anything. Now she can at least rule that out.
The sorceress will summon a bubble of cold eldritch around the fuel tank, while it is not her strongest element, it might just be enough to shield it from the flames to keep it from blowing up.
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2017-02-12, 07:36 PM (ISO 8601)
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Re: VIGIL 4: Swordfights!!! on Air
[Hangar]
Isaac's foot connects with Wenomir's gut, but the cyborg was probably hoping for a stronger reaction. The swordmaster grunts, but cedes no ground. Instead, he grabs Isaac's leg with his free hand and tries to flip him over on his back.
"We didn't blow it up, idiot! You're being played!"
[Commander's Village]
"If she's as good as she claims, it should be a decent workout," Wenomir says, as he heads to his house. He returns soon, wearing armour that's anything but heavy. It's just a short mail shirt worn over a padded jacket, with Vigil's surcoat on top. He takes place in front of Illveria, and puts his left hand to his chest, while reaching out towards her with his sword. "Ready when you are."Last edited by Morty; 2017-02-12 at 07:39 PM.
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2017-02-12, 07:49 PM (ISO 8601)
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- Gender
Re: VIGIL 4: Swordfights!!! on Air
[Commander's Village]
Illveria nods and says nothing as she drops into a classic en garde as she draws her basket-hilted saber. As she does both of these, her eyes take an amber glint, and Wenomir might feel a subtle foreign presence in his mind as Illveria tries to make a psionic connection with him.Last edited by Ionbound; 2017-02-12 at 07:51 PM.
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2017-02-12, 11:16 PM (ISO 8601)
- Join Date
- Dec 2006
Re: VIGIL 4: Swordfights!!! on Air
Hangar
"The peasant trying to murder me with a sword says I'm being played. Uh huh," Isaac jabs, hoping his barbs are just enough of a distraction to keep Wenomir's eyes off his hands. After all, knocking Isaac to the ground just means his sidearm is within his reach once more. He quickly grasps the weapon with both hands and points it at Wenomir, but doesn't fire. Not yet, at least. "Listen, I'm going to set this gun to its stun setting, and fire. If you're really not responsible for any of this, you'll take the hit and it'll give me a chance to get out alive without anyone suspecting you helped me. We can meet on neutral territory and solve this riddle later, when your pyromancer isn't around and casting spells to cover up whatever she did to my aircraft," Isaac offers, before pulling the trigger. His gun doesn't actually have a stun setting, but what Wenomir doesn't know, can't hurt hi-oh wait, yes it can. Uh oh.
Elsewhere, the hovercopter's flames have been contained. It's too late to save the hovercopter and its pilot, but at least things shouldn't get worse than they already are.