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Thread: protecting from implosion
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2017-02-20, 06:34 AM (ISO 8601)
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protecting from implosion
What ways are there?
Does talisman of undying fortitude help? (also, does it work as intended, or is the description faulty?)
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2017-02-20, 06:57 AM (ISO 8601)
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- May 2011
Re: protecting from implosion
Undead are arguably immune, since they cannot be affected by anything requiring a fortitude save unless it can also target an object. I could also see an argument of the target section overriding that immunity, as most undead are corporeal, and incorporeal creatures on their own are already immune (as are gaseous creatures).
If you're wondering if there's something like death ward that can protect you? There isn't as far as I'm aware. The spell is not a death effect, it is simply crushing you into nonexistence. The spell states the only two things that can save you (apart from not being a creature I suppose), and that's being in gaseous form, or being incorporeal, or otherwise just having an incredible fortitude save and something like steadfast determination to ensure you don't fail on a 1.World of Madius wiki - My personal campaign setting, including my homebrew Optional Gestalt/LA rules.
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2017-02-20, 07:16 AM (ISO 8601)
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Re: protecting from implosion
A spellblade would do it.
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2017-02-20, 07:21 AM (ISO 8601)
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- Aug 2010
Re: protecting from implosion
Well, let's look at each part of it:
Originally Posted by srd
1. Spell Resistance. Shapechanging into a Golem for Spell Immunity stops it in its tracks. Less extreme SR should also be able to stop it if you can get it high enough.
2. Only corporeal creatures are valid targets. Ghostform spell gets around this handily.
3. It targets a finite amount of creatures. As a result, Swarms are unharmed.
4. It allows a FORT save, and only effects creatures. Thus, any creature without a CON score (such as undead and non-living constructs), is immune.
5. It targets creatures, which means Spellblades and Spell Turning can protect you. +1 Poisoned Ring Spellblades are useful and not too expensive by the time you might be facing Implosions.Avatar by TinyMushroom.
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2017-02-20, 11:51 AM (ISO 8601)
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Re: protecting from implosion
I second on what Necroticplague said but also look at the range, if you stay far away and have someone kill them from afar you should be fine, then there is the fact that it is a concentration spell meaning that if you attack the caster and interrupt it, its over unless he casts it again on his next turn.
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2017-02-20, 01:34 PM (ISO 8601)
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Re: protecting from implosion
Originally Posted by GlossaryRhymes with "Protracted."
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2017-02-20, 07:16 PM (ISO 8601)
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Re: protecting from implosion
These are usually clearly labeled.
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2017-02-20, 07:24 PM (ISO 8601)
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- Nov 2006
Re: protecting from implosion
As the brain says, all death attacks instantly slays the target, but not all attacks that instantly slays their target is a death attack.
((and shuush! yes.. you who are about to point out obscure death spell nr 237.. dont! im watching you))thnx to Starwoof for the fine avatar
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2017-02-20, 07:33 PM (ISO 8601)
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Re: protecting from implosion
It's an effect that allows a fortitude save that does not also affect objects. I don't see a reading where you could legally target an undead with this spell. Am I missing something?
both the things the glossary refers to as "death attacks" are actually death effects so I gather it's talking about those. implosion, as mentioned, isn't a death effect, so stuff like death ward wouldn't work.
the glossary just has to be as unhelpful as possible, it had to use the phrase "death attack" and everything when that's already a defined game term. death attack is a death effect.
aside from the aforementioned methods of protection, you might pursue magic immunity through shapechanging into something like a willowisp, or becoming immune to fort saves by shapechanging into a zern or being 10th level master transmogrifistI've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.
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2017-02-20, 07:46 PM (ISO 8601)
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2017-02-20, 07:47 PM (ISO 8601)
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Re: protecting from implosion
Last edited by Venger; 2017-02-20 at 07:47 PM.
I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.
Check out my NEW sci-fi TTRPG about first contact. Cool alien races, murderous AIs, and more. New expansion featuring rules for ships! New book here NOW!
Iron Chef Medals!
Amazing Princess Mononoke avatar by Dispozition
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2017-02-21, 01:43 AM (ISO 8601)
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Re: protecting from implosion
Rhymes with "Protracted."
Handbooks: The Warlockopedia | The Warmagepedia (WIP) | Tier List (2019 Update)
Spreadsheets: Spellcasting classes | Deities | Useful items
Homebrew: Gestalt Theurge | Fighter and Monk fixes | Warlock stuff | Houserules and quick fixes
Original Fiction: The Wizard's Familiar
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2017-02-21, 02:14 AM (ISO 8601)
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- Jan 2013
Re: protecting from implosion
Like a coup de grace with a rusty axe?
OT, Spell Turning could help, or Elminster's Effulgent Epuration.
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2017-02-21, 02:14 AM (ISO 8601)
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2017-02-21, 02:31 AM (ISO 8601)
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Re: protecting from implosion
Damage doesn't instantly slay the target, it just reduces their hit points.
Rhymes with "Protracted."
Handbooks: The Warlockopedia | The Warmagepedia (WIP) | Tier List (2019 Update)
Spreadsheets: Spellcasting classes | Deities | Useful items
Homebrew: Gestalt Theurge | Fighter and Monk fixes | Warlock stuff | Houserules and quick fixes
Original Fiction: The Wizard's Familiar
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2017-02-21, 04:27 AM (ISO 8601)
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2017-02-21, 06:41 AM (ISO 8601)
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- May 2011
Re: protecting from implosion
I was more referring to the fact that undead state they are immune to anything that requires a fort save unless it also can target an object, a general rule, but implosion can target any corporeal creature, that being the more specific rule overriding the undead's immunity. I mean, let's be honest, what is it about an undead's anatomy that prevents it from being imploded? If it couldn't affect creatures without a con score, it would have said "one living corporeal creature/round"
Last edited by Crake; 2017-02-21 at 06:41 AM.
World of Madius wiki - My personal campaign setting, including my homebrew Optional Gestalt/LA rules.
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2017-02-21, 07:05 AM (ISO 8601)
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Re: protecting from implosion
1. Them being valid targets in no way contradicts them being immune, as i pointed out earlier. It's just like how a human with Mind Blank is a valid target for Charm Person, it just doesn't do anything.
2. If lines stating who is effected overid immunity lines, then all immunities would be useless. Thus, this is a highly questionable interpretation of the rules, and thus likely to be false.
3.The same thing that prevents them from being turned into a frog, effected by a disease, poisoned, or similar.Avatar by TinyMushroom.
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2017-02-21, 07:26 AM (ISO 8601)
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2017-02-21, 10:42 AM (ISO 8601)
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Re: protecting from implosion
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2017-02-23, 07:09 AM (ISO 8601)
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2017-02-23, 09:22 AM (ISO 8601)
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Re: protecting from implosion
I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.
Check out my NEW sci-fi TTRPG about first contact. Cool alien races, murderous AIs, and more. New expansion featuring rules for ships! New book here NOW!
Iron Chef Medals!
Amazing Princess Mononoke avatar by Dispozition
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2017-02-23, 12:15 PM (ISO 8601)
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Re: protecting from implosion
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2017-02-23, 12:58 PM (ISO 8601)
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Re: protecting from implosion
Get your fortitude save arbitrarily high, then add Steadfast Determination?
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2017-02-23, 01:07 PM (ISO 8601)
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Re: protecting from implosion
If any idiot ever tells you that life would be meaningless without death, Hyperion recommends killing them!