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  1. - Top - End - #181
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    Default Re: (IC) Festival of Heroes - Jousting Arena

    Spoiler: DM
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    Blessing of Fervor: Gain a +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves. Duration 10 rounds. 11 minutes left on Wings of Air, ~12 minutes left on Weapon of Awe, ~130 minutes each for Control Winds and Freedom of Movement.
    Line AoE duration: 1 rounds.

    Aurora lifted her arm and flourished her wrist.
    Spoiler: Sylvan
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    "I call upon the strength of the Divine Wind!"
    Spoiler: Spellcraft DC 19
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    Divine Power
    Spoiler: Arcana DC 29
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    Then the centaur flapped her wings and sped northeast before turning (turn fly check 31 in dice roller) north at the edge of the arena. (D/E 39/40, 20' elevation.)
    Spoiler: Aurora
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    Spoiler: Inaemehkiwak (Ina)
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  2. - Top - End - #182
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    Default Re: (IC) Festival of Heroes - Jousting Arena

    Ainsley flew over the top of the winds, keeping his eyes on where Aurora hovered. It would be hard to get to her - but he needed to end this relatively soon.

    As he maneuvered himself into position, he readied himself for hopefully an attack.

    Spoiler: Celestial
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    "Please stay put..." Ainsley muttered to himself.


    Fly straight east to K32, then diagonal to F36.
    Festival of Heroes: Ainsley M'arete. 6'5" bronze-skinned, silver haired, purple-eyed Aasimar. Paladin of Arete. He stands tall in fullplate armor with a radiant white feather cloak. On his back, a four-foot bastard sword gleams.
    Festival of Heroes: Kestejoo. 8'4" centaur with the body of a dark draft horse, scales, grey wings, dark skin, and a jagged horn on his forehead. Long grey hair and a short beard. Pure gold eyes. Iron shackles on his fetlocks and tail of a kirin.

  3. - Top - End - #183
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    Default Re: (IC) Festival of Heroes - Jousting Arena

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    Blessing of Fervor: Increase its speed by 30 feet. Duration 9 rounds. Divine Power duration 12 rounds. ~11 minutes left on Wings of Air, 11 minutes left on Weapon of Awe, ~130 minutes each for Control Winds and Freedom of Movement.
    The line of wind in the northeast corner of the arena faded away.

    Aurora flew northwest to the northern edge of the arena and then turned (fly check 39) and flew west to the edge of her windstorm. (A/B 17/18, 20' elevation.)
    Then Aurora focused her attention on the windstorm, and the direction of the wind changed. Instead of blasting southeast, it became an updraft, blowing from the outer edges towards the center while angling upward.



    Last edited by Wolfykins; 2017-04-20 at 01:29 PM.
    Spoiler: Aurora
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  4. - Top - End - #184
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    Default Re: (IC) Festival of Heroes - Jousting Arena

    Fine, if she's gonna move all the time, then it's time for a new strategy. Ainsley wheeled about and followed Aurora, descending into the winds.

    Fortitude check (1d20+19)[22]
    Fly check in case of fail (1d20+16)[36] (+4 because of 'good' maneuverability because I forgot about that)

    Fly to C33, then turn West and fly to C19.

    Fly check for turning midair (1d20+16)[28]

    End movement at C19, elevation 20'.
    Festival of Heroes: Ainsley M'arete. 6'5" bronze-skinned, silver haired, purple-eyed Aasimar. Paladin of Arete. He stands tall in fullplate armor with a radiant white feather cloak. On his back, a four-foot bastard sword gleams.
    Festival of Heroes: Kestejoo. 8'4" centaur with the body of a dark draft horse, scales, grey wings, dark skin, and a jagged horn on his forehead. Long grey hair and a short beard. Pure gold eyes. Iron shackles on his fetlocks and tail of a kirin.

  5. - Top - End - #185
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    Default Re: (IC) Festival of Heroes - Jousting Arena

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    Blessing of Fervor: Gain a +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves. Duration 8 rounds. Divine Power duration 11 rounds. ~11 minutes left on Wings of Air, ~11 minutes left on Weapon of Awe, ~130 minutes each for Control Winds and Freedom of Movement.


    Aurora shook her head as Ainsley pulled up to her.
    Spoiler: Sylvan
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    "Elegance of the wind!"
    She said swiftly.
    Spoiler: Spellcraft DC 17
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    Grace
    (Swift doesn't provoke.)

    She lashed out with her hooves before fleeing.
    Attack: (1d20+23)[26]
    Damage: (1d6+7)[11]

    She darted east around Ainsley and then turned (crit fly check in dice roller) and flew to the southeast corner of the arena, flying up at a 45-degree angle to pass over the pillar on the way before descending back down to a 30' elevation. (U/V 39/40)
    Spoiler: DM
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    Chameleon step 5/8
    Last edited by Wolfykins; 2017-04-21 at 08:13 PM.
    Spoiler: Aurora
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    Spoiler: Inaemehkiwak (Ina)
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  6. - Top - End - #186
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    Default Re: (IC) Festival of Heroes - Jousting Arena

    A slight grunt left the paladin at the little scratch to his armor. He did not call after her, however, knowing she wouldn't hear him. Instead, he just followed after her, flying fast into the force of the wind while ascending to elevation 45'. He went above the pillar, and slightly to the side.

    Fort save: (1d20+19)[38]
    Fly check in case of fail: (1d20+16)[24]

    End movement S35 elevation 45'.
    Festival of Heroes: Ainsley M'arete. 6'5" bronze-skinned, silver haired, purple-eyed Aasimar. Paladin of Arete. He stands tall in fullplate armor with a radiant white feather cloak. On his back, a four-foot bastard sword gleams.
    Festival of Heroes: Kestejoo. 8'4" centaur with the body of a dark draft horse, scales, grey wings, dark skin, and a jagged horn on his forehead. Long grey hair and a short beard. Pure gold eyes. Iron shackles on his fetlocks and tail of a kirin.

  7. - Top - End - #187
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    Default Re: (IC) Festival of Heroes - Jousting Arena

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    Blessing of Fervor: Gain a +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves. Duration 7 rounds. Divine Power duration 10 rounds. ~11 minutes left on Wings of Air, ~11 minutes left on Weapon of Awe, ~130 minutes each for Control Winds and Freedom of Movement.


    Aurora looked up at Ainsley above the pillar, above the wind. She lifted her bow and took a shot at him before fleeing again.
    Attack: (1d20+31)[41]
    Damage: (1d10+14)[20] plus (1d6)[5] electric damage

    Aurora flew north, stopping partially under the princess' balcony. (C/D 39/40, 30' elevation)
    Spoiler: Aurora
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  8. - Top - End - #188
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    Default Re: (IC) Festival of Heroes - Jousting Arena

    With a curse under his breath, Ainsley spun and chased after the centaur. He'd catch her this time for sure - just wouldn't be able to attack her just yet. With great flaps of his wings, he flew North quickly before wheeling to the Northeast toward Aurora. He descended into the winds at the same time.

    Fort check for winds: (1d20+19)[30]
    Fly check in case of fail: (1d20+16)[22]
    Fly check for change in direction: (1d20+16)[33]

    End movement at E38, elevation 30'.
    Festival of Heroes: Ainsley M'arete. 6'5" bronze-skinned, silver haired, purple-eyed Aasimar. Paladin of Arete. He stands tall in fullplate armor with a radiant white feather cloak. On his back, a four-foot bastard sword gleams.
    Festival of Heroes: Kestejoo. 8'4" centaur with the body of a dark draft horse, scales, grey wings, dark skin, and a jagged horn on his forehead. Long grey hair and a short beard. Pure gold eyes. Iron shackles on his fetlocks and tail of a kirin.

  9. - Top - End - #189
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    Default Re: (IC) Festival of Heroes - Jousting Arena

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    Blessing of Fervor: Gain a +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves. Duration 6 rounds. Divine Power duration 9 rounds. ~11 minutes left on Wings of Air, ~11 minutes left on Weapon of Awe, ~130 minutes each for Control Winds and Freedom of Movement.


    Aurora kicked out with her hooves again.
    Attack: (1d20+23)[33]
    Damage: (1d6+7)[13] plus (1d6)[2] electric damage
    (Max damage performance combat check: expend 1 victory point to autopass, bringing crowd back up to "helpful".)

    Then she grimaced and fled west (C/D 3/4), bracing herself for the expected attack in passing. (Ainsley gets AoO.)
    Spoiler: DM
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    Chameleon Step 6/8
    Last edited by Wolfykins; 2017-04-22 at 10:44 PM.
    Spoiler: Aurora
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    Spoiler: Inaemehkiwak (Ina)
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  10. - Top - End - #190
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    Default Re: (IC) Festival of Heroes - Jousting Arena

    AoO
    (1d20+35)[39] dmg: (1d8+5)[11] (1d6)[5]

    Spoiler: Ongoing Spells
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    ~14 minutes on Greater Angelic Aspect; 3 Bastard Swords left on Hedging Weapons; Bonded Weapon (Constant)


    "Aurora! Come back!" Ainsley called as she fled.

    He followed her as quickly as he could, flying quickly.

    Fort save: (1d20+19)[27]
    Fly check if fort fails: (1d20+16)[27]

    End movement at E15, elevation 30'
    Festival of Heroes: Ainsley M'arete. 6'5" bronze-skinned, silver haired, purple-eyed Aasimar. Paladin of Arete. He stands tall in fullplate armor with a radiant white feather cloak. On his back, a four-foot bastard sword gleams.
    Festival of Heroes: Kestejoo. 8'4" centaur with the body of a dark draft horse, scales, grey wings, dark skin, and a jagged horn on his forehead. Long grey hair and a short beard. Pure gold eyes. Iron shackles on his fetlocks and tail of a kirin.

  11. - Top - End - #191
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    Default Re: (IC) Festival of Heroes - Jousting Arena

    Spoiler: DM
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    Blessing of Fervor: Gain a +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves. Duration 5 rounds. Divine Power duration 8 rounds. ~11 minutes left on Wings of Air, ~11 minutes left on Weapon of Awe, ~130 minutes each for Control Winds and Freedom of Movement.


    Aurora made a pushing gesture with a snap of her wrist.
    Spoiler: Sylvan
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    "By the power of the tempest, I summon a great wind!"

    Spoiler: Spellcraft DC 19
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    River of Wind
    Spoiler: Arcana DC 29
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    A 5' diameter stream of wind blasted east-southest of Aurora for 120', striking Ainsley for (4d6)[12] nonlethal damage and enough force to knock him off his feet, if he had been on the ground. (DC 20 fort save for half damage and negate being knocked prone ((flying creatures can't be knocked prone)). A creature starting their turn within the effect of this spell must make a DC 20 fort save or be pushed 20' in the direction the wind is blowing, take 2d6 damage, and be knocked prone. A successful fort save means the creature only takes 1d6 damage.)
    AoE duration 13 rounds.

    Then Aurora flew to the south edge of the arena.


    Last edited by Wolfykins; 2017-04-23 at 09:06 PM.
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  12. - Top - End - #192
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    Default Re: (IC) Festival of Heroes - Jousting Arena

    Fort save for beginning in the wind (1d20+19)[36]

    "You think that's enough to make me stop?" Ainsley grinned and rushed forward, flying fast to get to her. He knew she would run again, but he would at least get another hit in.

    End movement at T5.
    Festival of Heroes: Ainsley M'arete. 6'5" bronze-skinned, silver haired, purple-eyed Aasimar. Paladin of Arete. He stands tall in fullplate armor with a radiant white feather cloak. On his back, a four-foot bastard sword gleams.
    Festival of Heroes: Kestejoo. 8'4" centaur with the body of a dark draft horse, scales, grey wings, dark skin, and a jagged horn on his forehead. Long grey hair and a short beard. Pure gold eyes. Iron shackles on his fetlocks and tail of a kirin.

  13. - Top - End - #193
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    Default Re: (IC) Festival of Heroes - Jousting Arena

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    Blessing of Fervor: Gain a +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves. Duration 4 rounds. Divine Power duration 7 rounds. ~11 minutes left on Wings of Air, ~11 minutes left on Weapon of Awe, ~130 minutes each for Control Winds and Freedom of Movement.
    Line AoE duration 12 rounds.

    "Stop you? No, though I did hope it might slow you down a little!" Aurora said. The centaur kicked out at the aasimar again.
    Attack: (1d20+24)[25] (Botch) Aurora missed and almost hurt herself, but managed to avoid it.
    Damage: (1d6+7)[11] plus (1d6)[4] electric damage

    Then Aurora flew west, ascending 10' as she flew. (U/V 19/20, 40' elevation.)
    Last edited by Wolfykins; 2017-04-24 at 12:39 PM.
    Spoiler: Aurora
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  14. - Top - End - #194
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    Default Re: (IC) Festival of Heroes - Jousting Arena

    AoO:
    (1d20+35)[40] dmg: (1d8+5)[8] (1d6)[2]

    "Aurora!" he called after her, then followed behind her. "Face me!"

    He followed her through the winds, rising in altitude as she did, right behind her. He was not letting her get away this time.

    Fort save for going through the winds: (1d20+19)[25]
    Fly save in case of fail: (1d20+16)[26]

    End movement T18 elevation 40'.
    Festival of Heroes: Ainsley M'arete. 6'5" bronze-skinned, silver haired, purple-eyed Aasimar. Paladin of Arete. He stands tall in fullplate armor with a radiant white feather cloak. On his back, a four-foot bastard sword gleams.
    Festival of Heroes: Kestejoo. 8'4" centaur with the body of a dark draft horse, scales, grey wings, dark skin, and a jagged horn on his forehead. Long grey hair and a short beard. Pure gold eyes. Iron shackles on his fetlocks and tail of a kirin.

  15. - Top - End - #195
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    Default Re: (IC) Festival of Heroes - Jousting Arena

    Aurora winced taking Ainsley's strike as she moved.
    Spoiler: DM
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    Blessing of Fervor: Increase its speed by 30 feet. Duration 3 rounds. Divine Power duration 6 rounds. ~11 minutes left on Wings of Air, ~11 minutes left on Weapon of Awe, ~130 minutes each for Control Winds and Freedom of Movement.
    Line AoE duration 11 rounds.

    Aurora kicked out at Ainsley again.
    Attack: (1d20+22)[31]
    Damage: (1d6+7)[10] plus (1d6)[2] electric damage.

    Then Aurora flew west, to the corner of the arena, while ascending another 10'. (U/V 39/40, 50' elevation.)
    Spoiler: Aurora
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    Spoiler: Inaemehkiwak (Ina)
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  16. - Top - End - #196
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    Default Re: (IC) Festival of Heroes - Jousting Arena

    AoO:
    (1d20+35)[44] dmg: (1d8+5)[10] (1d6)[2]

    "Must I corner you?" the paladin growled out after his attack. Once more, he chased after her, ascending as he did.

    Movement ends at T38, elevation 50'.
    Festival of Heroes: Ainsley M'arete. 6'5" bronze-skinned, silver haired, purple-eyed Aasimar. Paladin of Arete. He stands tall in fullplate armor with a radiant white feather cloak. On his back, a four-foot bastard sword gleams.
    Festival of Heroes: Kestejoo. 8'4" centaur with the body of a dark draft horse, scales, grey wings, dark skin, and a jagged horn on his forehead. Long grey hair and a short beard. Pure gold eyes. Iron shackles on his fetlocks and tail of a kirin.

  17. - Top - End - #197
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    Aurora winced again as she took the passing blow. She was breathing hard, and looked like she was feeling the accumulation of bruises, now.
    Spoiler: DM
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    Blessing of Fervor: Increase its speed by 30 feet. Duration 2 rounds. Divine Power duration 5 rounds. ~10 minutes left on Wings of Air, ~10 minutes left on Weapon of Awe, ~129 minutes each for Control Winds and Freedom of Movement.
    Line AoE duration 10 rounds.

    Aurora flashed a halfhearted smiled at the paladin. "What's the matter? Never tracked a stag through miles of forest over several days? Hunting is actually pretty fun, when you're not the prey!"
    Out of the wind now, Aurora took the opportunity to fire a shot at the aasimar instead of relying on her hooves (does not provoke aoo because of point blank mastery).
    Attack: (1d20+30)[39]
    Damage: (1d10+14)[15] plus (1d6)[4] electric damage

    The Aurora took a deep breath and braced herself for Ainsley's strike as she moved again, zooming west to the far edge of the arena again, descending to an altitude of 10' as she flew. (U/V 1/2, 10' elevation.)
    Spoiler: DM
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    Chameleon Step 7/8
    Spoiler: Aurora
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  18. - Top - End - #198
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    Default Re: (IC) Festival of Heroes - Jousting Arena

    AoO:
    (1d20+35)[39] dmg: (1d8+13)[18] (1d6)[2]

    Swift action Lay on Hands: (10d6)[30]
    Performance check for healing: (1d20+9)[26]

    The paladin shook himself and continued to chase after her.

    End movement at T15, elevation 50'. Staying above the wind.
    Festival of Heroes: Ainsley M'arete. 6'5" bronze-skinned, silver haired, purple-eyed Aasimar. Paladin of Arete. He stands tall in fullplate armor with a radiant white feather cloak. On his back, a four-foot bastard sword gleams.
    Festival of Heroes: Kestejoo. 8'4" centaur with the body of a dark draft horse, scales, grey wings, dark skin, and a jagged horn on his forehead. Long grey hair and a short beard. Pure gold eyes. Iron shackles on his fetlocks and tail of a kirin.

  19. - Top - End - #199
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    Default Re: (IC) Festival of Heroes - Jousting Arena

    Aurora grunted and ground her teeth when Ainsley struck her.
    Aurora lifted her arm and flourished her wrist.
    Spoiler: Sylvan
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    "May the passion of the wind bless me with divine boons!"
    Spoiler: Spellcraft DC 19
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    Blessing of Fervor

    Spoiler: DM
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    Blessing of Fervor: Increase its speed by 30 feet. Duration 13 rounds. Divine Power duration 4 rounds. ~10 minutes left on Wings of Air, ~10 minutes left on Weapon of Awe, ~129 minutes each for Control Winds and Freedom of Movement.

    Aurora flew to the north edge of the arena. (A/B 1/2, 10' elevation.)
    Spoiler: Aurora
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  20. - Top - End - #200
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    Default Re: (IC) Festival of Heroes - Jousting Arena

    Again, she flees. With a sigh, Ainsley followed once more, flying quickly after her. He could make no attack as she fled, but he hoped to make one if he could corner her. He descended as he flew, using the momentum to carry him down faster.

    End movement at C3, elevation 10'.
    Festival of Heroes: Ainsley M'arete. 6'5" bronze-skinned, silver haired, purple-eyed Aasimar. Paladin of Arete. He stands tall in fullplate armor with a radiant white feather cloak. On his back, a four-foot bastard sword gleams.
    Festival of Heroes: Kestejoo. 8'4" centaur with the body of a dark draft horse, scales, grey wings, dark skin, and a jagged horn on his forehead. Long grey hair and a short beard. Pure gold eyes. Iron shackles on his fetlocks and tail of a kirin.

  21. - Top - End - #201
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    Default Re: (IC) Festival of Heroes - Jousting Arena

    Spoiler: DM
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    Blessing of Fervor: Increase its speed by 30 feet. Duration 12 rounds. Divine Power duration 3 rounds. ~10 minutes left on Wings of Air, ~10 minutes left on Weapon of Awe, ~129 minutes each for Control Winds and Freedom of Movement.
    Line AoE duration 8 rounds.

    Aurora kicked out at Ainsley.
    Attack: (1d20+22)[38]
    Damage: (1d6+7)[12] plus (1d6)[3] electric damage

    Then Aurora fled east, ascending another 10' as she flew. (A/B 23/24, 20' elevation.)
    Last edited by Wolfykins; 2017-04-25 at 09:29 PM.
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  22. - Top - End - #202
    Barbarian in the Playground
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    Default Re: (IC) Festival of Heroes - Jousting Arena

    AoO:
    (1d20+35)[55] dmg: (1d8+13)[20] (1d6)[3]

    After the quick attack, Ainsley had once again no other choice but to follow after Aurora. With great flaps of his wings, he followed, raising in the air as he did, doing his best not to get too close to that wind tunnel from earlier. Even if it had done no damage to him before, he wasn't going to tempt fate.

    End movement at C22, elevation 20'.
    Last edited by dysmorphia; 2017-04-26 at 11:12 PM.
    Festival of Heroes: Ainsley M'arete. 6'5" bronze-skinned, silver haired, purple-eyed Aasimar. Paladin of Arete. He stands tall in fullplate armor with a radiant white feather cloak. On his back, a four-foot bastard sword gleams.
    Festival of Heroes: Kestejoo. 8'4" centaur with the body of a dark draft horse, scales, grey wings, dark skin, and a jagged horn on his forehead. Long grey hair and a short beard. Pure gold eyes. Iron shackles on his fetlocks and tail of a kirin.

  23. - Top - End - #203
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    Default Re: (IC) Festival of Heroes - Jousting Arena

    Aurora grunted, grinding her teeth to keep from reacting more obviously to Ainsley's well-placed blow. She was breathing hard when he caught up to her again, her flanks glistening with sweat now, flecks of foam at her hips and withers.
    "Damn," she panted, "I should've... used my last chameleon step... to put a little more distance between us. Haaah... too late now. If I try it now, even a passing strike would probably put me out," she admitted.
    "I hoped I might get farther this year, but I guess... I'll have to wait another two years... and try again." She shook her head. "Though I somewhat suspect... I could've successfully chipped away at your defenses... if you hadn't kept healing yourself," she said wryly.

    Spoiler: DM
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    Blessing of Fervor: Make one extra attack as part of a full attack action, using its highest base attack bonus. Duration 11 rounds. Divine Power duration 2 rounds. ~10 minutes left on Wings of Air, ~10 minutes left on Weapon of Awe, ~129 minutes each for Control Winds and Freedom of Movement.

    Aurora decided that if this was to be her last stand, she better make it a good one!
    (Point blank mastery makes ranged not provoke.)
    Attack 1: (1d20+30)[45]
    Damage: (1d10+14)[21] plus (1d6)[1] electric damage

    Attack 2: (1d20+30)[42]
    Damage: (1d10+14)[21] plus (1d6)[5] electric damage

    Attack 3: (1d20+25)[27]
    Damage: (1d10+14)[18] plus (1d6)[2] electric damage

    Attack 4: (1d20+20)[34]
    Damage: (1d10+14)[17] plus (1d6)[3] electric damage

    Attack 5: (1d20+15)[19]
    Damage: (1d10+14)[20] plus (1d6)[6] electric damage

    Plus Hooves x2
    Hooves 1: (1d20+17)[19]
    Damage: (1d6+7)[9] plus (1d6)[6] electric damage

    Hooves 2: (1d20+17)[30]
    Damage: (1d6+7)[10] plus (1d6)[5] electric damage

    "Good match..." Aurora said breathlessly.
    Fly check to hover: (1d20+24)[40]
    Spoiler: Aurora
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  24. - Top - End - #204
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    Default Re: (IC) Festival of Heroes - Jousting Arena

    "Then I shall strive to make this as quick as possible," the Paladin said. "You are a worthy opponent."

    Full attack:

    Attack 1: (1d20+35)[37]
    Damage: (1d8+13)[18] (1d6)[1]

    Attack 2: (1d20+30)[35]
    Damage: (1d8+13)[15] (1d6)[2]

    Attack 3: (1d20+25)[26]
    Damage: (1d8+13)[14] (1d6)[2]

    Attack 4: (1d20+20)[30]
    Damage: (1d8+13)[21] (1d6)[3]

    Fly check to hover: (1d20+16)[36]
    Festival of Heroes: Ainsley M'arete. 6'5" bronze-skinned, silver haired, purple-eyed Aasimar. Paladin of Arete. He stands tall in fullplate armor with a radiant white feather cloak. On his back, a four-foot bastard sword gleams.
    Festival of Heroes: Kestejoo. 8'4" centaur with the body of a dark draft horse, scales, grey wings, dark skin, and a jagged horn on his forehead. Long grey hair and a short beard. Pure gold eyes. Iron shackles on his fetlocks and tail of a kirin.

  25. - Top - End - #205
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    Default Re: (IC) Festival of Heroes - Jousting Arena

    Aurora rolled her eyes at the paladin's comment, and winced when his first two blows landed. She went limp, wings stilling, and started to drop.

    Warrick was already in motion, and threw out his arm. The centaur's descent slowed, and she landed gently in the mud.
    "Your Majesty," the Master at Arms said, turning to look at Geiravor as he hovered above Aurora's wind, "if you would please?" Warrick waved his arm at the wind while making a rather ornate bow, an amused smile playing across his lips.
    Spoiler: Aurora
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    Spoiler: Inaemehkiwak (Ina)
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  26. - Top - End - #206
    Ogre in the Playground
     
    PirateGuy

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    Default Re: (IC) Festival of Heroes - Jousting Arena

    Geiravor stood from her seat in her private box. She stretched out her hand and spoke.

    Spoiler: Celestial
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    "Show's over."


    Spoiler: Spellcraft 21
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    Greater Dispel Magic


    (1d20+20)[26]
    Edge Grinder

    The Bellows of War
    Prince Alloishus Figleaf of Lilygrove, Elven Spell Dancer

    Bartleby Herrmannsdorfer, Dwarven Forgemaster

    The Lily Blooms
    Nesse Nola, Paladin of Sarenrae

    Festival of Heroes
    Co-DM and Princess Geiravor of Juvelnord, Aasimar Warpriestess

  27. - Top - End - #207
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    Default Re: (IC) Festival of Heroes - Jousting Arena

    Warrick smiled and offered a quick salute and descended to the muddy ground, next to the fallen centaur. "Good job, Sir Ainsley," he said as he descended past the paladin.
    "Ladies and gentlemen, your winner!" he boomed, holding up his arm towards Ainsley.

    With unexpectedly casual ease, the half-elf lifted the two-thousand pound centaur and hoisted her over his shoulder. "She's not going to appreciate the mud," he commented with wry humor as he strode towards the pit, waving for Ainsley to follow.

    Inside the pit, Warrick set the muddy, cremello centaur on the ground while acolytes hurried over to tend to her. The two acolytes from the temple of Arete shyly approached Ainsley again and peppered him with cure spells to restore him.
    When both heroes were fully restored, Warrick flung his arms towards the door.
    "Well, you know the drill by now, right?" he asked cheerfully. The three of them strode back out to the center of the arena where they'd started.

    "Ladies and gentlemen! That was quite the show, was it not? Our two heroes showed very different styles of combat today, both doing their best to adapt to the other. Aurora displayed a truly impressive mobility on the battlefield today, but Ainsley's defenses and damage output was just a bit more than she could overcome from a distance! This fight was truly one of stamina, lasting significantly longer than is normal for a battle outside of the arena. This was a match between a couple of fan favorites, and I hope you all found them entertaining enough to not be too disappointed if your personal favorite was not the victor!" Perform oratory: (1d20+36)[47] Warrick paused to allow the audience to applaud and cheer some more, and after a moment when they'd quieted down, he lifted his arm on Ainsley's side.
    "And now, I present to you, your victor for this bout: AINSLEY M'ARETE!" Warrick gestured for Ainsley to fly up and be visible for the crowd to make his speech.
    Spoiler: Aurora
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    Spoiler: Inaemehkiwak (Ina)
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  28. - Top - End - #208
    Barbarian in the Playground
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    Default Re: (IC) Festival of Heroes - Jousting Arena

    As soon as the battle was over, the paladin dismissed his remaining bastard swords and hovered just a few feet above the mud. He didn't like mud. Then he followed Warrick into the pit. Ainsley made sure that Aurora was okay before allowing the acolytes to tend to him. He smiled at the temple acolytes as they tended his bruises, though he glanced over at Aurora several times to assure himself he hadn't seriously harmed her.

    Once she got to her feet, Ainsley quickly went to her and clasped her hand. "It was a wonderful bout and you gave me an awful challenge. I am honored to have faced you in the arena."

    Ainsley then followed Warrick out to the field, his head held high. Another speech for the spectators, another speech for the glory of Arete. A speech. Yes. He was not exactly prepared.

    Then Warrick called his name and the Paladin puffed up his chest. He still wore his armor, and his wings remained on his back, so he used that to his advantage. Ainsley hopped up into the air and took himself to 20', hovering there.

    "I thank you all for your kind support," the Paladin began, "and I dedicate this victory to the Glory of Arete! Her Just Guidance allowed me to aim true and granted me victory over my friend, Aurora. She fought well and hard. Had it been anyone but me, I am sure she would have won." He paused momentarily and smiled down at Aurora, then turned back to the crowd. "Once more, I ask that you aid your brothers and sisters at Arete's temple in their moral and virtuous fight against evil and wrongdoing. Finally, brethren, whatever is true, whatever is honorable, whatever is just, whatever is pure, whatever is lovely, whatever is gracious, if there is any morality, if there is anything worthy of praise, think about these things... and give praise to Arete!"

    Performance check: (1d20+9)[18]
    Fly check for hover: (1d20+16)[19]
    Festival of Heroes: Ainsley M'arete. 6'5" bronze-skinned, silver haired, purple-eyed Aasimar. Paladin of Arete. He stands tall in fullplate armor with a radiant white feather cloak. On his back, a four-foot bastard sword gleams.
    Festival of Heroes: Kestejoo. 8'4" centaur with the body of a dark draft horse, scales, grey wings, dark skin, and a jagged horn on his forehead. Long grey hair and a short beard. Pure gold eyes. Iron shackles on his fetlocks and tail of a kirin.

  29. - Top - End - #209
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    Default Re: (IC) Festival of Heroes - Jousting Arena

    "Alright," Warrick said, "go greet your fans and call it a day, then! Remember, don't let them bog you down!"

    Aurora smiled at Ainsley. "It was a good fight! If you were evil, and I had my personal gear, it would've been a whole 'nother story!" she said, giving him a playful jab with her elbow as they made their way to the entrance.

    Aurora greeted the spectators with a sunny smile, shaking hands and exchanging kind words with people until the crowds cleared enough for her to be able to make her exit.



    Ainsley and Aurora are free to spend the rest of the day as they wish. They leave the jousting arena at about 1:30 pm.
    Last edited by Wolfykins; 2017-04-27 at 09:55 PM.
    Spoiler: Aurora
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    Spoiler: Inaemehkiwak (Ina)
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  30. - Top - End - #210
    Barbarian in the Playground
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    Default Re: (IC) Festival of Heroes - Jousting Arena

    Jaylyn walks into the Jousting Arena, seeing Warrick and Umbear she waves then says, "Hello Warrick, hello Umbear."

    looking around at the items selection nodding.
    Festival of Heroes: Jaylyn a 5 foot Kitsune with golden brown fur, black ears, and golden eyes. She's an average build leaning on the smaller size. When in human form her hair is golden blonde, but retains her golden eyes. her build is still average but a bit bigger then in Kitsune form.

    No matter which from she is in, she always seen in her white halter-top dress, carrying a 5 foot staff with a sapphire on top, and a jeweled necklace around her neck.

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